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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from Extra Deck". Search result Showing 391 to 420 of 564
With the effect of "Special Summon this card from Extra Deck".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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6.9 (12) | Psychic Feel Zone | Normal Spell | ||||||||||
Select 2 of your removed from play monsters (1 Psychic-Type Tuner and 1 Psychic-Type non-Tuner), return them to the Graveyard, and Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck in face-up Defense Position, whose Level equals the total Levels of the returned monsters. | |||||||||||||
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6.9 (23) | Dark Fusion | Normal Spell | ||||||||||
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Your opponent cannot target it with card effects this turn. | |||||||||||||
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6.8 (8) | Crystron Rion |
Effect Monster Tuner Monster |
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- | 3 | Machine | 500 | 500 | |||||||||
During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn. | |||||||||||||
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6.8 (8) | Junk Anchor |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 0 | 0 | |||||||||
For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your GY; Special Summon that target, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the GY. | |||||||||||||
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6.8 (8) | Fossil Dragon Skullgios |
Fusion Monster Effect Monster |
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- | 8 | Rock | 3500 | 0 | |||||||||
1 Rock monster + 1 Level 7 or higher monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. |
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6.8 (4) | Face Card Fusion | Normal Spell | ||||||||||
Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn. | |||||||||||||
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6.8 (12) | Shadow Impulse | Normal Trap | ||||||||||
When a Synchro Monster(s) you control is destroyed by battle or card effect and sent to the GY: Target 1 of those Synchro Monsters; Special Summon from your Extra Deck, 1 Synchro Monster with the same Level and Type as that monster, but with a different name. You can only activate 1 "Shadow Impulse" per turn. | |||||||||||||
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6.8 (4) | Magikey Duo | Normal Trap | ||||||||||
You can target 1 Normal Monster or 1 "Magikey" monster in your GY; add it to your hand, then you can apply 1 of these effects. ●Fusion Summon 1 "Magikey" Fusion Monster from your Extra Deck in Defense Position, using monsters from your hand or field as Fusion Material. ●Ritual Summon 1 "Magikey" Ritual Monster from your hand in Defense Position, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. |
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6.8 (6) | Recoded Alive | Normal Trap | ||||||||||
Target 1 Link-3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it. | |||||||||||||
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6.7 (3) | Dual Avatar Feet - Kokoku | Effect Monster | ||||||||||
- | 3 | Warrior | 800 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ●Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck. You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn. |
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6.7 (3) | Dyna Base | Effect Monster | ||||||||||
- | 4 | Machine | 0 | 2100 | |||||||||
If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn. | |||||||||||||
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6.7 (7) | Runick Golden Droplet | Quick-Play Spell | ||||||||||
Activate 1 of these effects, but skip your next Battle Phase after activation; ●Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Golden Droplet" per turn. |
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6.7 (21) | Form Change | Quick-Play Spell | ||||||||||
Target 1 "HERO" Fusion Monster you control; return it to the Extra Deck, then Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Level as that monster's original Level, but with a different name. (This Special Summon is treated as a Special Summon with "Mask Change".) | |||||||||||||
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6.7 (16) | Rank-Up-Magic Revolution Force | Quick-Play Spell | ||||||||||
●During your turn: Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. ●During your opponent's turn: Target 1 Xyz Monster your opponent controls with no Xyz Materials; take control of that Xyz Monster, then Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (These Special Summons are treated as Xyz Summons. Attached Xyz Materials also become Xyz Materials on the Summoned monster.) |
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6.7 (19) | Ritual Beast's Bond | Quick-Play Spell | ||||||||||
Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions. | |||||||||||||
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6.6 (14) | The Light - Hex-Sealed Fusion | Effect Monster | ||||||||||
- | 3 | Rock | 1000 | 1600 | |||||||||
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding LIGHT Fusion Monster from your Extra Deck. | |||||||||||||
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6.6 (5) | Chaos Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2500 | 1800 | |||||||||
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn. |
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6.6 (17) | Performapal Trump Witch |
Pendulum Monster Effect Monster |
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- | 1 | Spellcaster | 100 | 100 | |||||||||
Pendulum Effect Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. Card Text You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand. |
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6.6 (5) | Great Sand Sea - Gold Golgonda | Field Spell | ||||||||||
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field). | |||||||||||||
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6.6 (11) | Synchro Zone | Continuous Trap | ||||||||||
Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material. | |||||||||||||
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6.5 (13) | Ghost Charon, the Underworld Boatman |
Effect Monster Tuner Monster |
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- | 2 | Zombie | 500 | 0 | |||||||||
If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters. | |||||||||||||
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6.5 (13) | Pulao, Wind of the Yang Zing | Effect Monster | ||||||||||
- | 1 | Wyrm | 0 | 1800 | |||||||||
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Pulao, Wind of the Yang Zing". You can only use this effect of "Pulao, Wind of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Spell effects. | |||||||||||||
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6.5 (51) | Number C39: Utopia Ray |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 2000 | |||||||||
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as material. (Transfer its materials to this card.) You can detach 1 material from this card; it gains 500 ATK until the end of this turn, and if it does, 1 monster your opponent controls loses 1000 ATK until the end of this turn. You must have 1000 LP or less to activate and to resolve this effect. |
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6.5 (8) | Clock Lizard |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 Cyberse monsters You can Tribute this card; return 1 Fusion Monster from your GY to the Extra Deck, then Fusion Summon that Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. If this card is banished from your GY: You can make Special Summoned monsters your opponent currently controls lose 400 ATK for each Cyberse monster currently in your GY, until the end of this turn.
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6.5 (20) | Nephe Shaddoll Fusion | Equip Spell | ||||||||||
Activate this card by declaring 1 Attribute. Equip only to a "Shaddoll" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including the equipped monster. You can only use this effect of "Nephe Shaddoll Fusion" once per turn. | |||||||||||||
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6.5 (2) | Miracle of the Supreme King | Normal Trap | ||||||||||
If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn); ●Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions. ●Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. ●Set 1 Quick-Play Spell directly from your Deck. |
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6.5 (15) | Blackbird Close | Counter Trap | ||||||||||
When a monster your opponent controls activates its effect: You can send 1 face-up "Blackwing" monster you control to the GY; negate the activation, and if you do, destroy it, then, you can Special Summon 1 "Black-Winged Dragon" from your Extra Deck. If you control a "Blackwing" Synchro Monster or "Black-Winged Dragon", you can activate this card from your hand. | |||||||||||||
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6.4 (11) | Speedroid Ohajikid | Effect Monster | ||||||||||
- | 3 | Machine | 1000 | 200 | |||||||||
When this card is Normal Summoned: You can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using that monster and this card only. | |||||||||||||
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6.4 (7) | Armityle the Chaos Phantasm - Phantom of Fury |
Fusion Monster Effect Monster |
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- | 12 | Fiend | 0 | 0 | |||||||||
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions. |
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6.4 (8) | D/D/D Super Doom King Dark Armageddon |
Xyz Monster Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3500 | 3000 | |||||||||
Pendulum Effect Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". Card Text 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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