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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 901 to 930 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.5 (23) | Hundred Eyes Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand. |
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▶︎ Deck | 7.5 (8) | Igknight Gallant |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 2100 | 2200 | |||||||||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control. |
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▶︎ Deck | 7.5 (11) | Dragodies, the Empowered Warrior |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1500 | |||||||||
Pendulum Effect At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field). Card Text If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn. |
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▶︎ Deck | 7.5 (19) | Raidraptor - Nest | Continuous Spell | ||||||||||
If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or GY to your hand. You can only use this effect of "Raidraptor - Nest" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (8) | Vendread Nights | Field Spell | ||||||||||
You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. You can only use this effect of "Vendread Nights" once per turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. | |||||||||||||
▶︎ Deck | 7.5 (2) | Trivikarma | Normal Trap | ||||||||||
Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.4 (5) | Amazement Abomination Arlekino | Effect Monster | ||||||||||
- | 7 | Psychic | 2600 | 2200 | |||||||||
If you control an "Amazement" monster: You can Special Summon this card from your hand, then you can add 1 "Amazement Family Faces" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and if you do, Special Summon 1 "Amazement Administrator Arlekino" from your Deck, then change the ATK of the targeted monster to 0. You can only use each effect of "Amazement Abomination Arlekino" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (5) | Armed Dragon Thunder LV5 | Effect Monster | ||||||||||
- | 5 | Dragon | 2400 | 1700 | |||||||||
This card's name becomes "Armed Dragon LV5" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV5" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 7.4 (7) | Kozmo Dark Eclipser | Effect Monster | ||||||||||
- | 9 | Machine | 3000 | 2600 | |||||||||
Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 8 or lower "Kozmo" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 7.4 (14) | Charging Gaia the Fierce Knight | Effect Monster | ||||||||||
- | 7 | Warrior | 2300 | 2100 | |||||||||
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (12) | Ignis Heat, the True Dracowarrior | Effect Monster | ||||||||||
- | 5 | Wyrm | 2400 | 1000 | |||||||||
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Spell from your Deck, and either activate it or add it to your hand. | |||||||||||||
▶︎ Deck | 7.4 (13) | Morphtronic Remoten |
Effect Monster Tuner Monster |
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- | 3 | Machine | 300 | 1200 | |||||||||
●Once per turn, while in Attack Position: You can target 1 "Morphtronic" monster in your Graveyard; banish that target and add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand. ●Once per turn, while in Defense Position: You can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 other "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand. |
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▶︎ Deck | 7.4 (17) | Bujin Mikazuchi | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1900 | 1500 | |||||||||
When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi". | |||||||||||||
▶︎ Deck | 7.4 (5) | Munin the Runick Wings |
Fusion Monster Effect Monster |
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- | 3 | Fairy | 0 | 2000 | |||||||||
2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP. |
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▶︎ Deck | 7.4 (9) | Odd-Eyes Pendulumgraph Dragon |
Ritual Monster Pendulum Monster Effect Monster |
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- | 7 | Dragon | 2700 | 2500 | |||||||||
Pendulum Effect During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of "Odd-Eyes Pendulumgraph Dragon" once per turn. Card Text You can Ritual Summon this card with "Odd-Eyes Advent". Must be either Ritual Summoned, or Pendulum Summoned from your hand. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if you placed this Ritual Summoned card in the Pendulum Zone, you can Special Summon 1 "Odd-Eyes" monster from your Extra Deck. |
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▶︎ Deck | 7.4 (9) | Buerillabaisse de Nouvelles |
Ritual Monster Effect Monster |
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- | 1 | Beast-Warrior | 400 | 1850 | |||||||||
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Nouvelles" card to your hand, also shuffle the rest into the Deck. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 2 or 3 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Buerillabaisse de Nouvelles" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (14) | Majester Paladin, the Ascending Dracoslayer |
Xyz Monster Effect Monster |
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- | 4 | Dragon | 1850 | 2000 | |||||||||
2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as material for an Xyz Summon. |
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▶︎ Deck | 7.4 (9) | Eria the Water Charmer, Gentle |
Link Monster Effect Monster |
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- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
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▶︎ Deck | 7.4 (10) | Wynn the Wind Charmer, Verdant |
Link Monster Effect Monster |
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- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.
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▶︎ Deck | 7.4 (10) | Card of Fate | Normal Spell | ||||||||||
Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn. | |||||||||||||
▶︎ Deck | 7.4 (12) | Malefic Selector | Normal Spell | ||||||||||
Banish 2 "Malefic" cards from your GY; add 2 "Malefic" cards from your Deck to your hand, except "Malefic Selector", with different names from each other and from the banished cards. You can only activate 1 "Malefic Selector" per turn. | |||||||||||||
▶︎ Deck | 7.4 (9) | Megaroid City | Field Spell | ||||||||||
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). | |||||||||||||
▶︎ Deck | 7.4 (9) | Magical Musket - Fiendish Deal | Continuous Trap | ||||||||||
"Magical Musket" monsters you control cannot be destroyed by card effects. If this card in your possession is sent to your GY by an opponent's card effect: You can add 1 "Magical Musket" card from your Deck or GY to your hand, except "Magical Musket - Fiendish Deal". You can only activate 1 "Magical Musket - Fiendish Deal" per turn. | |||||||||||||
▶︎ Deck | 7.4 (14) | Marshalling Field | Continuous Trap | ||||||||||
You cannot Special Summon monsters, except Machine monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine monsters you control become that Level. If a Machine Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand. | |||||||||||||
▶︎ Deck | 7.3 (13) | Blue Dragon Summoner | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 600 | |||||||||
If this card is sent from the field to the GY: You can add 1 Dragon, Warrior, or Spellcaster Normal Monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 7.3 (7) | Ancient Warriors - Savage Don Ying | Effect Monster | ||||||||||
- | 6 | Beast-Warrior | 2200 | 1800 | |||||||||
While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 7.3 (16) | Deskbot 002 | Effect Monster | ||||||||||
- | 2 | Machine | 500 | 500 | |||||||||
If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card. | |||||||||||||
▶︎ Deck | 7.3 (18) | Dupe Frog | Effect Monster | ||||||||||
- | 2 | Aqua | 100 | 2000 | |||||||||
This card's name becomes "Des Frog" while on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the GY: You can add 1 "Frog" monster from your Deck or GY to your hand, except "Dupe Frog". | |||||||||||||
▶︎ Deck | 7.3 (12) | Reptilianne Gardna | Effect Monster | ||||||||||
- | 4 | Reptile | 0 | 2000 | |||||||||
When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 7.3 (16) | Worm Cartaros |
Effect Monster Flip Monster |
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- | 4 | Reptile | 1200 | 500 | |||||||||
FLIP: Add 1 Level 4 or lower Reptile-Type "Worm" monster from your Deck to your hand. | |||||||||||||
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