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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Monster". Attribute is "WIND". Search result  Showing 421 to 450 of 760

Card-Type is "Monster".
Attribute is "WIND".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
風の精霊 ガルーダ ▶︎ Deck 6.3 17 Garuda the Wind Spirit Effect Monster
- 4 Winged Beast 1600 1200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position.
剣闘獣セクトル ▶︎ Deck 6.3 16 Gladiator Beast Secutor Effect Monster
- 4 Reptile 400 300
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".
俊足なカバ バリキテリウム ▶︎ Deck 6.3 21 Dynatherium Effect Monster
- 4 Beast 1600 600
You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Summoned this way: Your opponent can target 1 Level 4 monster in either player's Graveyard; they Special Summon that target to their side of the field.
The アトモスフィア ▶︎ Deck 6.3 19 The Atmosphere Effect Monster
- 8 Winged Beast 1000 800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster.
N・エア・ハミングバード ▶︎ Deck 6.3 19 Neo-Spacian Air Hummingbird Effect Monster
- 3 Winged Beast 800 600
Once per turn: You can gain 500 LP for each card in your opponent's hand.
ハーピィ・レディ・SB ▶︎ Deck 6.3 22 Cyber Harpie Lady Effect Monster
- 4 Winged Beast 1800 1300
(This card's name is always treated as "Harpie Lady".)
飛行エレファント ▶︎ Deck 6.3 19 Flying Elephant Effect Monster
- 4 Beast 1850 1300
Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect.
●During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel.
妖仙獣 飯綱鞭 ▶︎ Deck 6.3 4 Yosenju Izna Effect Monster
- 4 Beast-Warrior 800 1200
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn.
●You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
●If you control another "Yosenju" monster: You can draw 1 card.
E・HERO フレイム・ウィングマン ▶︎ Deck 6.3 38 Elemental HERO Flame Wingman Fusion Monster
Effect Monster
- 6 Warrior 2100 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
HSR魔剣ダーマ ▶︎ Deck 6.3 23 Hi-Speedroid Kendama Synchro Monster
Effect Monster
- 6 Machine 2200 1600
1 Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn.
●You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent.
●If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.
フルール・ド・シュヴァリエ ▶︎ Deck 6.3 12 Chevalier de Fleur Synchro Monster
Effect Monster
- 8 Warrior 2700 2300
"Fleur Synchron" + 1+ non-Tuner monsters
Once per turn, during your turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy that card.
カラテ魂 KURO-OBI ▶︎ Deck 6.3 4 Kuro-Obi Karate Spirit Pendulum Monster
Spirit Monster
Effect Monster
- 5 Warrior 2400 1000
Pendulum Effect
If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand.
Card Text
When this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
SRパッシングライダー ▶︎ Deck 6.3 3 Speedroid Passinglider Pendulum Monster
Effect Monster
- 5 Machine 2200 2000
Pendulum Effect
Once per turn: You can send 1 "Speedroid" Tuner from your hand or face-up from your field to the GY; increase or reduce (min. 1) this card's Pendulum Scale by the original Level of the sent monster until the end of this turn.
Card Text
If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon "Speedroid Passinglider" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower "Speedroid" monster in your GY; Special Summon it. Your opponent's monsters cannot target "Speedroid" monsters for attacks, except this one.
アルティメット・インセクト LV5 ▶︎ Deck 6.2 13 Ultimate Insect LV5 Effect Monster
- 5 Insect 2300 900
If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
ウェポンサモナー ▶︎ Deck 6.2 16 Arsenal Summoner Effect Monster
Flip Monster
- 4 Spellcaster 1600 1600
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
エア・サーキュレーター ▶︎ Deck 6.2 13 Vortex Trooper Effect Monster
- 3 Aqua 0 600
When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card.
ガスタの希望 カムイ ▶︎ Deck 6.2 12 Kamui, Hope of Gusto Effect Monster
Flip Monster
- 2 Psychic 200 1000
FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.
始祖神鳥シムルグ ▶︎ Deck 6.2 9 Simorgh, Bird of Ancestry Effect Monster
- 8 Winged Beast 2900 2000
Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.
ネフティスの護り手 ▶︎ Deck 6.2 5 Defender of Nephthys Effect Monster
- 2 Spellcaster 1400 200
During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn.
ハーピィズペット竜 ▶︎ Deck 6.2 30 Harpie's Pet Dragon Effect Monster
- 7 Dragon 2000 2500
Gains 300 ATK/DEF for each "Harpie Lady" on the field.
方界帝ゲイラ・ガイル ▶︎ Deck 6.2 10 Geira Guile the Cubic King Effect Monster
- 2 Fairy 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand.
エルシャドール・ウェンディゴ ▶︎ Deck 6.2 39 El Shaddoll Wendigo Fusion Monster
Effect Monster
- 6 Psychic 200 2800
1 "Shaddoll" monster + 1 WIND monster
Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
言語道断侍 ▶︎ Deck 6.1 14 Sasuke Samurai #2 Effect Monster
- 1 Warrior 200 300
Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.
シルフィード ▶︎ Deck 6.1 11 Silpheed Effect Monster
- 4 Fairy 1700 700
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.
ジャイアント・ボマー・エアレイド ▶︎ Deck 6.1 18 Flying Fortress SKY FIRE Effect Monster
- 8 Machine 3000 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.
ストロング・ウィンド・ドラゴン ▶︎ Deck 6.1 14 Strong Wind Dragon Effect Monster
- 6 Dragon 2400 1000
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SRアクマグネ ▶︎ Deck 6.1 10 Speedroid Maliciousmagnet Effect Monster
Tuner Monster
- 1 Machine 0 0
Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control and that monster. You can only use this effect of "Speedroid Maliciousmagnet" once per turn.
ゼンマイジャグラー ▶︎ Deck 6.1 12 Wind-Up Juggler Effect Monster
- 4 Psychic 1700 1000
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field.
ドラゴンフライ ▶︎ Deck 6.1 20 Flying Kamakiri #1 Effect Monster
- 4 Insect 1400 900
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
ターボ・ウォリアー ▶︎ Deck 6.1 16 Turbo Warrior Synchro Monster
Effect Monster
- 6 Warrior 2500 1500
"Turbo Synchron" + 1 or more non-Tuner monsters
When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
Other sorts : Card Registration Date, scale blue, scale red

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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