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Yu-Gi-Oh! Card Rating List Showing 3,466 to 3,480 of 5,305

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Guardian Dreadscythe ▶︎ Deck 《Guardian Dreadscythe》
japan アルバ
2017/07/27 13:13
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A monster that can only be used in situations where Airtos is destroyed and he is sent to GY.
Since Airtos itself is a monster that makes it difficult to take advantage of its strengths unless it is used in his dimensional deck, his Special Summon condition is anti-synergy and both are heavy.
It's the most important effect, but the effect of pulling out his 2 exclusive Equip Spell from the deck is a good effect because the exclusive scythe is excellent.
The effect of 3 imposes a considerable disadvantage on her habit of having heavy Special Summon conditions, so combined with the summoning conditions, it is a factor that greatly lowers the evaluation of this card.
4's resurrection effect itself isn't bad because the activation conditions are loose, but it's troublesome to force it. Since it will be revived, the impression of a disadvantage is strong.
There aren't many chances to encounter it, but if you encounter a high-scoring all-out attack or multiple attacks, it will only steal your hand and won't do anything.
The only reason for this guy's existence is that he can equip a scythe, and in order not to create a situation where he can't break through the RBI, I want to include the scythe that he pulls out of the deck as much as possible.
Jar of Avarice ▶︎ Deck 《Jar of Avarice》
japan アルバ
2017/07/27 10:01
Yugioh Icon
With 5 cards in 1 draw, the number of draws is small for a large number of specified cards, but in exchange you can return anything, so it's perfect for returning cards you want to reuse.
Trap delays one tempo, but greed is the limit and there are few means to return Spell Trap.
I think Trap is partly due to the influence of the original story, but is it to prevent solitaires that continue to use cards and keep spinning?
Linkuriboh ▶︎ Deck 《Linkuriboh》
japan アルバ
2017/07/26 13:36
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The material is one level 1 monster and the link destination is lightly spread one below, so in decks that use a lot of level 1, the purpose is to increase the number of Link Monsters to bring out Ningirsu etc., and the level 1 monster in the field is her GY Perfect for hitting into.
It has the effect of releasing 1 to reduce the opponent's monster's ATK to 0, but the drawback is that it can only be used when the opponent declares an attack.
First of all, it seems that this monster is going to try to clean up, so it's more of an attack restraint than a battle destruction.
The 2nd effect, self-regeneration, can't be used to increase the number of links because the link marker is facing downward, but he can be used to increase the number of Link Monsters and restrain the opponent's attacks.
Since it is a Link Monster that can be used more easily than field effects and the position of the link marker is easy to handle, it is likely to be mainly used for the purpose of converting level 1 monsters into Links and Cybers.
In addition, it can only be activated when an attack is declared, and he is a Link Monster that cannot be in Defense Position, and has low status, so it is a perfect duck for Lightning.
Set Rotation ▶︎ Deck 《Set Rotation》
japan アルバ
2017/07/26 11:42
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A second terraphore that broke and spawned a Field Spell spawned.
I thought it was a terraphore regulation, but the next time was neglected.
You can't use it unless you have two or more Field Spells, but it's a Quick-Play Spell and can be placed directly on the field, so you can get past the search meta.
It has a special move of sending Field Spells, and there is also a meta effect that prevents each other from activating and setting Field Spells when the Field Spell is set.
If you want to make effective use of this effect, 《Zombie World》and 《Lost World》, which have only disadvantages if the opponent activates them, or Zefra’s trust, 《Gateway to Chaos》, which can’t even be activated in the first place, are the leading candidates.
However, if your Field Spell is removed and your opponent's Field Spell is left set, you can strangle yourself.
Due to the nature of the card, if you put a lot of pressure on the deck slot or draw it, you can't ignore the fact that you have to put in a weak Field Spell.
True Draco Apocalypse ▶︎ Deck 《True Draco Apocalypse》
japan アルバ
2017/07/26 2:20
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2 and 3 are shared effects, and if he is sent to GY, he will collide with monsters, so he is normally powerful.
The effect of 1 is as strong as half of the opponent's permanent attack and defense, but the true value is a bonus called the cost of destroying his TRUE card, which can be activated as a damage test.
Destroying the same name or resurrection will halve the attack and defense of the free chain and remove monsters with an extra bonus, so it has effects related to attack and defense, so you can destroy monsters from damage and attack that is difficult to avoid.
Once you enter Damester, even if the monster disappears, the rewind will not occur, so you can use his TRUE when he is about to die from being beaten without wasting it.
To be honest, TRUE's Trap just doesn't make sense.
The Tyrant Neptune ▶︎ Deck 《The Tyrant Neptune》
japan アルバ
2017/07/26 2:03
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It was a card that was used to do unexpected combos and rare combos in the Fan Deck, but without thinking about anything, I put out a monster with burn that was easy to put out with strong resistance. Banned because it became possible to create a monster called perfect resistance.
That being said, it was a combo that didn't have any notable track record in tournaments...
It's a card with an effect that will affect future card designs, so I don't understand why it was banned on that occasion, but I really think that cards from that time were just randomly writing strong things without thinking about anything. It happened.
Level Eater ▶︎ Deck 《Level Eater》
japan アルバ
2017/07/26 1:54
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A solitaire promotion card that was banned after Synchro Dark went wild.
Currently, it's incredibly compatible with Link Summoning, so it's impossible to return unless it's errata for turn 1.
Last Will ▶︎ Deck 《Last Will》
japan アルバ
2017/07/26 1:46
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A card that works well with Synchro and Link, but was already dead before the name of the Fusion Deck became the Extra Deck.
Although the Recruit effect is extremely powerful, the activation conditions are so light that it is blessed with arbitration.
This alone is ridiculously strong, but before the errata, if you could recruit as many times as you wanted, it would have been even more insane.
Break Off Trap Hole ▶︎ Deck 《Break Off Trap Hole》
japan アルバ
2017/07/25 12:36
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It's a rare card that doesn't drop a Special Summoned monster, but something else.
Since all unlinked cards are destroyed, you can create a situation where if the opponent is not his deck that is mainly linked, only the opponent will be annihilated.
It's strong if you use it when your own link summon is successful, but if you use it when your opponent's link summons, you can't expect much effect, so you'll have to pull the trigger yourself.
Drop Off ▶︎ Deck 《Drop Off》
japan アルバ
2017/07/25 12:11
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It will definitely trade 1:1, but since it is limited to the draw phase, it will only be a follow-up attack in an advantageous situation.
As long as there is 《Drastic Drop Off》, which is fully upward compatible, the position is quite difficult.
Since the roles are quite different, it's also possible not to simply go with Drastic Drop Off from the 4th one onwards.
A card that isn't weak but won't be used.
Darkfall (Updated from: Dark Trap Hole) ▶︎ Deck 《Darkfall (Updated from: Dark Trap Hole)》
japan アルバ
2017/07/25 12:08
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The name was inspired by the Trap Hole series, but at the time it was a card that became unsupported due to the way Trap Hole was not categorized or because of the way it was named.
Knock down the removed card and the same name card to GY.
In terms of activation conditions, he seems to be compatible with Pendulum, but he can't send Pendulum Monster to GY, so he just sent it to Extra.
There aren't many Special Summons with 2 or more at the same time, so it's hard to use normally.
Giant Trap Hole ▶︎ Deck 《Giant Trap Hole》
japan アルバ
2017/07/25 12:01
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It can't be helped because the torrent funeral was made in the era of restrictions, but it is backward compatible with the torrent funeral.
Since the conditions are severe, there is almost no turn unless you make use of the Trap Hole support.
Even if you make use of it, there are many cases where the abyss and space-time are enough.
Gemini Trap Hole ▶︎ Deck 《Gemini Trap Hole》
japan アルバ
2017/07/25 4:06
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First of all, it's troublesome to bring up the situation where the re-summoned Gemini Monster is destroyed in battle.
The effect is Thunderbolt, but if you're aiming for a situation where it's destroyed by the opponent's attack, why not Mirror Force, which protects and annihilates you...?
Chaos Trap Hole ▶︎ Deck 《Chaos Trap Hole》
japan アルバ
2017/07/25 4:03
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A pitiful card that appeared as normal in the next pack that appeared as a no-rare card.
I even got a notification.
He doesn't build a chain of light and darkness at the same cost as a warning, so he negates the summoning act only in Special Summon, so it's clearly inferior to a warning.
I can't ignore the fact that it can be excluded as an advantage that is not in the warning, so there may be a turn on the side...
Although a hole and a trap hole, Counter Trap is not included in the Trap Hole category.
It would have been interesting if I could search with Trion.
Double Trap Hole ▶︎ Deck 《Double Trap Hole》
japan アルバ
2017/07/25 3:57
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Trap Hole has no ATK limit, but is non-destructible and limited to Defense Position's Special Summon.
The fact that Defense Position is limited to Special Summon is very troublesome, and even if you set it, it may end without even being able to activate.
However, there are many Special Summons that are limited to Defense Position, so if you choose your opponent, you will be able to play an active role.

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