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D.D. Seeker →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 3 | Psychic | 1500 | 800 |
(Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. You can only use this effect of "D.D. Seeker" once per turn. | |||||
password:89015998 | |||||
Average Rating Score | 6(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with D.D. Seeker (3 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"D.D. Seeker" card reviews and rating scores
6(10) |
|
0% | (0) | ||
30% | (3) | ||
60% | (6) | ||
10% | (1) | ||
0% | (0) |
ファンデッカー
2020/04/24 13:16
2020/04/24 13:16
An effect similar to the general-purpose version of the purple evening that came out in the same pack. But unlike the other side, I can't deny the feeling that I'm halfway there. It's slow to come back and I can't earn ads.
It looks like it can be used for something, but I can't see an effective use. such a card.
It looks like it can be used for something, but I can't see an effective use. such a card.
備長炭18
2018/09/17 1:57
2018/09/17 1:57
A psychic that can use 《Interdimensional Matter Transporter》immediately upon triggering.
But... it's a different dimension series for a long time.
You can still use it to evade your opponent's effects with Fliche, but the removal period is a little longer than the next turn. You will need that care to return.
It's good that you can use exclusion because it's Psychic, but this slowness is still a bottleneck.
But... it's a different dimension series for a long time.
You can still use it to evade your opponent's effects with Fliche, but the removal period is a little longer than the next turn. You will need that care to return.
It's good that you can use exclusion because it's Psychic, but this slowness is still a bottleneck.
はわわ
2018/03/18 1:09
2018/03/18 1:09
It's too long until the end phase of the next turn...
This score is based on the fact that it can be activated during the opponent's turn.
This score is based on the fact that it can be activated during the opponent's turn.
ヒコモン
2017/12/11 12:39
2017/12/11 12:39
A card that can be used in a variety of ways, such as chaining it to your opponent's removal or moving it out of the Extra Monster Zone. Since it is compatible with urgent tele, the part that is easy to put out is also highly evaluated. However, since it lasts until the end phase of the next turn, it is important to note that if you activate it during your opponent's turn, you will not be able to return to the end phase of your turn.
exa
2017/11/05 15:11
2017/11/05 15:11
It seems to be able to do various interesting things, but as a general use it will be resetting effects and avoiding removal. However, most of the monsters you want to eliminate for that purpose are troublesome for your opponent, and if you want to, you can return instantly and stay on the field as long as possible to be useful. The end phase of the next turn is really long.
カリスマかっちゃん
2017/10/20 11:42
2017/10/20 11:42
It's a little different, but it's a performance that can be said to be 《Wind-Up Rabbit》with a wide range of targets, so you can keep it on the board for a long time.
If you're going to do bad things with Nanika, Fortune Lady Lighty would be the top candidate. If you can keep it up, Fortune Lady will increase more and more on the field, so it will be easier to draw Watery Dalkie's super draw, and you can remove Lighty at any time you like each turn, so when the opponent puts out a large size, call Filey to remove it. It will be possible to get around in such a tricky way as him.
You can evade removal from your opponent by excluding yourself, and even if the light is removed by an effect, you can recruit another light, so you can align it once. It is also a point that it is a combo that is relatively difficult to break.
If you're going to do bad things with Nanika, Fortune Lady Lighty would be the top candidate. If you can keep it up, Fortune Lady will increase more and more on the field, so it will be easier to draw Watery Dalkie's super draw, and you can remove Lighty at any time you like each turn, so when the opponent puts out a large size, call Filey to remove it. It will be possible to get around in such a tricky way as him.
You can evade removal from your opponent by excluding yourself, and even if the light is removed by an effect, you can recruit another light, so you can align it once. It is also a point that it is a combo that is relatively difficult to break.
アルバ
2017/10/16 1:35
2017/10/16 1:35
A living 《Interdimensional Matter Transporter》and chain beat rising star.
You can avoid the demerit of being excluded due to the status corresponding to "Emergency Teleport" with your own effect.
You can also target yourself, so you can stay on the field while exchanging removal, but the status is low.
You can avoid the demerit of being excluded due to the status corresponding to "Emergency Teleport" with your own effect.
You can also target yourself, so you can stay on the field while exchanging removal, but the status is low.
とき
2017/10/15 13:33
2017/10/15 13:33
They say curiosity kills cats...
Something that explores a different dimension with a built-in 《Interdimensional Matter Transporter》that tends to return slowly.
Since it is also the target of the 《Interdimensional Matter Transporter》effect, it can be used as a card to stay on the field tenaciously, but in that case the ability tends to be lacking.
Whether you use it on yourself or on another card, it doesn't return until the end phase of the next turn, so if you use it on your opponent's turn, it won't return to your end. Be careful as it will be difficult to use for materials etc.
Something that explores a different dimension with a built-in 《Interdimensional Matter Transporter》that tends to return slowly.
Since it is also the target of the 《Interdimensional Matter Transporter》effect, it can be used as a card to stay on the field tenaciously, but in that case the ability tends to be lacking.
Whether you use it on yourself or on another card, it doesn't return until the end phase of the next turn, so if you use it on your opponent's turn, it won't return to your end. Be careful as it will be difficult to use for materials etc.
ルイ
2017/10/11 18:55
2017/10/11 18:55
A card that can be called 《Interdimensional Matter Transporter》that can be pulled in a tense telecast.
However, it is regrettable that the tens tele itself is a limitation.
Rivals include Pendulum and Epic Sword with Magician support, but Freechain is still great.
However, the part that says "excluded until the end phase of the next turn" is a painful place because of the recoil of that convenience.
If you activate it without thinking, it will take a long time to come back, so you may be able to rush it, so you need to think carefully before using it.
Let's follow that point by using Absolut ZERO or 《Chaos Zone》.
I'm a Psychic myself, so I'm happy to be blessed with card support after banishing it.
However, it is regrettable that the tens tele itself is a limitation.
Rivals include Pendulum and Epic Sword with Magician support, but Freechain is still great.
However, the part that says "excluded until the end phase of the next turn" is a painful place because of the recoil of that convenience.
If you activate it without thinking, it will take a long time to come back, so you may be able to rush it, so you need to think carefully before using it.
Let's follow that point by using Absolut ZERO or 《Chaos Zone》.
I'm a Psychic myself, so I'm happy to be blessed with card support after banishing it.
Decks with "D.D. Seeker"
* is adopted as a key card.
● 2017-11-19 Deck Destruction Necro
● 2018-09-07 flickering labyrinth colosseum
● 2018-10-26 Divine Bird Simorgh★
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Extreme Force | EXFO-JP031 | 2017-10-14 | Rare |
Ranking and View Num
Rating Score Rank | 7,482 / 13,189 Cards |
---|---|
View Num | 8,715 |
Others
Japanese card name | 異次元の探求者 |
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