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Yu-Gi-Oh! Card Rating List Showing 2,476 to 2,490 of 4,611

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Rating Score・ Review
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Arianna the Labrynth Servant ▶︎ Deck 《Arianna the Labrynth Servant》
japan みめっと
2022/03/14 6:00
Yugioh Icon
A low-level Fiend monster that serves the Labyrinth Castle and can be used both as a semi-attacker and as a wall.
It feels like a high 10 points at the point of a universal search with a theme that doesn't matter the type of card with the summoning trigger effect that supports both NS and SS, but if the monster leaves the field due to the effect of your Normal Trap, you can draw 1. It is a transcendental greedy specification that comes with an additional effect that allows you to choose whether to Special Summon the Fiend in your hand or set a Spell Trap.
It is a wonderful effect that simply removing the opponent's monster on the field with Normal Trap will become 1 ad regardless of the situation of the field, and the effect of Special Summoning Fiends in your hand can be searched with your own effect and your own SS ability. It's the perfect way to get a Labrynth princess into play that doesn't have .
It is important to note that one of the two effects is turn 1, but the second half effect is basically triggered on the opponent's turn, especially if you are the first to attack, and you can use it on your turn. If you try, there are parts that conflict with the demerit effect of strong gold, so you won't be worried about it.
I think it's a monster that's so good that I want to rate it particularly high among the same 10-point scale, including the appearance that seems to be popular with those involved in the creation.
Lovely Labrynth of the Silver Castle ▶︎ Deck 《Lovely Labrynth of the Silver Castle》
japan みめっと
2022/03/14 5:06
Yugioh Icon
She is the Princess of Labrynth who rules Labrynth Labyrinth, and the ace of the card group that will be in charge of her Trap theme in this buildpack with three really tactical themes.
In addition to its high ATK, it is the highest grade dark demon monster in the main deck that has three effects related to Normal Trap. 's GY's Normal Trap can be set on the field with the recycling effect & when the monster leaves the field due to the effect of your own Normal Trap, the trigger is pulled, and you acquire two advantages of unleashing a universal single removal that does not target handicap or targets. It is a system effect, and its quality can be said to be very high.
It can penetrate monster effects with Perfect Counter effect with Normal Trap, and the effect of 3 can be selected not only for removal from the field but also for random handicap, so it is compatible with bounce-type removal such as Escape and Air Force, which are also general-purpose removal traps. It is very effective, and Air Fo is especially excellent as a "Normal Trap that can only be activated when an attack is declared" specified by the Demon Statue.
Although it is the highest-level main monster, it has a flaw that is unique to modern Yu-Gi-Oh ace, but Labrynth can use this card in his hand, Deck, GY, etc. There are plenty of ways to put it on the field from various areas such as, and it would be nice to Special Summon with a general-purpose Normal Trap such as 《Back to the Front》that can be reused with its own effect.
Overall, I think it's a great card for the ace class of the theme, but Chained Rose has no effect against Quick-Play Spells and Counter Trap, and is heavy and fragile when metabolized by permanents such as Special Summon Bind. I think it tends to be a monster, so I'd like to cover that area with a removal system such as Normal Trap.
This card is the main Deck Ace & Labrynth does not have EX monsters at the moment, so I'm happy that it's easy to use Strong Gold for Droso and Panish for removal Trap.
Healing Wave Generator ▶︎ Deck 《Healing Wave Generator》
japan みめっと
2022/03/11 3:45
Yugioh Icon
A low-level machine monster with a mirror-like appearance, used by Yusei in the anime 5D's.
It feels like a scrap iron mirror, and it's not Harmonia's mirror (a non-OCG card that appeared in 5D's).
You can refer to your monster's level to recover LP every turn, but you can't use the effect alone, and even if you refer to level 12, the recovery amount is as small as a deadly poison, and of course it doesn't give you an advantage, and it doesn't work. It is difficult to maintain, and since it is independent of the theme, it is troublesome to put out, and there is no good point.
It is a genuine piece of junk that was created only for the convenience of the development of the Duel, and its greatest role is that it was stolen by Goyo and used its effects.
The only selling point is that the effect doesn't have the name Turn 1.
Swordstalker ▶︎ Deck 《Swordstalker》
japan みめっと
2022/03/10 19:21
Yugioh Icon
He who could not become a shadow ghoul that appeared in the first season is his Warrior-class Normal Monster of DARK.
Surprisingly, he was a monster in the first season, which was full of bad monsters, but he was a monster that was relatively powerful as a Warrior, but even that was no match for Judgeman.
There must be a one-chan that fits in the Kaiba remake frame, so let's hope that day will come.
Emperor Tanuki's Critter Count ▶︎ Deck 《Emperor Tanuki's Critter Count》
japan みめっと
2022/03/10 17:59
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A ceremonial support monster whose race and attributes are set to have an undeniably evil nature as a raccoon dog-like emperor and dolls, but a dark devil.
Although it cannot be used for any release, including those for ritual summons, by being on the field, it will be possible to generate releases for ritual summons from the EX Deck, not only reducing consumption. It's a Dogmatika-like dimension that by sending an EX monster with a GY effect to GY, you can use that effect as well.
As for this monster that remains on the field, its own level is 1 and his ATK is 0, so it's okay if you convert it to Linkuri or Almira after completing its role.
After that, the problem is how to land this card, which can't do anything by itself, on the field when it's necessary, and that's the difficult part about monsters that don't belong to the theme and aren't powerful.
There is no objection to the fact that it is strong if you get hooked on it, and depending on the selection of EX monsters to be sent to GY, I think that it is a card that should be evaluated above a certain level for its properties that are not limited to being able to suppress disadvantages and perform ritual summons.
攻撃誘導アーマー ▶︎ Deck 《攻撃誘導アーマー》
japan みめっと
2022/03/10 17:28
Yugioh Icon
Not only the effects used by Kaiba in the original Battle City arc, but also the name of the card is truly an off-the-shelf, attack-responsive Trap card.
You can use two different effects, and you can make your own monsters self-destruct in battle or with effects, so it has a surprisingly high combo potential, and yet it's a card that's easy to use, but anyway, it's all the way back in the old days.
Do we need to give this a name Turn 1? That may be the most mysterious part.
The only thing I can say is that the 《Lord Poison》that was attacked by this in the original is a monster called Konoyaro who is the best attack guide in OCG.
Archfiend's Ghastly Glitch ▶︎ Deck 《Archfiend's Ghastly Glitch》
japan みめっと
2022/03/10 4:04
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Created as a Labrynth-related card, Fiend's all-purpose single-target removal Trap is a system that takes targets exclusively for Fiend.
He must be paired with a Fiend on the field, and if one of them is missing, it may become an accident card that can't even be activated, but there's no reason why Friche's destructive effect, whether front or rear, is weak.
He doesn't need to release a Fiend as a cost, and he doesn't have the name Turn 1, so it's safe to take it, so I think it's an excellent removal trap.
I don't like it if the opponent's first action is to remove one of them with a spell, but since the effect of sending a Fiend from the Deck to GY comes as an additional effect, I aimed at that and targeted that warimono Spell. You can use an effect, or you can self-destruct any triggering fiend, even better if the fiend has some kind of destructible trigger or GY effect.
Not to mention the good compatibility with some Labrynth cards that have effects that require the monster to leave the field due to the effect of Normal Trap, and effects that refer to non-Labrynth Normal Trap. It can be said that it is excellent as a choice of Normal Trap.
However, due to the effect of the additional effect, there is also a weakness that it can be caught by others even though it is a removal card. It may be better to prioritize the card.
It's a card with an Archfiend name, so it can be searched by trick Archfiend.
機械じかけのマジックミラー ▶︎ Deck 《機械じかけのマジックミラー》
japan みめっと
2022/03/09 21:47
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A card that allows you to use your opponent's card as if it were your own is exciting, isn't it?
When it comes to Spell Trap instead of Monster, which can be easily done by taking control or special summon from GY, the special feeling is tremendous, and that's why Mimicat is attractive.
It's one of those cards that unexpectedly appeared in various ways in the original work, but the activation and return strength are all dependent on the opponent. Unfortunately, I have to say that it is a card that has only weak points written on it, which is the farthest from stable operation.
In particular, there's really nothing you can do about robbing a theme-specific search tag, so it would be nice if the original scene where BMG's attack was completely reflected by the effect in the latter half of the game could be recreated.
削りゆく命 ▶︎ Deck 《削りゆく命》
japan みめっと
2022/03/09 21:27
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A slow-acting handicap, Continuous Trap, whose effect becomes stronger as the number of counters that are automatically put on each opponent's end phase increases.
First of all, the opening itself is a complete Flice, so if you activate it in the opponent's end phase, you can immediately secure one counter, and if it is within a specific phase, you can use Flice to send him GY and exert a handicap effect during each other's turn. has become
This is because this card was activated in the battle phase, which was a silent turn count specification in the original, and it seems that it became such a dead end after considering that silent turn count is difficult in OCG. I feel that it is a very good arrangement.
As a result, the opponent who dislikes a large amount of handicap wants to remove this card from the field quickly, but even if you use the effect for that purpose, this card will be chained and sent to GY, so the removal effect will be wasted. It's a pretty unpleasant card that takes a lot of stress to deal with.
However, I can't deny that the nature of the card doesn't really fit the modern duel scene, and if most of your hand is spit out on the board in one turn, the true value of this effect cannot be demonstrated.
Considering the length of the waiting turn, it is difficult to regard it as a large number of handicap cards. I would like to say that it is realistic to use it to shoot down, stop the deployment, or remove the trigger from the hand, but since this card is a Continuous Trap that starts from the opponent's end phase, the opponent is the most likely to use it. The difficulty is that you have to go through the opponent's main phase for at least one turn, where it's easy to spit out cards from your hand.
When I saw it in the original, I thought, "What!? This broken handicap card!?" I felt that I was going to end up with a subtle card.
Virus Cannon ▶︎ Deck 《Virus Cannon》
japan みめっと
2022/03/09 17:12
Yugioh Icon
It's a card that takes away the opponent's spell card sleeping in his deck, steals the first move card and flip card, and deprives the opponent of his deck's rotation power and response ability, but no matter what, it's too inefficient. is.
In most decks, he said, spells and traps are just things that help you win, and you can't win just by taking them away, and you can't win with cards you haven't drawn yet.
With the original specifications, if you draw your first hand, you can suddenly start with 10 spells removed from the opponent's deck, but even that doesn't give you a numerical advantage, but in OCG, I wonder if it's possible. Dedicate the board advantage of monsters in the field, and you can only exterminate the number according to the number, and if you can't use tokens easily, you have to choose the spell to send to GY.
And since most decks have at least 8 to 10 spell cards, even if you sacrifice the limit MAX%, you won't be able to destroy the opponent's spell just by activating one card.
For that reason, if you are putting yourself on the field or wasting the monsters you have stolen from your opponent to keep you from winning, it is completely overwhelmed. I don't think it bothers me.
The effect in the original was so unreasonable that it was only natural to adjust it until then, but if the place for OCG conversion is the same as the mechanical magic mirror and " ✪ Life In The Process Of Being Whittled Away " that have been decided to be newly included in the Kaiba set, It's a pity that the card could have ended without such a tragic card.
Just saying that it's a trap that destroys spells sounds very tempting to me personally, but that's the imperial order and fragrance.
Destiny HERO - Departed ▶︎ Deck 《Destiny HERO - Departed》
japan みめっと
2022/03/09 3:29
Yugioh Icon
At the same timing as "Treeborn Frog", a low class D self-revives in Attack Position on the opponent's field.
Since it revives before the main phase of your turn, it's easy to target it with attacks and effects without being used by your opponent, but since it's a forced effect, you can't choose when to revive, and it hurts when you knock it down. If you don't like it, you will go on strike and be excluded.
Furthermore, if you try to send him GY with an effect from your hand or his Deck to lead to self-revival, if such power harassment is not allowed, it will strike again, so there are limited ways to effectively send GY to him. There is also a flaw in the ball.
It's a disappointing monster that has narrowed its own possibilities with its own will and can't feel the fragment of ambition.
Everyone has their own stance on how to live their lives, so I won't deny it, but the world isn't so sweet that you can hire someone like that forever.
Destiny HERO - Dunker ▶︎ Deck 《Destiny HERO - Dunker》
japan みめっと
2022/03/09 3:23
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A low class D that can dunk shots to the opponent's head for as many as the number of allies in his hand.
There is no limit to the number of times the effect can be used, and he is a dark warrior with a low ATK other than 1500. Although it is easier to attract than D draw, the damage is always constant regardless of the level of the monster used as the cost.
It can also be used as a means to cut Divine and Diabo, but it is not practical because it does not give a numerical advantage and the reward is too small.
Still, it's much better than Departed, which is incomprehensible and ultimately weak in the same pack...
Samsara Lotus ▶︎ Deck 《Samsara Lotus》
japan みめっと
2022/03/08 21:07
Yugioh Icon
A card used by Yubel in the anime GX, and a DARK plant monster that is also depicted in the illustration of One for One as a representative of level 1 monsters.
Under the same conditions as "Treeborn Frog", GY will revive itself endlessly, but since the timing is your own end phase and it will come out in Attack Position, if it is left as it is at the time of appearance, it will be on the opponent's turn before it can be used for anything. It was a complete adjustment version of Treeborn Frog, as it became the target of attacks and lost a lot of LP.
However, due to the increase in the card pool, the number of monsters that can activate the effect with Friche outside of the main phase also increased, and it can be activated even from the turn sent to GY after the main phase, and it does not have the name Turn 1. , and it was often abused as a more convenient card than 《Treeborn Frog》.
In terms of cards that need to be more or less conscious of their existence when considering card effects, it may be said that they are monsters that make designers cry.
Go to jail already! I just pray that I won't be like Neptune who was sentenced to.
Regenerating Rose ▶︎ Deck 《Regenerating Rose》
japan みめっと
2022/03/08 20:50
Yugioh Icon
Used by Yubel in the anime GX, Plant's first superlative monster is a support monster that is not suitable for beatdowns.
When it falls, it can be split into two Plant tokens that can be used for anything, but it is a superlative monster with no self-SS effect and its activation conditions are battle destruction triggers and its practicality is endlessly low.
In Plant, he's a DARK with low stats, so it's easy to put him on the field and defeat him, and he's suitable for sending things, but if you ask me if I want 2 tokens...
Phantom Darkness contains many of the most powerful cards in the 5th regular pack, but unfortunately there are such cards.
Gladiator Beast Andal ▶︎ Deck 《Gladiator Beast Andal》
japan みめっと
2022/03/08 19:13
Yugioh Icon
Regardless of the anime or OCG theme, the 5th season was the first theme, and it was a low-class Normal Monster that was assigned to the theme, but among them, it was this one that far surpassed the highly rated Alien Soldier. monster.
It has the highest ATK among all the lower class monsters it belongs to.・Although it is the same as Alien that it is not good at lining up side by side with its own effect, its exclusive link 《Test Panther》is so strong that M frames are not a problem. is the decisive difference.
It was a vanilla monster that had a role in being able to get rid of 《Legendary Jujitsu Master》even before 《Unexpected Dai》came out, but I never thought it would come this far.

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