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Yu-Gi-Oh! Card Rating List Showing 2,881 to 2,895 of 4,611

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Rating Score・ Review
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Terrors of the Underroot ▶︎ Deck 《Terrors of the Underroot》
japan みめっと
2021/09/25 20:13
Yugioh Icon
A trap card that exchanges up to 5 opponent's GY cards and excluded cards equivalently.
As a Friche, he can handle both GY use and exclusion use, and it can be said that he can fulfill his role as a meta even if he doesn't care about the maximum number.
However, for example, even if one card is exchanged, it is rare for both to be a card that you don't like if they are in GY and a card that you don't like if they are excluded. If you don't use Crossout Designator》, your opponent may not have the means to banish their own cards.
If you just want to use it as a GY meta, he has many cards that are better than this card, starting with D/D Crow, so I want to think about it carefully.
It's also worth noting that you can target cards that have been banished behind the scenes, as well as Spell Trap cards.
Expendable Dai ▶︎ Deck 《Expendable Dai》
japan みめっと
2021/09/25 19:55
Yugioh Icon
I never dreamed that I would see Warrior's 《Fish Depth Charge》now.
For that reason, if you can activate the chain, it will be a Friche removal trap that activates at the expense of your own specific monster, but since the effect is attached to the draw, if you negate it, it will only result in a considerable ad loss. Be prepared.
It would be even better if you could choose a Warrior with release triggers or his GY triggers for release.
Whether it's Godova or Viper, Trap isn't very popular as a non-theme card without a dedicated search, but it promises a certain level of strength because it's a versatile single-target removal that is strong against the permanent meta.
Psychic Eraser Laser ▶︎ Deck 《Psychic Eraser Laser》
japan みめっと
2021/09/25 19:39
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A kind of general-purpose monster removal spell that came from overseas.
It only works on monsters that come out of the EX Deck, but the way to remove it is to send her GY who doesn't target, and for a mere removal spell that can be cast at no cost, it has amazing resistance penetration power.
Due to the disadvantage, the higher the stats of the removed monster, the greater the LP recovery of the opponent's girlfriend, but there is no direct loss to yourself, so you can remove a single target without forcing a combo with other effects. It can be said that the quality is high enough.
Instead of being able to hit any monster face-up, it's close to compatible with Soul Taker, where the opponent's LP is fixed at 1000, which recovers by destroying the target, but personally, it's resistance penetration. I like this one because it's more powerful.
However, no matter how strong the resistance is, it's a normal spell that only removes monsters, but it doesn't have the power to make up for the ad difference, and there are times when you can't hit it. Honestly, I'm not sure if it can be prioritized over Thunderbolt, which has the power to fill the ad gap and can be hit by anyone.
Also, although it has a reasonable LP cost and is slightly dependent on the opponent, there is a Normal Spell called Herald of the Abyss that has more resistance penetration power than this card and shuts out the GY effect of the removed monster, so I can't deny that it's not the kind of card that you would want to use as a main deck.
Periallis, Empress of Blossoms ▶︎ Deck 《Periallis, Empress of Blossoms》
japan みめっと
2021/09/24 20:29
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The number of types of EX monsters is Plant, but most of them have the same Plant-related effects, and this S monster is no exception.
The effect is to strengthen your own RBI in proportion to the number of your own Plants other than yourself, and to Special Summon from your hand or his GY every turn, except for cards with the same name. .
Even though it does not include itself, the starting RBI is low, and although Special Summoned Plants do not self-destruct or negate their effects, they are Special Summons in Defense Position, so they cannot immediately participate in battle. Including, well, it's a monster that feels like a Plant EX-like card that isn't slightly splashed.
I think that there are various ways to do it depending on the ingenuity of the preparation, such as using White Rose as the S material of this card. I think it's going to be side by side with an accident, and it's only rank 7X that you can do that much, so...
Let's pay attention to things such as ATK being a multiple of 800, which corresponds to Kuroba. There is also the case of Garden Rose Maiden, and it may be said that there is a possibility that it will break at any time as a relay role.
Breath of Acclamation ▶︎ Deck 《Breath of Acclamation》
japan みめっと
2021/09/23 15:33
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He is the WIND version of the 4th Ritual Spell that can ritual summon any monster with a specific attribute.
However, the number of Ritual Monsters that support it is extremely small, and there is no additional effect, and the monsters that I want to put out using this card, which has to match the level just right, are a bit hard to find.
It's a major premise to use it for Novem, but I think it's only after thinking about that + α that we can enter the stage of considering adoption.
After all, the card effect itself is exactly the same as the one that appeared in season 3.
Magnet Induction ▶︎ Deck 《Magnet Induction》
japan みめっと
2021/09/23 15:26
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A magnet warrior-like Spell card that allows you to recruit a lower-ranked Magnet Warrior that doesn't have a card with the same name when you have a lower-ranked Magnet Warrior on your field.
As a demerit after activation, Special Summon will be limited until the end of the turn. What a merit effect to get until the end.
Since you will be destroyed by your own effects, you won't be able to combo with things like Torrent Funeral, but you won't have any problems with suicide attacks, and you'll be able to use the bounce effect of the Magnet field without losing board advantage.
It is necessary to have a pair with a low-level Magnet Warrior, and if his Magnet Warrior is removed by the Friche effect before activation, there is a drawback that it can not even be activated and rots, but as a deployment card that touches the Deck, it is more than appropriate. I think it's a good effect for
Unlike 《Ties of the Brethren》, this effect doesn't target a monster, so when the effect resolves, it doesn't misfire even if Magnet Warrior isn't on the field.
His Magnet Warrior was compared with ABC's strength in terms of quality when it was released at the same time as Strak, but I feel that this new version is overwhelmingly the winner.
Face Card Fusion ▶︎ Deck 《Face Card Fusion》
japan みめっと
2021/09/23 14:20
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If you use it as it is, it's just a fusion that can only produce his fusion monster, but this is a wild copy, and if you have any one of the three musketeers on the face card, you can use one fusion material. There is an advantage that it can be covered from the minute deck.
In the case of a 3-body fusion Night Joker, two of the materials must be prepared from the hand or the field, and Night Joker's own performance is subtle, so the evaluation of this card is somewhat overshadowed. I feel like I'm going to lose it.
Fortunately, fusion materials from the Deck, not just the field or hand, do not have to be the three musketeer monsters on the face cards, so when a powerful two-body material light warrior Fusion Monster appears in the future, it will be on the field. The easy-to-play Queen alone makes it easier to successfully fuse Decks, and I think it's a card that has the potential to receive even greater recognition than it does now.
Thunderspeed Summon ▶︎ Deck 《Thunderspeed Summon》
japan みめっと
2021/09/23 14:09
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His Quick-Play Spell to carry out the original role given to the three musketeers of the face cards in the original work, which is to summon a god with haste.
This card allows you to summon a level 10 monster during your opponent's turn, such as Tribute Summon or the Timelord, if it can be played without release. It will be possible to summon after searching for a level 10 monster to summon.
However, the level 10 monster that can be searched is he is other than DARK and he is ATK? As of September 2021, the options will be limited to either Triumph Joker or Osiris and Ra of the three phantom gods.
If you want to play it on your opponent's turn, you should choose Osiris, which has an effect that puts pressure on your opponent's turn, or Ragama, which can be summoned by releasing opponent's monsters.
Court of Cards ▶︎ Deck 《Court of Cards》
japan みめっと
2021/09/23 13:55
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One of the three musketeer-related cards in the faceplate, unlike Imperial and Straight, it is a type of expansion trap that does not touch his deck.
Only when there is a face card three musketeer monster on the field, you can Special Summon one of the face card three musketeers from your hand or GY. I think that it will be the highest RBI and you will be able to put out the Jack that has come to your hand, but it is an effect that makes you feel regret that you can not use it when there is no one on the field.
The second half of the effect is an effect that allows you to draw up to 3 cards with the three musketeers on the face card as the cost of removing them, and you can use them to help increase the RBI of Triumph and Orysis. I think you'll be covering the exclusion cost entirely from GY, so you'll spend less.
However, the effect in the first half is that it is turn 1, it is a trap card, and it is not only a good thing, such as consuming GY resources that you want to use for the GY effect of Jokers, but it is also considered as "a trap card but an upside card". If so, I think it's a pretty difficult card.
If you have multiple Jacks, it is useful as a means to effectively dispose of even one Jack that you have drawn, and it is built considering how to deal with the banished Three Musketeers that cannot be covered by your own support cards. I have a feeling it will be a better card if I do.
Arcana Triumph Joker ▶︎ Deck 《Arcana Triumph Joker》
japan みめっと
2021/09/23 13:17
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It is a monster that brings together three musketeers from the face cards, and so far two Arcana Joker monsters have appeared in Fusion and Link based on Jack and King, but this time it is based on Queen. The arcana joker monster has appeared.
However, in conclusion, my honest impression is that this monster, like the other two Arcana Jokers, has a subtle performance.
If you do a Special Summon from your hand with your own SS effect from the deployment of the three musketeers on the face card with a straight attack in the second attack, if your opponent has 3 or more cards in your hand, your ATK will exceed 3000 and use the removal effect. Even if you destroy all the monsters with a monster, you can keep a reasonable ATK, but the enhancement rate is not so high for the original power of 0, and unlike other Arcana Jokers, there is no resistance that can be applied during the opponent's turn. Even if you put it out first, it will basically only be a wall with a high ATK, and if you try to put it out second, your opponent may have used up their hand and you may not be able to expect enough strengthening, and you may get warnings and notifications about your own SS effect. or ATK? It also increases the possibility of receiving a fatal disadvantage by being hit by bubble shadows and skiddles, which are the weaknesses of monsters.
I think it's great that you can SS yourself even from GY, and that the removal effect can be repeated as long as your hand lasts, and it's good that you can deal with the permanent meta on your own, but the more you use this effect, the more your power will decrease. If it's directly connected and you spend a lot of time before playing this card, it's highly likely that you won't be able to hold the card that corresponds to the card you want to remove.
In general, it's a simple monster that "removes obstacles and hits", but it can be said that it's an attack-only monster, and it's quite heavy, but it feels like he's become a monster that can't be trusted because of his ATK and whether he can remove the target card. is.
If you look closely, it is possible to Tribute Summon by releasing SS or 2 monsters due to card effects other than your own SS instead of Special Summon monsters. is also possible.
Even if you don't try to use the three musketeers on the face card, it doesn't affect the power of this card itself when it comes into play. Maybe.
Joker's Wild ▶︎ Deck 《Joker's Wild》
japan みめっと
2021/09/23 12:57
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A Trap card that allows you to copy the effects of his Spells related to the Three Musketeers in the faceplate.
Currently, it supports straights, 《Face Card Fusion》, and 《Thunderspeed Summon》, and of course you can deploy the Three Musketeers, Night Joker, Triumph Joker, and Osiris Sky Dragon during your opponent's turn, but you can also use the Three Guns during your own battle phase. It is also possible to hit the octopus severely with Tsukasa, and then group them together to pursue further attacks.
Godspeed is a Quick-Play Spell, so it can be used during the opponent's turn without the help of this card, but even if his Spells are blocked by Kaori or imperial orders, it is possible to use the effects of those Spells. I think you can say that it is also valuable.
The delay due to Trap is unavoidable because it is the flip side of these merits, and this card itself has a slightly limited activation timing, and the activation itself does not depend on any of the hand, field, or GY. I think it's within a sufficiently acceptable range from the point that it can be activated independently.
Arcana Extra Joker ▶︎ Deck 《Arcana Extra Joker》
japan みめっと
2021/09/23 12:45
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A Link 3 monster that was born to be one of the options for the final destination when the three musketeers on the face cards are on the field.
However, its performance is as subtle as the fusion body Night Joker.
As a link 3, it's a relatively high RBI, and the requirement to have 3 monsters is fine because it's a prerequisite that the three musketeers from the face cards are all on the field, but in reality, you and the monsters you link to can receive it. It's a pity that it still has exactly the same specifications as Night Joker, including the fact that it can't be destroyed on turn 1 or destroyed.
When defeated, the recovery effect will add Queen to the field and King to the hand, allowing the Three Musketeers to gather once again, but the activation condition is limited to when Link Summoned. The effect of inducing destruction in battle is as good as it was in the previous era.
Is that why he went from ATK 3800 to 2800? It is a specification that is difficult to understand so much that you want to say.
Even under the influence of the straight tie, as long as the three musketeers are on the field, it feels like I can't find the existence value beyond being able to put it out smoothly for the time being.
Arcana Knight Joker ▶︎ Deck 《Arcana Knight Joker》
japan みめっと
2021/09/23 9:57
Yugioh Icon
In the original, the three musketeers on the face cards, who had no role other than sacrifice to God, were given a new name in Yu-Gi-Oh!
The raw RBI is quite high at 3800, but the effect is only a resistance effect that discards the same type of card as the card effect that targets itself and negates that effect.
It can only be used once per turn, it can't be destroyed just by negate it, and of course it doesn't react to effects that don't target itself, so it's hard to say that it's worth the effort except for hitting points. I feel
Since Queen is the name of the fusion material, it might be possible to put Queen in EX as a means of bringing Queen into play without using the summoning right with Fusion Deployment.
King's Knight ▶︎ Deck 《King's Knight》
japan みめっと
2021/09/23 9:47
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His Effect Monster is the only one of the three musketeers whose status is not that different from that of the Queen.
When the Queen is on the field, NS will play the role of the three musketeers on the face cards that have the effect of recruiting Jack.
It goes without saying that it is an indispensable presence in the three musketeers of the face card, but since the effect is an NS trigger, if you put it on the battlefield by recruiting or reviving it, it will be practically vanilla, and you will not be able to use the summoning right on the queen. If you do, you can't use the effect of that turn unless you increase the summoning power in some way or perform the summoning act. Despite being an Effect Monster, it's also a pretty inflexible card that doesn't handle as well as Queen.
This time, with the enhancement of dedicated support, it is now possible to play Ultra C, which is too convenient to play a Queen from the Deck and add this card to the hand while doing an NS, so this problem has been greatly improved.
Also, since the level is 4, which is the same as the Queen, it is possible to adopt a strategy to fight at rank 4X without using all 3 bodies as release materials.
Queen's Knight ▶︎ Deck 《Queen's Knight》
japan みめっと
2021/09/23 9:14
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A low-class vanilla warrior of light with average stats and one of the three musketeers on the face cards.
It's a monster that needs to be on the field in order to activate the effect of recruiting Jack when the King NSs, but there are a wide variety of ways to put it on the field, starting with 《Unexpected Dai》and 《Fusion Deployment》.
Especially with the introduction of Straight, it can be said that there are almost no situations where you need to use reinforcements against this card. .
After all, the group of cards used by the main character in the original work is enviable because it receives more generous support than others.

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