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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "return to the hand". Search result  Showing 391 to 420 of 467

With the effect of "return to the hand".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
バイサー・ショック ▶︎ Deck 4.6 13 Byser Shock Effect Monster
- 5 Fiend 800 600
If this card is Summoned: Return all Set cards on the field to the hand.
双天将 密迹 ▶︎ Deck 4.6 8 Dual Avatar - Empowered Mitsu-Jaku Fusion Monster
Effect Monster
- 7 Warrior 2000 3000
"Dual Avatar Feet - Kokoku" + 2 "Dual Avatar" monsters
The first time each "Dual Avatar" Fusion Monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn, during your Main Phase: You can return all Spells and Traps your opponent controls to the hand. When a monster effect is activated on your opponent's field while you control 2 or more Fusion Monsters (Quick Effect): You can destroy that monster. You can only use this effect of "Dual Avatar - Empowered Mitsu-Jaku" once per turn.
いたずら風のフィードラン ▶︎ Deck 4.5 4 Feedran, the Winds of Mischief Effect Monster
- 3 Dragon 1700 0
If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn.
マーダーサーカス ▶︎ Deck 4.5 17 Crass Clown Effect Monster
- 4 Fiend 1350 1400
If this Defense Position card is changed to Attack Position: Target 1 monster your opponent controls; return that target to the hand.
ペンギン・ソード ▶︎ Deck 4.5 2 Penguin Sword Equip Spell
Equip only to a "Penguin" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to the hand. If a face-up card your opponent controls leaves the field by a "Penguin" card's effect and returns to the hand or is banished: Negate the activated effects and effects on the field of cards with that original name, until the end of the next turn. You can only use this effect of "Penguin Sword" once per turn.
侵略の波動 ▶︎ Deck 4.5 11 Infestation Wave Normal Trap
Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand to target 1 card your opponent controls; destroy that target.
ヴィシャス・クロー ▶︎ Deck 4.3 8 Vicious Claw Equip Spell
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand.
妖仙獣の風祀り ▶︎ Deck 4.3 3 Yosenju Wind Worship Quick-Play Spell
If you control 3 or more "Yosenju" monster Cards with different names: Return as many "Yosenju" monster Cards you control to the hand as possible, then you can draw until you have 5 cards in your hand. You can only activate 1 "Yosenju Wind Worship" per turn.
尾も白い黒猫 ▶︎ Deck 4.2 11 Dark Cat with White Tail Effect Monster
Flip Monster
- 2 Beast 800 500
FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.
六武式風雷斬 ▶︎ Deck 4.2 10 Six Strike - Thunder Blast Normal Trap
Remove 1 Bushido Counter from your side of the field to activate 1 of these effects.
●Target 1 monster your opponent controls; destroy that target.
●Target 1 card your opponent controls; return that target to the hand.
鎧竜の聖騎士 ▶︎ Deck 4 8 Knight of Armor Dragon Ritual Monster
Effect Monster
- 4 Dragon 1900 1200
You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of "Knight of Armor Dragon" once per turn.
ヴェーダ=ウパニシャッド ▶︎ Deck 4 2 Veda Kalarcanum Pendulum Monster
Effect Monster
- 12 Warrior 0 4000
Pendulum Effect
Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon "Veda Kalarcanum(s)" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your "Veda" monsters that is banished or in your hand, Deck, or GY.
U.A.ロッカールーム ▶︎ Deck 4 3 U.A. Locker Room Quick-Play Spell
(This card is always treated as a "F.A." card.)
Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect.
●Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards.
You can only activate 1 "U.A. Locker Room" per turn.
夜の逃飛行 ▶︎ Deck 4 2 Night Flight Quick-Play Spell
Target 1 face-up monster you control; return that face-up monster to the hand, and if you do, for the rest of this turn, neither player can activate the effects of cards with the returned card's name.
煌めく聖夜 ▶︎ Deck 4 5 Starry Knight Sky Field Spell
During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn.
ハネハネ ▶︎ Deck 3.9 22 Hane-Hane Effect Monster
Flip Monster
- 2 Beast 450 500
FLIP: Select 1 monster on the field and return it to its owner's hand.
リチュア・ナタリア ▶︎ Deck 3.9 15 Gishki Natalia Effect Monster
Spirit Monster
- 4 Spellcaster 1800 900
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck.
ブラック・リターン ▶︎ Deck 3.9 21 Black Return Normal Trap
When exactly 1 "Blackwing" monster (and no other monster) is Special Summoned: Target 1 face-up monster your opponent controls; gain LP equal to the ATK of that target, and if you do, return it to the hand.
バーバリアン・レイジ ▶︎ Deck 3.8 9 Battleguard Rage Continuous Trap
Activate this card by targeting 1 Warrior monster you control; it gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to the GY. When that monster leaves the field, destroy this card.
偉大天狗 ▶︎ Deck 3.7 12 Great Long Nose Effect Monster
Spirit Monster
- 5 Beast-Warrior 1900 1700
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Battle Phase.
派手ハネ ▶︎ Deck 3.7 14 Hade-Hane Effect Monster
Flip Monster
- 5 Beast 900 1000
FLIP: You can return up to 3 monsters on the field to the owner's hand.
BF-激震のアブロオロス ▶︎ Deck 3.6 22 Blackwing - Abrolhos the Megaquake Effect Monster
- 7 Winged Beast 2600 1800
Cannot be Special Summoned. This card cannot destroy monsters by battle. If this card battles a monster, after damage calculation: Return that monster to the hand. Once per turn, during your Main Phase 1: You can have this card lose exactly 1000 ATK, and if you do, return all cards in your opponent's Spell & Trap Zone to the hand.
ジュラック・イグアノン ▶︎ Deck 3.5 13 Jurrac Iguanon Effect Monster
- 4 Dinosaur 1700 700
If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand.
スターシップ・スパイ・プレーン ▶︎ Deck 3.5 12 Starship Spy Plane Effect Monster
- 4 Machine 1100 500
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand.
爆風トカゲ ▶︎ Deck 3.5 14 Gale Lizard Effect Monster
Flip Monster
- 4 Reptile 1400 700
FLIP: Target 1 monster your opponent controls; return that target to the hand.
チェーン・ブラスト ▶︎ Deck 3.5 11 Chain Detonation Normal Trap
Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.
赤鬼 ▶︎ Deck 3.4 14 Red Ogre Effect Monster
- 7 Zombie 2800 2100
When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard, then target the same number of cards on the field; return those targets to the hand.
ドタキャン ▶︎ Deck 3.4 8 Last Minute Cancel Normal Trap
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
因幡之白兎 ▶︎ Deck 3.3 13 Inaba White Rabbit Effect Monster
Spirit Monster
- 3 Beast 700 500
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
トルネード・バード ▶︎ Deck 3.3 15 Tornado Bird Effect Monster
Flip Monster
- 4 Winged Beast 1100 1000
FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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