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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from Deck". Search result Showing 331 to 360 of 1,028
With the effect of "Special Summon this card from Deck".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 8.6 (7) | Evil Eye Awakening | Normal Spell | |||
Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn. | ||||||
▶︎ Deck | 8.6 (7) | Super Koi Koi | Normal Spell | |||
Excavate the top 3 cards of your Deck and Special Summon as many "Flower Cardian" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card from your Graveyard and Tribute 1 monster; Special Summon 1 "Flower Cardian" monster from your hand, ignoring its Summoning conditions. You can only activate 1 "Super Koi Koi" per turn. | ||||||
▶︎ Deck | 8.6 (28) | Monster Gate | Normal Spell | |||
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY. | ||||||
▶︎ Deck | 8.6 (7) | Phantasm Spiral Grip | Equip Spell | |||
Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of "Phantasm Spiral Grip" once per turn. | ||||||
▶︎ Deck | 8.6 (8) | Dragunity Whirlwind | Quick-Play Spell | |||
If only your opponent controls a monster: You can Special Summon 1 "Dragunity" Tuner and 1 Winged Beast "Dragunity" monster from your Deck, but negate their effects, then if your opponent controls a monster that was Special Summoned from the Extra Deck, immediately after this effect resolves you can Synchro Summon 1 Dragon Synchro Monster using only "Dragunity" monsters you control. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon monsters. You can only activate 1 "Dragunity Whirlwind" per turn. | ||||||
▶︎ Deck | 8.6 (14) | Swallow's Nest | Quick-Play Spell | |||
Tribute 1 face-up Winged Beast monster; Special Summon 1 Winged Beast monster from your Deck with the same Level the Tributed monster had on the field. | ||||||
▶︎ Deck | 8.6 (8) | World Legacy Monstrosity | Quick-Play Spell | |||
Activate 1 of these effects. ●Special Summon 1 Level 9 monster from your hand. ●Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 "World Legacy Monstrosity" per turn. |
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▶︎ Deck | 8.6 (8) | Toon Page-Flip | Quick-Play Spell | |||
If you control "Toon World": Reveal 3 Toon Monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn. | ||||||
▶︎ Deck | 8.6 (19) | Asceticism of the Six Samurai | Quick-Play Spell | |||
Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn. | ||||||
▶︎ Deck | 8.6 (37) | Geartown | Field Spell | |||
Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or GY. | ||||||
▶︎ Deck | 8.6 (9) | Archfiend Palabyrinth | Field Spell | |||
All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn. | ||||||
▶︎ Deck | 8.6 (12) | The Weather Rainbowed Canvas | Continuous Trap | |||
You can only control 1 "The Weather Rainbowed Canvas". "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ●If your opponent controls a monster (Quick Effect): You can banish this card; Special Summon 1 "The Weather" monster with a different name from your Deck, also you cannot Special Summon other monsters from the Deck for the rest of this turn. |
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▶︎ Deck | 8.6 (16) | Ninjitsu Art of Transformation | Continuous Trap | |||
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. | ||||||
▶︎ Deck | 8.5 (25) | Carboneddon | Effect Monster | |||
- | 3 | Dinosaur | 800 | 600 | ||
If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your GY; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn. | ||||||
▶︎ Deck | 8.5 (6) | Gadget Gamer | Effect Monster | |||
- | 3 | Machine | 300 | 300 | ||
When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn. | ||||||
▶︎ Deck | 8.5 (22) | Gladiator Beast Equeste | Effect Monster | |||
- | 4 | Winged Beast | 1600 | 1200 | ||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste". | ||||||
▶︎ Deck | 8.5 (8) | Master Peace, the True Dracoslayer | Effect Monster | |||
- | 8 | Dragon | 2950 | 2950 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dracoslayer" monster and 1 "Dracoverlord" monster, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy that card. If this card in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Dracoslayer" monster and 1 "Dracoverlord" monster from your Deck. | ||||||
▶︎ Deck | 8.5 (13) | Batteryman Charger | Effect Monster | |||
- | 5 | Thunder | 1800 | 1200 | ||
When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control. | ||||||
▶︎ Deck | 8.5 (22) | Noble Knight Medraut | Effect Monster | |||
- | 4 | Warrior | 1700 | 1000 | ||
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with this effect. ●This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell you control. |
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▶︎ Deck | 8.5 (6) | Tindangle Trinity |
Effect Monster Flip Monster |
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- | 4 | Fiend | 0 | 1500 | ||
FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck. If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn. |
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▶︎ Deck | 8.5 (8) | Prank-Kids Fansies | Effect Monster | |||
- | 1 | Thunder | 0 | 2000 | ||
If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can send 1 "Prank-Kids" card from your Deck to the GY, except "Prank-Kids Fansies", then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Fansies". You can only use this effect of "Prank-Kids Fansies" once per turn. | ||||||
▶︎ Deck | 8.5 (15) | Berry Magician Girl | Effect Monster | |||
- | 1 | Spellcaster | 400 | 400 | ||
If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl". | ||||||
▶︎ Deck | 8.5 (13) | Artillery Catapult Turtle | Effect Monster | |||
- | 4 | Aqua | 1000 | 2000 | ||
You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn. | ||||||
▶︎ Deck | 8.5 (11) | Vision HERO Increase | Effect Monster | |||
- | 3 | Warrior | 900 | 1100 | ||
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn. | ||||||
▶︎ Deck | 8.5 (15) | Witchcrafter Vice-Madame |
Fusion Monster Effect Monster |
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- | 8 | Spellcaster | 2700 | 2800 | ||
1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ●Destroy 1 card on the field. ●Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ●Add 1 "Witchcrafter" Spell/Trap from your GY to your hand. |
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▶︎ Deck | 8.5 (10) | Balameuniere de Nouvelles |
Ritual Monster Effect Monster |
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- | 5 | Beast-Warrior | 2000 | 1850 | ||
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can add 1 "Nouvelles" or "Recipe" card from your Deck to your hand. You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 Level 6 "Nouvelles" Ritual Monster from your hand or Deck. This is a Quick Effect if this card was Special Summoned by the effect of a "Nouvelles" monster. You can only use each effect of "Balameuniere de Nouvelles" once per turn. | ||||||
▶︎ Deck | 8.5 (17) | Number 29: Mannequin Cat |
Xyz Monster Effect Monster |
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- | 2 | Beast | 2000 | 900 | ||
2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn. |
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▶︎ Deck | 8.5 (8) | Burnout | Normal Trap | |||
Banish 1 face-up "Chemicritter" monster you control; Special Summon 2 "Chemicritter" monsters from your Deck, with different names from each other. When your opponent declares a direct attack, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished Gemini Monsters; Special Summon it, and if you do, it becomes an Effect Monster and gains its effects. You can only activate 1 "Burnout" per turn. | ||||||
▶︎ Deck | 8.5 (20) | Magician Navigation | Normal Trap | |||
Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. | ||||||
▶︎ Deck | 8.5 (15) | Gemini Ablation | Continuous Trap | |||
During the Main Phase: You can discard 1 card, then activate 1 of these effects; ●Special Summon 1 Gemini Monster from your Deck as an Effect Monster that gains its effects. ●Tribute 1 Gemini Monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini Monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field. You can only use this effect of "Gemini Ablation" once per turn. |
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