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Yu-Gi-Oh! Card Rating List Showing 1,246 to 1,260 of 7,624

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Subterror Final Battle ▶︎ Deck 《Subterror Final Battle》
japan シエスタ
2020/10/08 16:38
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Like Scrap Iron, when resettable, it's a Subterror-like cycle-reversing Trap with 4 effects.
All of them are excellent, especially the effects and the combined offense and defense enhancement are indebted.
Since there are no restrictions on activating the same name, it can only be used while lying down. However, he is rotten without Subterror, so it's annoying to have more than one.
Definitely an excellent support.
Subterror Behemoth Voltelluric ▶︎ Deck 《Subterror Behemoth Voltelluric》
japan シエスタ
2020/10/07 9:53
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Like Sandra, she is a thunder that can activate effects from her hand, and since she is a level 9 Reverse, she has synergy with Tarot Ray, so Maris has a strong personality.
It is the biggest defense in Maris, and ATK is also a lower attacker level, so it is possible to make it an attacker with 4900 in the decisive battle.
However, the unique effect is strong. Since I rarely see the current environment set, there is a strong need to do something about it myself, and since I am a reverse, I am often asked for it.
The effect is an ant to adopt for the purpose of super thunder dragon as a bonus.
I think it's not a bad card because of its personality.
Subterror Behemoth Dragossuary ▶︎ Deck 《Subterror Behemoth Dragossuary》
japan シエスタ
2020/10/07 9:43
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I have to say that just not being destroyed by an effect after flipping is not enough. Of course, the back side is not covered.
At least I wanted combat resistance.
Subterror Behemoth Phospheroglacier ▶︎ Deck 《Subterror Behemoth Phospheroglacier》
japan シエスタ
2020/10/07 9:38
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Maris has over 5000 offensive and defensive totals, and he's excellent at sending all kinds of cards to his GY, but the category he belongs to is bad...
It can be developed from doushi to search and youma, and GY manure is not an important category either.
Even if you look at it as a general purpose, the highest grade and reverse is still a hindrance.
An unfavorable impression for the effect. However, it is an effect that has potential in the future.
The range of tactics can be greatly expanded.
Subterror Behemoth Speleogeist ▶︎ Deck 《Subterror Behemoth Speleogeist》
japan シエスタ
2020/10/07 9:26
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In addition to his high ATK, Maris is a high-attacker who can neutralize the RBI of the opponent's monsters.
Since the defense is quite low, it can be said that the means to wake up is almost essential, but if you have all of them, you can move to return in a decisive battle where you attacked.
It's not bad, but it tends to be pushed by Liguriad and Palace Ash as it's been said.
Their damage efficiency is high, but it hurts that their useful situations tend to be limited compared to them.
Subterror Behemoth Ultramafus ▶︎ Deck 《Subterror Behemoth Ultramafus》
japan シエスタ
2020/10/07 9:18
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It is a card that boasts the highest level of Maris, which makes it difficult to recruit from warriors, but it is not a difficult card to deploy.
Due to its low defense and its effect, it can be said that it is almost essential to have a means to cause a decisive battle, but if you have it, it is a total solar eclipse that does not give you a draw and it is intense.
Can I say that it is excellent among Maris?
Subterror Behemoth Stalagmo ▶︎ Deck 《Subterror Behemoth Stalagmo》
japan シエスタ
2020/10/07 9:12
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Its unique effect is to exchange cards, and if you have the means and cost to activate it, you can quickly dig through his deck.
However, since there are many things that are requested, the impression is that it takes quite a lot of time to operate. Digging too much can make it difficult to use the warrior's effect.
I have the impression that it is a card that seems to be difficult to handle.
Subterror Behemoth Umastryx ▶︎ Deck 《Subterror Behemoth Umastryx》
japan シエスタ
2020/10/07 9:06
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One of the few Maris who can be used properly.
As long as you have a way to wake it up, it's excellent to be able to banish your opponent's cards every turn.
Although it is a low stat for the highest grade, the total value of offense and defense is high at 4700, and it can be a trump card class when used in combination with the decisive battle.
Raptor's Gust ▶︎ Deck 《Raptor's Gust》
japan シエスタ
2020/10/06 15:08
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The Nocos demon, Trap negate itself is excellent, but I can't accept the fact that I can't receive category support while requesting a category.
However, RR itself is a theme with abundant search and recruiting methods, and he can satisfy the conditions even with Nest, which is a Continuous Spell.
I can't really praise it, but I think it will be a good card depending on the environment and type.
Raidraptor - Avenge Vulture ▶︎ Deck 《Raidraptor - Avenge Vulture》
japan シエスタ
2020/10/06 14:53
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Special Summon is easy because it can be treated as a defense in an emergency, and pain exists as a means to actively deploy, but in addition to that, it is a little painful that the deployment destination is limited to RR.
Today's RR sometimes uses cards outside the category, and now that there are more excellent deployment cards... Defense is also more reliable with readiness.
Why are Vultures always so quirky?
Raidraptor - Necro Vulture ▶︎ Deck 《Raidraptor - Necro Vulture》
japan シエスタ
2020/10/06 14:43
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Although collecting RUM is valuable, the disadvantage is heavy for RR, and because it targets RUM, which may become an accident worker, the impression that it is somewhat difficult to handle.
And now that RR's RUM search methods have been enhanced, it's easier to take advantage of the effect, but since the number of RUMs has been reduced and other things that can be prioritized have increased, the turn to use has decreased even further. I think it's gone.
Raidraptor - Return ▶︎ Deck 《Raidraptor - Return》
japan シエスタ
2020/10/06 14:33
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As already said, the return is not bad.
However, the reality is that such passive cards are not prioritized in the current RR.
In the first place, RR has many other methods of searching, reviving, and recruiting.
It can also be activated by self-destruction, but it is not worth the effort to use it as a combo.
The Hidden City ▶︎ Deck 《The Hidden City》
japan シエスタ
2020/10/06 9:59
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It's not uncommon now...or rather, it's a field where you can get ads instantly, even at a normal level.
In addition, the slowness of his Subterror, which is mainly reverse, can be solved. To be honest, whether or not there is this will make a huge difference in development.
Subterror Nemesis Defender ▶︎ Deck 《Subterror Nemesis Defender》
japan シエスタ
2020/10/06 9:51
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Somehow I get it wrong. Well, Subterror can be deployed once it's ready, but it doesn't allow you to let it pass after all, and it doesn't support sweepers.
2's resistance to destruction makes it easier to predict when to activate 1, but it's powerless against sweeps, bounces, etc., and how to deploy it... there are many other things I want to deploy.
I have the impression that he can't reach the itch, and in the current situation, Subterror's priority is strict even on the Maris axis.
Subterror Nemesis Archer ▶︎ Deck 《Subterror Nemesis Archer》
japan シエスタ
2020/10/06 9:44
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The powerhouse under green in Subterror.
You will mainly aim for the cards that are turned face down by Guru. In addition to Yoma's counter, this effect that does not allow him to use GY sounds quite good.
The effect of 2 is also plain but excellent. This kind of effect is often difficult to use now that there are plenty of removal methods, but with Subterror it is easy to bring it into effect.

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