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Yu-Gi-Oh! Card Rating List Showing 946 to 960 of 1,488

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Rating Score・ Review
Posting Date
Traptrix Nepenthes ▶︎ Deck 《Traptrix Nepenthes》
japan ナル参照
2013/04/14 13:59
Yugioh Icon
Insectivorous Nepenthes. Playing Traptrix with the little devil
The ability itself is excellent, but there is a high possibility that it will Special Summon on the opponent's turn effectively. As for Search, he said that Traptrix doesn't have that much deployment power, so it can be delayed. The advantage is that it has excellent defensive power and has a lot of support because it is a plant.
In the mirror, this card is the hardest to deal with.
Traptrix Trap Hole Nightmare ▶︎ Deck 《Traptrix Trap Hole Nightmare》
japan ナル参照
2013/04/14 13:54
Yugioh Icon
It's like Trap Hole's version of Heaven's Punishment.
The difference from Divine Punishment is that it is added with Trions, does not require a cost, only affects monsters Special Summoned, and spell speed. It doesn't work against Normal Summoned Tin Goldfish or Choten, but it's enough against Xyz Synchro.
Above all, the hole that can affect monsters that already exist is quite excellent. An excellent category among the surare frames this time.
However, he is surprisingly ineffective against Madolche and others, such as Gadget, who wants to be the most meta. Consider changing sides.
Please ignore the pattern
Flying ▶︎ Deck 《Flying "C"》
japan ナル参照
2013/04/14 13:48
Yugioh Icon
G is! Oh, the shiny black G is ah! I'm ready for flight! !
G boasts an excellent effect against Xyz. The time has finally come to throw it in the opponent's face.
These days, when it comes to tuners, it's an Xyz environment that only includes Veiler, so it's a card that denies his deck. But, I wonder if it doesn't work against Seiryu Magic in the environment.
The countermeasure is the Moon or the Holy Grail. The highlight of this pack. That's why the essential frame for No Rare is yametekudasai
Treacherous Trap Hole ▶︎ Deck 《Treacherous Trap Hole》
japan ナル参照
2013/04/12 19:33
Yugioh Icon
× Cunning and brutal ⇒ ○ Careless and disappointing
It's very powerful to be able to destroy two bodies with Friche, but it's not very good to have even one Trap on GY to become a rotten card. For that reason, his deck will be a deck like a rider that can be actively excluded, or a deck that can't put traps in the first place.
Since it has the name of Trap Hole, it is a considerable strength that you can search with Trion, activate it from your hand with Atlas, and set it again with Tio. But basically he traps a lot of Traptrix, so this card is pretty hard to use. It's pretty strong if you can cooperate with Sora Kazuratio.
Last Will ▶︎ Deck 《Last Will》
japan ナル参照
2013/04/10 18:43
Yugioh Icon
Is it okay to have such a strong ban (confused)
There's no way someone calling from Deck is weak. It's no good saying you can do it anytime, right?
Prohibited of course. What kind of will was it?
Karakuri Cash Shed ▶︎ Deck 《Karakuri Cash Shed》
japan ナル参照
2013/04/09 20:39
Yugioh Icon
It's burning.
It's a bribe for exclusive use of Karakuri, but it's a pity that it's based on monsters. Even if you don't have a counter system like this, you want to activate it when you're not there. Well, you can search for it as a merchant, so it might be worth thinking about it.
Karakuri Klock ▶︎ Deck 《Karakuri Klock》
japan ナル参照
2013/04/09 20:37
Yugioh Icon
I'm going to go to the middle of the day.
If it can be activated, it can be wiped out, but it is difficult to say whether it can be activated.
Most of the time, it ends up being OK with ^^ in Mirafo.
Karakuri Trick House ▶︎ Deck 《Karakuri Trick House》
japan ナル参照
2013/04/09 20:35
Yugioh Icon
No one stops by such a mansion.
It's like a special sunburst. There are many scenes that can be changed relatively, but inevitably it will be ok with his other Spell Trap.
Karakuri Showdown Castle ▶︎ Deck 《Karakuri Showdown Castle》
japan ナル参照
2013/04/09 20:32
Yugioh Icon
Karakuri No. Gear Street, and so on.
This card's battle position changing effect is rarely used. However, the second effect is quite large. Being able to bring back the Synchros that have been destroyed is excellent. It is convenient to say that it is convenient because it can be activated even by re-covering yourself.
The question is whether Gachi Karakuri has a frame to tear this.
Runaway Karakuri ▶︎ Deck 《Runaway Karakuri》
japan ナル参照
2013/04/09 20:29
Yugioh Icon
Merchant Great☆Rampage☆Which is tomorrow for merchants?
I guess it's a concept like getting 1000 and getting rid of the disadvantages.
But, his Karakuri's RBI, which comes in from the main with a suicide bomb effect, is too disappointing. You can't attack.
Therefore, with the Holy Grail Holy Spear
Karakuri Anatomy ▶︎ Deck 《Karakuri Anatomy》
japan ナル参照
2013/04/09 20:23
Yugioh Icon
scroll.
The unsung hero who supports Karakuri.
Changing battle position twice has greed and simple obvious effects. It is a fact that this condition itself is easy to satisfy with Karakuri. It's okay to take zero take zero.
Draw 6 cards in 1 turn or Shindeshimau
If it is 3, there is a possibility of an accident, but 2 is enough.
Karakuri Cash Cache ▶︎ Deck 《Karakuri Cash Cache》
japan ナル参照
2013/04/09 20:19
Yugioh Icon
Warehouse.
Karakuri mediocre search sounds good, but it's a little inconvenient because you have to change the battle position of her Karakuri on your own field.
The disadvantages can be covered up by merchants and warehouse merchants, so there is no problem.
Normal and cheap is also attractive. Karakuri is good because it's really cheap and strong.
Karakuri Shogun mdl 00 ▶︎ Deck 《Karakuri Shogun mdl 00 "Burei"》
japan ナル参照
2013/04/09 20:16
Yugioh Icon
not angry
Karakuri's runaway factor. The battle position change effect is very active, such as making the opponent's high RBI into his Defense Position and changing his Karakuri's battle position.
Star 7 is the easiest to synchronize with Karakuri, so it's a daily occurrence for this guy to pop up.
It's enough because I have my own status.
Karakuri Steel Shogun mdl 00X ▶︎ Deck 《Karakuri Steel Shogun mdl 00X "Bureido"》
japan ナル参照
2013/04/09 20:12
Yugioh Icon
angry one
1 draw if battle position is changed. Barlow.
Karakuri itself is easy to change the battle position, and this one also comes out easily in two positions.
In addition to that, it has a high RBI and sync assist, making it a very good card among the 8 star sync.
However, since it is 8 stars, you have to use 《Instant Fusion》or Ninja, so be careful. Well, it's the first card that doesn't bother you even if you have 3 cards.
Karakuri Barrel mdl 96 ▶︎ Deck 《Karakuri Barrel mdl 96 "Shinkuro"》
japan ナル参照
2013/04/09 20:08
Yugioh Icon
container.
It's not bad for a tuner with combat destruction resistance. It's never too bad...
It can be used as a raw material for Natubi Nachupa, but it's okay to be a merchant or something. He's not weak just because the others are too good...
All in all, Takei can become Oniiwa Castle, but it's said that he's aiming for it...

(64/100 pages) 946 - 960

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