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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Attribute is "WATER". Search result Showing 1 to 30 of 815
Card-Type is "Monster".
Attribute is "WATER".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 4.9 (7) | Zuijin of the Ice Barrier | Effect Monster | ||||||||||
- | 2 | Warrior | 500 | 300 | |||||||||
You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn. | |||||||||||||
▶︎ Deck | 1.1 (17) | Zone Eater | Effect Monster | ||||||||||
- | 1 | Aqua | 250 | 200 | |||||||||
A monster attacked by this card will be destroyed during the End Phase of the 5th turn after the attack. | |||||||||||||
▶︎ Deck | 6.8 (6) | Zep, Ruby of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 1000 | |||||||||
You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn. | |||||||||||||
▶︎ Deck | 4.7 (7) | Zefrasaber, Swordmaster of the Nekroz |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1500 | 800 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated. Card Text You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Zefrasaber, Swordmaster of the Nekroz" once per turn. |
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▶︎ Deck | 8.7 (23) | Zaphion, the Timelord | Effect Monster | ||||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 9.7 (6) | Yuki-Onna, the Icicle Mayakashi |
Link Monster Effect Monster |
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- | - | Zombie | 2400 | - | |||||||||
2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.
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▶︎ Deck | 6.6 (15) | Yuki-Onna, the Ice Mayakashi |
Link Monster Effect Monster |
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- | - | Zombie | 1900 | - | |||||||||
2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.
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▶︎ Deck | 7.9 (12) | Yuki-Onna, the Absolute Zero Mayakashi |
Link Monster Effect Monster |
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- | - | Zombie | 2900 | - | |||||||||
2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.
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▶︎ Deck | 8.8 (11) | Yuki-Musume, the Ice Mayakashi | Effect Monster | ||||||||||
- | 1 | Zombie | 0 | 1900 | |||||||||
If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters. | |||||||||||||
▶︎ Deck | 6.7 (3) | Yorishiro of the Aqua | Effect Monster | ||||||||||
- | 4 | Aqua | 700 | 2000 | |||||||||
You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. ●(Only if the target has a Level) until the End Phase, this card's Level, also its name, become the same as that monster's. ●(Only if "Umi" is on the field), Special Summon that monster in Defense Position. You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn. |
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▶︎ Deck | 3.8 (17) | Yomi Ship | Effect Monster | ||||||||||
- | 3 | Aqua | 800 | 1400 | |||||||||
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card. | |||||||||||||
▶︎ Deck | 6.8 (4) | Yamorimori | Effect Monster | ||||||||||
- | 2 | Reptile | 0 | 0 | |||||||||
You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ●Change those monsters to face-down Defense Position. ●Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of "Yamorimori" once per turn. |
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▶︎ Deck | 5 (1) | Yamatako Orochi |
Effect Monster Tuner Monster |
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- | 1 | Sea Serpent | 0 | 800 | |||||||||
This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level. ●8 or lower: Gains 800 ATK/DEF. ●9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 6.7 (13) | Yaksha |
Effect Monster Spirit Monster |
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- | 4 | Fairy | 1900 | 1500 | |||||||||
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand. | |||||||||||||
▶︎ Deck | 1.4 (17) | Yado Karu | Effect Monster | ||||||||||
- | 4 | Aqua | 900 | 1700 | |||||||||
When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. | |||||||||||||
▶︎ Deck | 6.4 (5) | Xyz Slidolphin | Effect Monster | ||||||||||
- | 4 | Sea Serpent | 1200 | 1800 | |||||||||
If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (22) | Xyz Remora | Effect Monster | ||||||||||
- | 4 | Fish | 800 | 800 | |||||||||
You can Special Summon this card (from your hand) by detaching 2 materials from monster(s) you control. When Summoned this way: You can target 2 Level 4 Fish monsters in your GY; Special Summon those targets in Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as material for an Xyz Summon, except for the Xyz Summon of a WATER monster. | |||||||||||||
▶︎ Deck | 8.7 (6) | Xyz Armor Torpedo |
Xyz Monster Effect Monster |
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- | 3 | Warrior | 2500 | 800 | |||||||||
2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ●If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ●If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects. |
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▶︎ Deck | 8.5 (6) | Xyz Armor Fortress |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2500 | 800 | |||||||||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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▶︎ Deck | 1.2 (10) | Wow Warrior | Normal Monster | ||||||||||
- | 4 | Fish | 1250 | 900 | |||||||||
A fish with arms, legs, and some very sharp teeth. | |||||||||||||
▶︎ Deck | 9.8 (14) | Worldsea Dragon Zealantis |
Link Monster Effect Monster |
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- | - | Sea Serpent | 2500 | - | |||||||||
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
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▶︎ Deck | 7 (11) | Wiz, Sage Fur Hire | Effect Monster | ||||||||||
- | 7 | Spellcaster | 1600 | 2800 | |||||||||
If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn. | |||||||||||||
▶︎ Deck | 8 (10) | Witchcrafter Pittore | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1000 | 1500 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (17) | Wind-Up Snail | Effect Monster | ||||||||||
- | 2 | Aqua | 100 | 2000 | |||||||||
During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field. | |||||||||||||
▶︎ Deck | 9.3 (28) | Wind-Up Shark | Effect Monster | ||||||||||
- | 4 | Fish | 1500 | 1300 | |||||||||
When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects. ●Increase this card's Level by 1, until the End Phase. ●Reduce this card's Level by 1, until the End Phase. |
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▶︎ Deck | 9.5 (25) | Wind-Up Carrier Zenmaity |
Xyz Monster Effect Monster |
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- | 3 | Machine | 1500 | 1500 | |||||||||
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand. |
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▶︎ Deck | 9.8 (4) | Whitebeard, the Plunder Patroll Helm |
Effect Monster Tuner Monster |
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- | 4 | Fiend | 1500 | 1000 | |||||||||
During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (6) | White Stingray | Effect Monster | ||||||||||
- | 4 | Fish | 1400 | 1000 | |||||||||
You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (26) | White Night Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card. | |||||||||||||
▶︎ Deck | 2.7 (6) | White Moray | Effect Monster | ||||||||||
- | 2 | Fish | 600 | 200 | |||||||||
During the turn you Normal Summoned this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. | |||||||||||||
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