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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 1,681 to 1,710 of 1,930
With the effect of "Special Summon this card from your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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4.5 (2) | Superheavy Samurai Security | Effect Monster | ||||||||||
- | 4 | Machine | 500 | 1500 | |||||||||
If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except "Superheavy Samurai Security". You can only use each effect of "Superheavy Samurai Security" once per turn. | |||||||||||||
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4.5 (13) | Puppet King | Effect Monster | ||||||||||
- | 7 | Warrior | 2800 | 2600 | |||||||||
When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase. | |||||||||||||
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4.5 (11) | Yellow Baboon, Archer of the Forest | Effect Monster | ||||||||||
- | 7 | Beast | 2600 | 1800 | |||||||||
When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand. | |||||||||||||
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4.5 (11) | R-Genex Oracle | Effect Monster | ||||||||||
- | 1 | Spellcaster | 300 | 300 | |||||||||
If this card is added from your Deck to your hand by the effect of a "Genex" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Genex" monster. | |||||||||||||
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4.5 (12) | Paladin of White Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | |||||||||
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn. | |||||||||||||
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4.5 (15) | Blackwing - Gram the Shining Star |
Synchro Monster Effect Monster |
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- | 5 | Winged Beast | 2200 | 1500 | |||||||||
1 Tuner + 1+ non-Tuner monsters Must first be Synchro Summoned. When this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower non-Tuner "Blackwing" monster from your hand, but its effects are negated. |
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4.5 (16) | Sprite's Blessing | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. | |||||||||||||
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4.5 (15) | Aquamirror Illusion | Normal Trap | ||||||||||
Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase. | |||||||||||||
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4.5 (6) | Twilight Eraser | Normal Trap | ||||||||||
If you control 2 or more "Lightsworn" monsters with the same Type but different names: Banish 2 "Lightsworn" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can Special Summon 1 "Lightsworn" monster from your hand. | |||||||||||||
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4.5 (10) | Stellarnova Wave | Continuous Trap | ||||||||||
Once per turn, during your Main Phase or your opponent's Battle Phase: You can Special Summon 1 "tellarknight" monster from your hand. | |||||||||||||
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4.4 (16) | Eagle Shark | Effect Monster | ||||||||||
- | 5 | Fish | 1000 | 1800 | |||||||||
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark". | |||||||||||||
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4.4 (8) | Xyz-Raypierce | Effect Monster | ||||||||||
- | 4 | Dragon | 1700 | 200 | |||||||||
You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn. | |||||||||||||
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4.4 (16) | Cyber Dinosaur | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 1900 | |||||||||
When your opponent Special Summons a monster from their hand (except during the Damage Step): You can Special Summon this card from your hand. | |||||||||||||
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4.4 (18) | Skilled Blue Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 1800 | |||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |||||||||||||
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4.4 (14) | Hieratic Dragon of Asar | Effect Monster | ||||||||||
- | 7 | Dragon | 2600 | 700 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 LIGHT Dragon-Type monster and 1 Dragon-Type Normal Monster from your Graveyard. If this face-up card on the field would be destroyed, you can Tribute 1 face-up "Hieratic" monster instead, except this card. | |||||||||||||
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4.4 (20) | Blackwing - Ghibli the Searing Wind | Effect Monster | ||||||||||
- | 3 | Winged Beast | 0 | 1600 | |||||||||
When your opponent declares a direct attack: You can Special Summon this card from your hand. Once per turn: You can switch the original ATK and DEF of this card, until the end of this turn. | |||||||||||||
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4.4 (28) | Ma'at | Effect Monster | ||||||||||
- | 10 | Fairy | ? | ? | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 LIGHT Dragon-Type monster and 1 LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; excavate the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF each become equal to the number of cards added to your hand by this effect x 1000. | |||||||||||||
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4.4 (35) | Bujinki Ahashima |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 1500 | - | |||||||||
2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn. ●If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. ●If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
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4.4 (14) | Summon Dice | Normal Spell | ||||||||||
Pay 1000 LP; roll a six-sided die and apply the result. ●1 or 2: Immediately after this effect resolves, you can Normal Summon 1 monster. ●3 or 4: You can Special Summon 1 monster from your GY. ●5 or 6: You can Special Summon 1 Level 5 or higher monster from your hand. You can only activate 1 "Summon Dice" per turn. |
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4.4 (10) | Crashbug Road | Quick-Play Spell | ||||||||||
Each player can Special Summon 1 monster from their hand with the same Level as 1 face-up Level 4 or lower monster they control. | |||||||||||||
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4.4 (26) | Relay Soul | Normal Trap | ||||||||||
Special Summon 1 monster from your hand. While it is face-up on your field, you take no damage. When it leaves the field, your opponent wins the Duel. | |||||||||||||
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4.4 (7) | Super Soldier Rebirth | Normal Trap | ||||||||||
Target 1 "Black Luster Soldier" monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Black Luster Soldier" monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Black Luster Soldier" monster in your Graveyard; add it to your hand. You can only activate 1 "Super Soldier Rebirth" per turn. | |||||||||||||
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4.3 (11) | Dark Mimic LV1 |
Effect Monster Flip Monster |
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- | 1 | Fiend | 100 | 1000 | |||||||||
FLIP: Draw 1 card. Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck. |
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4.3 (4) | Fortune Fairy En | Effect Monster | ||||||||||
- | 2 | Spellcaster | 0 | 0 | |||||||||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of "Fortune Fairy En" once per turn. | |||||||||||||
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4.3 (4) | Subterror Behemoth Dragossuary |
Effect Monster Flip Monster |
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- | 6 | Zombie | 2400 | 1600 | |||||||||
FLIP: You can activate this effect; this turn, "Subterror" cards you control cannot be destroyed by your opponent's card effects. You can only use this effect of "Subterror Behemoth Dragossuary" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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4.3 (8) | Mekk-Knight Green Horizon | Effect Monster | ||||||||||
- | 6 | Psychic | 2100 | 1600 | |||||||||
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Green Horizon" once per turn this way. When an attack is declared involving this card and an opponent's monster in this card's column: You can target 1 "Mekk-Knight" monster in your GY; add it to your hand. | |||||||||||||
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4.3 (9) | Sphinx Teleia | Effect Monster | ||||||||||
- | 10 | Beast | 2500 | 3000 | |||||||||
You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the DEF of the destroyed monster. | |||||||||||||
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4.3 (9) | Morphtronic Cameran | Effect Monster | ||||||||||
- | 2 | Machine | 800 | 600 | |||||||||
●While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower "Morphtronic" monster from your hand or Graveyard, except "Morphtronic Cameran". ●While in Defense Position: "Morphtronic" monsters on the field cannot be targeted by effects. |
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4.3 (26) | Daybreaker | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 0 | |||||||||
When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand. | |||||||||||||
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4.3 (16) | Panther Shark | Effect Monster | ||||||||||
- | 5 | Fish | 1100 | 2000 | |||||||||
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark". | |||||||||||||
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