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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Attribute is "LIGHT". Search result Showing 421 to 450 of 1,629
Card-Type is "Monster".
Attribute is "LIGHT".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.4 (5) | The Twin Kings, Founders of the Empire |
Pendulum Monster Effect Monster |
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- | 8 | Beast | 3000 | 2200 | |||||||||
Pendulum Effect Once per turn: You can banish 3 Beast-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match. Card Text Cannot be Special Summoned, except by Pendulum Summon. Requires 3 Beast-Type Tributes to Normal Summon (cannot be Normal Set). If this card attacks your opponent directly and reduces their LP to 0, while you control no other monsters, you win the Match. |
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▶︎ Deck | 8.4 (5) | Supreme King Dragon Lightwurm |
Pendulum Monster Effect Monster Tuner Monster |
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- | 4 | Dragon | 1200 | 1800 | |||||||||
Pendulum Effect If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. Card Text If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn. |
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▶︎ Deck | 8.4 (7) | Zebufera, Vaalmonican Hallow Heathen |
Link Monster Effect Monster |
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- | - | Fiend | 2500 | - | |||||||||
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.
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▶︎ Deck | 8.3 (38) | Arcana Force XXI - The World | Effect Monster | ||||||||||
- | 8 | Fairy | 3100 | 3100 | |||||||||
When this card is Summoned, toss a coin: ●Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ●Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand. |
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▶︎ Deck | 8.3 (9) | Exosister Sophia | Effect Monster | ||||||||||
- | 4 | Spellcaster | 100 | 800 | |||||||||
If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (11) | Sacred Arch-Airknight Parshath | Effect Monster | ||||||||||
- | 9 | Fairy | 2800 | 2300 | |||||||||
If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.3 (18) | Gold Gadget | Effect Monster | ||||||||||
- | 4 | Machine | 1700 | 800 | |||||||||
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.3 (15) | Upstart Golden Ninja | Effect Monster | ||||||||||
- | 4 | Warrior | 500 | 1800 | |||||||||
Once per turn: You can send 1 Trap from your hand to the GY; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position. | |||||||||||||
▶︎ Deck | 8.3 (23) | Satellarknight Unukalhai | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1000 | |||||||||
If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (18) | Silver Gadget | Effect Monster | ||||||||||
- | 4 | Machine | 1500 | 1000 | |||||||||
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.3 (3) | Staysailor Romarin |
Effect Monster Tuner Monster |
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- | 4 | Plant | 1600 | 300 | |||||||||
(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (6) | Noble Knight Custennin | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 2000 | |||||||||
If you control a "Noble Arms" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon "Noble Knight Custennin" once per turn this way. A "Noble Knight" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect. ●If this card is Special Summoned: You can Normal Summon 1 "Noble Knight" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Noble Knight" monsters. |
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▶︎ Deck | 8.3 (44) | Magician of Faith |
Effect Monster Flip Monster |
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- | 1 | Spellcaster | 300 | 400 | |||||||||
FLIP: Target 1 Spell in your GY; add that target to your hand. | |||||||||||||
▶︎ Deck | 8.3 (12) | Sky Striker Ace - Roze | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1500 | |||||||||
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (7) | ZS - Ascended Sage | Effect Monster | ||||||||||
- | 4 | Warrior | 900 | 300 | |||||||||
If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn. |
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▶︎ Deck | 8.3 (19) | Tuningware | Effect Monster | ||||||||||
- | 1 | Machine | 100 | 300 | |||||||||
This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card. | |||||||||||||
▶︎ Deck | 8.3 (54) | Electromagnetic Turtle | Effect Monster | ||||||||||
- | 4 | Machine | 0 | 1800 | |||||||||
During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel. | |||||||||||||
▶︎ Deck | 8.3 (16) | Trickstar Lilybell | Effect Monster | ||||||||||
- | 2 | Fairy | 800 | 2000 | |||||||||
If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand. | |||||||||||||
▶︎ Deck | 8.3 (10) | Batteryman Fuel Cell | Effect Monster | ||||||||||
- | 6 | Thunder | 2100 | 0 | |||||||||
If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand. | |||||||||||||
▶︎ Deck | 8.3 (21) | Balancer Lord | Effect Monster | ||||||||||
- | 4 | Cyberse | 1700 | 1200 | |||||||||
Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (23) | Formud Skipper | Effect Monster | ||||||||||
- | 1 | Cyberse | 0 | 0 | |||||||||
During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of "Formud Skipper" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (35) | High Priestess of Prophecy | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2500 | 2100 | |||||||||
You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 8.3 (23) | Thunder King, the Lightningstrike Kaiju | Effect Monster | ||||||||||
- | 9 | Thunder | 3300 | 2100 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent cannot activate cards or effects for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn. | |||||||||||||
▶︎ Deck | 8.3 (16) | Worm Queen | Effect Monster | ||||||||||
- | 8 | Reptile | 2700 | 1100 | |||||||||
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. Once per turn, you can Tribute 1 Reptile-Type "Worm" monster to Special Summon from your Deck 1 Reptile-Type "Worm" monster with a Level less than or equal to the Tributed monster. | |||||||||||||
▶︎ Deck | 8.3 (11) | Gilti-Gearfried the Magical Steel Knight |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2700 | 1600 | |||||||||
2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn. |
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▶︎ Deck | 8.3 (18) | Arcanite Magician |
Synchro Monster Effect Monster |
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- | 7 | Spellcaster | 400 | 1800 | |||||||||
1 Tuner + 1+ non-Tuner Spellcaster monsters If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target. |
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▶︎ Deck | 8.3 (3) | Wattkyuki |
Synchro Monster Effect Monster |
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- | 8 | Thunder | 1600 | 1700 | |||||||||
1 "Watt" Tuner + 1+ non-Tuner Thunder monsters This card can attack directly. When this card inflicts battle damage to your opponent by a direct attack: You can shuffle both 1 "Watt" Tuner from your GY and 1 face-up non-Tuner Thunder monster you control into the Deck, and if you do, Special Summon 1 "Watt" Synchro Monster from your Extra Deck, except "Wattkyuki". You can only use this effect of "Wattkyuki" once per turn. |
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▶︎ Deck | 8.3 (27) | Michael, the Arch-Lightsworn |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2000 | |||||||||
1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard. |
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▶︎ Deck | 8.3 (12) | Number 1: Numeron Gate Ekam |
Xyz Monster Effect Monster |
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- | 1 | Machine | 1000 | 100 | |||||||||
3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn. |
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▶︎ Deck | 8.3 (15) | Bujin Hiruko |
Pendulum Monster Normal Monster |
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- | 4 | Beast-Warrior | 1000 | 2000 | |||||||||
Pendulum Effect You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Card Text Imprisoned after a showdown with "Bujin Hirume" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister "Bujinki Amaterasu", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies. |
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