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With the effect of "Draw". Search result  Showing 481 to 510 of 730

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
エンシェント・リーフ ▶︎ Deck 5.9 21 Ancient Leaf Normal Spell
If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.
休息する剣闘獣 ▶︎ Deck 5.9 18 Gladiator Beast's Respite Normal Spell
Shuffle 2 "Gladiator Beast" cards from your hand into the Deck, then draw 3 cards.
天空の宝札 ▶︎ Deck 5.9 28 Cards from the Sky Normal Spell
Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.
バウンドリンク ▶︎ Deck 5.9 9 Link Bound Quick-Play Spell
Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn.
アブソーブポッド ▶︎ Deck 5.8 21 Absorbing Jar Effect Monster
Flip Monster
- 3 Rock 600 500
FLIP: Destroy all Set Spells/Traps on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.
おジャマ・ピンク ▶︎ Deck 5.8 5 Ojama Pink Effect Monster
- 2 Beast 0 1000
If this card is sent from the hand or field to the GY: You can activate this effect; each player draws 1 card, then each player discards 1 card, then, if you discarded an "Ojama" card, you can choose 1 opponent's unused Monster Zone, and it cannot be used until the end of your opponent's turn. You can only use this effect of "Ojama Pink" once per turn.
戦華の徳-劉玄 ▶︎ Deck 5.8 10 Ancient Warriors - Virtuous Liu Xuan Effect Monster
- 4 Beast-Warrior 1400 1200
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn.
●If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan".
●When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card.
アーティファクトの解放 ▶︎ Deck 5.8 12 Artifacts Unleashed Quick-Play Spell
Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, also for the rest of this turn after this card resolves, monsters you control cannot attack, except "Artifact" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster from your hand; draw 1 card.
超電導波サンダーフォース ▶︎ Deck 5.8 10 Thunderforce Attack Quick-Play Spell
This card's activation and effect cannot be negated. If you control a monster whose original name is "Slifer the Sky Dragon": Destroy as many face-up monsters your opponent controls as possible, then, if you activated this card during your Main Phase, you can apply the following effect.
●Draw cards equal to the number of monsters destroyed by this effect and sent to your opponent's GY, also you can only attack with 1 monster this turn.
You can only activate 1 "Thunderforce Attack" per turn.
サイコ・チャージ ▶︎ Deck 5.8 8 Psychic Overload Normal Trap
Target 3 Psychic-Type monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards.
海造賊-誇示 ▶︎ Deck 5.8 4 Pride of the Plunder Patroll Continuous Trap
If your "Plunder Patroll" monster destroys an opponent's monster by battle: Draw 1 card. If you control a "Plunder Patroll" monster: You can send this face-up card from your field to the GY, then activate 1 of these effects;
●Your opponent draws 1 card, then you look at their hand and send 1 monster from it to the GY.
●Look at your opponent's Extra Deck and send 1 monster from it to the GY.
You can only use each effect of "Pride of the Plunder Patroll" once per turn.
悪魔の調理師 ▶︎ Deck 5.7 21 The Bistro Butcher Effect Monster
- 4 Fiend 1800 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
トマボー ▶︎ Deck 5.7 6 Inmato Effect Monster
- 3 Plant 1400 800
When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.
トリガー・ヴルム ▶︎ Deck 5.7 6 Triggering Wurm Effect Monster
- 2 Dragon 600 600
If this card is sent to the GY as Link Material for the Link Summon of a DARK monster: You can Special Summon this card from your GY in Attack Position, to your zone that Link Monster points to, but it cannot be used as Link Material. If this card is destroyed or banished by an effect activated by a Link Monster: Draw 1 card. You can only use each effect of "Triggering Wurm" once per turn.
黒薔薇の魔女 ▶︎ Deck 5.7 13 Witch of the Black Rose Effect Monster
Tuner Monster
- 4 Spellcaster 1700 1200
Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card.
光子竜の聖騎士 ▶︎ Deck 5.7 10 Paladin of Photon Dragon Ritual Monster
Effect Monster
- 4 Warrior 1900 800
You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.
TG パワー・グラディエイター ▶︎ Deck 5.7 23 T.G. Power Gladiator Synchro Monster
Effect Monster
- 5 Warrior 2300 1000
1 Tuner + 1 or more non-Tuner "T.G." monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.
エンペラー・オーダー ▶︎ Deck 5.7 18 By Order of the Emperor Continuous Trap
When a monster effect is activated that activates when a monster is Normal Summoned: You can negate the activation, then the player whose effect activation was negated draws 1 card.
魔妖遊行 ▶︎ Deck 5.7 7 Mayakashi Mayhem Continuous Trap
If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of "Mayakashi Mayhem" for the rest of this turn.
●Draw 1 card.
●Set 1 "Mayakashi" Spell/Trap directly from your Deck, except "Mayakashi Mayhem".
●Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied).
●Inflict 800 damage to your opponent.
You can only activate the effect of "Mayakashi Mayhem" once per Chain.
カラクリ忍者 七七四九 ▶︎ Deck 5.6 7 Karakuri Ninja mdl 7749 "Nanashick" Effect Monster
- 5 Machine 2200 1800
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control.
引きガエル ▶︎ Deck 5.6 8 Poison Draw Frog Effect Monster
- 2 Aqua 100 100
When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed by battle), you can draw 1 card.
フェアリー・チア・ガール ▶︎ Deck 5.6 24 Fairy Cheer Girl Xyz Monster
Effect Monster
- 4 Fairy 1900 1500
2 Level 4 Fairy-Type monsters
You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn.
Ai-コンタクト ▶︎ Deck 5.6 5 A.I. Contact Normal Spell
If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn.
冷薔薇の抱香 ▶︎ Deck 5.6 5 Frozen Rose Quick-Play Spell
Send 1 face-up monster you control to the GY; apply this effect, depending on the Type it had on the field.
●Plant: During the End Phase of this turn, draw 2 cards, then discard 1 card.
●Non-Plant: Add 1 Level 4 or lower Plant monster from your Deck to your hand.
You can only activate 1 "Frozen Rose" per turn.
花札衛-芒に月- ▶︎ Deck 5.5 4 Flower Cardian Zebra Grass with Moon Effect Monster
- 8 Warrior 2000 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card destroys an opponent's monster by battle: You can draw 1 card.
ヒュプノシスター ▶︎ Deck 5.5 22 Hypnosister Effect Monster
- 4 Psychic 1300 1400
This card gains effects based on the total number of cards in both players' Pendulum Zones.
●1 or more: This card gains 800 ATK and DEF.
●2 or more: At the start of the Damage Step, if this card battles a Pendulum Summoned monster: Destroy that monster.
●3 or more: Monsters your opponent controls must attack this card, if able.
●4: If this card destroys a monster by battle or by its own effect: Draw 1 card.
エクストクス・ハイドラ ▶︎ Deck 5.5 4 Extox Hydra Fusion Monster
Effect Monster
- 4 Reptile 2000 2000
2+ monsters you control, Special Summoned from the Extra Deck
Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as any material used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage you inflicted.
ガード・ブロック ▶︎ Deck 5.5 20 Defense Draw Normal Trap
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.
サイバネット・リグレッション ▶︎ Deck 5.5 11 Cynet Regression Normal Trap
If you Special Summon a Link Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 "Cynet Regression" per turn.
聖邪のステンドグラス ▶︎ Deck 5.5 8 Stained Glass of Light & Dark Normal Trap
Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control.
●Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order.
●Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card.
You can only activate 1 "Stained Glass of Light & Dark" per turn.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
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