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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Spell". Search result Showing 721 to 750 of 1,082
With the effect of "Destroy Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.9 (7) | D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox |
Pendulum Monster Effect Monster |
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- | 12 | Fiend | 3000 | 3000 | |||||||||
Pendulum Effect You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000. |
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▶︎ Deck | 5.9 (15) | Frost Blast of the Monarchs | Normal Spell | ||||||||||
If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. You can banish this card and 1 "Monarch" Spell/Trap Card from your Graveyard, then target 1 Set card on the field; destroy it. | |||||||||||||
▶︎ Deck | 5.9 (19) | Secret Sanctuary of the Spellcasters | Continuous Spell | ||||||||||
When a monster(s) (except a Spellcaster-Type monster) is Normal or Special Summoned to your opponent's side of the field while you control another face-up Spell Card and your opponent does not control any face-up Spell Cards: That monster cannot attack or activate its effects this turn. (This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card. | |||||||||||||
▶︎ Deck | 5.9 (18) | Swords at Dawn | Quick-Play Spell | ||||||||||
Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 "Swords at Dawn" per turn. | |||||||||||||
▶︎ Deck | 5.9 (9) | Celestia | Field Spell | ||||||||||
All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. | |||||||||||||
▶︎ Deck | 5.9 (19) | Jurrac Impact | Normal Trap | ||||||||||
If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field. | |||||||||||||
▶︎ Deck | 5.9 (18) | Do a Barrel Roll | Counter Trap | ||||||||||
When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 5.9 (17) | Dark Illusion | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 5.8 (21) | Absorbing Jar |
Effect Monster Flip Monster |
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- | 3 | Rock | 600 | 500 | |||||||||
FLIP: Destroy all Set Spells/Traps on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn. | |||||||||||||
▶︎ Deck | 5.8 (4) | Arcana Triumph Joker | Effect Monster | ||||||||||
- | 10 | Warrior | ? | 2500 | |||||||||
If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card. | |||||||||||||
▶︎ Deck | 5.8 (19) | Arcana Force EX - The Light Ruler | Effect Monster | ||||||||||
- | 10 | Fairy | 4000 | 4000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand. ●Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it. |
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▶︎ Deck | 5.8 (4) | Yellow Dragon Ninja | Effect Monster | ||||||||||
- | 8 | Dinosaur | 3000 | 1500 | |||||||||
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn (Quick Effect): You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up field to the GY, then target up to 2 Spells/Traps on the field; destroy them. | |||||||||||||
▶︎ Deck | 5.8 (8) | Salamangreat Foxer | Effect Monster | ||||||||||
- | 3 | Cyberse | 1200 | 1000 | |||||||||
If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 5.8 (12) | Snowman Creator | Effect Monster | ||||||||||
- | 4 | Machine | 1600 | 1000 | |||||||||
When this card is Summoned: You can create a number of Ice Counters equal to the number of WATER monsters you control, place them on a face-up monster(s) your opponent controls, then, if you placed 3 or more Ice Counters by this effect, you can destroy 1 card your opponent controls. | |||||||||||||
▶︎ Deck | 5.8 (5) | Triamid Master | Effect Monster | ||||||||||
- | 4 | Rock | 1800 | 700 | |||||||||
Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | |||||||||||||
▶︎ Deck | 5.8 (9) | Bujingi Centipede | Effect Monster | ||||||||||
- | 4 | Beast | 1700 | 1500 | |||||||||
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (10) | Elemental HERO Storm Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck. |
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▶︎ Deck | 5.8 (26) | Tyrant Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3000 | |||||||||
2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. |
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▶︎ Deck | 5.8 (4) | D/D Dog |
Pendulum Monster Effect Monster |
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- | 6 | Fiend | 2000 | 2000 | |||||||||
Pendulum Effect You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn. Card Text Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated. |
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▶︎ Deck | 5.8 (4) | G Golem Dignified Trilithon |
Link Monster Effect Monster |
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- | - | Cyberse | 3200 | - | |||||||||
2+ EARTH monsters All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "G Golem Dignified Trilithon" once per turn.
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▶︎ Deck | 5.8 (16) | Huge Revolution | Normal Trap | ||||||||||
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field. | |||||||||||||
▶︎ Deck | 5.8 (14) | Crystal Raigeki | Normal Trap | ||||||||||
Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target 1 card your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 5.7 (12) | Spell Reactor ・RE | Effect Monster | ||||||||||
- | 3 | Machine | 1200 | 900 | |||||||||
Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent. | |||||||||||||
▶︎ Deck | 5.7 (16) | Maryokutai | Effect Monster | ||||||||||
- | 3 | Aqua | 900 | 900 | |||||||||
During your opponent's turn, when your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 5.7 (17) | Empress of Prophecy |
Xyz Monster Effect Monster |
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- | 5 | Spellcaster | 2000 | 1700 | |||||||||
2 Level 5 Spellcaster-Type monsters This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then excavate the top 5 cards of your Deck, destroy monsters on the field up to the number of "Spellbook" cards excavated, also, after that, place the excavated cards on the top of the Deck in any order. |
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▶︎ Deck | 5.7 (10) | Des Croaking | Normal Spell | ||||||||||
Activate only while you control 3 face-up "Des Frogs". Destroy all cards your opponent controls. | |||||||||||||
▶︎ Deck | 5.7 (12) | Resonant Destruction | Continuous Spell | ||||||||||
Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation. | |||||||||||||
▶︎ Deck | 5.7 (3) | Omega Judgment | Normal Trap | ||||||||||
Target 1 face-up Monster Card in your Spell & Trap Zone and 2 cards your opponent controls; destroy them. | |||||||||||||
▶︎ Deck | 5.7 (21) | Gravity Collapse | Counter Trap | ||||||||||
When your opponent would Summon a monster(s): Send 1 face-up Synchro Monster you control to the GY; negate the Summon, and if you do, destroy that monster, and your opponent cannot Summon a monster until the end of this turn. | |||||||||||||
▶︎ Deck | 5.7 (9) | Destruction Jammer | Counter Trap | ||||||||||
Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card. | |||||||||||||
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