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Yu-Gi-Oh! Card Rating List Showing 346 to 360 of 10,769
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Review Posting Date |
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▶︎ Deck | 《Boot-Up Order - Gear Charge》
とき
2020/10/23 22:18
A continuous spell that has the effect of special summoning any number of her gadgets treated as equipment when activated, and the effect of discarding one card from your hand and searching for a destroy revolver.
The effect at the time of activation has an atmosphere that can be used for mass deployment and mass search of his Gadgets, but in reality, the cards that can be equipped with his Gadgets are quite limited, and it may not be carried as intended. do not have. As for the search effect, it is necessary to clear the hand and the target that can be searched is not so good, it is a Destroy Revolver that is lacking in power. The warp does not match the effect of . There is also a way to use only one as the main without trying to make use of both, but is it also severe that there are parts where the card is somewhat unsatisfactory? |
▶︎ Deck | 《Boot-Up Admiral - Destroyer Dynamo》
とき
2020/10/23 22:17
It landed as a new trump card candidate for Gadget, but...
You can send 2 Gadgets in your hand or field to GY to Special Summon, and as long as there is his Gadget treated as a Gadget monster equipped on the field, it has a resistance that cannot be destroyed and an effect that can destroy 1 card on the field. Normally, using two of his Gadgets in his hand would be too expensive, even for a Deck with excellent Ads, so he probably wants to make good use of the Command Revolver's equip effect. However, even if you put it out, the RBI is unsatisfactory, and the destruction resistance cannot be applied without other Gadgets, and it is unreliable because it is only destruction in the first place. is the biggest problem? You can also search with Gear Charge, but I feel that Gear Charge is not a very useful card. There are some things that can be said about the surrounding environment, but I can't deny that the card power is one step inferior. |
▶︎ Deck | 《Boot-Up Corporal - Command Dynamo》
とき
2020/10/23 22:16
A monster that has the effect of special summoning him by specifying up to two types of his Gadget on the field or GY, then equipping the specified card as an equipment card and gaining his ATK according to the number.
The true value of this monster is neither equipping his Gadget nor becoming an attacker by equipping it, but with the light condition that he has his Gadget in GY, he is a level 4 ground machine that can be Special Summoned. deaf. There are surprisingly few level 4 monsters in his Gadget that can be prepared without using summoning rights. Both Gold and Silver Gadget and Blinkin are cards that use summoning rights to develop other things... For the time being, the effect of equipping Gadget can be used if you use Destroy Revolver or Gear Charge, but those cards have many elements of waiting for hell... |
▶︎ Deck | 《Toon Terror》
とき
2020/10/23 22:14
Toon Fear.
A Counter Trap that negates the activation of opponent's card effects and destroys them if 《Toon World》and his Toon Monster exist. Although it requires a lot of cards, it has a wide range of coverage and shuts out all effects. Moreover, since this card itself can be searched by lottery and bookmarks, its performance as a Counter Trap is extremely high. The activation conditions are a little heavy, and there are situations where you have no choice but to use it against World Kingdom and his Toon Monster removal, but if you set it, it's safe, it puts pressure on your opponent, and it's easy to set up. It's a reliable Counter Trap. |
▶︎ Deck | 《Toon Page-Flip》
とき
2020/10/23 22:13
A Quick-Play Spell that can be activated when 《Toon World》is present, and has the effect of making the opponent randomly select 3 types of Toon Monsters from the Deck, and he Special Summons the selected monster.
It's a very good card even if it's just for the time being. Cards that can Special Summon are unstable, but that's why it's also a formidable card that can bring out any of his Toons in one shot. Candidates for summoning Toons include Toon Kao Sol, which boasts the highest performance, Toon Bramaghi and his Red-Eyes Toon, which has high deployment power, and Toon BMG, which does not cause summoning sickness. The performance that comes out is amazing, but it's important to note that it requires multiple types of Toons in the Deck, and that the cards that come out are random, so it's difficult to make accurate calculations. |
▶︎ Deck | 《Toon Bookmark》
とき
2020/10/23 22:11
A search card that is a perfect match for the lottery.
It has the effect of searching for a card with the name of "Toon World" written in the text or "Toon World" itself, and has the effect of substituting the effect destruction of "Toon World" from GY. All Toon Monsters have the name of 《Toon World》in the text, and most of his Toon support also writes the name of 《Toon World》, so the range of correspondence is enormous. The only conspicuous places that cannot be searched are lotteries, rollbacks, and bags. These three cards can be searched by lottery. Compared to the lottery where the roles overlap, it has an additional effect in exchange for not being able to self-search, and you can search for 《Mimicat》and 《Comic Hand》. Its additional effect is extremely excellent, and it protects the world and kingdom, which are Toon's souls, from being destroyed, greatly increasing its resistance to removal. Sorry about the bounces and exclusions, but it can't be helped. Of course, with the increase in search methods other than the table of contents, the number of worlds and kingdoms to be searched will also increase. |
▶︎ Deck | 《Toon Harpie Lady》
とき
2020/10/23 22:10
Harpie also dated him to become a Toon.
With 《Toon World》, he can Special Summon from his hand, and if he has another Toon, he can also remove Spell Trap, and with the same conditions, he can attack directly, and he can summon the familiar Toon. Has an intoxicating effect. If Toon Kao Sol is a trump card, this is a material card that can turn around in a small radius. As long as you have 《Toon World》, you can Special Summon powerful effects, and combined with the ability to destroy Spell Trap, it is suitable for release personnel to summon advanced Toons. Even compared to Toon Mermaid, which has a similar role, it has a large removal effect. This one has a Special Summon effect on turn 1, but if you don't double it in your hand, it shouldn't matter. Both are excellent and can be used together. For the time being, this card itself has a direct attack effect common to Toon, but it also has summoning sickness, so it's really a bonus. Since it's a Harpie monster, there's also the trick of synchronizing other level 4 Toons and Harpie Lady SCs. |
▶︎ Deck | 《Toon Black Luster Soldier》
とき
2020/10/23 22:08
A Special Summon monster that was considered a symbol of a ritual, or that appears with ritual-like summoning conditions.
You can Special Summon by releasing a Toon from your hand or field so that its level is 8 or higher, and if there is a 《Toon World》, you can attack directly and have the effect of removing one card from the field in exchange for the right to attack. . With the Special Summon effect, the hand is a little rough. Regarding deployment, he also borrows the power of Toon Bramaghi and Toon Red-Eyes. They ignore the summoning conditions and do a Special Summon, so you can call this card without any problems. The performance of this card itself is the highest class hit point in his Toon, and it is great that it can attack without summoning sickness. Moreover, it has a banishment effect like Kaigen, and it can be said that it is a monster with performance worthy of being called a new trump card for Toon. Many of his effects are strong, but they all require 《Toon World》, and it seems difficult to think that he needs a Toon Monster even for the Special Summon condition. Still, he's a Toon trump card with both speed and performance. |
▶︎ Deck | 《Drytron Meteor Shower》
とき
2020/09/14 23:11
The name is Drytron, but a card that can be used in all Ritual Decks.
It can be activated when a Ritual Monster exists, and has the effect of negate the opponent's monster summons/Special Summon and return that card to the Deck. The long-awaited Counter Trap in the Ritual Deck, but its effect is not the effect negate that was a common card until now, but a 《Solemn Warning》summoning negate. Since the cost is overridden by the activation condition, it will be compatible with a Deck that can constantly deploy Ritual Monsters. However, there are parts where warnings and notifications overlap, so is it necessary to take advantage of Drytron elements that can be searched with Fafnir, or focus on returning to Deck instead of GY? Although it is a card that can be used not only for Drytron. |
▶︎ Deck | 《Drytron Asterism》
とき
2020/09/14 23:10
His Quick-Play Spell of the Interdiction card that has the effect of destroying 1 opponent's face-up monster by lowering his ATK of Drytron or Ritual Monster by 1000 in the main phase.
A simple, easy-to-use Quick-Play Spell that can act as a blocking card because it's a Quick-Play Spell. Easy to use because it is a 1: 1 replacement of the free chain. Since the drop in ATK is quite large, it should be combined with Drytron sleeping in Defense Position, Drytron Ritual with his high ATK, and Ritual Monsters such as Herald type that operate in Defense Position. It's an excellent card because it can be searched with Fafnir, but be careful as it's quite easy to get caught in the destruction by his spell that targets it. |
▶︎ Deck | 《Drytron Eclipse》
とき
2020/09/14 23:09
A Normal Spell that has the effect of salvaging 1 GY's Drytron and increasing his ATK of 1 of his Drytrons on the field by 2000 by excluding himself.
Low-level Drytron can self-regenerate from GY, and Drytron Ritual Monster can be ritual summoned from GY with the effect of Meteonis Drytron, so even if you don't dare to salvage, all the cards will do their job. Therefore, the merit of salvaging with this card is not so great. It would be enough to secure the release of 《Meteonis Drytron》. The effect of activating GY can raise his ATK exceptionally, especially when used on DRA with a global attack, he creates a monster with an ATK 6000 global attack. However, in the name of GY activation, he can't be used on the turn sent to GY, and as mentioned earlier, the normal effect is subtle, so he wants a way to send GY. Level 1 Drytron is a Defense Position Special Summon, so it's a pity that he can't make full use of his ATK. |
▶︎ Deck | 《Drytron Nova》
とき
2020/09/14 23:08
A Normal Spell that Special Summons 1 Drytron from the Deck. However, only Special Summon monsters can Special Summon the turn it is activated.
He writes a very stupid sentence that he Special Summons almost unconditionally the corresponding monster from the Deck, but for Drytron, recruiting is actually not appreciated, and the unique effect cannot be used. For Drytron, search with unique effects or his GY Fertilizer is more powerful. Perhaps the maker knew and recruited. However, the normal spell that easily recruits from the deck is not weak, and there are many pluses such as being able to release Meteonis Drytron and pay for his special summon on another of his Drytrons. He may not be able to move as well as other decks of his, but it is still a card that can be considered a powerful recruit from the deck. |
▶︎ Deck | 《Meteonis Drytron》
とき
2020/09/14 23:07
Drytron's non-standard Ritual Spell that should be Drytron.
It has the effect of performing a ritual summon from the hand or GY by releasing the Machine so that it exceeds the ATK of the ritual summon, and the effect of self-salvage by lowering Drytron's ATK by 1000 when it exists in GY. A card that is the soul of Drytron and its most distinctive feature. The release is limited to Machine, but the feature is that the ritual to be invoked can be anything as long as ATK is 0. Since Drytron itself supports rituals in general, he sees the potential that deck building opens up to rituals in general. In Drytron, searching with Alzeta or Fafnir will be the basis. After using it once, it can also self-salvage. The most compatible opponent to lower is QUA, which can use its effect when destroyed, but since it is a subtle monster, should I devise it, such as using it with a low-level Drytron and using the empty shell to release his Drytron? |
▶︎ Deck | 《Drytron Fafnir》
とき
2020/09/14 23:05
A Field Spell with a monster-like name and illustration.
When activated, the effect of searching for his Drytron Spell Trap other than the same name, the effect of not negating the activation and effect of Ritual Spell, the level of monsters summoned and Special Summoned when Drytron is on the field are lowered according to his ATK. have an effect. Even being able to search for 《Meteonis Drytron》, a Ritual Spell that should be called the soul of Drytron, is highly rated. Gokuchō, Hoshisai, and Meteor Shower are also excellent cards, and the fact that they can be searched and sorted when activated is also a very good point. Or rather, I think that the fields that have search are unconditionally strong. Excellent effect. Ritual Spell can be safely used with the second effect, allowing you to perform rituals while ignoring the opponent's interference. It's a shame that he doesn't care about what happens after the ritual, but his Drytron ritual, which excels at hitting points, especially DRA, which has a wide attack, will open up the opponent's field without effect. The last effect is a level down effect that hits opponents who use Synchro Xyz a lot. However, it is not possible to activate level down on opponents with low ATK, so be careful there. |
▶︎ Deck | 《Drytron Meteonis Quadrantids》
とき
2020/09/14 23:04
Another of his Drytron Rituals, the DRA's counterpart.
Spell Trap card limited target resistance, effect that can activate feather broom if the monster released for ritual summoning is level 2 or less, so that his total ATK is 4000 when this ritual summoned card is destroyed Has the effect of reviving her Drytrons other than those with the same name. This has the effect of blowing away all of her Spell Traps, as opposed to DRA attacking all monsters. However, once the ritual summoning successfully landed, the only remaining threat would be the attack reaction Trap, which will usher in the winter age. Or is it a permanent card for earning ads that are in play? Another effect is that she revives Drytron when it is destroyed, but the conditions are limited to destruction, backwards and uncertain. Moreover, reviving Drytron, which can self-regenerate, has little taste. If DRA can be revived, it will be strong, but... I can't deny the feeling that it's an unfortunate monster with only effects that are generally difficult to evaluate. ATK 4000 shines, but the same goes for DRA... |
Update Information - NEW -
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