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Yu-Gi-Oh! Card Rating List Showing 1,201 to 1,215 of 3,536

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Flame Spirit Ignis ▶︎ Deck 《Flame Spirit Ignis》
japan サンダー・ボルト
2013/12/28 11:23
Yugioh Icon
It sounds good to say that the burn effect has no limit on the number of times, but the problem is the poor damage efficiency. After accumulating 5 GY, it's finally on par with "Cannon Soldier" and "Ultimate Baseball Kid", so I'm worried about its instability. You can prepare bullets with 《Rekindling》, but using this will reduce his GY and burn damage.
Nimble Musasabi ▶︎ Deck 《Nimble Musasabi》
japan サンダー・ボルト
2013/12/28 11:19
Yugioh Icon
Rarely in "Nimble", he has the effect of Special Summoning in the opponent's field. It also has a burn effect, so if you combine it with 《Grasschopper》, you can aim for great damage. However, it is a card with a strong combo effect, and it is a bit difficult to handle because it will only send salt to the opponent on its own.
Super-Ancient Dinobeast ▶︎ Deck 《Super-Ancient Dinobeast》
japan サンダー・ボルト
2013/12/28 11:17
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A monster with a Dinosaur version of 《Card of Safe Return》inside. Even though it is the highest level, if you release a Dinosaur, he can Tribute Summon with one body, so it can be used as an advanced level. Dinosaur doesn't have many Special Summons, so the draw effect is limited to some extent, but the combo of 《Rekindling》and 《Jurrac Aeolo》is intense.
Hand of the Six Samurai ▶︎ Deck 《Hand of the Six Samurai》
japan サンダー・ボルト
2013/12/28 11:13
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Unlimited removal effect. "The Six Samurai" has a lot of development power, so depending on the situation, you may consider mass removal. Unlike "Mizuho", he can't break Spell/Trap cards, but he can release these cards himself, which is quite handy.
Dark Voltanis ▶︎ Deck 《Dark Voltanis》
japan サンダー・ボルト
2013/12/28 11:11
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The dark version of “Voltenis” is cheaper, but the number of cards is only 1. The same guy has DARK's "Vandalgion" as his rival, but even if he has 《Royal Decree》, he can handle 《Solemn Warning》and so on, so it shouldn't be too difficult to differentiate him.
Colossal Fighter/Assault Mode ▶︎ Deck 《Colossal Fighter/Assault Mode》
japan サンダー・ボルト
2013/12/28 11:09
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The writing itself is not bad, but it's a bit subtle if you want to use "buster mode". It's good to be able to deal with "Gigantech Fighter"'s weak point of destroying effects, but considering the risk of card mishaps, it's not a very good card to use.
Frontline Base ▶︎ Deck 《Frontline Base》
japan サンダー・ボルト
2013/12/27 18:39
Yugioh Icon
For unions where lining up is important, a Special Summon from your hand is a very welcome effect. Thanks to Xyz Summoning, you can now choose options other than merging, so it's even more useful. However, since it's a Special Summon from your hand, you need to be careful not to consume a lot of cards from your hand.
Shrink ▶︎ Deck 《Shrink》
japan サンダー・ボルト
2013/12/27 18:36
Yugioh Icon
A card with a simple yet powerful effect. However, depending on the card, the processing can be a little complicated. Even the fact that a low-level attacker can handle the highest level is an exceptional effect as a battle support card. It works well with Gladiator Beast, where combat is important. It can also be used as a means of avoiding 《Bottomless Trap Hole》, so it is a highly versatile card.
Machina Armored Unit ▶︎ Deck 《Machina Armored Unit》
japan サンダー・ボルト
2013/12/27 18:34
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A support card that is especially effective in Machine Decks with unified attributes. Simply having all machines become recruiters is pretty powerful. It also has excellent compatibility with "Gunner Dragon", and even if it is destroyed in battle, it can bring back "Revolver Dragon".
Machina Fortress ▶︎ Deck 《Machina Fortress》
japan サンダー・ボルト
2013/12/27 18:31
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With an easy Special Summon condition, you can also use yourself in your hand as a cost, so it will come out as much as you want. ATK is also 2500 and it has a reasonable ability to respond, and it is a very troublesome card that does not just end even if it is removed. There are some holes like Spells/Traps and non-targeted Effect Monster effects, but they're minor issues considering they come up again and again.
Inferno Reckless Summon ▶︎ Deck 《Inferno Reckless Summon》
japan サンダー・ボルト
2013/12/27 18:29
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It's a card with a slightly strong combo, but since you can deploy 3 of them at once, it's a good idea to use it to activate cards that have effects when placed on the field, or to Xyz Summon. It can only be activated during Special Summon, and it cannot be activated unless there are face-up monsters on the opponent's field, so it is a bit restrictive, but if it can be activated, it is a card with explosive power.
Hero Heart ▶︎ Deck 《Hero Heart》
japan サンダー・ボルト
2013/12/27 6:56
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ATK is halved, so I'd like to combine it with a card that is effective due to battles damage. However, there are few cards that have such an important effect in HERO, and versatility is poor. If you attack twice, there are 《Assault Armor》and “Tryce”.
Silent Insect ▶︎ Deck 《Silent Insect》
japan サンダー・ボルト
2013/12/27 6:53
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Metacard for permanent cards. Even if you summon him, he will be in Defense Position with his own effect, so it's good that you don't have to expose his low ATK. However, its defensive power is also very low, so it's still difficult to maintain anyway, so it's often more effective to deal with it with "Cyclone" or the like.
Doom Dozer ▶︎ Deck 《Doom Dozer》
japan サンダー・ボルト
2013/12/27 6:51
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Ace of the Insect Deck. With an Insect Deck that is easy to prepare GY cost, Special Summon is easy, and the RBI is high, so it can be used as an attacker. It's a powerful card that once teamed up with "Demis" and worked hard for one kill. The only drawback is the deck destruction effect.
Super Junior Confrontation ▶︎ Deck 《Super Junior Confrontation》
japan サンダー・ボルト
2013/12/27 6:49
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A card that performs a rather complicated process. It's a card that causes 《Scrubbed Raid》in the Battle Phase, but the conditions for the forced battle before that are very difficult, especially the need for a monster in the face-up Defense Position. There are other cards if it's just for forced combat, so in the end, I'd have to say that it's a card that's in the middle.

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