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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "EARTH". Search result Showing 991 to 1,020 of 1,835
Attribute is "EARTH".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.8 (13) | Jutte Fighter |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 700 | 900 | |||||||||
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. | |||||||||||||
▶︎ Deck | 5.8 (5) | Eda the Sun Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1500 | |||||||||
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (8) | Dinowrestler Capoeiraptor | Effect Monster | ||||||||||
- | 4 | Dinosaur | 1800 | 0 | |||||||||
This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 "Dinowrestler Capoeiraptor" from your Deck. You can only use this effect of "Dinowrestler Capoeiraptor" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (8) | Dinowrestler Martial Ampelo | Effect Monster | ||||||||||
- | 1 | Dinosaur | 600 | 0 | |||||||||
During damage calculation, if your other "Dinowrestler" monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 "Dinowrestler" monster from your Deck to your hand, except "Dinowrestler Martial Ampelo". You can only use this effect of "Dinowrestler Martial Ampelo" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (9) | XX-Saber Garsem | Effect Monster | ||||||||||
- | 4 | Beast | 1400 | 400 | |||||||||
When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control. | |||||||||||||
▶︎ Deck | 5.8 (4) | Superheavy Samurai Soulclaw | Effect Monster | ||||||||||
- | 2 | Machine | 500 | 500 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (4) | Todoroki the Earthbolt Star | Effect Monster | ||||||||||
- | 6 | Warrior | 2100 | 0 | |||||||||
You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (5) | Triamid Master | Effect Monster | ||||||||||
- | 4 | Rock | 1800 | 700 | |||||||||
Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | |||||||||||||
▶︎ Deck | 5.8 (22) | Neko Mane King | Effect Monster | ||||||||||
- | 1 | Beast | 0 | 0 | |||||||||
During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn. | |||||||||||||
▶︎ Deck | 5.8 (24) | Hardened Armed Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1500 | 800 | |||||||||
(This card is not treated as an "Armed Dragon" card.) You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects. |
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▶︎ Deck | 5.8 (12) | Mystic Swordsman LV6 | Effect Monster | ||||||||||
- | 6 | Warrior | 2300 | 1700 | |||||||||
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard. | |||||||||||||
▶︎ Deck | 5.8 (13) | Mosaic Manticore | Effect Monster | ||||||||||
- | 8 | Beast | 2800 | 2500 | |||||||||
During the Standby Phase of your next turn after you Tribute Summoned this face-up card on the field: Special Summon, from the Graveyard, as many monster(s) as possible that were used for its Tribute Summon. They cannot declare an attack, and their effects are negated. | |||||||||||||
▶︎ Deck | 5.8 (17) | Elemental HERO Grand Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 5.8 (4) | Fossil Machine Skull Buggy |
Fusion Monster Effect Monster |
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- | 4 | Rock | 1400 | 1200 | |||||||||
1 Rock monster in your GY + 1 Level 4 or lower monster Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn. |
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▶︎ Deck | 5.8 (6) | Fossil Dragon Skullgar |
Fusion Monster Effect Monster |
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- | 4 | Rock | 2500 | 0 | |||||||||
1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn. |
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▶︎ Deck | 5.8 (12) | Lycanthrope |
Ritual Monster Effect Monster |
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- | 6 | Beast-Warrior | 2400 | 1800 | |||||||||
This card can only be Ritual Summoned with the Ritual Spell Card, "Synthesis Spell". When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your Graveyard. | |||||||||||||
▶︎ Deck | 5.8 (24) | X-Saber Wayne |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2100 | 400 | |||||||||
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand. |
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▶︎ Deck | 5.8 (18) | Psychic Lifetrancer |
Synchro Monster Effect Monster |
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- | 7 | Psychic | 2400 | 2000 | |||||||||
1 Tuner + 1 or more non-Tuner monsters Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points. |
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▶︎ Deck | 5.8 (4) | G Golem Dignified Trilithon |
Link Monster Effect Monster |
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- | - | Cyberse | 3200 | - | |||||||||
2+ EARTH monsters All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "G Golem Dignified Trilithon" once per turn.
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▶︎ Deck | 5.7 (12) | Metal Armored Bug | Normal Monster | ||||||||||
- | 8 | Insect | 2800 | 1500 | |||||||||
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed. | |||||||||||||
▶︎ Deck | 5.7 (9) | Self-Destruct Ant |
Effect Monster Flip Monster |
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- | 3 | Insect | 1500 | 1000 | |||||||||
FLIP: Each player takes 1000 damage. If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn. |
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▶︎ Deck | 5.7 (9) | Doctor Cranium | Effect Monster | ||||||||||
- | 1 | Psychic | 100 | 100 | |||||||||
When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 5.7 (10) | Koa'ki Meiru Beetle | Effect Monster | ||||||||||
- | 4 | Insect | 1900 | 1500 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position. | |||||||||||||
▶︎ Deck | 5.7 (3) | Tarai | Effect Monster | ||||||||||
- | 4 | Fairy | 0 | 0 | |||||||||
If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (9) | Dinowrestler Eskrimamenchi | Effect Monster | ||||||||||
- | 6 | Dinosaur | 2200 | 0 | |||||||||
If you control a "Dinowrestler" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of "Dinowrestler Eskrimamenchi" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (13) | XX-Saber Gardestrike | Effect Monster | ||||||||||
- | 5 | Beast-Warrior | 2100 | 1400 | |||||||||
If you have 2 or more "X-Saber" monsters in your Graveyard and control no monsters, you can Special Summon this card from your hand. | |||||||||||||
▶︎ Deck | 5.7 (3) | Superheavy Samurai Fist |
Effect Monster Tuner Monster |
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- | 2 | Machine | 900 | 900 | |||||||||
During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (11) | Naturia Eggplant | Effect Monster | ||||||||||
- | 2 | Plant | 1000 | 700 | |||||||||
When this card is sent from the field to the Graveyard, you can select 1 "Naturia" monster in your Graveyard, except "Naturia Eggplant", and add it to your hand. | |||||||||||||
▶︎ Deck | 5.7 (15) | Naturia Stinkbug |
Effect Monster Tuner Monster |
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- | 3 | Insect | 200 | 500 | |||||||||
When a "Naturia" monster you control is targeted for an attack (Quick Effect): You can send this card from the field to the GY; negate that attack, then end the Battle Phase. | |||||||||||||
▶︎ Deck | 5.7 (3) | Meowseclick | Effect Monster | ||||||||||
- | 4 | Cyberse | 1400 | 1100 | |||||||||
If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated. | |||||||||||||
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