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Yu-Gi-Oh! Card Rating List Showing 31 to 45 of 4,129

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Conductor of Nephthys ▶︎ Deck 《Conductor of Nephthys》
japan 備長炭18
2020/08/01 0:56
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A Level 2 Dangerous Ceremony that appeared not only in Megalith but also in Nephthys, perhaps because the Reiatsu of Level 3 Releasers disappeared.
Since the offense and defense have been switched from the original praying hand, it is reasonable that the RBI is relatively high for the level.
Ritual body recruiting at the time of ritual summoning is a simple yet powerful word, and even considering that his other Nephthys ritual bodies are somewhat modest performance, we can ignore the ritual-specific accidents and consumption. I have a strong sense of achievement.
In particular, his ability to develop when recruiting a deity has contributed to raising the level of his Nephthys theme itself. It can be fully utilized.
Destruction from the hand, deck, and field pales in comparison to Deck Rituals due to his unique design of Nephthys, but it's still worth it because the protectors are simply out of business.
It's one of the few drawbacks is that it doesn't support preparation and can't be affected by the additional effect of Reincarnation, but it's also a card full of possibilities, so I'd like to welcome him as a new face of Nephthys.
Virtual World Roshi - Laolao ▶︎ Deck 《Virtual World Roshi - Laolao》
japan 備長炭18
2020/07/31 19:18
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Virtual World's level 6 tuner that has a common self-SS effect and a fishing effect.
During self-SS, he can't revive the monsters sent to GY as they are, but since the only restrictions are on him, it's easy to revive even if he targets monsters for self-SS. He has already sent his daughters to GY as non-tuners, or maybe he will create a rank 6 with the eagles that he used as the material for the immortals earlier.
In Virtual World, if the initial move goes well, there are almost no problems with reviving targets, so from the middle stage onwards, I think it will be an important existence to bring out large monsters.
Virtual World Kirin - Lili ▶︎ Deck 《Virtual World Kirin - Lili》
japan 備長炭18
2020/07/31 19:17
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His Virtual World with Kirin motif.
In addition to the common self-SS effect, you can drop a different type of card to his GY than the card targeted during self-SS and the card dropped to his GY. The short story is that you can drop two types of cards other than the one you targeted during your own SS, and if you can drop either Seiryu or the girls, it will lead to the next development, so the explosive power is high.
Currently, there are few cards that I want to drop, so I'm a little docile, but I have a feeling that he's going to be even more disguised depending on his GY effect on his Virtual World with GY effect and the rest of his Virtual World Gate, so I'd like to expect it.
Prank-Kids Meow-Meow-Mu ▶︎ Deck 《Prank-Kids Meow-Meow-Mu》
japan 備長炭18
2020/07/31 8:53
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In the first place, Prank-Kids is a theme that cannot start unless the common recruit effect is activated. Fusion consumes 3 cards, and if it is Link 2, it is necessary to force them to line up side by side, but this card of Link 1 appears. By doing so, I was able to get a Doodle with search from one Prank-Kids card in my hand, which is beyond qualification and makes me want to call it official Orika.
At this point, the performance was already sufficient, but the GY effect can be used as a substitute for the release of Prank-Kids, and it is possible to revive or collect Prank-Kids without leaving the field while limiting the opponent's turn, which requires fusion and link consumption. It's definitely key in Prank-Kids, which isn't stupid, and if you've already deployed it, you can shoot House Battler or Roagon's removal twice, which also contributes to improving your control.
My honest impression is that it's rare to find a card that is so perfectly enhanced with just one card.
Dogmatika Ashiyan ▶︎ Deck 《Dogmatika Ashiyan》
japan 備長炭18
2020/07/31 8:38
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Her new Dogmatika is the highest grade, and the summoning conditions are looser than when the specified monster falls on either of her GYs, especially for Synchro and Link, whichever you use, you can easily satisfy the conditions.
When deployed from his hand, he collects Dogmatika cards, and unless an EX monster named Dogmatika comes in the future, I feel that the timing is a bit erratic. I can rely on at least one copy because I can shoot salvage as a substitute for the nadir that can't be searched.
The RBI increase is triggered by an attack from the opponent so that it is paired with Fruldris, and at first glance it seems to be a wall, but it does not have the obstructive effect of Fruldris and the RBI is low, so it does not have much of an impact. For better or for worse, I get the impression that if you look at Fuldris first, you're holding back.
Dogmatikacism ▶︎ Deck 《Dogmatikacism》
japan 備長炭18
2020/07/31 8:37
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Tetra Dogmatika is 1100 higher if it is equipment dedicated to the theme, but since it is difficult to pass battles damage over there, is it realistic to see it as a furrudoris or a lower grade enhancement?
On the other hand, equipping it to someone who isn't a Dogmatika weakens it, and since it doesn't depend on level, it's effective for Linking, but it's not as many as your own Dogmatika x 200, and if you don't line up his other Dogmatika, you'll immediately search for it with Ecclesia. The umami is also thin.
His usual GY fertilizer is not bad if you think that it's time and effort to destroy the equipped monster, and you can trade it off with Nutos without the disadvantage of EX sealing, but it's a bit passive impression.
Like Addin, if you don't incorporate self-destruction gimmicks from outside the theme, it's a little plain.
Brigrand the Glory Dragon ▶︎ Deck 《Brigrand the Glory Dragon》
japan 備長炭18
2020/07/31 8:34
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A new form of 《Fallen of Albaz》.
Because of the balance with the Tribrigate, even though it's a dragon, it's already a rule that it's a Beast.
In contrast to Bastard, which excels in defensive performance by itself, this one is designed to protect other allies with attack guidance and combat resistance. That said, since removal is normal, I would like to line up a suitable monster next to it.
When sent to GY, it is common to Bastard that it can search and recruit Tribrigate or Albus, but unlike Dogmatika, EX's GY sending method is only continuous link summoning, and the method of sending this for fusion is Not so much.
Dragon's "Fallen of Albaz" can't be supported by Tribrigate, especially Rugal, and "Nadir Servant", which searches for "Fallen of Albaz", becomes Tribrigate's baggage due to restrictions after use, so it's difficult to mix both.
Considering the fact that Tribrigate's performance has nothing to do with it, I have a feeling that it's going to be a real super-fusion frame.
Virtual World Kyubi - Shenshen ▶︎ Deck 《Virtual World Kyubi - Shenshen》
japan 備長炭18
2020/07/31 8:32
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Perhaps a Virtual World with a 《Nine-Tailed Fox》motif.
It's a general-purpose level 9 synchro that can be produced with two materials as if it were a matter of course, and it has a built-in macro limited to GY from the field.
The meta range is the exact opposite of Ardek, so there is no meta hand trigger, but it is strong against combos that go through Al Mirage. Pendulum is also meta, so it's easy to differentiate from rifts.
Unlike Ω, recovery from the exclusion zone during battle does not apply to the back side, but if you use a lot of cards that are excluded due to demerits in addition to your own resurrection cost, it is at a level that is worth it.
Self-revive is designed to be one step behind because it hates being moved like Dragon Ruler in the first attack, but if it is assumed that it will be destroyed in the opponent's turn, there is no particular problem, so it is a reasonable adjustment.
I'm worried that the suppressing effect might be a little too much for me, but because of its high meta performance, I'd like to welcome it as a new face of the general-purpose level 9 synchro.
Virtual World Shell - Jaja ▶︎ Deck 《Virtual World Shell - Jaja》
japan 備長炭18
2020/07/31 8:31
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His Virtual World with a Reigame motif.
Compared to the dragons that appeared earlier, its stats are more defensive, but overall it's light because it's lax in specifying materials and only cuts one Xyz material when its effect activates.
There is no loss in adding battle destruction resistance, but the decks that you want to use until you reach rank 3 are limited.
The main thing is removal after damage calculation, and if the GY conditions are met, the general-purpose rank 3 that becomes a pseudo 《D.D. Warrior Lady》is actually rare, and I'm grateful that there are more options for removal that doesn't target. Since the raw RBI is low, he wants to be careful only about LP management.
If you combine it with your own resistance, it will be a restraint, but as expected, it is difficult to aim at the current situation where effect removal is rampant.
Virtual World Phoenix - Fanfan ▶︎ Deck 《Virtual World Phoenix - Fanfan》
japan 備長炭18
2020/07/31 8:30
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A virtual world with a phoenix motif.
There is a bit of a feeling now, but the removal and interference of the excluded version Tremys + Lost is quite good, and the GY exclusion can be selected from his own GY, and there is also a certain combo effect. Unlike Tremys, he can also remove Spells and Traps, but it requires two Xyz materials, and it cannot be activated unless there is a face-up card on the opponent's field or at least one card in each player's GY. seems to be adjusted.
In the second half, the theme-only recruit does not activate unless it is normal summoned, so there is no reason to use it in Kowloon. Since the same name can be recruited regardless of the level, the return is large, but it cannot be relied on.
Considering the face of the current Virtual World, expectations are higher for a general-purpose frame than for a theme, but there are surprisingly many Rank 6 spells with removal effects. So if you're not good at it, differentiation is inevitable even in [Virtual World].
At Rank 6, it only had a basilicock, but since it has a removal ability, there is no problem with the performance itself, but the poor fuel consumption is something that bothers me.
Virtual World City - Kauwloon ▶︎ Deck 《Virtual World City - Kauwloon》
japan 備長炭18
2020/07/31 8:30
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As far as I know, Virtual World Gate doesn't have a card that can easily gain an add from the first attack with the effect of the field. I have a feeling that coming will be my job. Only in this way he can't fertilize Virtual World with his GY.
The additional effect is currently at a bonus level because he only has two gates, but for better or worse he is promised four types of gates in the motif of the Virtual World, so there will be no need to line up the same name sooner or later. However, the strengthening that matches the number of gates and his GY fertilizer are honestly insignificant, and it's annoying to get caught in the back because of this. Deploying from EX is also a bit difficult to put pressure on the field with 4 gates, and even if you deploy it, Synchro is not enough, and Xyz's Virtual World has a lot of effects, so there are fewer options than you might imagine. I really wanted a sentence like "From Deck/EX Deck" for a card like this...
Regardless of what effect the Genbu/Byakko no Mon, which has not yet been released, has almost all of the auspicious beast-framed monsters that serve as motifs, it's a pity that we can't expect new ones.
Virtual World Gate - Qinglong ▶︎ Deck 《Virtual World Gate - Qinglong》
japan 備長炭18
2020/07/31 8:29
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In Virtual World, if recovery from the exclusion zone is the theme, there are only immortals and Suzaku, so resource management is necessary, but there is no loss in negate GY cost. Since Spell/Trap is also possible, it is also great to be able to use Kowloon, which has finished its role, for the cost after the middle stage.
However, the main thing is probably his GY effect, and if you can use the search effect, I definitely want to use it. It's not a pure search, it's a kind of hand exchange, so it's delicious if you can search for old and young while looking for girls and rabbits in your hand.
Since it's a Continuous Spell, I think it's more important than Suzaku at the moment, including the fact that it can be activated immediately and become a Virtual World monster's Special Summon support.
Virtual World Gate - Chuche ▶︎ Deck 《Virtual World Gate - Chuche》
japan 備長炭18
2020/07/31 8:29
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Unlike Continuous Spell's Blue Dragon, it's a Trap, so it doesn't have a quick attack, but including the fact that it can be placed directly in Kowloon, there is no loss in the removal of Friche itself. However, Virtual World has a limited number of moves that can be removed from the game, as well as a way to attract cards to the hand after recovering resources, so it is difficult to fire repeatedly at the moment. The GY effect also makes it easier to revive old people, but what I'm doing is level manipulation, so it's a little plain, and judging from the frequency of his GY fertilizer in Virtual World, it's easy to put it off.
If anything, the main is Kowloon, and it's a preliminary preparation to make it easier to drop Seiryu by putting it directly on the field.
Dogmatika Maximus ▶︎ Deck 《Dogmatika Maximus》
japan 備長炭18
2020/07/22 21:48
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His Dogmatika, which has a lot of easy-to-search supports, a self-expanding effect under loose conditions, and can be used to slash the opponent's EX while guarding against it.
The low RBI is a bit of a drawback, but even that is an advantage of being able to search with 《Sangan》.
Currently, there are many hybrid builds with Dogmatika, and since it is easy to hit in a match, it often happens that the EX scraping that the opponent chooses becomes a disadvantage. I wonder if it's a card.
Also, it's a small detail, but if the wiki uses the character "Gi", which is not dependent on the environment, even the official database, I feel that it was good from the beginning. There is no problem if you search with Maxim.
Dogmatika Adin, the Enlightened ▶︎ Deck 《Dogmatika Adin, the Enlightened》
japan 備長炭18
2020/07/22 21:47
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Since it's currently Dogmatika's lowest RBI, if you have a bullet you want to use for the cost per nadir, it will be prioritized, but the effect is modest.
It's an effect for walls such as Recruiter when destroyed by battle resistance, but the problem is the expansion effect that can't be put out of the hand during the opponent's turn. There is
There is still little face in the guiding nation, so if you don't have a gimmick that can be easily destroyed from outside the theme, it's not very meaningful to adopt it, but it's a position full of future prospects as a recruiter who can activate even self-destruction. It is, and I would like to expect only that because it seems that it will change as much as possible with new ones in the future.
I have a feeling it's going to be like the World Chalice of when.

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