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Yu-Gi-Oh! Card Rating List Showing 61 to 75 of 10,769
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Review Posting Date |
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▶︎ Deck | 《Bujincandescence》
とき
2021/10/20 16:11
First card in a long time to support Bujin.
In addition to the Battle Phase, he has an effect that prevents the destruction of Bujin monster effects, an effect that negates the effect of one opponent's card until the end by sending a Bujin monster from his hand or field to GY, and is active during the End Phase. It has the effect of giving this card to GY and reviving one Bujin. A card that makes it easier to beat with Beast-Warrior Bujin, and an excellent support card that supports offense and defense with powerful resistance and negate effects that can be used every turn. There is no risk of breaking through battles with low-class Yamato, but it is his Bujin, which has a reputation for abundant hand triggers in battle, and can be said to be able to drag the opponent into our strong garden. Effect negate would also be useful for tearing off resistances, and for a cost he could send his Bujin, which is especially useful in GY. The revive effect at the end is a little difficult to use because the timing is late, but I think it can be used in a situation where he can reactivate his Bujin on the field and put pressure on him again. It will be a good recovery if it is accidentally removed in the battle phase. |
▶︎ Deck | 《You and A.I.》
とき
2021/10/20 16:09
A spirit of friendship! !
His Cybers with ATK 2300 refer to that attribute when his Special Summoned, and has the effect of activating the effect. ATK 2300 Cyber is scattered with each attribute on @Ignister and Accesscode Talker, and it is exactly a card of friendship between Ai and Yusaku. However, the effect is not so strong, it is equivalent to contraction with earth and water, negate the effect with wind and light, and generate tokens with fire and darkness. I feel like the token generation effect could be further exploited, but I have a feeling that the other two would be enough to use the Continuous Spell, which has a slightly heavier condition. Of course this card is by no means light and the ATK 2300 Cyber Slink is exclusively a Link 3. Accesscode Talker and @Ignister have the underlying strength to hit these repeatedly, but is that why the effect was relaxed? |
▶︎ Deck | 《A.I. Meet You》
とき
2021/10/20 16:07
The encounter is so miraculous.
By showing his ATK 2300 Cybers in his hand or EX Deck, it has the effect of searching @Ignister of the same attribute, and if the shown monster's Special Summon fails, it will receive 2300 damage. At first glance, the conditions seem to be very strict, but his Cyberse, except for his WATER, exists in the EX Deck's @Ignister, so it's no exaggeration to call @Ignister other than Hiyari a versatile card. The near miss can also be searched via Atichi. What is different from mining is the difference in hand cost and LP risk, and the fact that you can call high level @Ignister but you can't call other Cybers. It's an excellent starting card for @Ignister, and I'd like to load it up if space permits. Damage avoidance can be avoided by fusion summoning the earth golem, even if the monster is not summoned obediently. |
▶︎ Deck | 《Basal Rose Shoot》
とき
2021/10/20 16:05
Haesar Rose Shoot.
It has the effect of Special Summoning Rose Dragon from the hand or his GY in Defense Position, and when destroyed from the set, it has the effect of Special Summoning 《Black Rose Dragon》or its support monster from GY or exclusion. As a simple card, it has the effect of deploying Rose Dragon and a single resurrection card that can create a Braro series card from set destruction. However, this card also has the job of turning Rocus Rose into a fished monster by combining it with Rocus Rose. Another effect is blatantly written to be combined with that Black Rose's total destruction effect, and you can regenerate and bring it to the pursuit. A card that accounts for most of Rox Rose's strengths, and is also excellent on its own. A card that greatly increases the strength of Rose Dragon. |
▶︎ Deck | 《Amazement Precious Park》
とき
2021/10/20 16:03
Precious park floor plan.
Set an Amaze Attraction Trap card only once An effect that can be activated during your main phase, send his Amaze Attraction Trap equipped to a monster to his GY in each end phase Set a trap card with a different card name from GY or exclusion have the effect of You can manipulate Amaze Attraction Trap cards like Spells by instantly triggering a set Trap. CC, which has a search effect, and WW/MM, which can weaken the opponent, would work well together. You can also forcibly put out the manager on your turn. Another effect is that you can switch the equipped Amaze Attraction to another Amaze Attraction for him. It is an effect that cannot be removed to control the field by continuously interfering with Amaze Attraction. It's set in the end phase, so it's nice to be able to use it as soon as the turn changes. However, there is no violent strength that is easy to understand for a card with a high degree of technicality. In the future, if Amazement becomes strong around Trap, it's likely to grow, but if it strengthens monsters, it's a card that seems to be sluggish. |
▶︎ Deck | 《Amazement Special Show》
とき
2021/10/20 16:02
Amazing special show.
When the opponent uses an effect that targets Amazement, return that monster to the hand, then he has the effect of Special Summoning 1 of his Amazement from his hand. Whether it's an escape show or something, it can replace other of his amazements when targeted. In terms of image, it's probably an effect that evades the target effect by swapping monsters... In the first place, he doesn't have many Amazement monsters, and he doesn't have many cards that benefit from this effect. In order to use it for its original purpose, it just waits for the effect of taking the target of the opponent, and it has too few uses, and it can not be said that there are many benefits. On the other hand, waiting for the opponent's effect makes it impossible to think of exploiting it, and it has become a show without any highlights. |
▶︎ Deck | 《Amazing Time Ticket》
とき
2021/10/20 16:00
Amazing time ticket.
If you pay 800LP and use it on your turn, he will search for 1 Amazement card, and if you use it on your opponent's turn, he will have the effect of performing a set that can activate 1 Amaze Attraction Trap card on that turn. Activates different effects depending on the turn. Whether it's a versatile search or his set of Amaze Attraction Trap, which Amazement boasts about, he's an effect that pulls key cards out of the deck and boasts outstanding usability. It's a card that simply has nothing but excellent elements, so it can be used and drawn. I'm worried about the fact that the LP cost is not ridiculous, and the fact that I have no choice but to draw it myself, but it's a search card with perfect performance as the core of the theme. |
▶︎ Deck | 《Branded in White》
とき
2021/10/20 15:58
The Fusion Spell for 《Fallen of Albaz》is a super rare card that seems to have some great significance in the story.
You can fuse with cards in your hand and field, including Dragon, as materials, but if you use 《Fallen of Albaz》as materials, you can also exclude him from GY. It also has an effect that can be set during the End Phase if it becomes the hand cost of the effect of 《Fallen of Albaz》. As a fusion spell, it is below average unless 《Fallen of Albaz》is used as material. If Albus's Branded is used as a material, a wide range of fusion destinations and loose fusion materials can be used. In addition to that, Branded's name also features support for Branded dragon Albion and his Despian related. Also, if you use it for the cost of 《Fallen of Albaz》, you can recover it, but since there are many branded cards with similar effects, using this card with the fusion effect as a cost is somewhat hesitant. Branded cards have a premonition of being strengthened in the next Albus Strak, so I'd like to hold back, but it looks like they'll be reprinted as well. |
▶︎ Deck | 《Springans Booty》
とき
2021/10/20 15:57
It's a party! Let's throw a party! !
When an X Monster leaves the field due to an effect, it has the effect of blocking the activation of the effect of one of his opponent's Effect Monsters, and sending this active card to his GY to search and salvage Gold Gorgonda. Both effects are very strong. The first effect shines in situations where Gold Gorgonda is attached and Springans X is played. Both Springans X monsters have self-exclusion that can be used in free chains, so being able to use that effect as a disruption is huge. Of course, due to self-exclusion, it will be a stubborn and stable hindrance. However, it has a strong habit of prohibiting activation instead of negate, and it hurts to need to hit first. In situations where Gold Gorgonda cannot be drawn or is destroyed, you can replace this card with Gold Gorgonda on number 2. It's genuinely nice to have more ways to attract the souls of the Springans. A card that works well with Springans tactics. It will be a big increase in strength. |
▶︎ Deck | 《Dogmatikalamity》
とき
2021/10/20 15:55
His Dogmatika that incorporates an unexpected ritual.
It has the effect of ritual summoning the Dogmatika ritual by sending 1 monster of the same level from your hand, field, or EX Deck to her GY so that the level is the same. A kaleidoscope-like card for Dogmatika, with the highest level of performance as a Ritual Spell. It completely overcomes one of Ritual's weaknesses, the weight of the release, and Dogmatika has the means to turn it into an advantage. Currently, there are only Dogmatika rituals "White Knight of Dogmatika" and "White Relic of Dogmatika", and their levels are 8 and 4, so only levels 8 and 4 can be dropped. If you drop it, Dogmatika's search will follow. It seems strong when I write this far, and this card itself is actually strong, but... The problem is that the Level 8 ritual target, 《White Knight of Dogmatika》, is undeniably lacking in power. On the other hand, the level 4 White Relic is likely to drop to Nutos, which can be removed, and 《Herald of the Arc Light》, which is entering the iron plate area as a ritual support. Another ritual called the Funeral Procession has also appeared, but that is a ceremony that specializes in using his GY, so it is sufficiently differentiated. Will the excellence of the ritual bloom with the appearance of the White Holy Body? |
▶︎ Deck | 《Zexal Entrust》
とき
2021/10/20 15:45
His Spell with the effect of salvaging or reviving one of his Utopia, ZW, and ZS of GY, and the effect of excluding his GY's self and salvaging his GY's Zexal Spell Trap card when LP is less than 2000 card.
Hope, a dedicated revive/salvage card for the Zexal line. Is it the main thing to revive Hope and forcefully restart it with Hope Ray or Lightning, or revive ZW / ZS of level 4 and aim for X summoning again? Salvage has a feeling that it was attached for ZW to equip from hand. The effect of activating GY allows a wide range of searches as long as you have a card in your hand via construction. It's painful that he can't use it on the turn he's sent to GY, but if he allows it, he'll immediately rank up with Zexal Force, so it can't be helped. The performance as a card is attractive enough, but I wonder if there is a part that doesn't suit the current environment that both GY-dependent effects are intense and difficult to handle in the early stages. |
▶︎ Deck | 《Zexal Construction》
とき
2021/10/20 15:43
Cards are rewritable.
It has the effect of searching for one card from a group of Zexal-like cards and returning one card from his hand to his deck. From the illustration and its effect, it seems that the card you showed was "rewritten" to the searched card, and there are a lot of types of cards that can be searched, such as ZW, ZS, Zexal Spell Trap, RUM Spell, and RDM Spell. can. ZW/ZS can also perform pseudo-searches with his Zexal/Force, but especially since you can search for armed sages and sublimation sages that can be the first move born in this pack, the sense of stability increases. Zexal Spell Trap can secure his Zexal Force, which is also a RUM, and Entrast, which is a deployment element, is also good. RUM has no restrictions on spells, so RR-type RUMs and argents can also be searched. RDM is... Oh! Anyway, it's an excellent search card because it can do so many things, but be aware that it's basically a disadvantage. When you are told to use it recklessly, you may become poor. |
▶︎ Deck | 《Rank-Up-Magic Zexal Force》
とき
2021/10/20 15:41
The logo is now available as RUM.
Rank up one X monster to his Utopia or ZW with a higher rank by 1, and the effect of putting ZW or ZS of his Deck on top of his Deck. It has the effect of excluding GY itself and drawing it. For the time being, anything can be used to raise the rank, but considering the deck construction, he is a card that will be used in the Utopia Deck, so it will be the same for the rank. His performance as a Rank-Up-Magic is average, so ZW/ZS' deck top set and draw effects, and his Zexal name matter. By combining the deck top fixation and the draw effect, ZW/ZS can be pseudo-searched immediately from the deck. You need less LP, but you can aim for a one-shot reversal. With Zexal's name, he is reliable as a Rank-Up-Magic because he can search for construction and Astral Hope. If he uses Rank-Up-Magic in a deck centered on Utopia, he is a talented person who wants to entrust the main battle. |
▶︎ Deck | 《Lyna the Light Charmer, Lustrous》
とき
2021/10/20 15:39
She of the annual link Charmer, LIGHT.
The effect of treating her as Familiar-Possessed, the effect of special summoning her by linking her LIGHT in her GY, and the effect of searching for her LIGHT with DEF of 1500 or less when destroyed by battle or by the opponent's effect. have Compared to her previous 4-attribute Charmer, LIGHT's versatility and encounter rate are quite high. This makes it much easier to get out, and the benefits you get are bigger. As expected, it's a high-quality world, so it's not always the case that opponents don't use LIGHT, but it's definitely an excellent card against LIGHT if you use his LIGHT. It's easy to put out, so if the EX frame is allowed, it's a card I'd like to have in it. Of course, the search effect is also excellent, and you can draw in versatile hand triggers such as Veiler and Nibiru. Among the Charmer links, it is blessed with attributes and its value is high. |
▶︎ Deck | 《Benghalancer the Resurgent》
とき
2021/10/20 15:38
Sunavalon A link-4 monster that seems to be a reinforcement frame.
Triggered immediate effect that bounces his opponent's Effect Monster by taking damage equal to his ATK during the main phase, so that the total marker of his Link Monster in his GY becomes 4 when it exists in GY It has the effect of self-regenerating by excluding it. It has a powerful triggered instant bounce effect, but at the cost of that, it takes effect damage equal to a direct attack. Even if you use this card normally, if you use the effect over and over again, your life will not last. It also has a self-regenerating effect, but in his normal deck, it seems possible to construct a board that does not need to self-regenerate this card at the stage of preparing a link equivalent to link 4 in his GY. However, his compatibility with Sunavalon is exceptional, and if you use the Sunavalon link, you can use the effect damage that is the weak point of the bounce effect to feed your own effect. are also matched. Considering the material of plant designation, he will probably be a card to strengthen Sunavalon rather than a general purpose card. |
Update Information - NEW -
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