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Yu-Gi-Oh! Card Rating List Showing 2,911 to 2,925 of 4,611
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《Exosister Irene》![]() 2021/09/06 6:48 ![]()
Sophia's buddy, a low-level Exosister, can draw 1 if she has a companion, whereas this can return her unnecessary Exosister cards from her hand to the bottom of her deck and convert them to 1 draw.
Since it's actually a hand swap, it's not an advantage, but since you can use the effect on its own, it's not a bad idea to be able to use this effect to search for Elise, which has a self-SS effect, or a card that can search for it. prize. However, if you bet on one draw, you will lose the cost if you negate it, so you can't get a big return, and he can't do anything without Exosister on the field. You can't do anything unless you have his Exosister card in your hand, so this is the best score you can get. |
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《Exosister Sophia》![]() 2021/09/06 6:35 ![]()
All of them have low status in both offense and defense, and have common effects that have very limited means of recovering LP when there is a specific companion or fulfilling the activation conditions on their own, and even if you look at the unique effects of each individual To be honest, one of the low-ranking Exosisters that I don't really feel the significance of distinguishing between No and Sue.
Or rather, isn't this all normal and good? It seems that I should have left the high rarity to the X monster. This card has the lowest ATK among them, but its unique effect is a valuable source of advantage for his Exosister Deck, as he can draw 1 every turn if he has allies. If you have a pair of either Eris who can SS for herself or Stella who can SS for others, you can easily fulfill the conditions, but it's not hard to imagine how helpless it would be if she pulled alone. Well, this can be said for any low-ranking Exosister... After all, I would like to have a Dark World-style card that rewrites the effect activated by the opponent into an effect that touches her GY. |
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《Dracoback, the Rideable Dragon》![]() 2021/09/05 22:43 ![]()
An Equip Spell that grants a universal single-target removal effect by bouncing both front and back, regardless of front or back, to monsters other than Effect Monsters, including heroes.
Its main effect is only raising and lowering the RBI, and its versatility is remarkably high compared to other hero equipment that cannot demonstrate its true value unless a specific Field Spell is issued, and the risk of being tangled up by unpleasant resistance and permanent cards. can be greatly reduced. For example, if you have other vanilla or token generation cards, or call someone with Ready Fusion, or if there are cards other than heroes that can use this bounce effect and have good compatibility with the Adventurer Token Deck, it seems to have more uses. It's a powerful Equip Spell that I feel. |
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《Wandering Gryphon Rider》![]() 2021/09/05 22:31 ![]()
A superlative monster that can self-SS when a hero is present, and return itself to his deck to perform a perfect counter when a hero is present.
You can easily create this situation with a single copy of Water Spear or Alamecia, so it can be said that it is very good as a quick 1 obstruction. I would like to search for this card that has returned to the Deck again on the journey, and continue to apply pressure by SSing it again. However, since returning to the Deck is an effect, be aware that if this monster is moved from the field by the chain activation effect, it will be misfired. Also, you can use self-SS not only when there is a hero but also when there are no monsters in your field, so even if you only draw this card in your first hand, you can use it for various releases and link materials. It's also excellent, and since it can SS even during the main phase of the opponent's turn, it's a good impression that it can be used as a wall when the worst situation is empty. |
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《Fateful Adventure》![]() 2021/09/05 22:20 ![]()
Let's go on an adventure! Save the world!
The most powerful card is the additional effect of 《Rite of Aramesir》, but when you don't have 《Rite of Aramesir》or a waterer in your opening hand, if you call the waterer with this card, the first move will be established, so its importance is very high. If you can start with Alamecia or Watering, I would like to call Griffon with this card and set up 1 obstruction. The effect of equipping the hero with his exclusive Equip Spell in response to each other's summoning action is to put the hero on the field by the effect applied when those specific Field Spells exist and the resistance due to the 3 effect of this card. It is an effect suitable for maintaining. However, his dedicated Field Spell is not very strong and it puts pressure on the deck slot, so if you attack later, you will prefer to attach a Draco Bag and turn around when you SS Griffon. |
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《Water Enchantress of the Temple》![]() 2021/09/05 22:07 ![]()
Just like Rei and Ecclesia, she's a three-stacked heroine with 15 RBIs, and naturally Surea.
The probability of getting Rite of Aramesir in your first hand is increased by the amount you put in, and you can also salvage, so if you are hiring for business trips, it is possible to reduce the number of Rite of Aramesir used. You can also remove it from your hand and activate it, so it's too strong to be able to search and salvage on its own without using summons or receiving support from other card effects. It has a self-SS effect and an effect that puts out a special field, but the effect of attracting 《Rite of Aramesir》alone is enough to give you 10 points. |
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《Rite of Aramesir》![]() 2021/09/05 21:55 ![]()
Spell cards numbered in the original theme monster frame are currently the only cards for summoning heroes in this world.
This theme is a deck that fights in various ways with a 20 RBI monster called Adventurer Token, which is summoned with this card. In the flow of searching for Griffon and self-SS, it is very easy to set up an all-purpose 1-interference including Nibiru Care from this one card. It means that you can start a business trip hero set with 3 water messengers, 1 each of this card, Journey, and Griffon, and add Draco back if you like. If you can stop this card, it's a fragile theme, so the synergy between its performance and related cards is quite strong, and if it's business trip performance is high, you can't leave it alone in a Deck with plenty of Deck slots. It can be said that it is an existence that cannot be left behind. |
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《Hidden Armory》![]() 2021/08/31 20:34 ![]()
At the time, it was one of the "bourgeois cards" that were becoming obsolete in the Yu-Gi-Oh!
With this card, Equip Spell quickly became one of the easiest spell cards to pull and pick up and handle. However, if you NS, you can't even activate it, and of course you can't NS after activating it, so basically it's a disadvantage that greatly conflicts with the characteristics of Equip Spell, which requires a monster to equip. And Equip Spell, which can completely ignore such disadvantages, is an Equip Spell that doesn't have a turn 1 name, doesn't require monsters on the field, and because it's a limited card, it has a huge benefit that can be salvaged. It can be said that his Equip Spell, which has the effect of special summoning monsters that are not equipped to monsters in the field, needs careful adjustment. |
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《Exosister Asophiel》![]() 2021/08/28 3:21 ![]()
Among the members of Exosister X, this is the only monster that can be used as a general-purpose rank 4X.
Competitors with general-purpose rank 4X removal include Arknight, Castel, and Light Dragon, but this card uses only one consumption material and bounces to remove a single monster regardless of the front or back, so move → hit → It's easy to make a simple yet effective move that stacks Azeus regardless of the opponent. If he can rank 4X with his Deck, which prioritizes Warrior and LIGHT, I think it's a good candidate for adoption. |
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《Burning Algae》![]() 2021/08/27 18:36 ![]()
No matter where or how he is sent to GY, he can activate the effect without fail, but the effect that he exerts is to restore his opponent's LP by 1000.
Of course, it will be used in combination with Simocchi or some other effect, but it is completely incomprehensible to let his FIRE's Pyro, which can be said to be the symbol of Burn, do the act of recovering his LP. It's a card. When people see this card, they usually say, "Isn't there a bonfire yet?" |
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《Giant Germ》![]() 2021/08/26 18:36 ![]()
A flying squirrel whose effect when destroyed in battle is damage to the opponent, and whose battle position when recruited is Attack Position.
This is a self-destruct effect or destroys this card sent by battle, and if possible, pursues with the two recruited bodies, and furthermore, it is an effect suitable for offense by using various materials in Main Phase 2. Conversely, when you are attacked by your opponent, you tend to take battles damage, so be careful, especially against high power monsters that can attack monsters in succession. Since it can also receive substantial support from the dark devil, I think that it is a monster that can play an active role in a different aspect than Momonga, although its effects are similar. |
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《Nimble Momonga》![]() 2021/08/26 18:27 ![]()
A Beast monster that became the progenitor of the Nimble series that appeared in the second season.
When destroyed in battle, it can be increased to a maximum of 2, not only increasing the number of monsters on the board by 1, but also gaining 1000 LP. Basically, it is a one-time recruit, and the effect is weakened by the direct draw, but the LP gain is continued, and unlike Giant Germ, which has a similar effect, it is special summoned in the back Defense Position. Therefore, there is little concern about taking battles damage from follow-up attacks, and it is excellent that it does not receive effects that refer to face-up monsters in main phase 2, and it is not used as a material for SXL by taking control. As a Low Level Beast, it can also be used for Rescue and Conciliation, and with the effect of summoning, he can revive and recruit Nimble monsters. You can say it's definitely getting bigger. |
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《Blizzard Princess》![]() 2021/08/26 18:05 ![]()
A card used by Asuka in the manga GX, it is a superlative monster that has been overwhelmingly popular and supported by duelists since its first appearance, commonly known as Blipuri.
Deidarabotchi, the ultimate undead used by Misawa in the same Duel, lost the OCG duel and is still in the refrigerator. Its effect is the highest level of 28 hits, but by using his Spellcaster for release, it is possible to Tribute Summon him with one release, and the effect of sending a cold wave to the opponent on the turn it is successfully summoned. It is a performance that can be said to be a muscle monster. He's the type that gains an advantage even with SS-type effects, and he doesn't have effects that touch the deck or the board. is. In particular, it is quite strong that the cold wave effect does not involve activation, and if you see this card coming down to the field, you have to negate the summoning itself. You can't stop the cold weather. However, there is also a weakness that the activation of the effect of GY and his Spell Trap that already exists in face-up cannot be stopped, and the effective opponent is a relatively limited monster, but if there is love, it is worth setting it as the main axis. I think there is. |
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《Buten》![]() 2021/08/26 17:54 ![]()
Originally one of the promo cards for JF at the end of the year, it is no exaggeration to say that it is the only Level 1 Fairy tuner that has not been reprinted in Lost Sanctuary R.
This is because this card is the perfect S material for Synchro Summoning Flare's Hyperion using Miko and Hierarchia. If that's all, you can substitute any number of other level 1 Fairy tuners, but one of the spheres called by the Venus effect copied by the copy effect of Flare Hyperion is turned into a tuner by this card's GY effect. With this card, you can take Lost Sanctuary's S development to the next stage. It feels good no matter how many times you experience new or enhanced cards that spotlight such unexpected past cards. |
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《Barbaroid, the Ultimate Battle Machine》![]() 2021/08/26 14:54 ![]()
At the time of its introduction, among the level 12 monsters with a strong sense of specialness, the slightly pitiful Machine Fusion Monster was said to be the cheapest or even the cheapest level 12.
Its combat ability as an anti-monster weapon is extremely high, but due to the number of materials that are too heavy and its specification that cannot take LP with direct attacks, it is not worthy of 5 materials, at least for a decent fusion summon. At the time, my opinion was that it wasn't worth it. Luckily, it is possible to use EX outside of fusion summoning, so it is one of the relatively useful monsters as an option for Nova. I guess. |
Update Information - NEW -
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