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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Special Summon this card from your hand". Search result  Showing 841 to 870 of 1,930

With the effect of "Special Summon this card from your hand".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
破壊の代行者 ヴィーナス ▶︎ Deck 7.8 6 The Agent of Destruction - Venus Effect Monster
Tuner Monster
- 3 Fairy 0 1600
You can banish 1 "The Agent of Creation - Venus" from your GY; Special Summon this card from your hand. You can pay LP in multiples of 500, then for every 500 LP paid, target 1 of your "Mystical Shine Ball" that is banished or in your GY; Special Summon them, but place them on the bottom of the Deck when they leave the field. You can only use 1 "The Agent of Destruction - Venus" effect per turn, and only once that turn.
BK シャドー ▶︎ Deck 7.8 16 Battlin' Boxer Shadow Effect Monster
- 4 Warrior 1800 1400
During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.
飛翔するG ▶︎ Deck 7.8 37 Flying "C" Effect Monster
- 3 Insect 700 700
When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's field in Defense Position. The controller of this card cannot Xyz Summon.
RR-ペイン・レイニアス ▶︎ Deck 7.8 18 Raidraptor - Pain Lanius Effect Monster
- 1 Winged Beast 100 100
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 "Raidraptor" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of "Raidraptor - Pain Lanius" once per turn.
ワンショット・ブースター ▶︎ Deck 7.8 24 Turbo Booster Effect Monster
- 1 Machine 0 0
If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
ヴェルズ・マンドラゴ ▶︎ Deck 7.8 28 Evilswarm Mandragora Effect Monster
- 4 Plant 1550 1450
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).
ドラゴンメイド・ハスキー ▶︎ Deck 7.8 14 House Dragonmaid Fusion Monster
Effect Monster
- 9 Dragon 3000 2000
1 "Dragonmaid" monster + 1 Dragon monster
Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.
ダイナミスト・ケラトプス ▶︎ Deck 7.8 5 Dinomist Ceratops Pendulum Monster
Effect Monster
- 5 Machine 2100 400
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
7.8 14 Codebreaker Virus Swordsman Link Monster
Effect Monster
- - Warrior 2300 -
2 Effect Monsters
When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.8 8 Gouki Thunder Ogre Link Monster
Effect Monster
- - Warrior 2200 -
2+ "Gouki" monsters
If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field.
●During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
蛮族の狂宴LV5 ▶︎ Deck 7.8 29 Feast of the Wild LV5 Normal Spell
Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.
受け継ぎし魂 ▶︎ Deck 7.8 9 Successor Soul Quick-Play Spell
Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.
サイバネット・リチューアル ▶︎ Deck 7.8 5 Cynet Ritual Ritual Spell
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.
創星改帰 ▶︎ Deck 7.8 6 World Reassembly Normal Trap
Special Summon 1 "World Legacy" monster from your hand or Deck, but destroy it during the End Phase of the next turn. You can only activate 1 "World Reassembly" per turn.
破械雙極 ▶︎ Deck 7.8 6 Abominable Chamber of the Unchained Normal Trap
Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.
真の光 ▶︎ Deck 7.8 12 True Light Continuous Trap
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects;
●Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY.
●Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.
生きる偲びのシルキィ ▶︎ Deck 7.7 10 Ret-time Reviver Emit-ter Effect Monster
Tuner Monster
- 2 Fairy 800 0
If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.
インフェルノイド・ルキフグス ▶︎ Deck 7.7 15 Infernoid Harmadik Effect Monster
- 3 Fiend 1600 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
電磁石の戦士γ ▶︎ Deck 7.7 12 Gamma The Electromagnet Warrior Effect Monster
- 3 Rock 800 2000
If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand, except "Gamma The Electromagnet Warrior". You can only use this effect of "Gamma The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
焔聖騎士-リッチャルデット ▶︎ Deck 7.7 3 Infernoble Knight Ricciardetto Effect Monster
Tuner Monster
- 1 Warrior 500 0
You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn.
OKaサンダー ▶︎ Deck 7.7 9 Mahunder Effect Monster
- 4 Thunder 1400 700
Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.
カオス・ネフティス ▶︎ Deck 7.7 6 Chaos Nephthys Effect Monster
- 8 Winged Beast 2400 1600
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them.
クリバビロン ▶︎ Deck 7.7 6 Kuribabylon Effect Monster
- 5 Fiend 1500 1000
Gains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only use 1 of the following effects of "Kuribabylon" per turn, and only once that turn.
●If you have more monsters in your GY than your opponent: You can Special Summon this card from your hand.
●During your Main or Battle Phase: You can return this card to the hand, and if you do, Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand and/or GY in Attack Position.
クローラー・グリア ▶︎ Deck 7.7 7 Krawler Glial Effect Monster
Flip Monster
- 2 Insect 700 1500
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial".
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.
コアキメイル・サプライヤー ▶︎ Deck 7.7 7 Koa'ki Meiru Supplier Effect Monster
- 4 Rock 1400 1600
If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that mentions "Iron Core of Koa'ki Meiru", except "Koa'ki Meiru Supplier". You can only use each effect of "Koa'ki Meiru Supplier" once per turn.
こけコッコ ▶︎ Deck 7.7 27 Cockadoodledoo Effect Monster
Tuner Monster
- 5 Winged Beast 1600 2000
If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.
彩宝龍 ▶︎ Deck 7.7 7 Lappis Dragon Effect Monster
Tuner Monster
- 5 Sea Serpent 0 2600
If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn.
守護神官マハード ▶︎ Deck 7.7 25 Palladium Oracle Mahad Effect Monster
- 7 Spellcaster 2500 2100
When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
俊炎星-ゾウセイ ▶︎ Deck 7.7 3 Brotherhood of the Fire Fist - Elephant Effect Monster
- 4 Beast-Warrior 1000 1800
If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.
人造人間-サイコ・ジャッカー ▶︎ Deck 7.7 14 Jinzo - Jector Effect Monster
- 4 Machine 800 2000
This card's name becomes "Jinzo" while on the field or in the GY. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Traps among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Traps revealed. You can only use this effect of "Jinzo - Jector" once per turn.
Other sorts : Card Registration Date, scale blue, scale red

(29/65 pages) 841 - 870

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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