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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Attribute is "DARK". Search result Showing 1,201 to 1,230 of 2,209
Card-Type is "Monster".
Attribute is "DARK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.7 (9) | Prompthorn | Effect Monster | ||||||||||
- | 1 | Cyberse | 200 | 400 | |||||||||
You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of "Prompthorn" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (10) | Dekoichi the Battlechanted Locomotive |
Effect Monster Flip Monster |
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- | 4 | Machine | 1400 | 1000 | |||||||||
FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control. | |||||||||||||
▶︎ Deck | 6.7 (6) | Danger! Ogopogo! | Effect Monster | ||||||||||
- | 8 | Sea Serpent | 1200 | 3000 | |||||||||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Ogopogo!", Special Summon 1 "Danger! Ogopogo!" from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 "Danger!" card from your Deck to the GY, except "Danger! Ogopogo!". You can only use this effect of "Danger! Ogopogo!" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (21) | Isolde, Belle of the Underworld | Effect Monster | ||||||||||
- | 4 | Zombie | 1000 | 0 | |||||||||
If you control "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (3) | Mementotlan-Horned Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2850 | 2350 | |||||||||
If you have 3 or more "Memento" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Mementotlan-Horned Dragon" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a "Memento" card you control; destroy them. You can only use this effect of "Mementotlan-Horned Dragon" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (10) | Reptilianne Viper |
Effect Monster Tuner Monster |
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- | 2 | Reptile | 0 | 0 | |||||||||
When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls. | |||||||||||||
▶︎ Deck | 6.7 (6) | The King of D. | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1200 | 1100 | |||||||||
This card's name becomes "Lord of D." while on the field. When this card is Normal Summoned: You can discard 1 Spell/Trap; add 1 "The Flute of Summoning Dragon", "The Melody of Awakening Dragon", or "Dragon Revival Rhapsody" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 6.7 (11) | Archfiend's Awakening |
Ritual Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. | |||||||||||||
▶︎ Deck | 6.7 (13) | Genex Ally Triforce |
Synchro Monster Effect Monster |
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- | 7 | Machine | 2500 | 2100 | |||||||||
1 "Genex" Tuner + 1 or more non-Tuner monsters This card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters. ●EARTH: If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. ●FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. ●LIGHT: Once per turn, you can select 1 LIGHT monster in your Graveyard and Special Summon it in face-down Defense Position. |
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▶︎ Deck | 6.7 (14) | Chaos King Archfiend |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2600 | 2600 | |||||||||
1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase. |
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▶︎ Deck | 6.7 (7) | Red-Eyes Zombie Dragon Lord |
Synchro Monster Effect Monster |
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- | 10 | Zombie | 2800 | 2400 | |||||||||
1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn. |
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▶︎ Deck | 6.7 (7) | Galaxy Satellite Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 2000 | - | |||||||||
2 Dragon monsters During the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 "Number" Xyz Monster you control whose original Attribute/Type are LIGHT/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the "Number" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can choose 1 card from your Deck and place it on top of your Deck. You can only use each effect of "Galaxy Satellite Dragon" once per turn.
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▶︎ Deck | 6.7 (25) | Borrelguard Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 3000 | - | |||||||||
3+ Effect Monsters Cannot be destroyed by card effects. Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect's activation.
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▶︎ Deck | 6.6 (33) | Right Arm of the Forbidden One Limited | Normal Monster | ||||||||||
- | 1 | Spellcaster | 200 | 300 | |||||||||
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. | |||||||||||||
▶︎ Deck | 6.6 (19) | Invader of Darkness | Effect Monster | ||||||||||
- | 8 | Fiend | 2900 | 2500 | |||||||||
Your opponent cannot activate Quick-Play Spell Cards. | |||||||||||||
▶︎ Deck | 6.6 (16) | Ally of Justice Cyclone Creator |
Effect Monster Tuner Monster |
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- | 3 | Machine | 1400 | 1200 | |||||||||
Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. | |||||||||||||
▶︎ Deck | 6.6 (18) | Illusory Snatcher | Effect Monster | ||||||||||
- | 7 | Fiend | 2400 | 1000 | |||||||||
When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster. | |||||||||||||
▶︎ Deck | 6.6 (21) | Marionette Mite | Effect Monster | ||||||||||
- | 3 | Insect | 1000 | 1000 | |||||||||
You can discard this card to the GY, then target 1 Fiend or Zombie monster your opponent controls; take control of that target until the End Phase. | |||||||||||||
▶︎ Deck | 6.6 (15) | Sphere Kuriboh | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. | |||||||||||||
▶︎ Deck | 6.6 (17) | Wall of Illusion | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 1850 | |||||||||
If this card is attacked by a monster, after damage calculation: Return that monster to the hand. | |||||||||||||
▶︎ Deck | 6.6 (12) | Ghost Charon, the Underworld Boatman |
Effect Monster Tuner Monster |
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- | 2 | Zombie | 500 | 0 | |||||||||
If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters. | |||||||||||||
▶︎ Deck | 6.6 (11) | Ghostrick Nekomusume | Effect Monster | ||||||||||
- | 2 | Spellcaster | 400 | 900 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 6.6 (16) | Ghostrick Yuki-onna | Effect Monster | ||||||||||
- | 2 | Spellcaster | 1000 | 800 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position. | |||||||||||||
▶︎ Deck | 6.6 (17) | Puppet Master | Effect Monster | ||||||||||
- | 6 | Fiend | 0 | 0 | |||||||||
When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn. | |||||||||||||
▶︎ Deck | 6.6 (20) | Malefic Rainbow Dragon | Effect Monster | ||||||||||
- | 10 | Dragon | 4000 | 0 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Rainbow Dragon" from your hand or Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. | |||||||||||||
▶︎ Deck | 6.6 (10) | Dark Nephthys | Effect Monster | ||||||||||
- | 8 | Winged Beast | 2400 | 1600 | |||||||||
If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.6 (14) | Ido the Supreme Magical Force | Effect Monster | ||||||||||
- | 6 | Fiend | 2200 | 800 | |||||||||
You cannot Summon monsters. You can only control 1 "Ido the Supreme Magical Force". If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control. | |||||||||||||
▶︎ Deck | 6.6 (14) | Destiny HERO - Dreadmaster | Effect Monster | ||||||||||
- | 8 | Warrior | ? | ? | |||||||||
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. | |||||||||||||
▶︎ Deck | 6.6 (16) | Gravekeeper's Guard |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1000 | 1900 | |||||||||
FLIP: Target 1 monster your opponent controls; return that target to the hand. | |||||||||||||
▶︎ Deck | 6.6 (17) | Reaper of Prophecy | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2000 | 1600 | |||||||||
When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn. ●3 or more: This card gains 600 ATK. ●4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand. ●5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. |
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