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Yu-Gi-Oh! Card Rating List Showing 2,686 to 2,700 of 10,769
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Review Posting Date |
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▶︎ Deck | 《Desmanian Devil》
とき
2017/10/15 13:54
The Tasmanian Devil has been possessed by the Curse of the Death Frame.
When successfully destroyed in battle, he has the effect of searching for lower Beasts from the Deck. In the old days, it would have been a very good card, but now the concept of a low-level attacker has collapsed, and his ATK itself is 1700, which is unsatisfactory. If I use it, should I strengthen it in some way? Since rescue monsters and Raikou can be searched, there are enough benefits. Conveniently, there are many opponents that can be destroyed in battle with this card, so Deck is fine, but... |
▶︎ Deck | 《Ghost Bird of Bewitchment》
とき
2017/10/15 13:51
An unprecedented card that exerts various effects depending on the location of the card.
The ability increases on the left end, attacks twice on the right end, resistance to god binding in the center, and seals the activation of monster effects in columns in the other two places. Since the original ability is not very high, there is not much flavor of double attack and God binding resistance. At the far left, he reaches ATK 2300, making him one of the best in the lower ranks. If you can maintain it, you can stop the effect of EX even in the other two places, so it's highly recommended. A card that uses three different faces: a rugged attacker, a self-confident Niki with resistance, and a troublesome negate. It is a peculiarity of the design that it can be used for any purpose as it is by setting the location where it seems to be half-finished for any purpose. |
▶︎ Deck | 《D.D. Seeker》
とき
2017/10/15 13:33
They say curiosity kills cats...
Something that explores a different dimension with a built-in 《Interdimensional Matter Transporter》that tends to return slowly. Since it is also the target of the 《Interdimensional Matter Transporter》effect, it can be used as a card to stay on the field tenaciously, but in that case the ability tends to be lacking. Whether you use it on yourself or on another card, it doesn't return until the end phase of the next turn, so if you use it on your opponent's turn, it won't return to your end. Be careful as it will be difficult to use for materials etc. |
▶︎ Deck | 《Mahjong Munia Maidens》
とき
2017/10/15 13:26
Mahjong, sisters... And for some reason, Jushimatsu.
Possessing effects such as 《Des Lacooda》, which makes it necessary to discard cards in return for increased defensive power. However, Des Lacooda's strength is that it earns more and more ads, and this card, which discards cards from your hand, is greatly inferior in that respect. If you use it, you want to find meaning in discarding your hand. He is good at developing from GY, so if he were to be hired as an accelerator for Tintangle and others, he would be better than Lacuda. |
▶︎ Deck | 《Grappler Angler》
とき
2017/10/15 13:20
Salmon! Stay tuned!
It has the effect of picking up your girlfriend's GY monster when you succeed in direct attack. Is it designed to synchronize with the monster caught by this effect? However, since the ability is extremely low, support is indispensable to pass direct attacks. I think the resurrection effect has a range that matches that, but... However, it is undeniable that the resurrection through battle is slow. It seems there is a way to use general-purpose resurrection without resorting to this kind of fishing at the risk of committing dangers...? |
▶︎ Deck | 《Ghostrick Renovation》
とき
2017/10/15 12:43
Oh my God, the craftsman turned his Ghostrick mansion into a wasteland!
It has the effect of returning Ghostrick's Field Spell to his hand and replacing it with a new Field Spell, and the effect of stacking his new Ghostrick X monster on top of his Ghostrick X monster by activating GY. The replacement effect is typical of Ghostrick, which has a lot of Field Spells, but I don't think there are many situations where you want to switch to the other two because the house has a high sense of stability. The effect of activating GY is extremely compatible with bad angels, and you can either get a huge advantage or get a large amount of materials and aim for a special victory. If anything, will these be the main ones? The first effect can be replaced with anything other than his Ghostrick field. However, it is a question mark whether Ghostrick dares to adopt fields of other themes. |
▶︎ Deck | 《Glory of the Noble Knights》
とき
2017/10/15 12:26
A Quick-Play Spell that allows a Noble Knight to equip his Equip Spell from his Deck.
It can also be used as a pseudo-combat trick by equipping Galatine, which raises ATK. Tristan and others can also move cards that activate effects when equipped with Noble Arms in a free chain. The Noble Arms search itself has plenty of options for his Noble Knight, but it doesn't hurt to have a lot of cards like this. Moreover, since he has a lot of cards that can't move without Noble Arms, it's a card I definitely want in the early stages of his movement. Also, since he supports all Equip Spells, it's a good idea to look for his powerful Equip Spells, not just Noble Arms. Since the Spell Trap zone is easy to fill up, 《Mage Power》, and Trice, which can beat the cost, can be considered. |
▶︎ Deck | 《Artifact Mjollnir》
とき
2017/10/15 12:18
Thor's magic hammer familiar from Lord of the Aesir.
In addition to the effect that can be set in common with Artifact and the effect that can be Special Summoned when destroyed, it has the effect of Special Summoning GY's Artifact when it succeeds in Special Summoning as a unique effect. However, using this effect will only allow him to Special Summon Artifact until the end of his next turn. The effect itself is quite excellent, and promises an X Summon on the next turn. …However, he has a long restriction that only Artifact can special summon, and since it continues even if it is his turn, he can only use Durandal. I wouldn't say Durandal is a bad card, but not being able to play Pleiades would be pretty painful. Or is it a stepping stone for a powerful Artifact Link Monster to come out...? |
▶︎ Deck | 《Mythical Bestiamorph》
とき
2017/10/15 11:10
A variant in which magic counters are added by activating monster effects instead of spells.
By sending this card with 6 magic counters to her GY, you can activate the powerful effect of adding any of his Spell cards from the Deck. However, if you allow monster effects to be activated 6 times, this card will either be destroyed or your LP will burn out before that happens. It's almost like using 《Mythical Bestiary》or 《Spell Power Grasp》. Anyway, the number of magic counters required is too large and there is no place to use it. The story might have changed if I could ride under a little more active condition, but... |
▶︎ Deck | 《Mythical Bestiary》
とき
2017/10/15 11:03
A card that allows you to place two magic counters on a card that can place a magic counter. He also has the ability to recruit monsters that can put magic counters on his deck if destroyed.
Cards that can place magic counters generally increase their magic counters with their own effects, so in effect, 3 to 4 counters will be placed on them at once. This is enough to activate the effect. While there are 《Spell Power Grasp》and 《Toon Table of Contents》as cards that accumulate magic counters, this card is characterized by the large number of cards that can accomplish the task with just one card. |
▶︎ Deck | 《Mythical Beast Master Cerberus》
とき
2017/10/15 10:56
There are two Cerberus in Ultra this time, but that is.
A P effect that searches for Mythical Beasts of level 7 or less, a monster effect that accumulates 2 magic counters, an effect that prevents the effect from being destroyed when there are 4 or more magic counters on the field, and removes 4 magic counters to exclude the opponent's monsters. It has the effect of getting his ATK. The search effect of the P effect is very excellent. Basically, search for King Jackal and connect it to his own Special Summon, but you can also search for Jackal to accumulate magic counters or search for Garuda to consider destroying his Spell Trap. As a monster, the effects of number 2 and number 3 are somewhat contradictory, but they are both excellent. In particular, the 3rd effect leads to hitting a powerful one-punch if you decide against a large monster opponent. A card that is perfect as a trump card, as it is quite easy to deploy and has excellent effects. |
▶︎ Deck | 《Mythical Beast Jackal King》
とき
2017/10/15 10:42
king of the jackals.
Face-up from the EX Deck, he has a P effect that Special Summons Mythical Beast, a monster effect that accumulates two magic counters, and a monster effect that negates the effect of a monster using two magic counters. A simple combo that searches for this card with Master Cerberus' P effect and Special Summons Master Cerberus with this card's P effect would be excellent. Other than that, it can be said that this card has an extremely excellent P effect, as it leads to the actual resurrection of Mythical Beast from just one card. The monster effect is also an excellent thing that can strongly check the activation of monster effects and his spells, but isn't it blessed with the situation to put it on the field? |
▶︎ Deck | 《Mythical Beast Bashilisk》
とき
2017/10/15 10:04
Basilisk time
It has a P effect that draws the P monster that exists face-up in his EX Deck back to his Deck, an effect that puts a magic counter, and an effect that removes the magic counter and collects his Mythical Beast in the EX Deck. there is Both effects are focused on reusing the EX Deck's Mythical Beast, but with the Mythical Beast, King Jackal's effect can be used to re-deploy, so I don't feel the need to forcibly return his deck or add a hand. . However, it is a powerful effect for reusing the King Jackal. It's going to be a card that mainly uses P effects to return lesser Mythical Beasts to his deck and turn them into draws. However, it conflicts with the excellent support of the Pendulum Paradox... |
▶︎ Deck | 《Mythical Beast Medusa》
とき
2017/10/15 9:29
A monster that can place a GY magic counter can be destroyed and revived by placing a magic counter on it. One of the Mythical Beasts that has the effect of halving the ATK and defensive power of .
As for the P effect, in Mythical Beast, which has many P monsters, it is difficult for him to send monsters to GY, so it is difficult to activate. If you bring in cards that use magic counters from outside Mythical Beast, such as Breakers and Defenders, you will be able to use the effect effectively. Conversely, it is also possible to send this card to his Deck, which is based on such cards. The monster effect halves the ability. The efficiency of the magic counter is good, and even this card alone can handle up to 3000 points. It can be said that it is a good level of effect for a low class, but the management of magic counters is severe, so you can say that you don't want to spend even two on the contraction effect? |
▶︎ Deck | 《Mythical Beast Garuda》
とき
2017/10/15 9:15
Mythical Beast seems to be able to handle business trips if it's just the P effect.
Destroy yourself and destroy his Spell Trap with a P effect, and when the opponent puts a monster on the field, by consuming magic counters, he will be Special Summoned and has the effect of bouncing the card and the effect of accumulating magic counters. . The P effect is a consistently good Spell Trap destruction effect. Despite being a monster, he can be used like a spell. It would be a good idea to adopt it for this purpose in Fulmon and the like. Special Summon + Bounce effect is a hand trigger, so it will be difficult for opponents to move when magic counters are accumulated. They will probably be vigilant, but it can be said that they have already fulfilled their role by making it difficult for the opponent to move. In Mythical Beast, Master Cerberus and King Jackal, who can accumulate a lot of magic counters, will be a check after coming into play. |
Update Information - NEW -
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