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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from Deck". Search result Showing 61 to 90 of 1,028
With the effect of "Special Summon this card from Deck".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.8 (24) | Ib the World Chalice Justiciar |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Spellcaster | 1800 | 2100 | |||||||||
1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ●If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ●If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar". |
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▶︎ Deck | 9.8 (94) | Toadally Awesome Forbidden |
Xyz Monster Effect Monster |
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- | 2 | Aqua | 2200 | 0 | |||||||||
2 Level 2 Aqua monsters Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand. |
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▶︎ Deck | 9.8 (26) | Astrograph Sorcerer Limited |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 2000 | |||||||||
Pendulum Effect During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. Card Text If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.) |
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▶︎ Deck | 9.8 (70) | Performage Plushfire |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1000 | 1000 | |||||||||
Pendulum Effect If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn. Card Text If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire". |
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▶︎ Deck | 9.8 (19) | Aromaseraphy Jasmine |
Link Monster Effect Monster |
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- | - | Plant | 1800 | - | |||||||||
2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.
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▶︎ Deck | 9.8 (15) | Guardragon Agarpain Forbidden |
Link Monster Effect Monster |
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- | - | Dragon | 1500 | - | |||||||||
2 Dragon monsters You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can Special Summon 1 Dragon monster from your Extra Deck, to an Extra Monster Zone or Main Monster Zone you can Summon to, that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Agarpain" once per turn. You can only Special Summon "Guardragon Agarpain(s)" once per turn.
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▶︎ Deck | 9.8 (14) | Kashtiratheosis | Normal Spell | ||||||||||
Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (4) | Synchro Overtake | Normal Spell | ||||||||||
Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn. | |||||||||||||
▶︎ Deck | 9.8 (6) | Magnet Induction | Normal Spell | ||||||||||
If you control a "Magnet Warrior" monster whose original Level is 4 or lower: Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your Deck with a different name than the cards you control, also for the rest of this turn after this card resolves, "Magnet Warrior" and "Magna Warrior" monsters you control cannot be destroyed by battle or your opponent's card effects. You can only activate 1 "Magnet Induction" per turn. | |||||||||||||
▶︎ Deck | 9.8 (51) | Emergency Teleport Semi-Limited | Quick-Play Spell | ||||||||||
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn. | |||||||||||||
▶︎ Deck | 9.8 (5) | Wings of Light | Quick-Play Spell | ||||||||||
During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "Wings of Light" per turn. | |||||||||||||
▶︎ Deck | 9.8 (10) | Branded Opening | Quick-Play Spell | ||||||||||
Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (14) | Draco Face-Off | Quick-Play Spell | ||||||||||
Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn. | |||||||||||||
▶︎ Deck | 9.8 (12) | Eldlixir of Scarlet Sanguine | Normal Trap | ||||||||||
Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.7 (6) | U.A. Libero Spiker | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1800 | |||||||||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (15) | Kozmo Dark Destroyer | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 1800 | |||||||||
If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Your opponent cannot target this card with card effects. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck. | |||||||||||||
▶︎ Deck | 9.7 (13) | Incredible Ecclesia, the Virtuous |
Effect Monster Tuner Monster |
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- | 4 | Spellcaster | 1500 | 1500 | |||||||||
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand. | |||||||||||||
▶︎ Deck | 9.7 (54) | Deep Sea Diva |
Effect Monster Tuner Monster |
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- | 2 | Sea Serpent | 200 | 400 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck. | |||||||||||||
▶︎ Deck | 9.7 (30) | Ehther the Heavenly Monarch | Effect Monster | ||||||||||
- | 8 | Fairy | 2800 | 1000 | |||||||||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). | |||||||||||||
▶︎ Deck | 9.7 (12) | Magical Musketeer Starfire | Effect Monster | ||||||||||
- | 4 | Fiend | 1300 | 1700 | |||||||||
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (57) | Madolche Anjelly | Effect Monster | ||||||||||
- | 4 | Fairy | 1000 | 1000 | |||||||||
You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, and if you do, it cannot be destroyed by battle, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 9.7 (45) | Gladiator Beast Gyzarus |
Fusion Monster Effect Monster |
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- | 6 | Winged Beast | 2400 | 1500 | |||||||||
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". |
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▶︎ Deck | 9.7 (13) | Salamangreat Miragestallio |
Xyz Monster Effect Monster |
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- | 3 | Cyberse | 2000 | 900 | |||||||||
2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn. |
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▶︎ Deck | 9.7 (29) | Mecha Phantom Beast Auroradon |
Link Monster Effect Monster |
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- | - | Machine | 2100 | - | |||||||||
2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ●1: Destroy 1 card on the field. ●2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ●3: Add 1 Trap from your GY to your hand.
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▶︎ Deck | 9.7 (12) | Guardragon Elpy Forbidden |
Link Monster Effect Monster |
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- | - | Dragon | 1000 | - | |||||||||
1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or Deck to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Elpy" once per turn. You can only Special Summon "Guardragon Elpy(s)" once per turn.
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▶︎ Deck | 9.7 (11) | Test Panther |
Link Monster Effect Monster |
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- | - | Beast | 800 | - | |||||||||
2 monsters including a "Gladiator Beast" monster If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1 "Gladiator Beast" monster with a different original name from your Deck. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.) You can only use each effect of "Test Panther" once per turn.
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▶︎ Deck | 9.7 (33) | Isolde, Two Tales of the Noble Knights |
Link Monster Effect Monster |
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- | - | Warrior | 1600 | - | |||||||||
2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
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▶︎ Deck | 9.7 (25) | Hieratic Seal of the Heavenly Spheres |
Link Monster Effect Monster |
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- | - | Dragon | 0 | - | |||||||||
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
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▶︎ Deck | 9.7 (18) | Raidraptor - Wise Strix |
Link Monster Effect Monster |
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- | - | Winged Beast | 1400 | - | |||||||||
2 DARK Winged Beast Monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.
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▶︎ Deck | 9.7 (10) | Drytron Nova | Normal Spell | ||||||||||
Special Summon 1 "Drytron" monster from your Deck, but destroy it during the End Phase. You can only activate 1 "Drytron Nova" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card. | |||||||||||||
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