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Yu-Gi-Oh! Card Rating List Showing 4,426 to 4,440 of 7,624

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Gameciel, the Sea Turtle Kaiju ▶︎ Deck 《Gameciel, the Sea Turtle Kaiju》
japan シエスタ
2019/06/11 14:14
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If he uses Kaiju for general purpose, this is the first! Impression. It has the lowest hitting points among Kaiju, and it is easy to process after sending.
Attributes and races are in a minor category, but depending on the deck, he's a strength because he's level 8 for trains. Since it is a minor race, it is also suitable for combos with 《Rivalry of Warlords》.
Counter effects are powerful all-purpose counters with no turn restrictions, but Kaiju's concept is to send, so his Kaiju Deck, which uses counters, tends to feel rather addictive. .
There is a high risk of being used against the opponent, and even if I put it on my own field, I am worried about the low offensive ability. I think it's a card that makes it easy to choose when to put it out.
It's a strange card that makes it easier to use when he's on a business trip to Deck because he doesn't deal with counters.
Overall, I think it's an excellent card with high combo potential.
Infernal Dragon ▶︎ Deck 《Infernal Dragon》
japan シエスタ
2019/06/11 14:05
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Dark Dragon/Defense 0, good status, nightmare support, self-regeneration after being destroyed, and combo with Dystopia are increasing.
However, even so, the subtlety of the performance of the element is caught. There are many more useful beings in dystopia. In the case of this card, it feels slow as a removal since it is at the end.
It seems that the point will be how much we can make use of the points that Darkness Demon King and race support can share.
It's a card with its own advantages, but with a lot of quirks.
Barrage Blast ▶︎ Deck 《Barrage Blast》
japan シエスタ
2019/06/11 10:44
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Xyz Energy》that is exclusive to Machine and also a Trap. Search is not as effective as over there, but you can activate it with Friche and aim to destroy multiple cards.
Also, he is exempt from GY, and if Machine X is destroyed, he will be given Burn according to the number of ranks. I'd like to keep an eye on the situation because I can't revive, but it's an era where there are a lot of bounces and exclusions, and I feel lucky to be able to activate it, so I might be able to activate it without hesitation.
However, since it is premised on the existence of X with materials, it does not feel easy, and the train drawn in the illustration is more likely to want to hold the X materials. At least it's not very compatible with trains.
As already said, Gimme Pape is a better match. He is a deck with a lot of removal, but it tends to be defenseless in the opponent's turn.
The main X 40 often has too much material, so it is easy to make effective use of it. C88 is also a card that you want to remove materials quickly, and its Burn effect is a good matchup as it brings you closer to victory.
I think Gachi Yori Ka is a card that can be expected to play an active role in the Fan Romance Deck.
Doomcaliber Knight ▶︎ Deck 《Doomcaliber Knight》
japan シエスタ
2019/06/11 10:25
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It is a perfect RBI for a low-ranked and blessed dark devil, and furthermore, he exerts a divine punishment effect on his Tribute. A useful effect in this era where monster effects are a threat. If only I could afford it...
If you activate it regardless of your opponent, it will be forcibly activated, and it has a very strong habit.
There are many decks that can't be stopped just by negate it properly, so it's a bit painful not to be able to determine the timing freely.
Also, he can't do Special Summon, so Hellway or Revive doesn't work either. Summons required.
I think that it definitely has high specs as a lower grade, but there are some differences such as veiler and bubble shadow, but the impression that the shadow is fading due to the existence that is easier to use. I think it's a card for connoisseurs.
Diabound Kernel ▶︎ Deck 《Diabound Kernel》
japan シエスタ
2019/06/11 9:42
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A high-ranking demon with combat-related effects. Although the base has only the status of the lower class, the hit points are strengthened when attacking.
Also, it is an advantage to respond to Hellway because the original RBI is at a lower level.
It also has 1800 debuffs that can be removed with Friche, so it can do both removal evasion and defense. Once in play, it will be a great help in combat.
However, if you exclude it, your own enhancement will be reset, and it is still a worrying figure of 2400 at about 1 degree.
In addition, it does not have self-deployment ability and is rather heavy, but it is not an effect that directly takes an ad.
Its influence is by no means small, but in this environment where threats are centered on monster effects, it's a worrying factor that you can't directly stop such cards.
If you ask me if the performance is suitable for its weight, I feel that there is a subtlety in sanity.
Dark Sanctuary ▶︎ Deck 《Dark Sanctuary》
japan シエスタ
2019/06/11 9:24
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A salvation support that landed on 《Destiny Board》, which was a particularly tough Deck even with many special wins.
1 can deploy a message of death in a state of complete resistance, and since it is placed in the monster zone, it can prevent pressure on the magic and trap zones, and it has become possible to afford to lay down the defense card. However, as written in the text, if there is only a message, it will be a direct attack, and it will not be like Earthbound Immortal.
Although the effect of 2 can prevent it to some extent, it is unstable, so I would like some other defense.
2 is the famous effect of Spirit Boon⊂2(^ω^)222⊃.
It can prevent the difficulty of 1 to some extent, and since this effect can be used regardless of 《Destiny Board》, it has versatility that can be used as a defense that does not wear out.
Since it is a coin toss, it is unstable.
It's a card that greatly supports the movement of 《Destiny Board》, but this card and especially 《Destiny Board》are still immune to resistance, so the fragility of destroying the battlefield with a single removal has not changed. This card itself is also difficult to operate without support, so I would like to cover it with the extra magic and trap zones created by this card.
Sentence of Doom ▶︎ Deck 《Sentence of Doom》
japan シエスタ
2019/06/11 9:10
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Similar to Occultism, this card supports both demons and 《Destiny Board》.
1 is a devil support, considering the effect of Destiny Board , the basic amount is 2 collections. The wide range of exclusions and GY is also an excellent point.
However, 《Destiny Board》is his deck that leans toward basic defense, so the demons that can be prioritized are somewhat limited. You'll need to recruit defensive demons like Kuriboh and Batfee. I don't think it's an effect that's forced to activate.
2 is close to the completion of 《Destiny Board》, which is nice in the current environment where speed and inflation are progressing.
None of these effects work without 《Destiny Board》, so there is an accident, but the effect itself is useful and it is a great way to get closer to victory, so I think 《Destiny Board》is a card you want to use first. increase.
Dark Spirit of Malice ▶︎ Deck 《Dark Spirit of Malice》
japan シエスタ
2019/06/10 17:06
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Occult Deck = Necrofia Karoshi Deck? Well, it's better than being messed up like being tied to the ground.
You can revive demon level 8 in response to any action of the opponent. However, the effect is negate, and if possible, it is desirable to use him with a card with a GY activation effect, such as Necrofia. However, since it is easy to deal with even if it is revived as the main, there is a place where the timing of activation is difficult.
It has a salvage effect with loose conditions, so you can aim for reuse, but it loses its surprise attack, so it's better to see it as a restraint. Well, it reacts to every action, so if you secure a resurrection target, you can aim for it.
Blessed with dark level 3 demons and status aspects, it is easy to send to GY and supports death guides. If you connect from there to around Despolis, Necrofia will be ready.
Although it is a trigger with loose conditions, I have the impression that it is a card that has some strong quirks.
Dark Spirit of Banishment ▶︎ Deck 《Dark Spirit of Banishment》
japan シエスタ
2019/06/10 16:57
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An evil spirit that responds to attacks, passive, but probably not a difficult trigger condition.
Since it is slow when viewed as a deployment card, I would like to take advantage of the fact that it has an attack compulsion effect.
Especially since it's a card with the image of Bakura, it works well with Necrophia, it's vanilla in the field, and it has an effect that comes to life when the opponent destroys it. This card, which can be deployed in a surprise attack, is a great help in making the most of its effects.
It also has a self-salvage effect, and the conditions are loose as it can be activated no matter where it is sent to her GY.
The existence of this card will be exposed, so it will be difficult to activate, but it will still be a check against attacks.
This card's own status is also blessed, and it also supports Death Guide.
It would be an excellent support for certain level 8 demons.
Earthbound Spirit ▶︎ Deck 《Earthbound Spirit》
japan シエスタ
2019/06/10 16:44
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As a vanilla devil, it has high defense, but there are ranges with higher defense.
Unlike over there, he is a rare EARTH, but since he is a demon with a lot of DARK and cannot be the cost of Tenmajin/Chaos, it is difficult to share support, so it is difficult to find an advantage.
Regarding Earthbound Immortal, there is no particular synergy with Earthbound Immortal, and even if Earthbound that Sergei used in ARC is made into a card, this card will probably not receive support because the ruby is different, so the future is uncertain. But there is.
If you are not a fan, you will not be able to put it into practical use.
Call of the Earthbound ▶︎ Deck 《Call of the Earthbound》
japan シエスタ
2019/06/10 16:37
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Decades later, it was reprinted in DP5, and it's a Yami Bakura card, and it also includes Earthbound Immortal, so it's reprinted! I would have thought more, but it is a very annoying story.
You can see the effect, but I don't want this to be reprinted.
What can be done with an attack response is a single-use attack target change...
By the way, since Earthbound Immortal cannot be attacked in the first place, there is almost no synergy as a bonus.
Zoma the Spirit ▶︎ Deck 《Zoma the Spirit》
japan シエスタ
2019/06/10 13:02
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Although it is a trap monster that has existed for a long time, it is highly complete for that.
With a level 4 and 1800 RBI, it has specs that are easy to handle as a low class, and while it exposes its low DEF when deployed, this card has an effect that assumes it will be destroyed in battle, so it is rather convenient if you want to make the most of it.
Recently, it is easy to expect a high burn because it is an era where high RBIs come out easily.
However, at the same time, the inflation of the effect has become tremendous, and in the case of this card, it is a passive condition, so it is vulnerable to removal and it is difficult to operate without any measures. Also, since the defense is low, the value is low, but be careful of penetration.
It has its quirks, but I think it's a card that works well with a Deck centered around Continuous Trap and Trap monsters, and it's easy to support this card.
Firewall Dragon Darkfluid ▶︎ Deck 《Firewall Dragon Darkfluid》
japan シエスタ
2019/06/10 9:31
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FWD in the dark. (It was the head family, darkness, or cancer)
It will also be the first link 5 that can be used officially.
Although the material specification itself is loose, it requires 3 or more bodies, and in order to operate the effect, various summoning cards are required for GY, so preparation is difficult.
For that reason, it has a powerful effect, and in addition to the high RBI, it has only the number of counters, but it has an unlimited number of monster effects that negate.
Consecutive attacks are highly dependent on the opponent, so if you can use it, you're just lucky.
The number of decks that can be used properly will be very limited, but if a compatible deck like @Ignister appears, will it be an option as one of the control personnel?
Galaxy Satellite Dragon ▶︎ Deck 《Galaxy Satellite Dragon》
japan シエスタ
2019/06/10 9:18
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No way Mizael strengthened. It is also the first card that benefits from a high number.
The materials are loosely tied to 2 dragons, and the direction of the marker is diagonally down, making it easy to use. It's just a shame that he can't be used with Sanctuary if he's Galaxy because it's darkness.
On the field or he is activated by excluding him from GY, so it is desirable to relay it around Guardragon. It's worth keeping from just 2 effects.
Although the enhancement of 1 is somewhat limited, the target number is high, and even the lowest number of 38 is 3800, especially 107, which is the ace of the image character, is a tremendous enhancement of 10700.
It hurts to halve battle damage, but with this much enhancement, it's still easy to expect a lot of damage.
Also, if he maintains it until the end of the opponent, he can freely operate the deck top. If you deal with this card, the first one will be the sword of the seven emperors. It is also strong against Urara due to its characteristics.
However, his own RBI is at a lower level and has no resistance, so it is difficult to activate without any measures.
I think it's a card full of romance in a good way.
Seraphim Papillion ▶︎ Deck 《Seraphim Papillion》
japan シエスタ
2019/06/10 9:01
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The material binding is very loose like Troymare, but insect material is preferable due to its effect. Like Decode, it is suitable for markers, but it is also suitable for the opponent, so I am worried about leaving it in the opponent's turn.
It is strengthened by the number of insects used as materials, basically 2500. Although it is all right as link 3, there is also the effect of 3 and the battle cannot be expected much.
The effect of 3 is Low Insect Resurrection, but it can only be activated by summoning turn counter generation, and there is no other means to generate counters by itself, so activation is delayed from the next turn onwards. I want to revive strong cards as much as possible in the opponent's turn. If it's B or F, the destination is often tied to insects, and there are many cards that can affect during the opponent's turn, so it's a useful existence.
Use it in B and F. A card that makes a strong impression. There is a little habit and it seems to be suitable for combos.

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