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Yu-Gi-Oh! Card Rating List Showing 901 to 915 of 10,769

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Megalith Portal ▶︎ Deck 《Megalith Portal》
japan とき
2019/10/12 11:39
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A Field Spell possessed by Megalith.
It has the effect of giving a Ritual Summoned monster resistance to battle destruction once per turn, and the effect of allowing him to salvage GY's Ritual Monster if a Megalith monster is her Special Summon.
Megalith's defense is high, but his ATK is low, so when he's in attack position, will his combat destruction resistance also play an active role? Also, since it is an effect that affects all Ritual Monsters as long as they are Ritual Summoned, it is also effective when you Ritual Summon other Rituals with the Ritual Effect of Level 4 Megalith.
The second effect is a fairly strong salvage, recovering her Megalith used in the ritual and greatly reducing the disadvantage of the ritual. This is a Special Summon reaction, so it can be activated by reviving. However, if you abuse it, it slows down the accumulation of GY's Megalith, which is required by level 8 Megalith and Emersion, so is there a painful part?
Still, it's an excellent Field Spell that greatly reduces ritual disadvantages, so it's one of the best Megalith support.
Megalith Aratron ▶︎ Deck 《Megalith Aratron》
japan とき
2019/10/12 11:37
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His Megalith of Ultra Rare.
The ritual effect common to level 8 Megalith can be activated even if the opponent is main because of Ultra. In addition, it has the effect of negating and destroying the opponent's effect that targets cards in the field by returning his GY's Ritual Monster to the bottom of his Deck.
It's a Ritual Spell effect that triggers your hand and can be used during your opponent's turn. It's a pity that Bethol is the only Megalith that can make the most of it, but the ability to ritually summon Bethol, which has a destructive effect, is exceptional.
If you think about it calmly, you need this card, Betol, and ritual materials in your hand, which is a very heavy hindrance, but it can be said that the more Megalith's Ritual Summoning Trigger effect increases, the more possibilities this card has.
When summoned to the field, the hit point is not good, and the negate effect also loses his GY his ad and lowers the power of Fareg and Betor. Should we focus on ritual summoning effects?
Megalith Bethor ▶︎ Deck 《Megalith Bethor》
japan とき
2019/10/12 11:36
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In addition to the effect of Ritual Summoning a Megalith Ritual Monster by discarding himself from his hand, which is common to level 8 Megaliths, he has the effect of destroying cards on the opponent's field up to the Ritual Monster type of GY when the Ritual Summoning is successful. have
Even if you simply use it, you can use the destruction effect at the time of ritual summoning, but he has a low ATK, and if it's just destruction, it's undeniable that he's a degraded demise. Highest Megalith If you're counting on the Ritual effect of common effects, Aratron is better.
However, a card that demonstrates its true value when combined with Aratron and Oku. Since it can activate destructive effects during the opponent's turn, it can easily interfere with the opponent. If you use even 1 or 2 types for interference, it will throw the opponent's calculations out of whack.
A card that makes the most of the Ritual Summoning of the opponent's turn, which is Megalith's special skill. It's a pity that the RBI is low after putting it out, but should I connect it to another ritual on my turn?
Megalith Phaleg ▶︎ Deck 《Megalith Phaleg》
japan とき
2019/10/12 11:35
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Level 8 Megalith from here.
In addition to the effect of ritual summoning his Megalith Ritual Monster by discarding himself from the hand, which is common to level 8 Megalith, as long as it exists on the field, strengthens monsters according to the number of Ritual Monsters in his GY. have the effect of
Although it is a monster, it has the properties of a Ritual Spell. By searching with 《Manju of the Ten Thousand Hands》or Ophiel's effect, it will become a card that can flexibly fulfill two roles depending on the hand, foreshadowing a new era.
The effect as a monster is a rugged overall strengthening. The range of increase is relatively large, and even with his two GY Ritual Monsters, this card exceeds 3000 RBI. If you perform a ritual summon with 2 Lesser Megaliths, you've already achieved it.
Megalith is a theme with few hitters, so even a rugged power attacker can be a big help. A card that seems to have a surprisingly high degree of importance when combined with the effect of becoming a Ritual Spell.
Megalith Och ▶︎ Deck 《Megalith Och》
japan とき
2019/10/12 11:34
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Level 4 Megalith The effect of performing a ritual summon including itself on the field is the same as Ophiel and Hagit, but this card can also be activated by the opponent's main. In addition, it has the effect of exchanging cards when the ritual summoning is successful.
A superlative Megalith monster becomes important to his Ritual Monster in his GY, so hand swapping can consistently fuel her GY and improve the quality of her hand. As an effect of a successful ritual summon, it's a little plain, but it's an effect that matches the direction of the Deck.
The Ritual Summon effect can be used during the opponent's turn, but since it's on the field, it's visible to the opponent, so compared to Aratron, who can perform rituals with hand triggers, it's less surprising. Since it has a high defensive power, you can use it as a wall, and if you get a removal attack, you can escape with a ritual.
Megalith Hagith ▶︎ Deck 《Megalith Hagith》
japan とき
2019/10/12 11:33
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In addition to the effect of performing a ritual summon that includes himself in the field, which is common to level 4 Megalith, he has the effect of searching for a Megalith Spell Trap when the ritual summon is successful. Almost a copy and paste of Ophiel's effect.
As it stands, he doesn't have many Megalith Spell Traps, but his Portal and Emerging abilities aren't bad. However, both of these cards place importance on her Megalith in her GY, so it's a turn to play after her Megalith is accumulated in GY.
Since Megalith doesn't have Ritual Spells, its support cards don't have Ritual Spells, so its importance is lower than Ophiel's. The fact that there are few types of search destinations is also a disadvantage that is difficult to fill.
Will the priority fall compared to Ofiel and Ok?
Megalith Ophiel ▶︎ Deck 《Megalith Ophiel》
japan とき
2019/10/12 11:32
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Megalith is a new theme that aims to break new ground as a ritual theme that uses monster effects to perform ritual summons instead of preparing Ritual Spells.
In addition to the effect of performing a ritual summon including himself in the field, which is common to level 4 Megalith, he has the effect of searching for Megalith monsters when the ritual summon is successful.
Since Megaliths perform rituals using monster effects, the importance of Ritual Monsters is high, and being able to search for them goes well with the ritual effects common to lower Megaliths. This quest doesn't have a turn 1 limit, so there's an atmosphere where you can do some tricks.
Ritual Monsters other than Megalith can also be Ritual Summoned, so it's possible to include 《Nekroz of Unicore》, which is level 4 and very effective. Will it become the core card of the Megalith revolution?
Ancient Warriors Saga - Defense of Changban ▶︎ Deck 《Ancient Warriors Saga - Defense of Changban》
japan とき
2019/10/12 11:27
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Nagasaka Bridge 《Rise to Full Height》is the biggest highlight of Zhang Fei. Exactly Ikki Tousen.
An effect that prohibits the opponent's Spell Trap from being activated during an Ancient Warriors monster battle, an effect that sends this card to the GY at the start of the opponent's battle phase to prevent the Ancient Warriors monster from being attacked, and an effect that excludes this card from the GY when the opponent attacks. and has the effect of recruiting Ancient Warriors monsters from the Deck.
The effect that gives Ancient Warriors an ancient machine effect is a trap, so it's one step behind, so it's not fast enough on the offensive side. It's a bonus effect. The 2nd effect by itself is backward compatible with 《Threatening Roar》, and it can only be used at the start of the Battle Phase and is vulnerable to removal.
The true value is recruiting by activating his GY, but if you try to use it by sending it to his GY with your own 2nd effect, there is a trap, and these two effects are restricted to one per turn. Therefore, it is best to use the 2nd effect with Trap, wait one more turn, and activate it when the opponent attacks.
Ancient Warriors If the effect of activating GY increases in the future, there may be an option to adopt it along with burial, but at present it is a very delicate card.
Ancient Warriors Saga - Sun-Liu Alliance ▶︎ Deck 《Ancient Warriors Saga - Sun-Liu Alliance》
japan とき
2019/10/12 11:26
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The mutual alliance, which was formed to win the Battle of Red Cliffs, was the basic strategy of the Three Kingdoms period, although there was a temporary breakdown.
If there are two or more types of Ancient Warriors monster attributes on the field, an effect that prohibits the activation of the opponent's monster's effect with the same attribute as the declared attribute, and the opponent Special Summons or you use the effect of the Ancient Warriors monster. When activated, it has the effect of increasing the ATK of Ancient Warriors monsters on the field according to their number.
Currently, Ancient Warriors have only two attributes, Wind and Water, so the Sun Liu Alliance is essential. Since Sun Moo has Search and Liu Xuan has Recruit, there shouldn't be any sense of incongruity in mixing them. It's pretty good against his deck, which has unified attributes, but it's a charm that it doesn't work well against multi-attribute decks. Since it is only during your turn, you want to focus on breaking resistance.
RBI up will often be activated by activating the effect of Ancient Warriors. Since it strengthens steadily and greatly, RBI can break away from relying on Zhang Toku.
Both effects are quite aggressive, making this card suitable for offense. Currently, there are few options for the Ancient Warriors strategy, so there is room for adoption.
Ancient Warriors Saga - Three Visits ▶︎ Deck 《Ancient Warriors Saga - Three Visits》
japan とき
2019/10/12 11:25
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An anecdote that Liu Bei visited his home three times to welcome Zhuge Liang. Komei's Ancient Warriors carry over to the next.
Permanent but sent to his GY during his second standby, the effect of searching for an Ancient Warriors monster with a different card name when summoning an Ancient Warriors monster/Special Summon success, and the hand when sent from the Spell Trap zone to GY It has the ability to Special Summon Ancient Warriors monsters.
It has a powerful search effect that should be called "Black Whirlwind" of the Ancient Warriors version. If it's not the same name, there's no limit to what you can search for. Since you can only use it during your main phase, you can only use the search twice, even though you say Sangu no Rei.
Searched monsters can be deployed as they are by sending this card to his GY with the effect of Son Conspiracy and Zhou Gong. In particular, it has good compatibility with Sonmaku, and you can search Zhang Toku at once and bring it to development.
This card is a powerful source of advantage for Ancient Warriors, so I want to prepare it as much as possible.
Ancient Warriors - Valiant Zhang De ▶︎ Deck 《Ancient Warriors - Valiant Zhang De》
japan とき
2019/10/12 11:21
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The motif is another brother-in-law, Zhang Fei, who is famous for the Nagasaka Bridge "Rise to Full Height", etc.
If there are 2 or more Ancient Warriors monsters, he can special summon from his hand "activation effect", effect to increase his ATK according to the number of monsters on the opponent's field, can attack monsters twice if there are many monsters on the opponent's field have an effect.
Activating the effect of Special Summon in hand is a key card, allowing Wu to activate the effects of his Ancient Warriors in play. The Special Summon condition is also quite addictive to his Ancient Warriors nature, and the compatibility with Grand Master who can summon this card to the hand and prime the bounce effect is outstanding. Sympathy between drunkards?
His original ATK is high and he has two aggressive effects, so he can serve as the main attacker of the Ancient Warriors even after he comes into play. A talent that can be the core of the Ancient Warriors.
Ancient Warriors - Loyal Guan Yun ▶︎ Deck 《Ancient Warriors - Loyal Guan Yun》
japan とき
2019/10/12 11:19
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The motif is Kanu, the brother-in-law of Liu Bei, who was even enshrined as a god, and the character is Unchou.
If there are monsters only in the opponent's field, he has an activation effect that allows him to Special Summon, an effect that prevents other his Ancient Warriors monsters from being targeted by effects, and an effect that can destroy one opponent's monster if there are many opponent's monsters.
It is a unique card among the Ancient Warriors that exert their power side by side, and is extremely versatile for individuals. Although it has the effect of protecting the Ancient Warriors from the effect target, it is not an effect that matches his Ancient Warriors who are mainly low class monsters.
The Special Summon condition, ATK, and destructive effects all give Pankratops a sense of backward compatibility. Rather, it looks like it was designed as an adjusted version and reflection version of Pankratops. For the time being, even if you use the destruction effect, the points that remain on the field will exceed.
Even if you look at it as an Ancient Warriors card, the Special Summon condition and the condition for activating the effect do not seem to match the color of Ancient Warriors, so even if you ignore Ancient Warriors and rush into Pankratops, it will do the same job.
Ancient Warriors - Virtuous Liu Xuan ▶︎ Deck 《Ancient Warriors - Virtuous Liu Xuan》
japan とき
2019/10/12 11:17
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The motif is Liu Bei, the first emperor of Shu, Monarch and the main character of Romance of the Three Kingdoms, and the character is Gentoku. Ultra Rare is a true hero.
If there are other Ancient Warriors monsters, it will not be attacked, When there are many opponent monsters, send 1 card from your hand or field to GY to recruit Ancient Warriors monsters, When other Ancient Warriors monsters battle It has an effect that can be drawn to
It is a card that actively deploys Ancient Warriors monsters, and although there are conditions, Recruit is a great match for his Ancient Warriors effect. I want to line up Wu's cards and support the chain effect when the effect over there is activated. Recruiting Son Moo and having him search for Zhang De will allow you to line up 3 Ancient Warriors at once.
The draw effect is also called Turn 1, but it is a valuable add supplement in a deck with a severe add loss. It's also currently the only effect of his Ancient Warriors that can be activated on your opponent's turn.
It looks like it will be the core card of the Ancient Warriors monster.
Ancient Warriors - Eccentric Lu Jing ▶︎ Deck 《Ancient Warriors - Eccentric Lu Jing》
japan とき
2019/10/12 11:17
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The motif is Lu Su, who was a key player in the Sun Liu Alliance and supported the Sun family as the successor of Zhou Yu, and the character is Zi Jing.
Send his Continuous Spell Trap in your field to his GY, and when the effect of salvaging an Ancient Warriors Spell Trap with a different card name and the effect of his other Ancient Warriors monster is activated, send 1 of his Spell Trap to your opponent. It has a destructive effect.
Usability is Zhou Gong who has become a salvage, so it becomes difficult to use for salvage. The restrictions on the load of cards with the same name are plainly painful, and it is not possible to send a third visitor's welcome and use another three visitor's welcome.
The Spell Trap destruction effect is valuable in Ancient Warriors, but there are many points to be stabbed because it uses the effect for two of his Ancient Warriors including this card. The big butt ability is not very compatible with Ancient Warriors, which he wants to put out face-up, and it is a card that is difficult to use.
Ancient Warriors - Graceful Zhou Gong ▶︎ Deck 《Ancient Warriors - Graceful Zhou Gong》
japan とき
2019/10/12 11:14
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The motif is Zhou Yu, the commander-in-chief of Chikabe, and the character is Gongjin. He was called Bijuro because of his handsome appearance, which probably became the name of the beauty of the Ancient Warriors.
Send his Continuous Spell Trap in his field to his GY to search for Ancient Warriors Spell Trap from his deck, and negate the effect of one opponent's monster when the effect of his other Ancient Warriors monster is activated. have the effect of
Search for his Spell Trap instead of monsters, but there aren't many options at the moment. Sangu Ryong would be the top contender as it has good effects and costs more. Can the cost be covered by the three guest welcomes and Fire Formation?
The effect that negates the effect is currently the only Ancient Warriors who can use the effect on the opponent's turn, so I want to use it to break through resistance. Zhang De, who has a high ATK and excellent timing to activate his effects, is also a good match for me.

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