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Yu-Gi-Oh! Card Rating List Showing 9,571 to 9,585 of 10,769

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Rating Score・ Review
Posting Date
Firewall ▶︎ Deck 《Firewall》
japan とき
2010/09/29 17:12
Yugioh Icon
A firewall made of fire.
DEF is quite good because it can block the opponent's direct attack quite tenaciously.
It's just a stopgap card that can't really be improved, it's weak against removal and he rots in the early game when GY isn't enough. Ultimately, is it difficult to beat offensive reaction traps that can protect monsters, and defense cards such as reconciliation and roar?
Burn-type decks with a lot of Pyro monsters might be useful as a defensive method. On the other hand, Volcanic has a lot of her GY recovery, so he is a deck, so this card is not good enough. Is it possible to use Laval with exclusion collection ...?
Gem Flash Energy ▶︎ Deck 《Gem Flash Energy》
japan とき
2010/09/29 17:10
Yugioh Icon
As a gem, he implicitly writes that he should use the Crystal Beast as his power.
However, the burn damage it gives is very small, and if you don't have two Continuous Spells, you can't even reach the minimum of 500 points of continuous burn. And it takes 4 copies to exceed 1000 points on the Wave-Motion Cannon line, and he fills the Spell Trap to achieve it by himself.
The opponent's Continuous Spell is also counted, but it's not a desirable situation because it leaves the opponent's Continuous Spell unattended. There are a few exceptions such as Tenken.
Even with Crystal Beast, which is easy to earn Continuous Spells, it's not a very good matchup because it puts pressure on the zone for this card.
Finally, this card itself doesn't even count in his Continuous Trap, and the burn timing is slow as it's limited to his own standby, and the number of times is insufficient. Hiring is too tough.
Mass Hypnosis ▶︎ Deck 《Mass Hypnosis》
japan とき
2010/09/29 17:08
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It's nice to have a slight feeling that the limit of up to 3 bodies is self-respecting.
Alien's secret weapon that steals the opponent's monsters with A counters at once. If it is decided, it is expected that the opponent's battle line will collapse at once, and the opponent's LP will be scraped off.
If you want to make the most of this card, you want to use a card with a shallow and wide A counter. The compatibility with 《Alien Overlord》is outstanding.
However, since it will be destroyed during the end phase of the turn it is activated, throwing away all the stolen monsters seems like a lot of work. You also need an Alien in play, so it's not a card to use blindly.
A card used with the intention of destroying the opponent's field at once and completely stealing LP? In that case, Revenger etc. should be more useful than Golgar, which is not Alien.
Hard-sellin' Zombie ▶︎ Deck 《Hard-sellin' Zombie》
japan とき
2010/09/29 17:04
Yugioh Icon
Compared to 《Hard-sellin' Goblin》, what is being sold is strange and where is the demand...
However, the effect is clearly stronger. It's not so bad when you look at all the monsters with a small Kaiku effect that has been removed from the deck and returned to the bottom of the deck.
LL, which can attack directly in quick succession, has the potential to shave off his opponent's GY at once.
That said, his opponent's GY meta has strong pinpoint shots such as DD Crow, and on the contrary, Soul Release and Great Cremation are also cards that can be erased at once. The aim and speed are a bit half-baked, and it tends to be a card that ends up not being used.
It has hidden specs that would be a waste to end with a minor, but...
Hard-sellin' Goblin ▶︎ Deck 《Hard-sellin' Goblin》
japan とき
2010/09/29 17:02
Yugioh Icon
It seems that they are selling things that they have stolen.
A card that bounces your opponent's Spell Trap whenever it deals battle damage.
However, in most cases, the set cards that can be returned with this card are very limited cards that miss the two major timings of summoning and attacking. I want to use a card that can temporarily remove locks, etc., but I still want to use a card that can be removed.
Since it bounces when it is returned, it will be visible that it will be set again. It's limited to the Spell Trap zone, so neither the field nor his Pendulum can be bounced.
If I could bounce my own cards, I could have done some tricks, but...
Secrets of the Gallant ▶︎ Deck 《Secrets of the Gallant》
japan とき
2010/09/29 17:01
Yugioh Icon
Goe-goe is a secret that is likely to be mastered. because he can get his effect.
Even though it's vanilla-exclusive, it's very good at giving two handicap cards. However, it is difficult to use in that he is a trap and waits for an opportunity to go down in advance.
It is difficult to bring it to a more effective situation than expected because it is intense once it is decided. Since he doesn't have any strange restrictions on normal monsters, he has a powerful vanilla card that works well with decks, but is there room for this card?
Introduction to Gallantry ▶︎ Deck 《Introduction to Gallantry》
japan とき
2010/09/29 16:59
Yugioh Icon
Is it written about the mental attitude of a thief, or is it the technique of stealing?
A card that appeared to adjust the dust shoot that was rampant at the time of its appearance. Since it was a card that was banned later, it was upgraded to the point where you can use it because you can stack 3 copies.
However, its performance completely kills the strength of the dust shoot and is not very good. The threat of Dust Shoot lies in the tactical grasp by Peeping, the elimination of certain threats, and the combo with 《Mind Crush》, none of which can be achieved with Random Hands. In addition, there is a surprising difference in activation conditions between 4 and 5 cards, so it would be extremely difficult to use outside of a set on the first turn.
Compared to Dust Shoot, he can drop Spell Trap better, but it's all random...
Breakthrough! ▶︎ Deck 《Breakthrough!》
japan とき
2010/09/29 16:57
Yugioh Icon
Speaking of "Breakthrough!", it's the Shimazu army in Sekigahara. Sekigahara... Shimazu... put your head down... your head
Triggered by the destruction of the enemy general in battle, the effect of Yariza-dono is injected into The Six Samurai and Shien-dono.
However, the trigger for the effect and the benefits obtained are hopelessly inconsistent.
Due to its nature, unless you and others have a large army, you will not be able to make full use of its effect.
With The Six Samurai's deployment power and firepower, we should be able to aim for more intense damage from frequent removal. What's more, leaving the enemy's forces in the current battle gives the enemy a chance to counterattack.
Terrible Deal ▶︎ Deck 《Terrible Deal》
japan とき
2010/09/29 16:54
Yugioh Icon
Confusing with 《Dark Deal》. Even the effects are both handicap and spell key, so it's more misleading.
Dark Deal》rewrites the opponent's cards to discard your hand, while this is a card that activates a random version of confiscation with the opponent's spell as a trigger.
Therefore, although it has some versatility, it is a difficult card to connect to combos.
A handicap card that can be used in any of his decks is valuable, so there is no reason for it to exist, but the card power itself waits for the opponent to activate his spell, so it's pretty bitter. It's also sad that it's not a card that stops spell cards.
Volcanic Recharge ▶︎ Deck 《Volcanic Recharge》
japan とき
2010/09/29 16:51
Yugioh Icon
I'm pretty sure it's one for retrieving Volcanic bullets.
Vase of Greed, 《Jar of Avarice》and 《Royal Firestorm Guards》also comes with draw bonuses.
The number of cards is reduced to 2, but there is also The Transmigration Prophecy that can return any card and meta the opponent's use of GY.
His GY is filled up quickly with bullets and backshots, so even if you consider that 3 cards are flexible, there is little point in using this card.
If a card that can search Volcanic cards comes out, the story may change again...
▶︎ Deck 《"A" Cell Breeding Device》
japan とき
2010/09/29 16:48
Yugioh Icon
A counter support is safe and stable, but slow. As expected, it is inefficient to put only one Continuous Spell on the current environment until you are on standby.
However, since it's a Continuous Spell, this card works well with 《Cosmic Fortress Gol'gar》. You can use Golgar's removal effect with the A counter placed with this card and the A counter that bounces this card with Golgar's effect.
Golgar is a card that can do a lot more, but I think it's the most natural partner.
Wild Fire ▶︎ Deck 《Wild Fire》
japan とき
2010/09/29 16:44
Yugioh Icon
Dark Hole on a Quick-Play Spell at the cost of a small amount of LP and Blaze Cannon.
Black holes in Quick-Play Spells are well worth it in the midst of a flurry of opponent turn turns. However, when it comes to Volcanic, he can hit a pseudo thunderbolt with a combo of magazine and buckshot, so his priority is one step lower.
Securing blaze cannons became possible with rockets, and the number increased with the advent of magazines. As for the magazine, he can use the effect even with GY, so it is a delicious opponent for the cost.
The impression of Buckshot is too strong, but this card was greatly saved by the magazine.
Lucky Iron Axe ▶︎ Deck 《Lucky Iron Axe》
japan とき
2010/09/29 16:41
Yugioh Icon
you dropped...
Equip Spell that can recover the advantage by drawing when the effect is destroyed, but his performance as an Equip Spell is low in the first place. Even with the same ax, his ATK up is half of Axe of Despair.
Also, after all, Trap does not support destruction when the equipped monster is destroyed or turned face down. I wonder if it's in the starter to make me remember the detailed rules around here.
Perhaps Konmai's favorite, the reprint rate in the starter is high, and he is introduced as the representative of Equip Spell. I wonder why this card, really...
Soul of Fire ▶︎ Deck 《Soul of Fire》
japan とき
2010/09/29 16:37
Yugioh Icon
Burn the flame of your soul! !
If it's a full burn, it's a burn card that's not a bad choice because you can aim for a maximum of 1500 damage with a small hand consumption. However, for that purpose, the useless "Volcanic Doomfire" is necessary. I guarantee that the emptiness will accelerate if you draw him who was put in for this card.
Also, the fact that it allows the opponent to draw is not a disadvantage that can be ignored. Unexpectedly, Fullburn doesn't burn out in one turn, so it gives the opponent the advantage of accelerating their attacks.
Meteor of Destruction》can become unusable even if the opponent's LP is 3000 or less, it can be a firepower source along with 《Tremendous Fire》, but I'm still worried about increasing the accident rate by throwing his unnecessary Pyro into Burn.
Goe Goe the Gallant Ninja ▶︎ Deck 《Goe Goe the Gallant Ninja》
japan とき
2010/09/29 16:35
Yugioh Icon
Even if Ishikawa and Hama no Masago run out, the seeds of thieves will run out in the world.
A chivalrous thief with Goemon as a motif. Hitting a strong handicap with a lot of cards.
Even if you use it normally, it's not common for his ATK to deal battles damage, or for the opponent's hand to exceed 5 cards. Whether it can be used in the early stages or not, but with the speed of these days, even that would be doubtful.
In that case, it shouldn't be used normally, a card that was saved by using it in a combo with Masked Ninja Ebisu. If you use Bounce with Ebisu's effect, your opponent's hand will increase and you can attack directly, so you can use this powerful handicap. It's just my imagination that most of my strength depends on Ebisu.

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