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Yu-Gi-Oh! Card Rating List Showing 1,456 to 1,470 of 4,611
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Review Posting Date |
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▶︎ Deck | 《Insect Knight》
みめっと
2022/10/17 11:52
The 2nd monster of the low class Vanilla Insect, one of the monsters born when her ATK 1900 low class Normal monsters began to be distributed to each race.
However, time progressed, and this time she was assigned to each race as a low-grade Normal Monster with ATK 2000, and Shine Black, which had the same attribute as this monster, appeared in Insect, making it possible for her to become the 4th and subsequent monsters over there. It has become That's why Shine Black and this monster are the faces of his Insect and his Normal Monster, but it's hard to say that neither of them are proper insect monsters, but I can't help but smile. This monster is still "Basic Insect", but it's possible that Shine Black is just a human wearing a goki suit... |
▶︎ Deck | 《Shiny Black "C" Squadder》
みめっと
2022/10/17 11:43
A monster with 2000 RBI that will be his highest ATK as a low-level vanilla insect.
It can be safely assumed that he is the Insect's Normal Monster specified by 《Gokipole》and G Ball Park, and that this monster is almost the name specified. It is a design that incorporates the point where he is sent to the GY after being deployed in the park and has him board the Goki Robo. Considering Insect Knight and 《Neo Bug》, who are slightly inferior in ATK, there was almost no need for him to be EARTH, so I have a feeling that I wanted this monster to be DARK or LIGHT. . |
▶︎ Deck | 《Neo Bug》
みめっと
2022/10/17 11:32
His Normal Monster of the same race, attribute, and level, with a higher ATK than himself, Shine Black and Insect Knight, the third low-class Vanilla Insect.
Its ATK is 1800, which isn't low at all, but I don't think it would need a 7th copy of a similar monster, so it won't be adopted. Even though his low ATK vanilla is about the same, the fact that Mecha Hunter and Rainbow Fish are receiving a certain amount of evaluation is nothing other than that there are no strong competitors within the same race, and even though he has an ATK of 1800. It was unfortunate for this monster that there are two types of tops. However, its defensive power is higher than Shine Black and Insect Knight, and I personally like its appearance the most among them. |
▶︎ Deck | 《Chaos Beast》
みめっと
2022/10/17 8:30
A Level 6 Chaos S monster that can be summoned while clearing the double bond with the Chaos Shell & Core combination.
If the turn the card was removed, his ATK will rise by 1000, making him a monster with an ATK of 3000, which is quite high for a level 6 monster, but this is just a by-product of his own work and the process of S summoning this monster. . The duty of this monster is to collect the banished Darkness/LIGHT monsters in each turn to prepare for further development, and to remove 1 Darkness/LIGHT monster from your hand or GY one by one to get a Special Summon from GY. In other words, it acts as a coordinator for moving cards in and out of exclusion zones. It's a pity that he can't revive on the turn sent to GY unless he is removed from GY and returned to GY, but the salvage and revive effects create a circle by themselves, and each time he gains ATK 3000. It wouldn't be bad to be able to come out with The problem is how to get rid of the chaos attribute monsters and clear the condition of the S material binding and get the first one. It's a little annoying to use a & nuclear combination. |
▶︎ Deck | 《Chaos Archfiend》
みめっと
2022/10/17 7:46
Chaos Goddess was famous for being the strongest if it was just an illustration advantage, but in the last regular pack in 2022, it will be a series as a group of S monsters with the same naming convention.
Both tuners and non-tuners are Level 8 Chaos S monsters with the same Chaos material restrictions as Chaos Goddess. The number of required materials is less than Chaos Goddess, but in order to make it, it is essential to prepare special gimmicks such as Chaos Mirage + DARK Level 4 monsters and Samopuri + LIGHT Level 4 Tuner. His ATK is low for a level 8 monster, but in the turn when a card is removed due to his own effect, his ATK rises by 2000 to 4500, and he has an offensive ability to remove monsters destroyed by attack + battle. have. Even if you can't prepare any other means to remove the card, if there is even one monster with ATK less than 2500 on the opponent's field, by defeating it and removing it, the rest of the monsters will have him. It is a good impression that you can attack with ATK 4500. The effect of pulling out a Chaos S monster from the EX Deck, which can be activated when you leave the field that depends on your opponent, will consume more if you use it properly, but you can use Chaos Goddess who can revive this monster that has been defeated, or your own darkness and LIGHT that have been excluded. A chaos beast that has the effect of collecting monsters would be suitable. Among the S monsters in the Great Devil's Level 8 Zone, even though it's not good enough that the materials are double bound in the 11th period, there are no resistance effects, no board interference effects, and the effect that can be used during the opponent's turn is a self-resurrection effect. It's a monster that can't be denied that it's old-fashioned, but I think it's pretty good in terms of the power increase and the resulting ATK. |
▶︎ Deck | 《Ice Queen》
みめっと
2022/10/17 7:02
Mekakure-san, one of the ace monsters used by Asuka in the manga GX, is characterized by a cool and extremely simple card name that seems to have no intention of calling itself anything other than Ice Queen.
It's an optional effect that misses timing, but if there are 3 or more monsters of the same type in GY, you can salvage any one Spell card with the effect of being destroyed on the field. It became a hot topic at the time because it had an effect like an adjusted version of. You can't Special Summon from GY, but you can do it from your hand/Deck, so excellent reasoning and dimema are suitable as special summon methods for her, and her original ATK alone exceeds Dark Magician of Chaos. However, since he has so many requirements to salvage a spell card, there are a lot of clauses that were thought to be a difficult card to use from the time of its introduction. |
▶︎ Deck | 《Elemental HERO Ice Edge》
みめっと
2022/10/17 5:47
Hero on the main Deck side of Manga GX corresponding to Abzero.
At the time, it was a relatively useful monster in the manga version of Low E, but now, its single performance itself is a degraded version of Meryushik, which has the same attributes, and discarding cards from your hand doesn't lead to anything. There are still tough things. It's unavoidable because the timing of their appearance has a lot to do with it, but the reality is that not everyone can become Airman or Shadowmi, even if it's a manga version of HERO. You can attack directly without any conditions, you can choose anything, the removal method is that he sends GY, and even the effect when he sends GY from the field makes me feel again that Meryushik is great. |
▶︎ Deck | 《Kashtira Arise-Heart》
みめっと
2022/10/17 4:09
A permanent effect that becomes 《Macro Cosmos》, which is similar to Dark Row's Anchikusho, and the ability to banish one card from the field with a face-down effect that can be activated during each player's turn. His Kashtira's X monster to disrupt his opponent with.
In order to use the triggered immediate effect, you must use all three X materials used to X summon yourself, but each time a card is removed by an effect that does not have your own turn 1, you can add it to your X It can be replenished as a material, and since it is also connected to macro effects, it is not difficult to use the effect over multiple turns. In addition, normally 3 level 7 monsters would be needed, but if it's the turn Shangri-La moves, he can X Summon on top of 1 Kashtira monster. If Shangri-La didn't have any combat ability, it would be understandable if such X monsters were waiting for it. |
▶︎ Deck | 《Kashtira Riseheart》
みめっと
2022/10/17 3:33
As of 2022, his only low class monster in Kashtira, featuring a design that seems to be inspired by that Sengoku warlord who symbolizes the industry.
Just by having a Kashtira monster on the field, you can SS from your hand, and by excluding Kashtira from the Deck at a cost due to the effect of NS/SS triggering, you can increase your level to another Kashtira while excluding the top of the opponent's Deck. It is possible to make it the same 7 as the members of , and to make it an X material such as Shangri-La. It is very good that you can remove any Kashtira card from the Deck, and if it is a monster by Verse, you can Special Summon it, and the pack containing this monster has a Kashtira Spell Trap card that triggers its effect when removed. Several have appeared, and they can also be selected as cards to be removed. Also, since it has the ability to banish the opponent's cards from the back side, it is a perfect performance that can fulfill the conditions for X Summoning by moving Shangri-La and overlapping Arise Hearts. As long as it's not a self-SS effect, it's not subject to any restrictions, and as a low-level monster, it's a new, flawless new monster with a high total attack and defense value. |
▶︎ Deck | 《Evil Eyes Unleashed》
みめっと
2022/10/16 19:57
With a theme name and a strong cost to negate the effect, he sends 2 cards from Deck to her GY, and searches for 1 card with the effect.
Naturally, as a cost, the theme monster he sent to GY and his Spell Trap each have GY effects, and those effects make her Deck spin faster. In addition, it can be used on the turn sent to GY, and since it is turn 1, it can be used even on the turn in which the effect in the first half was used. Now given to Evil Eye. Each deck has its own deck concept, so I won't go so far as to ask you to do all of them, but I would like you to show me this level of mettle for a new card with a non-environmental theme for the first time in a while, and a card that strengthens one card. By the way. |
▶︎ Deck | 《Chaos Witch》
みめっと
2022/10/16 19:34
You can use either of the two effects that increase one card to two due to your own effect on turn 1, but regardless of which one you use, only dark or light S monsters can be taken out of the EX Deck during the activation turn. Due to this, the usage of the generated tokens is quite limited.
The two DARK tokens generated by releasing themselves on the field do not change their own level and the total level of the two tokens, but chaos that requires two or more DARK S materials from non-tuners It's very convenient for goddesses and S monsters that refer to the number of monsters used for S materials, and the two LIGHT tokens that are generated when you are banished in your hand or GY are tuners, so add one more effort. You can connect to a dark/light S monster that requires two tuners, or you can use this as a foothold to line up multiple S monsters. But why is it turn 1? Assuming that the Darkness Tuner and non-Tuner tokens are lined up, the Special Summon from the EX Deck will be tied up, and you can't remove yourself from GY by yourself, and the effect that activates by releasing yourself will be activated. Since it's an effect, I usually get the quick effect Veiler and Bubble Shadow, and I think it would have been good to turn 1 for each of these. It feels like you don't have to hand over subtle cards due to a group of cards that are originally subtle, but even among S monsters, it binds both tuners and non-tuners with S materials, and requires at least three materials. If Goddess is one of the most selfish specs and doesn't have a strong effect at all when he was young, then this self-weight performance is also convincing. For the time being, the effect is triggered by removing it from the hand while drawing with Allure of Darkness , or by removing a level 6 non-tuner from GY while putting a level 6 non-tuner into play in The Bystial. The effect in the second half, which generates two tuners absolutely necessary to deploy multiple monsters from the EX Deck, seems to be more valuable. Although it's rated as extremely hot as ever, Dark and LIGHT S monsters themselves have many types and are strong, there are no restrictions on Special Summons and other actions from outside the EX Deck, and Tuner Monsters You can S summon even if you don't put it in the main deck, and you can increase 1 body to 2 bodies without depending on any situation of hand, deck, GY such as direct draw or no target, so I feel a great possibility. It's a monster. |
▶︎ Deck | 《The Abyss Dragon Swordsoul》
みめっと
2022/10/16 18:22
A Special Summon monster belonging to Swordsoul that can only be Special Summoned by extremely limited means of his Wyrm's effects, including his own.
When a monster is removed by an effect, Special Summon can be performed not only from the hand but also from his GY, and by the SS triggering effect that can be activated in a row, his Field Spell on the field and 2 of the opponent's field or her GY monsters. can be excluded. If there is a Field Spell on the opponent's field, it will be a big advantage, but of course there are fewer such situations, and if there is no Field Spell on the field, it cannot even be activated. I guess. Well, how can I say it, I think that it is a monster in an important position as a chimera between big players, and each characteristic is inherited by its own monster effect, and as the card name suggests, The Bystial I know it's a synergistic design, but in terms of performance, it feels like it's really good and rare... GY can also Special Summon, and I think it's great that he has 3000 ATK, but this monster itself can't meet the conditions for that, and the other specs are a bit lacking. Considering the trends in my evaluations and the scores I've given so far, it's a bit too harsh, but I think it's too subtle for a new monster in the final stage of the 11th active theme, so I'll give it this score. increase. |
▶︎ Deck | 《Intimidating Ore - Summonite》
みめっと
2022/10/16 1:41
If you thought he was the head of a Resonator monster in the thumbnail, it's a completely different card.
The result is a Normal Trap that can fully revive at least one monster in any battle position. Activate the effect by targeting 3 of his GY monsters, and when the effect resolves, select 1 of them and Special Summon the selected 1 to your opponent, or target it when you didn't select it. It has a strange effect of letting you choose whether to Special Summon two bodies. However, the condition that you must have 3 or more monsters in your GY to activate it is very difficult to use, and the fact that the monster to be revived is entrusted to the opponent depends on the opponent, so you can not put out Link Monster only in Defense Position. Aside from that, 《Back to the Front》is generally easier to use, and if you don't care about complete resurrection, I feel that libido is enough. Even so, Normal Trap does not cause a misfire even if the chain is removed.If you can receive the effect, you can revive completely with no demerits in any level or battle position.Although it depends on the opponent, multiple revives are possible. I think there are. |
▶︎ Deck | 《Sour Scheduling - Red Vinegar Vamoose》
みめっと
2022/10/16 1:16
A new card with a general-purpose effect that does not specify the theme itself, with an illustration of "expanding the world view of the selected theme", which is the concept of Sele 5, which will be released later, is for some reason also in the regular pack. Recorded.
The effect can be activated when there is a card on the opponent's field in the column where this card is set, bounce all cards other than this card in that column, and then put out cards and tokens in this card's column. is not possible. Bounce can be used as a removal that does not target the opponent, and can be used as a self-bounce for yourself. It can completely stop the deployment of the opponent's deck, which is the center, and if it is activated at both ends, the Pendulum Scale will not be aligned, leading to the bankruptcy of the Deck's strategy centered on the Pendulum. However, since you need the opponent's card in the column you want to activate, the act of placing a card in the main Monster zone or Spell Trap card zone will be taken care of by playing if the opponent knows that you will use this card, so Kaiju It is also a good idea to use it together with cards that can put out cards anywhere in the opponent's field, such as. These cards have excellent compatibility with this card in that they return to your hand due to the bounce effect when activated. The audible warning of the breaker going down causes the card to be withdrawn from the tandem zone in which the train passes, and nothing can exist there while the breaker is down and the train is passing, and the breaker is almost down. It is a card that I feel is a very elaborate and good design that combines the world view of Gunkan Suship and the good things with the card effect by putting "unopened railroad crossing" and "red vinegar" that are fine and there is no sign of being able to pass through. |
▶︎ Deck | 《Sari of the Silverwing Axe》
みめっと
2022/10/15 21:20
It has the effect of becoming an equipment card that can be equipped to any monster with Friche during each other's turn.
Monsters with similar effects have a strong competitor named Roland, who belongs to the theme and has a larger ability increase than this card, so when using this card, it is necessary to be a Machine, and even if it is from the field, it is a monster. I would like to differentiate it by being able to equip it to a monster in the opponent's field. It can be said that it is not a bad effect as one of the means to prepare "a monster equipped with an Equip Card" on your or your opponent's field without any major risks or disadvantages. In any case, combination with other effects is essential, and it's a pity that even if you do it, it doesn't seem to be strong at all. I don't think so. |
Update Information - NEW -
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