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Yu-Gi-Oh! Card Rating List Showing 3,286 to 3,300 of 7,624

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Rating Score・ Review
Posting Date
Slot Machine ▶︎ Deck 《Slot Machine》
japan シエスタ
2019/11/05 8:50
Yugioh Icon
One impressive piece is the battle between Ikasama and her Red-Eyes in Jonouchi vs Keith.
The first appearance is Urrea, but it is superlative and vanilla, and his ATK is at the same level as the lower class, which is terrible beyond the shoulder watermark.
Bramaghi and Crimson Eyes, which are famous top-class vanillas, are also common, but they are not only blessed with races and attributes, but also have abundant dedicated support.
On the other hand, there is no such support here (7 cards that seem to be dedicated support are also for general machines), and it is difficult to differentiate, and it is already a dead end.
As mentioned above, it has a very impressive performance in the original work, and it's a breaker text that seems to have some kind of effect, so I think it's one that should be remade.
Fusion Guard ▶︎ Deck 《Fusion Guard》
japan シエスタ
2019/11/01 17:34
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It's a card with a unique advantage in the burn meta, but it's still tough because it's basically opponent-dependent and uncertain.
You can pull the trigger even with your own card, but it's an act that you want to do so much. As I said before, it's uncertain.
Whether it's the burn meta or his GY manure, it's not a reliable performance, and there are better cards out there, so I'm wondering if there's something I can use.
Damage Polarizer ▶︎ Deck 《Damage Polarizer》
japan シエスタ
2019/11/01 17:28
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It has a draw effect in burn meta, but the bottleneck is "mutual". Burn, where one card in hand is especially important, is fatal. The meta is mediocre.
There are some differences such as being able to negate the activation itself, but this risk cannot be canceled by that extent, and it is difficult to get out of hand if it is taken in advance because of the Trap. And finally, this rarity.
It's kind of a terrible card.
Return Soul ▶︎ Deck 《Return Soul》
japan シエスタ
2019/11/01 16:08
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It's been said a lot, but it's too late and in limited circumstances to put him back in the deck.
There are many cards that do the same thing and are easier to use.
Future Drive ▶︎ Deck 《Future Drive》
japan シエスタ
2019/11/01 14:54
Yugioh Icon
Yuma new this time is the future emperor. It would be a problem even if the murderous intent increased by putting out a card designated by all of Hope more than this.
If you just need to prepare the future emperor needed to activate it, you can just put out Hope, so it's not difficult until you activate it.
The effect is an aggressive effect like Hope, and it is easy to deal lethal damage. However, the important future emperor is a card that takes time to get a high RBI.
With a normal Mirai Emperor, you can aim for multiple control captures, but it's easy to rely on your opponent's field.
You can strengthen it with 《Gagagaga Magician》or Honest, but in any case, it is highly dependent on combos.
Double is easier if you're aiming for a kill with Hope, so I think it's less practical.
Gagagaga Magician ▶︎ Deck 《Gagagaga Magician》
japan シエスタ
2019/11/01 14:44
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A senior who turned into an X. Since it is a rank 4 with no material specification, it is easy to put out, and X can be revived without rank restrictions.
You can aim to summon the future emperor from the effect of 2, but you can also aim for stacking summons, rank up, and deployment of Megaton Gale.
The effect of 2 is somewhat limited when it becomes the material of the future emperor, but when it reaches 4000 RBI, you can get a powerful stat.
It is rare among similar effects to activate just by holding it as a material, so you can carry over the effect even if you stack it on Future Slash from a normal Mirai Emperor.
After using Future's effect first, if you use your own effect, you will be within 1 kill range.
Although it requires development power, he is an X-centered card that will perform excellently in a deck.
Magicians' Souls ▶︎ Deck 《Magicians' Souls》
japan シエスタ
2019/11/01 12:55
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You can expand while fertilizing GY, or you can actually recruit brahmaji girls.
Since GY feeding is costly, it is also an advantage that it is not caught in the back. Well, I get caught in straws and graves.
You can convert magic and traps into draws on the field, and you can earn more add by using GY activation cards and combinations as costs.
I just want to be extremely careful with negate tags. incur considerable losses.
Bramaghi itself is a deck with a strong combo, and since searching is more important than drawing, there are some points that don't mesh well.
If anything, his other decks, such as Witchcrafter, seem to work better.
Since it uses low-level Dark Spells, there are plenty of ways to deploy it without relying on its own effects.
I think it's a very versatile card.
Pendulum Dimension ▶︎ Deck 《Pendulum Dimension》
japan シエスタ
2019/11/01 10:11
Yugioh Icon
If you use P as a material for a summoning method that excludes links, you can search for recruits and fusions, and it is a card that encourages you to connect to further summoning methods.
The illustration is probably a reproduction of her Odd-Eyes ~ Gate that appeared in the (nightmare) final episode.
DD and Magician use each summoning method evenly, so it's easy to handle effectively.
However, these summoning methods basically go on your turn, so Trap is a bit of a bottleneck.
Also, I don't see her deck that uses S in the P summon deck and adopts the original fusion, so the impression that the effect of S is a little difficult to use.
I think that practicality is subtle.
Secrets of Dark Magic ▶︎ Deck 《Secrets of Dark Magic》
japan シエスタ
2019/11/01 9:40
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The first card that can also serve as a fusion/ritual. Add to that his Quick-Play spells and his breadth of strategy. It's easy to search because Bramaghi is included in the text.
However, the amount consumed is the same as a normal fusion/ritual, so it's important to make the most of the fact that it's a quick attack.
It feels highly dependent on combos, but it has a reasonable potential and is a good candidate as a fusion/ceremonial summoning option.
Performapal Celestial Magician ▶︎ Deck 《Performapal Celestial Magician》
japan シエスタ
2019/11/01 9:19
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P that would have modeled Zarc.
Since it has the name of EM/Magician, which has a lot of searches, it is very easy to bring, and it also makes those effects less likely to decay. A scale of 8 is sufficient.
The P effect can revive EX monsters that have been destroyed except for Links and Ps, but it only responds to destruction from the opponent, so it can't be incorporated into self-destruction combos, so it's kind of a bonus.
The main effect is that each summoning method gives various benefits, except for linking and rituals.
Of these, S and P seem to be particularly beneficial for Magician.
It's a tough point that you have to wait for S to develop, but you can attack without worrying about popular monster hand triggers, and Magician often uses aggressive S such as clearing the supreme lord. In the case of P, the drawback is that it is slow, but you can earn ads steadily.
Although it is an effect with many subtleties, the range of tactics has been expanded, and as mentioned above, it is very easy to search, and due to repeated regulations, high scale is lacking, so Magician is happy.
I wondered if he would become someone who would fill the empty frame.
Odd-Eyes Wizard Dragon ▶︎ Deck 《Odd-Eyes Wizard Dragon》
japan シエスタ
2019/11/01 9:00
Yugioh Icon
Odd-Eyes with an effect related to Ossu, which appeared after a long absence from Saber.
However, like that, Odd-Eyes is not a Special Summon monster and is level 7, so Odd-Eyes is easy to P-summon, and considering the risk of adopting Odd-Eyes, there is little need to rely on self-deployment. It's teary eyes.
And I can't help but say that the essential effect of this guy is subtle.
It takes a lot of time to deploy, but it's a negative effect, and it can only be activated by the opponent's destruction, making it difficult for Odd-Eyes and Magician, who are good at self-destruction.
Extremely, with this performance, it is already stepping on and kicking.
The Dark Magicians ▶︎ Deck 《The Dark Magicians》
japan シエスタ
2019/10/31 17:23
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The lined-up fusion is the founder of the fusion that just got on, so it's like a king. I have a lot to do.
However, as long as the material is specified by Bramaghi and his spell use, anything is fine. If you want to take advantage of the effect of 2, it's essential, but I shy away from having to hire a poor girl.
Then, if you look at what the main effect is, it's honestly subtle.
It's tricky like Bramagia, and it's not a bad effect because it's an effect that can earn you an add, but it's an uncertain draw, so it's uncertain whether it can be used effectively. Bramage itself is a deck with a high combo, so it hurts around here.
Also, with the emergence of a fusion of super powers such as Super Magical Dragon Knight, I can't help but feel that it will become a shadowy presence as soon as it appears.
Satellite Warrior ▶︎ Deck 《Satellite Warrior》
japan シエスタ
2019/10/31 17:06
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The material designation is the same as Crystal Wing, and it's easy to fill it with his Synchro Summoning Main Deck. However, I think that it is heavy due to the high level and effect.
The original status is low for the level, but it can be removed and strengthened when summoning S, and it is aggressive. Furthermore, if it is destroyed, it can revive multiple S and has recovery.
Synchron is also good at S Summoning with Friche, so it's possible that you can't aim to interfere with your opponent.
However, in order to use these effects, it takes time to use multiple S bodies effectively.
Taking advantage of the high level, I would like to actively use the S tuner as a material.
The removal is both destructive and targeted, so it doesn't have much breakthrough power against people with resistance.
Also, resurrection only deals with destruction, so it's easy to deal with now that there are more ways to remove it. Luckily, even if you destroy it yourself, it still activates.
It's a bit old-fashioned, but I think it's effective as a trump card. Much better than Ryusei TG.
Satellite Synchron ▶︎ Deck 《Satellite Synchron》
japan シエスタ
2019/10/31 16:54
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With a low-level Dark/Machine tuner and good stats, his resurrection from GY is the best in Synchron, so deployment should be easy.
Condition 2 is also easy to satisfy because he is the main S in Synchron. Since it is arbitrary, it can be changed according to the situation and can move flexibly.
I think that it is an easy-to-use tuner that makes it easy to search and expands the development power and range.
Scrap-Iron Signal ▶︎ Deck 《Scrap-Iron Signal》
japan シエスタ
2019/10/31 14:49
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Many of the trigger conditions S have high suppression power, so if you line them up, you can make them more solid.
However, even though it's not a difficult story, the heavy conditions definitely increase the risk of spoilage.
Even considering the reset effect, at present it is difficult to prioritize him over the notification that only LP is required.
I think that the story will change again if Kuzutetsu Search comes.

(220/509 pages) 3,286 - 3,300

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