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Attribute is "EARTH". Search result Showing 601 to 630 of 1,835
Attribute is "EARTH".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.4 (9) | Deskbot 008 |
Pendulum Monster Effect Monster |
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- | 8 | Machine | 500 | 500 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase. |
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▶︎ Deck | 7.4 (8) | Deskbot 007 |
Pendulum Monster Effect Monster |
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- | 7 | Machine | 500 | 500 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 7.4 (10) | Deskbot 005 |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 500 | 500 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn. |
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▶︎ Deck | 7.4 (12) | Dragonpulse Magician |
Pendulum Monster Normal Monster |
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- | 4 | Spellcaster | 1800 | 900 | |||||||||
Pendulum Effect Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it. Card Text This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician". |
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▶︎ Deck | 7.4 (23) | Infinitrack Fortress Megaclops |
Link Monster Effect Monster |
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- | - | Machine | 4000 | - | |||||||||
3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.
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▶︎ Deck | 7.3 (20) | Gene-Warped Warwolf | Normal Monster | ||||||||||
- | 4 | Beast-Warrior | 2000 | 100 | |||||||||
This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction. | |||||||||||||
▶︎ Deck | 7.3 (25) | Gem-Knight Garnet | Normal Monster | ||||||||||
- | 4 | Pyro | 1900 | 0 | |||||||||
The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies. | |||||||||||||
▶︎ Deck | 7.3 (16) | Zombino | Normal Monster | ||||||||||
- | 4 | Zombie | 2000 | 0 | |||||||||
The two are so close They die and return to life Inseparable |
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▶︎ Deck | 7.3 (24) | Amazoness Archer (Updated from: Amazon Archer) Forbidden | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 1000 | |||||||||
You can Tribute 2 monsters; inflict 1200 damage to your opponent. | |||||||||||||
▶︎ Deck | 7.3 (15) | Alien Warrior | Effect Monster | ||||||||||
- | 4 | Reptile | 1800 | 1000 | |||||||||
When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) | |||||||||||||
▶︎ Deck | 7.3 (4) | Krawler Ranvier |
Effect Monster Flip Monster |
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- | 2 | Insect | 1100 | 900 | |||||||||
FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn. |
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▶︎ Deck | 7.3 (37) | Gale Dogra | Effect Monster | ||||||||||
- | 2 | Insect | 650 | 600 | |||||||||
You can pay 3000 LP; send 1 monster from your Extra Deck to the GY. | |||||||||||||
▶︎ Deck | 7.3 (6) | Cyber Tutubon | Effect Monster | ||||||||||
- | 5 | Warrior | 1800 | 1600 | |||||||||
You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand. | |||||||||||||
▶︎ Deck | 7.3 (13) | Shutendoji | Effect Monster | ||||||||||
- | 4 | Zombie | 1500 | 800 | |||||||||
Once per turn: You can activate 1 of these effects. ●Banish 2 Zombie monsters from your GY; draw 1 card. ●Target 1 of your banished Zombie monsters; place that target on the top of your Deck. |
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▶︎ Deck | 7.3 (26) | XX-Saber Emmersblade | Effect Monster | ||||||||||
- | 3 | Insect | 1300 | 800 | |||||||||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck. | |||||||||||||
▶︎ Deck | 7.3 (3) | Vanguard of the Underground Emperor | Effect Monster | ||||||||||
- | 8 | Reptile | 2600 | 2200 | |||||||||
If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Vanguard of the Underground Emperor" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (12) | Superheavy Samurai Soulbeads | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | |||||||||||||
▶︎ Deck | 7.3 (7) | Superheavy Samurai Thief | Effect Monster | ||||||||||
- | 10 | Machine | 1000 | 1000 | |||||||||
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects; ●Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field. ●Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone. |
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▶︎ Deck | 7.3 (14) | Morphtronic Remoten |
Effect Monster Tuner Monster |
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- | 3 | Machine | 300 | 1200 | |||||||||
●Once per turn, while in Attack Position: You can target 1 "Morphtronic" monster in your Graveyard; banish that target and add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand. ●Once per turn, while in Defense Position: You can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 other "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand. |
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▶︎ Deck | 7.3 (21) | Dododo Buster | Effect Monster | ||||||||||
- | 6 | Warrior | 1900 | 800 | |||||||||
If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your GY; Special Summon that target in Defense Position. | |||||||||||||
▶︎ Deck | 7.3 (20) | Needle Worm |
Effect Monster Flip Monster |
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- | 2 | Insect | 750 | 600 | |||||||||
FLIP: Send the top 5 cards of your opponent's Deck to the Graveyard. | |||||||||||||
▶︎ Deck | 7.3 (10) | Howling Insect | Effect Monster | ||||||||||
- | 3 | Insect | 1200 | 1300 | |||||||||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Insect-Type monster with 1500 or less ATK from your Deck. | |||||||||||||
▶︎ Deck | 7.3 (11) | Power Giant | Effect Monster | ||||||||||
- | 6 | Rock | 2200 | 0 | |||||||||
You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0. | |||||||||||||
▶︎ Deck | 7.3 (14) | Fluffal Rabbit | Effect Monster | ||||||||||
- | 1 | Fairy | 300 | 1200 | |||||||||
If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (17) | Block Golem | Effect Monster | ||||||||||
- | 3 | Rock | 1000 | 1500 | |||||||||
If all the monsters in your GY are EARTH: You can Tribute this card, then target 2 Level 4 or lower Rock monsters in your GY, except "Block Golem"; Special Summon those Rock monsters, but their effects that activate on the field cannot be activated this turn. | |||||||||||||
▶︎ Deck | 7.3 (4) | Melffy Fenny | Effect Monster | ||||||||||
- | 2 | Beast | 100 | 300 | |||||||||
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (10) | Traptrix Genlisea | Effect Monster | ||||||||||
- | 4 | Plant | 1200 | 1600 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (24) | Giganticastle |
Synchro Monster Effect Monster |
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- | 9 | Rock | 2900 | 2800 | |||||||||
1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card. |
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▶︎ Deck | 7.3 (8) | Desert Locusts |
Synchro Monster Tuner Monster Effect Monster |
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- | 6 | Insect | 1500 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
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▶︎ Deck | 7.3 (7) | Ninaruru, the Magistus Glass Goddess |
Xyz Monster Effect Monster |
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- | 4 | Rock | 1800 | 2400 | |||||||||
2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them. |
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