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Yu-Gi-Oh! Card Rating List Showing 121 to 135 of 4,611
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Dark Paladin》
みめっと
2023/06/26 13:13
This is the monster that Yugi used in the original Battle City arc, and his Fusion Monster surprised even his opponent, Kaiba, at the unexpected fusion of the two.
It requires a hand cost, but the highlight is the ability to stop the activation of his spell card without turn 1. However, just like Natubi, the effect will not be processed unless you are face-up on the field when the effect is processed, so be careful of chain-activated monster effects and trap cards. Another permanent effect seems to be a copy and paste of bass blur at first glance, but if you look closely, the Dragon of your field and his GY is also included in the number of heads, so if you build it exclusively, you can actively increase the power. can. The fusion material monsters are both superlative monsters, but if you get rid of the current support cards, it's not difficult to bring them to the field or hand. However, if you use 《The Eye of Timaeus》, you don't even need to throw in bass blur or substitute material monsters. I think it's great that such a monster has an effect that can stop her spell cards continuously. |
▶︎ Deck | 《Fenrir the Nordic Wolf》
みめっと
2023/06/26 11:17
Of the three "Fenrir" monsters that exist in the Yu-Gi-Oh OCG, each with a different attribute, he is in charge of DARK and is a Special Summon monster belonging to Nordic.
It looks great and has great stats, but in reality, he is a special summon card to combo with Jormungardr the Nordic Serpent on the opponent's field. However, the conditions for making himself his Special Summon are too strict, and the timing for Special Summoning and the timing for activating Jormungand in the opponent's field are too low, especially after the introduction of the Link Summon combo. has not been established as As a result, along with Jormungand, it has become a mysterious card that goes to increase the opponent's link count by 2, and from the development in the anime, you can guess its practicality. Since the development is in main phase 2, it's a pity that even if you take it back with some effect, it won't even be an RBI for that turn. |
▶︎ Deck | 《Fenrir》
みめっと
2023/06/26 10:30
Following the four-attribute "spirit" Special Summon monster that appeared in the second term, he also appeared in the third term with the same four attributes, and he is one of the Special Summon monsters, and he is in charge of WATER.
Unlike the other 3 attributes, his ATK is lower than Aqua Spirit, even though the required removal cost is one more, and it is triggered by destroying the opponent's monster by battle. Due to its effectiveness, it is difficult to use on its own. For the time being, it is possible to recover with 《Salvage》, but since the removal cost from GY is high, it is not realistic to do so many times, and doing so also reduces the number of recovery targets by itself. , I don't think it's worth that much. However, the effect that is exerted is a powerful one that skips the next opponent's normal draw every draw phase, and since there is no need to send the battle-destroyed monster to his GY, it is also compatible with tokens, and in the correct procedure. If you Special Summon, you can also Special Summon from his GY with other effects. The high ban cost can also be an advantage if it can be used for other effects like Lekunga. |
▶︎ Deck | 《M-X-Saber Invoker》
みめっと
2023/06/26 10:08
Released from banned cards with Performapal monkeys under the Limit Regulations that will come into force in July 2023. From a distance, the face pad looks like a monkey's face, and it looks like a gorilla's face. A rank 3X monster of the X Saber that is said to be.
It's a well-known story that the person inside is the tyrannical ex-commander of X-Saber, who is known as Gussan (X-Saber Souza). It can be X summoned with 2 free materials, and the activation effect using 1 X material has the effect of Special Summoning a Warrior or Beast-Warrior and EARTH level 4 monster from the Deck in Defense Position, Special Summoning. Monsters self-destruct during the End Phase, but monster effects never negate. What do you think? Of course, I think it's an effect that makes you want to use it for something bad. That said, the monsters that can be recruited are restricted not only by their race, but also by their attributes and levels, so while they can be used in a variety of his decks that include powerful monsters, the number of useful monster types is relatively limited. It will come. The levels of the monsters that can be recruited and the monsters used as X materials for this card will also be different. In any case, let's look forward to the success of Mr. Invoker, whose whereabouts are finally known, from July. |
▶︎ Deck | 《Lullaby of Obedience》
みめっと
2023/06/25 18:34
A card used by Kaiba in the original Battle City arc to steal Slifer the Sky Dragon from Yugi's deck.
It requires a cost that is not cheap, a quarter of the initial LP, but if the card with the declared card name is in the opponent's Deck, the opponent can add it to their hand or place it on the field. A great card that ignores the summoning conditions and forces you to Special Summon. If you know your opponent's deck, you should know the name of the monster you should declare. would be rare. Just be careful when announcing the name of a pinned monster that your opponent may already have in their hand. But this is a self-declaration system where it's actually okay if you don't find out until the end of the duel, right? Also, if the effect of Thunder King Rai-Oh or Mistake prevents you from adding cards from the Deck to your hand, your opponent will automatically have to choose to Special Summon this field, so in that case the summoning conditions will be ignored. Depending on the deck of his opponent, you may be able to use unexpected monsters. |
▶︎ Deck | 《Fiend's Sanctuary》
みめっと
2023/06/25 17:44
In the final duel of the original Battle City arc, Kaiba entrusts Yugi with a spell card that will become a secret weapon for defeating the gods.
The effect is that he Special Summons 1 token on his field, and the opponent will receive all the damage he receives when this token battles. However, since he cannot attack himself, he will become dependent on the opponent unless he forces the opponent to attack with some kind of effect, so it is not realistic to use his own ability as an LP picker. It also has the disadvantage of self-destruction unless you pay a fixed LP cost for each standby. Fortunately, there are no restrictions on releases or Special Summons, so it will mainly be used as material for his Special Summon during the turn of Special Summon. After all, even in the original work, damage was prevented by interrupting the battle with a card effect, but it is used to increase the remaining tokens with card effects and sacrifice them to God. The activation of this card itself has no cost restrictions, and for a long time it has maintained a certain position as his Normal Spell that Special Summons one token with no usage restrictions. Currently, there are similar cards such as 《Beetrooper Descent》and 《One-Time Passcode》, so I would like to differentiate this one by not having the name Turn 1 in its activation and by having the special summoned token be his Fiend. . It's a card that doesn't seem to have a name designation effect, but it's also a card that played a very important role in the game, so there might be a remake someday. |
▶︎ Deck | 《Spell Absorption》
みめっと
2023/06/25 15:59
This card was used by Kaiba in the original Battle City arc.
In the work, it was "Spell Absorption" in the sense of the effect of grabbing the status increase of the monster by his spell card of the opponent and making it one's own monster, but in OCG it is possible to just put it on each other's spell card. It has been changed to the effect of recovering his LP every time is activated. It can be recovered without a limit on the number of times, and it is excellent to respond to the activation of her own Spell card, but it is not applied to the "activation of effect" of the Spell card. Also, since there is no effect on his Spell card that was activated, it is difficult to adopt it unless you can make use of the LP recovery, and it is also possible to build his Deck based on the existence of this card. It can be said that it is difficult. |
▶︎ Deck | 《Silent Doom》
みめっと
2023/06/25 15:47
A card used by Kaiba in the original Battle City edition, a resurrection card dedicated to Gemini Monsters that are treated as Normal Monsters in OCG and Normal Monsters in GY.
Since resurrection takes place in the Defense Position and monsters revived by this effect cannot attack, it is basically used as a material for Release and Special Summon. With a Gemini Monster, you can get monster effects, and while you can't attack, you don't self-destruct like Swing of Memories. Until some kind of dedicated search method appears, it won't go beyond the area of Monster Reborn after the second card, and it's a spell card that can only revive a specific limited number of monsters in your own GY, so there's a high possibility that it will lead to an accident. However, such a card is not unbearably low performance. |
▶︎ Deck | 《Kaiser Glider》
みめっと
2023/06/25 14:53
A card that was in Kaiba's deck in the original Battle City arc, but was never put into play during the story.
That's why the set effects are all OCG original, and since he has the ability not to be destroyed in battle with monsters with the same ATK, he can unilaterally fight Shocker and his Nephthys and Monarch. I was given a mysterious ability that was too pinpointed to win. Even if he is defeated by an opponent with a higher ATK than his own, or destroyed by a Spell Trap card, etc., the monster will be destroyed by the bounce effect of being destroyed. It was a tough monster that bounced one body. However, this bounce effect can also be used to select monsters on your field, and since it is a forced effect that triggers no matter where it is destroyed, there are times when your monster will be bounced when it is destroyed in your hand with a Death Deck. seeds. |
▶︎ Deck | 《Meteorain》
みめっと
2023/06/25 14:41
A trap card that can grant piercing ability to all monsters on your field during the activation turn.
Before the consumption of one card, the effect that it exerts and being a trap card do not mesh at all, and it is just a card that is difficult to use. I wonder if it's the result of some consideration for 《Fairy Meteor Crush》. |
▶︎ Deck | 《D. Tribe》
みめっと
2023/06/25 14:37
His Normal Trap card that changes only the race of all monsters in his field to his Dragon, featuring a slightly grotesque illustration like Amorphage's.
Needless to say, it will be used for combos, but the duration of the effect is too short and it doesn't affect monsters that are put into play later, so it has almost no strength against DNA Surgery. This is different in that it does not change the type of the monster on the opponent's field, but there are some situations where changing the type of the monster on the opponent's field is an effective meta, so it is rare that this is an advantage. be. |
▶︎ Deck | 《Formation Union》
みめっと
2023/06/25 14:01
A card that allows Friche to activate the union monster's activation effect of unioning one monster on the field and special summoning one unioned monster to the field with a trap card.
His Normal Trap card, which can only be used up with this kind of effect, is just too bitter. It should be at least a Quick-Play Spell or a Continuous Spell, and there should be some way to set it from the Deck or GY. |
▶︎ Deck | 《Final Attack Orders》
みめっと
2023/06/25 13:44
A card used by Kaiba in the original Battle City arc as a stage setting to produce the final chapter of the duel.
All the effects of Deratame that were set in the original were cut short, all face-up monsters became his Attack Position, and only the effect of not being able to change his battle position remained. Force Attack Position does not force an attack, so even if it is used alone, it will make a monster with a low hit point stand still in Attack Position, or immediately wake up a monster that has the disadvantage of becoming his Defense Position after an attack. It will be a card that can be In terms of its nature, it feels like a "permanent meta trap that can be used in combos with other effects" like "Skill Drain", but this card doesn't mean you can't set monsters separately, so unfortunately that small influence. |
▶︎ Deck | 《XY-Dragon Cannon》
みめっと
2023/06/25 13:32
A Fusion Monster that is a docked form of 《X-Head Cannon》and 《Y-Dragon Head》used by Kaiba in the original Battle City arc.
There are a total of 3 patterns of combining XYZ, but this card, where X and Y are docked, is the only one that appears in the original work. 《XZ-Tank Cannon》and 《YZ-Tank Dragon》are OCG originals, but they went wild and recorded all of them including 《XYZ-Dragon Cannon》as regular pack frames. As a card higher than Sue, [XYZ] at that time became an unprecedented super-high rarity Deck. The method of combining two of these three to create a total of three patterns of Fusion Monsters was later inherited by the Three Majins that became "Gate Guardian", which appeared as a new overseas precedent. As for this card's ability, it destroys Spell Trap cards set with XZ, which also requires X, but this one is different in that it destroys face-up Spell Trap cards. In addition, this card has a lower ATK than over there, and it is overtaken by the lower class monster "Goblin Attack Force". After all, I think that Y is a delicate combination partner. |
▶︎ Deck | 《XYZ-Dragon Cannon》
みめっと
2023/06/25 9:27
A monster used by Kaiba in the original Battle City arc, and a combined monster that takes Yugi's Valkyrion the Magna Warrior position.
In the original work, Valkyrion was ahead of the pack, so when this card appeared in the manga, I thought, "He needs the same three low-ranking monsters, but his ATK is significantly lower than Valkyrion's." . In OCG, each monster has different specifications depending on the type of monster, and this one is a rather special Fusion Monster that does not require 《Polymerization》. Using it, a unique operation method using 《Return from the Different Dimension》etc. was born, and with the appearance of dedicated support for Union and XYZ, which appeared later, it became less difficult, but this card itself is still lacking. So, the low ATK and unnecessary revival restrictions are quite worrisome, and the all-purpose removal effect without turn 1 requires a hand cost and targets destruction, so it can't be said to be that strong by modern standards. . It definitely beats ABC in terms of how cool it looks, but unfortunately I have to say that the difference in performance is huge. It can be docked with both ABC and VW, and two different illustrations have appeared, so I think it's a card that has received a lot of favor among the original cards. |
Update Information - NEW -
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