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Yu-Gi-Oh! Card Rating List Showing 91 to 105 of 4,611
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Review Posting Date |
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▶︎ Deck | 《Stumbling》
みめっと
2023/06/28 16:03
A Continuous Spell that changes to a Defense Position that exhausts each other's monsters that appear in the field by summoning.
Not only do you want to disturb the opponent's tempo, but you also want to use it with monsters that have the effect of inducing your own battle position change, but there aren't many such cards even now. A feature of this card is that instead of immediately making the monster that appears a Defense Position, it is activated each time, in other words, it becomes an effect that creates a chain block. In the past, the rule was that you could use the activation effect even when you successfully summoned a monster or Special Summon. It was possible to get rid of it with Torrential Tribute》. If you're going to use this card, you'll want to take advantage of its ability to create chain blocks every time this monster appears. |
▶︎ Deck | 《Byser Shock》
みめっと
2023/06/28 15:54
A type of torture machine used as a set with the Viser Des used by Malik in the original Battle City arc.
But after all, the race is Fiend, not Machine, and the card name "XX Genie" is not given here. The effect is forcibly triggered by any summoning act, and it has a moderately powerful effect that bounces all set cards of each other, but it is quite difficult to use because it is a high-class monster and has low status. Even if you summon it in some way without releasing it, it will have an effect, but it would be more realistic to take advantage of its low stats and special summon it in some way to trigger the effect. However, if you just want to bounce the Spell Trap card, there is a level 4 Holding Legs with all the stats other than the level, so it's still not worth the priority. Over there was an anime original monster that replaced this card in the anime version, so it's only natural that they have similar abilities, but even so, this is painful. |
▶︎ Deck | 《Staunch Defender》
みめっと
2023/06/28 13:13
A trap card that is the oldest general-purpose card with an effect that forces an attack.
You can get a big advantage if you can choose to attack a monster that triggers an effect if it is destroyed in battle by an attack from your opponent, or if you can force a high-scoring monster on your field to self-destruct. , The activation timing is not very cool, so its operation is not stable at all. At the very least, there was no problem in activating it with Friche after the start step of the battle step. |
▶︎ Deck | 《An Owl of Luck》
みめっと
2023/06/28 13:00
A monster that has the effect of bringing one of his Field Spells from his Deck to the top of his Deck with a Reverse Trigger Effect.
If 《Necrovalley》is on the field, the effect will be a search, but if you want to search for Necrovalley, just 《Gravekeeper's Commandant》is enough, so this effect is applied only when you ride Necrovalley placed in the opponent's field zone. I have no choice. 《Terraforming》, 《Metaverse》, 《Set Rotation》, and 《Planet Pathfinder》also exist as a means to attract Field Spells, and there are situations where this card is needed even if it takes precedence over them or adopts them. It's hard to imagine. It is also included in Malikstrak released in the 3rd season, but for some reason there is not a single Field Spell that can be brought to the top of his deck with this effect. |
▶︎ Deck | 《A Cat of Ill Omen》
みめっと
2023/06/28 12:54
A card that exerts the effect of bringing any one Trap card from the Deck to the top of the Deck with the reverse trigger effect.
If Necrovalley is on the field, the effect will change to Search, but since this card itself is not a Gravekeeper monster and has no synergy with Necrovalley, you can basically assume that this effect cannot be used. do not have. It's an astringent effect that just brings it to the top of the Deck, but at the time, not only was it a powerful Trap card that was unavoidable even if it looked like the pre-errata 《Crush Card Virus》, but it was also a specific card like 《Destiny Board》and 《The First Sarcophagus》. It was a very valuable card that could attract the Trap cards that had to be drawn in the Deck. Currently, Trap cards that are key cards for theme decks often have their own means of searching, and if it's a Normal Trap, there is also a way to attract it with 《Trap Trick》etc., so everything is slow. I don't think so. Still, I feel that Continuous Trap and Counter Trap are within the scope of the effect, which is not a bad support range for cards at this time. |
▶︎ Deck | 《Gravekeeper's Chief》
みめっと
2023/06/28 10:14
One of the first "Gravekeeper" monsters that appeared in season 3, and the only advanced monster at that time.
The Tribute Summon triggered effect gives him the ability to Special Summon one of his GY brethren, thus reducing the loss of release due to the Tribute Summon to 0. If he is level 5 or higher, he can also revive Gravekeeper, and some of the monsters that appeared later have higher ATK than this card, so they can be revived and used as fighting power. However, since only one monster with the same name can exist on the field, he cannot revive this GY monster with this effect. Also, since only his girlfriend's GY has a permanent effect that will not be affected by "Necrovalley", this resurrection effect is designed to be usable even when Necrovalley is applied. However, it should be noted that this does not necessarily work to your advantage, as the opponent will also be able to Special Summon monsters from his GY and remove cards. |
▶︎ Deck | 《Battle Footballer》
みめっと
2023/06/28 9:23
A machine monster that was the first low-level Normal Monster that appeared in Season 3 to have over 2000 DEF.
From here until 《✪ The Three Daughters Of The Ball Knight》appears, it will continue to be the top tie for defense among low-class Normal Monsters. At that time, he was also FIRE, who was still a minority in the Machine, and Acrobat Monkey with a lower defensive power that appeared in the same pack would be differentiated by differences in level and attributes. Including Effect Monsters, 《Gear Golem the Moving Fortress》appears as a low-level machine monster with higher defensive power and no particular demerit effects in season 3. |
▶︎ Deck | 《Heart of the Underdog》
みめっと
2023/06/27 16:16
As you can see from the card name, Continuous Spell depicts a person who can be said to be Jonouchi himself.
Although it is not clearly stated in the text, even if you draw during the opponent's draw phase and draw a Normal Monster, the effect will not be applied. Due to its nature, additional draws with this effect will always be possible after the third turn, and in addition, this card itself is also his Continuous Spell that does not have a dedicated search method. It's almost impossible from the time you put it out. However, once you get hooked on it, you can expand your hand so much that you can't even see your own hand on MDs. is In order to increase the chances of getting it on track, it's a good idea to have 2 or more cards on the field at the same time, as well as a Friche-type card that has the effect of drawing during your draw phase. |
▶︎ Deck | 《Acrobat Monkey》
みめっと
2023/06/27 16:07
Among his Machine's Normal Monsters that appeared several times in Season 3, he possesses the most understated status.
Although the defensive power and overall power are high for a level 3, the defensive power itself is higher than the same low-grade vanilla machine "Inpachi" and "Battle Footballer", and it has the same defensive power before the second term "Blocker".》and 《Robotic Knight》existed. Compared to the monkey-shaped robot in which Honda's soul dwells that appeared in the Noa edition of the anime DM, it actually doesn't look like it. |
▶︎ Deck | 《Dice Re-Roll》
みめっと
2023/06/27 15:58
If left alone, a card that can be applied once per turn with a Continuous Spell or a Field Spell that finally has the effect of starting the line.
Even so, there are quite a few people who think that even 《Second Coin Toss》is an uncool card that uses 1 frame for the existence of the premise that the bet will be lost, so the specification of this card is completely useless. Currently, it seems to be difficult unless it has some other useful effect or a monster effect that continues to be applied as long as it exists in GY. |
▶︎ Deck | 《Question》
みめっと
2023/06/27 15:47
An original card made with a live feeling that caused various problems in the progress of the duel.
It's hard to get the monster in his mind to sink to the bottom of his deck first, more than how the ruling works or how to get the effect to succeed. It feels like a card that should never be used because of its practicality, so if you reprint it now, you have to add a description that you can't chain any effect to this effect. It's going to be a mess with the effect of the. Currently, the opponent cannot check his GY from the time of activation, and if he chains an effect that targets GY, he will declare the name of the target card without checking GY. It has become a bullshit ruling. The official Q&A is completely blank, and the MD is throwing a spoon at it. |
▶︎ Deck | 《Little-Winguard》
みめっと
2023/06/27 15:42
One of the monsters Jonouchi started using from the original Battle City edition.
It's not a monster called "Alchemy Cycle". picture? Don't you remember that too? It can't be helped... It has the ability to change its battle position during its end phase, allowing it to intercept the opponent's turn with a higher Defense Position. However, its defensive power is only about 1800, and it doesn't have any special abilities that are displayed when it's in Defense Position, so it's not much different from monsters with no effects. When he appeared in DM3 before OCG, he was level 5, so it's profitable that he didn't become something like Berfomet in OCG. |
▶︎ Deck | 《Gouki Re-Match》
みめっと
2023/06/27 14:05
Normal Spell, which is a resurrection card exclusively for Gouki, can be searched by theme cards as usual because it has a Gouki name, but in the case of this theme, it is almost a common effect of those monsters in the main deck. It's not a matter of having a lot of access methods to pull it off.
As for the effect, it has no cost, can be activated at any time during the main phase, revives 2 bodies, the effect does not negate, it is not removed even if it leaves the field, there is no self-destruct disadvantage, regardless of before or after activation Special Summon It is written quite unreasonably if there are no restrictions on It has the name Turn 1, it revives two bodies of different levels, so it is not suitable as an X material, and the effect issued in Defense Position specifies the level, so the Link Monster cannot be revived and the revived monster cannot immediately participate in battle. There are some drawbacks, but if you look at the many benefits, everyone will understand that such a thing is just a natural adjustment. |
▶︎ Deck | 《Vanquish Soul - Continue?》
みめっと
2023/06/27 13:37
Having a theme name = a VS-only resurrection card that is easy to search, and you can also select salvage, and he is a wonderful card that can be said to be an exemplary performance for this kind of card called Quick-Play Spell.
It's not just that you can choose to salvage, but many VS members have effects that activate in the hand, and many have effects that require you to reveal a monster with a specified attribute from your hand, so it's simply a good match. For the time being, he needs a coin called LP cost to activate, but it seems that this is not enough. |
▶︎ Deck | 《Anti-Magic Arrows》
みめっと
2023/06/27 13:08
A card used by Pandora in the Battle City arc of the original story, and due to its effect of being unable to chain 《Cold Wave》, it was one of the cards feared by duelists as one of the "cards that would be dangerous if converted to OCG".
In OCG, it is a card that can be activated at the start of each other's battle phase, and the activation turn is a card that cannot activate the effects of not only the cards set on the field, but also all Spell Trap cards. With this specification, it is quite difficult to prevent his Spell Trap card that interferes with the deployment in your main phase 1, and of course it is also possible to stop his spell card for the opponent to deploy in the main phase 1. Not available. In the current duel environment, it is difficult to predict the success of the original role of a card that prevents the removal and battle support effects of Quick-Play Spells and Trap cards that the opponent activates during the Battle Phase, and it is unlikely that most opponents will develop in Main Phase 2. It will be used as a card that will not be disturbed by the effects of Spell Trap cards, but it will pass through monster effects such as G and Urara normally, so it lacks reliability as a sealing card. |
Update Information - NEW -
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