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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Attribute is "WIND". Search result Showing 421 to 450 of 760
Card-Type is "Monster".
Attribute is "WIND".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.3 (17) | Garuda the Wind Spirit | Effect Monster | |||
- | 4 | Winged Beast | 1600 | 1200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position. | ||||||
▶︎ Deck | 6.3 (16) | Gladiator Beast Secutor | Effect Monster | |||
- | 4 | Reptile | 400 | 300 | ||
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor". | ||||||
▶︎ Deck | 6.3 (21) | Dynatherium | Effect Monster | |||
- | 4 | Beast | 1600 | 600 | ||
You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Summoned this way: Your opponent can target 1 Level 4 monster in either player's Graveyard; they Special Summon that target to their side of the field. | ||||||
▶︎ Deck | 6.3 (19) | The Atmosphere | Effect Monster | |||
- | 8 | Winged Beast | 1000 | 800 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster. | ||||||
▶︎ Deck | 6.3 (19) | Neo-Spacian Air Hummingbird | Effect Monster | |||
- | 3 | Winged Beast | 800 | 600 | ||
Once per turn: You can gain 500 LP for each card in your opponent's hand. | ||||||
▶︎ Deck | 6.3 (22) | Cyber Harpie Lady | Effect Monster | |||
- | 4 | Winged Beast | 1800 | 1300 | ||
(This card's name is always treated as "Harpie Lady".) | ||||||
▶︎ Deck | 6.3 (19) | Flying Elephant | Effect Monster | |||
- | 4 | Beast | 1850 | 1300 | ||
Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. ●During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel. |
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▶︎ Deck | 6.3 (4) | Yosenju Izna | Effect Monster | |||
- | 4 | Beast-Warrior | 800 | 1200 | ||
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn. ●You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned. ●If you control another "Yosenju" monster: You can draw 1 card. |
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▶︎ Deck | 6.3 (38) | Elemental HERO Flame Wingman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1200 | ||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY. |
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▶︎ Deck | 6.3 (23) | Hi-Speedroid Kendama |
Synchro Monster Effect Monster |
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- | 6 | Machine | 2200 | 1600 | ||
1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn. ●You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent. ●If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect. |
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▶︎ Deck | 6.3 (12) | Chevalier de Fleur |
Synchro Monster Effect Monster |
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- | 8 | Warrior | 2700 | 2300 | ||
"Fleur Synchron" + 1+ non-Tuner monsters Once per turn, during your turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 6.3 (4) | Kuro-Obi Karate Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. Card Text When this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 6.3 (3) | Speedroid Passinglider |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2200 | 2000 | ||
Pendulum Effect Once per turn: You can send 1 "Speedroid" Tuner from your hand or face-up from your field to the GY; increase or reduce (min. 1) this card's Pendulum Scale by the original Level of the sent monster until the end of this turn. Card Text If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon "Speedroid Passinglider" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower "Speedroid" monster in your GY; Special Summon it. Your opponent's monsters cannot target "Speedroid" monsters for attacks, except this one. |
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▶︎ Deck | 6.2 (13) | Ultimate Insect LV5 | Effect Monster | |||
- | 5 | Insect | 2300 | 900 | ||
If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.) | ||||||
▶︎ Deck | 6.2 (16) | Arsenal Summoner |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1600 | 1600 | ||
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian". | ||||||
▶︎ Deck | 6.2 (13) | Vortex Trooper | Effect Monster | |||
- | 3 | Aqua | 0 | 600 | ||
When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card. | ||||||
▶︎ Deck | 6.2 (12) | Kamui, Hope of Gusto |
Effect Monster Flip Monster |
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- | 2 | Psychic | 200 | 1000 | ||
FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck. | ||||||
▶︎ Deck | 6.2 (9) | Simorgh, Bird of Ancestry | Effect Monster | |||
- | 8 | Winged Beast | 2900 | 2000 | ||
Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand. | ||||||
▶︎ Deck | 6.2 (5) | Defender of Nephthys | Effect Monster | |||
- | 2 | Spellcaster | 1400 | 200 | ||
During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn. | ||||||
▶︎ Deck | 6.2 (30) | Harpie's Pet Dragon | Effect Monster | |||
- | 7 | Dragon | 2000 | 2500 | ||
Gains 300 ATK/DEF for each "Harpie Lady" on the field. | ||||||
▶︎ Deck | 6.2 (10) | Geira Guile the Cubic King | Effect Monster | |||
- | 2 | Fairy | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand. | ||||||
▶︎ Deck | 6.2 (39) | El Shaddoll Wendigo |
Fusion Monster Effect Monster |
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- | 6 | Psychic | 200 | 2800 | ||
1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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▶︎ Deck | 6.1 (14) | Sasuke Samurai #2 | Effect Monster | |||
- | 1 | Warrior | 200 | 300 | ||
Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated. | ||||||
▶︎ Deck | 6.1 (11) | Silpheed | Effect Monster | |||
- | 4 | Fairy | 1700 | 700 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand. | ||||||
▶︎ Deck | 6.1 (18) | Flying Fortress SKY FIRE | Effect Monster | |||
- | 8 | Machine | 3000 | 2500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent. |
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▶︎ Deck | 6.1 (14) | Strong Wind Dragon | Effect Monster | |||
- | 6 | Dragon | 2400 | 1000 | ||
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
▶︎ Deck | 6.1 (10) | Speedroid Maliciousmagnet |
Effect Monster Tuner Monster |
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- | 1 | Machine | 0 | 0 | ||
Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control and that monster. You can only use this effect of "Speedroid Maliciousmagnet" once per turn. | ||||||
▶︎ Deck | 6.1 (12) | Wind-Up Juggler | Effect Monster | |||
- | 4 | Psychic | 1700 | 1000 | ||
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field. | ||||||
▶︎ Deck | 6.1 (20) | Flying Kamakiri #1 | Effect Monster | |||
- | 4 | Insect | 1400 | 900 | ||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position. | ||||||
▶︎ Deck | 6.1 (16) | Turbo Warrior |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2500 | 1500 | ||
"Turbo Synchron" + 1 or more non-Tuner monsters When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters. |
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