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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 1,201 to 1,230 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5 (4) | World Legacy Bestowal | Normal Trap | |||
Activate 1 of the following effects. ●Send 1 Link Monster your opponent controls to the GY. ●Banish 7 "World Legacy" cards from your GY; add 1 Cyberse monster from your Deck to your hand. You can only activate 1 "World Legacy Bestowal" per turn. |
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▶︎ Deck | 5 (4) | Amazoness Hall | Continuous Trap | |||
When this card is activated: You can take 1 "Amazoness" monster from your GY or your face-up Extra Deck, and either add it to your hand or (if it is a Pendulum Monster) place it in your Pendulum Zone. If a monster(s) is Special Summoned to your opponent's field while you control an "Amazoness" monster Card (except during the Damage Step): You can target 1 of those opponent's monsters; gain LP equal to its ATK. You can only use this effect of "Amazoness Hall" once per turn. | ||||||
▶︎ Deck | 4.9 (7) | Performapal Corn | Effect Monster | |||
- | 3 | Beast-Warrior | 600 | 1000 | ||
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your GY; gain 500 LP. | ||||||
▶︎ Deck | 4.9 (22) | Vampire Dragon | Effect Monster | |||
- | 5 | Zombie | 2400 | 0 | ||
When this Tribute Summoned card is sent from the field to the Graveyard: You can add 1 Level 4 or lower monster from your Deck to your hand. | ||||||
▶︎ Deck | 4.9 (10) | Subsurface Stage Divers | Normal Trap | |||
If you control exactly 3 non-Token monsters with the same name, and no other monsters: You can add 3 monsters with the same name as each other from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Normal Summon/Set or Special Summon monsters with the added monsters' name, nor activate their monster effects. You can only activate 1 "Subsurface Stage Divers" per turn. | ||||||
▶︎ Deck | 4.8 (10) | Key Mouse |
Effect Monster Tuner Monster |
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- | 1 | Beast | 100 | 100 | ||
When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your Deck to your hand. | ||||||
▶︎ Deck | 4.8 (14) | Ultimate Flagship Ursatron |
Fusion Monster Effect Monster |
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- | 7 | Machine | 2000 | 700 | ||
(This card is always treated as an "Ursarctic" and "Drytron" card.) Must be Special Summoned with "Ursarctic Drytron". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 "Ursarctic" or "Drytron" monster from your Deck to your hand. Once per turn: You can target 1 of your banished "Ursarctic" or "Drytron" monsters; add it to your hand. |
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▶︎ Deck | 4.8 (8) | Raidraptor - Return | Normal Trap | |||
If a "Raidraptor" monster you control is destroyed by battle: Target 1 "Raidraptor" monster in your Graveyard; add it to your hand. If a face-up "Raidraptor" monster(s) you control is destroyed by card effect: You can banish this card from your Graveyard; add 1 "Raidraptor" card from your Deck to your hand. You can only use this effect of "Raidraptor - Return" once per turn. | ||||||
▶︎ Deck | 4.7 (23) | Scarr, Scout of Dark World | Effect Monster | |||
- | 2 | Fiend | 500 | 500 | ||
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand. | ||||||
▶︎ Deck | 4.7 (11) | Gaia, the Polar Knight | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
You can only use each effect of "Gaia, the Polar Knight" once per turn. ●You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ●You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn. |
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▶︎ Deck | 4.7 (3) | Shining Piecephilia | Effect Monster | |||
- | 4 | Rock | 700 | 2000 | ||
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Piece Counter on this card (max. 4), then you can apply the following effect, based on the number of Piece Counters on it. ●1: Place 1 monster from your Deck on top of your Deck. ●2: Draw 1 card. ●3: Add 1 monster from your Deck to your hand. ●4: Add 1 card from your Deck to your hand. |
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▶︎ Deck | 4.7 (19) | Draconnection | Normal Spell | |||
Reveal 1 Dragon-Type monster in your hand, add 1 Dragon-Type monster with the same Level from your Deck to your hand, then shuffle the revealed monster into the Deck. | ||||||
▶︎ Deck | 4.7 (23) | Lightsworn Judgment | Normal Trap | |||
Place this card on top of the Deck. If this card is sent from the Deck to the Graveyard by a "Lightsworn" monster's effect: You can add 1 "Judgment Dragon" from your Deck to your hand. | ||||||
▶︎ Deck | 4.6 (9) | Sunlight Unicorn | Effect Monster | |||
- | 4 | Beast | 1800 | 1000 | ||
Once per turn: You can excavate the top card of your Deck, and if it is an Equip Spell Card, add it to your hand. Otherwise, place it on the bottom of your Deck. | ||||||
▶︎ Deck | 4.6 (16) | Freed the Matchless General | Effect Monster | |||
- | 5 | Warrior | 2300 | 1700 | ||
Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect. | ||||||
▶︎ Deck | 4.6 (14) | Crystal Seer |
Effect Monster Flip Monster |
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- | 1 | Spellcaster | 100 | 100 | ||
FLIP: Excavate the top 2 cards of your Deck, then add 1 of them to your hand, then place the other on the bottom of your Deck. | ||||||
▶︎ Deck | 4.6 (7) | Performapal Smile Sorcerer |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 2500 | 2000 | ||
Pendulum Effect If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn. Card Text If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn. |
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▶︎ Deck | 4.6 (21) | Photon Veil | Normal Spell | |||
Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, they must have the same name. | ||||||
▶︎ Deck | 4.6 (11) | Shinobird Power Spot | Continuous Spell | |||
Spirit Monsters you control gain 500 ATK and DEF. If a face-up WIND monster(s) you control returns to your hand (except during the Damage Step): You can add 1 Spirit Monster or Ritual Spell Card from your Deck to your hand. You can only use this effect of "Shinobird Power Spot" once per turn. | ||||||
▶︎ Deck | 4.6 (8) | Underworld Egg Clutch | Normal Trap | |||
When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is banished: Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand. | ||||||
▶︎ Deck | 4.5 (14) | War Rock Fortia | Effect Monster | |||
- | 4 | Warrior | 1700 | 1700 | ||
If your EARTH Warrior monster battles, after damage calculation: You can add 1 "War Rock" card from your Deck to your hand, except "War Rock Fortia", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Fortia" once per turn. | ||||||
▶︎ Deck | 4.5 (4) | Performapal Handsamuraiger | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 400 | ||
When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn. | ||||||
▶︎ Deck | 4.5 (8) | T.A.D.P.O.L.E. | Effect Monster | |||
- | 1 | Aqua | 0 | 0 | ||
When this card you control is destroyed by battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. | ||||||
▶︎ Deck | 4.5 (18) | Dark Sage | Effect Monster | |||
- | 9 | Spellcaster | 2800 | 3200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand. | ||||||
▶︎ Deck | 4.5 (14) | Red-Eyes Baby Dragon | Effect Monster | |||
- | 3 | Dragon | 1200 | 700 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand. | ||||||
▶︎ Deck | 4.5 (2) | Goddess Verdande's Guidance | Continuous Spell | |||
When this card is activated: If all monsters you control are "Valkyrie" monsters (min. 1), you can add 1 "Goddess Urd's Verdict" from your Deck to your hand. Once per turn: You can declare 1 type of card (Monster, Spell, or Trap); reveal the top card of your opponent's Deck and if it was the declared type, they Set it to their field. Otherwise, they add it to their hand. You can only activate 1 "Goddess Verdande's Guidance" per turn. | ||||||
▶︎ Deck | 4.5 (11) | Conscription | Normal Trap | |||
Excavate the top card of your opponent's Deck, and if it is a monster that can be Normal Summoned/Set, Special Summon it to your field. Otherwise, add that card to your opponent's hand. | ||||||
▶︎ Deck | 4.4 (5) | Greed Jar |
Effect Monster Flip Monster |
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- | 3 | Rock | 700 | 800 | ||
FLIP: Apply these effects in sequence. ●Excavate any number of cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also send the remaining to the GY. ●Send monsters from your Extra Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use this effect of "Greed Jar" once per turn. |
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▶︎ Deck | 4.4 (28) | Ma'at | Effect Monster | |||
- | 10 | Fairy | ? | ? | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 LIGHT Dragon-Type monster and 1 LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; excavate the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF each become equal to the number of cards added to your hand by this effect x 1000. | ||||||
▶︎ Deck | 4.4 (26) | Fusion Sage | Normal Spell | |||
Add 1 "Polymerization" from your Deck to your hand. | ||||||
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