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HOME > Yu-Gi-Oh! Deck List > Dark WorldDeck List > Super Expandable Dark World Master Guide Deck and Deck Instructions

"Super Expandable Dark World Master Guide" Deck 2014

Dark World Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Dark World" / Beatdown
Key Card
Grapha, Dragon Lord of Dark World
Deck commentary

Playing

Due to various circumstances, I started introducing his deck on this site, Linford. Oh why? We'll find out later. Well, if you look at something that seems to be a comment ID that you will write later, you can tell that it is a person who has a deep relationship with someone.
As for Deck's overview, you can think of it as a highly versatile version of the Dark World of Draw, which was popular until recently. It's a recipe that was also used in the Dragon Ruler environment, but it's more environment-friendly.
Please note that this is not a "draw type Dark World".
~Basic playing~
① Grapha beat while increasing hand and GY
Dark World uses the basic Grapha as an important trump card and as an attacker, so one of the points is how quickly Grapha can be revived. Grapha itself can be recovered with Snow, so you can take advantage of this ease of carrying and drop it into GY while taking the ad with 《Trade-In》.
②Snow collection target
・ If Grapha exists in GY, a gate whose effect can be used on the field, and there is no Dark World in hand
→ Dark World vanguard page
Since it is the only Dark World that can be Special Summoned by discarding it with a card effect, you can connect it to Grapher while taking an ad by discarding it with a gate effect. If you have extra Normal Summon rights left over, there is also a deployment method of collecting them after using Snow to make a Grapher.
・If you have 《Trade-In》in your hand
→ Dragon God Grapha from Dark World
As Trade-In costs, he can be dropped into GY, and it's a two-card exchange. Even changing two cards in your hand can have a huge impact on Yu-Gi-Oh.
・If you don't have GY and you have more than one snow card in your hand, or you have a deal
→ Dark World Sorcerer Snow or 《Dark World Dealings
Well, it's a desperate measure to save GY. Once you get used to handling this, you will be able to do one-kills often, so this is a trial and error playing method. By the way, it is enough to fertilize 2 or 3 sheets.
③《Trance Archfiend
In this Deck, when he discards one Fiend, he uses the effect of increasing ATK by 500 and uses it as a deployment part in most cases. If GY has 2 Grapha, 1 random Fiend, Trance Archfiend in hand, Dark World Vanguard Bage, and Dark World Gate, you can hit over 8000 points as introduced in "Strengths/Combos". can also be aligned.
~Tactics for each category~~
~Artifact Chronomaly~
On: Magic mirror that absorbs flash light x2, DD claw x3
Escape: 《Dark World Dealings》×1, Storm×1, Cyclone×1, Proliferating G×1, 《Upstart Goblin》×1
A category that has seen a rapid increase in users and is now gaining momentum as much as Dragon Ruler, Artifact enters the environment in a different way. Absolutely... Please come by yourself, by yourself... It's troublesome and strong...
If you challenge CS, you may load the magic mirror from the main. The Darkness Deck is also effective for crushing theosophy and movement. For the time being, not just Chronomaly, if he doesn't do anything in his first hand and has 2 or more face down cards, he should doubt the existence of Artifact. If you accidentally hit a big storm, it won't be funny.
DD Crow is also included because he is more afraid of artifacts than Chronomaly. As long as the identity is unclear, I will do my best to beat Grapha alone. Even if he makes a chain block poorly, he will only create an opportunity for Artifact's action. Basically, he has no choice but to beat down while holding down Artifact...
~ Sylvan ~
Enter:《Skill Drain》×2,《Eradicator Epidemic Virus》×2
Escape: Great Storm x 1, 《Upstart Goblin》x 3
Monsters with abundant draw sources and mysterious appearances, if you ask me, it's terrible solitaire.
As I repeat, the key to the development is the abundance of draw sources and the many monsters that appear in unknown ways. Grapha and Sin Stardust are easy to set up, so you can control their movement with 《Eradicator Epidemic Virus》. It has a reasonably high development power that convinces the fact that there is also a solitaire type. The main deck also has a reasonably good attacker, and it's a factor in rank 8 xyz, and it does a lot of things. In fact, 《Gozen Match》is a category that sticks relatively well, so in that sense I have failed several times. If you crush the draw sauce and monster effect, it's like a mouse in a bag, so you can expand it as much as you like and aim for one kill. It's a bit like Dark World, isn't it? The number of Special Summons is also quite high, so the main Deck alone can handle it to some extent. From the first hand, it will develop profusely, but it is important to calm down first. Unless your hand is extremely bad, you can cut back.
~ Geargia Gadget Karakuri Wind-Up ~
Enter:《Skill Drain》×2,《Deck Devastation Virus》×2
Escape: Cyclone x 1, 《Upstart Goblin》x 2, Proliferating G x 1
It is a category county where the points of deployment are completely monsters.
Since the back is a torrent funeral or 《Bottomless Trap Hole》, the back is jingling more than other categories, so 《Eradicator Epidemic Virus》is also effective. However, other than that, the basic deployment power is overwhelming, so if the back number is 2 or less, I would like to deploy it. Otherwise, only one Grapha will beat. This is a care that is wary of a torrent funeral. If it is one body, it is easy to rebuild, and it is easy to maintain at all times as the cost of the destruction virus. Karakuri, Geargia, and Wind-Up also work well with proliferating G, so Gadget might be the hardest to deal with.
~ Evil Warm ~
Enter: Cyclone x 2, 《Eradicator Epidemic Virus》x 2
Escape: 《Upstart Goblin》×2, Proliferate G×1, 《Trade-In》×1
I wanted to say thank you for your hard work for a long time.
Opion has become a restriction, but on the contrary, he is a supporter who says "Do something like Artifact!"
One of Evilswarm's weaknesses is that it tends to get sluggish in the second half, especially with its limited opion, which has become crucial. The key to maintaining opinion is powerful defense cards such as 《Forbidden Dress》and 《Safe Zone》. These will be crushed uprooted by Darkness Deck, Cyclone, etc. Opion itself can be dealt with as many times as you want with Rank 4 Xyz, so the real trouble is the back. Depending on the opponent, 《Skill Drain》will be enough. By the way, there was a time when I was competing with Goes. There was no Arkknight at the time...
~ Hieratic Dragon ~
Enter: Magic mirror that absorbs flash light x 2
Escape: Cyclone x 1, 《Dark World Dealings》x 1
picture? You always see them at competitions, right? picture! ? "Don't look"! ? yes! ?
It is a category famous for one-kill, and there are very few users due to the problem of Playing Sense.
It may not seem like much, but Hieratic Dragon has nearly 200 different routes from return to deployment. This is the reason for the difficulty of the Holy Hour. If you are an average player, you can stop it with one magic mirror. However, if you go out to CS and hit it well, the decisive factor is whether you can develop and care well in one turn. However, depending on the situation, there may be a few extra turns, so you may be able to get a one-kill on the contrary.
~ For Trap type ~
Enter: 《Eradicator Epidemic Virus》x2, Cyclone x2
Deletion: 《Dark World Dealings》x 1, 《Upstart Goblin》x 3
Here's his slightly slower Hieratic Dragon with lots of Continuous Traps, but with an even higher one-kill chance. Conversely, the biggest point is his Continuous Trap, which can be dealt with not only Dark Deck but also Cyclone.
~Mermail~
Enter: 《Deck Devastation Virus》x2, Cyclone x1
Escape: 《Dark World Dealings》×1, 《Upstart Goblin》×1, Proliferate G×1
It is quite versatile with categories, searches, and deployments with excellent responsiveness.
Since it is vulnerable to removal, you can also use Miasma, but I put in a Magic Deck to prioritize crushing Ads. Also, since removal is neglected and it wins, Grapha is in terms of RBI, and Giant Hand and Fergrant are in terms of monster effects. However, since it is still in the middle of the environment, it is also a category with a strong ability. The Cyclone is also for the purpose of crushing 《Abyss-sphere》and others that support its strength in the shadows. Unlike Evilswarm and Geargia, it's hard to aim for breathlessness, so after crushing your back and hand, you can hit high damage all at once.
~Brotherhood of the Fire Fist 3 Axis~
Enter: DD Crow x 2, 《Eradicator Epidemic Virus》x 2
Escape: 《Dark World Dealings》×2, 《Trade-In》×1, Storm×1
Toukei is the Brotherhood of the Fire Fist at its greatest core.
That Tokei is a limitation, so if you remove it with DD Crow, it will be much easier. However, since his ATK increase rate due to Fire Formation is intense, caution is required even for Grapha. The darkness deck is a countermeasure against this Fire Formation. The reason I didn't use Cyclone as a countermeasure against Fire Formation is that other Spells and Traps are also a threat. 《Rekindling》, which revives beast warriors with DEF of 200 or less all at once, and Torrent Funeral, which works well with Brotherhood of the Fire Fist. The Darkness Deck makes them completely unusable for 3 turns, greatly reducing the movement of Brotherhood of the Fire Fist. I'm going to hit it all at once during this time.
~ Madolche ~
Enter:《Rivalry of Warlords》×2,《Deck Devastation Virus》×2
Escape: Great Storm x1, Cyclone x1, Proliferating G x1, 《Trade-In》x1
I recently rode it too.
Since there are three major races, 《Rivalry of Warlords》sticks well. In addition to being a category with a series of combo moves, there are many players who use G that proliferates from the main, so DD Crow is also effective for this season only.
It has a very high explosive power and is mainly played while waiting for openings.
~ Dragunity ~
Enter: DD Crow x 2, 《Skill Drain》x 2
Escape: 《Dark World Dealings》×1, 《Upstart Goblin》×2, Storm×1
This is a very competitive category.
The biggest weakness of the Combo Deck is that the combo itself will stop if it is stopped in one place. Dragunity is no exception.
・DD Crow
The aim is to shoot down the Phalanx. Phalanx is the core monster in his Dragunity combo chain, so this one can stop the combo.
・《Skill Drain
In order to negate all monster effects, it affects not only the main deck but also the extras. However, considering assistant professor cards such as Cyclone, I take a little risk.
~Lightsworn~
Enter: Magic mirror that absorbs flashing light x 2, 《Skill Drain》x 2
Escape: Proliferating G x 3, 《Dark World Dealings》x 1
The monster will be the deployment point completely.
Since it's light, you can completely control movement with the magic mirror, and since monsters play all roles, you can completely restrict the deck's abilities by stopping monster effects. There was a time when Dragon Ruler Lightsworn was very strong, but now Dragon Ruler Lightsworn is decreasing due to the influence of Dragon Ruler regulation, so these two cards can almost completely control it.
~ Dark World ~
Enter: 《Eradicator Epidemic Virus》x2, DD Crow x3
Escape: Proliferating G x 1, 《Dark World Dealings》x 2, 《Card Destruction》x 1, 《Upstart Goblin》x 1
Most of the Dark Worlds that are currently in use are typical draw-type Dark Worlds that focus on Trance Archfiend, and the game will be decided in 2 or 3 turns. Both engines have abundant draw sources, so in this case the player who successfully activates the Dark Deck first will take the initiative. Grapha, which is the cost, is vigorously cut with DD Crow, and the Special Summon that is performed many times is stopped with G that proliferates. You can usually win only once, so don't rush and deal with it calmly.
Due to time constraints, the following will be set at a later date.

Strength

Combo (1) Dark World Gate, Dragged Down into the Grave, Dark World Vanguard Bege, GY with 3 Graphers, 1 Fiend
・ Open the gate, activate "Dragged Down into the Grave", special summon the page, draw 1, return the page and Grapha A Special Summon
・Exclude his Fiend of GY with the effect of the gate, discard Bage, Special Summon Bage, draw 1, return Bage and Special Summon Grapha B
・Normal Summon the page, return it and Special Summon Grapha C.
Even with this combo, if you have a Dark World discard card in your replenished hand, you can set up two more Felgrands. Or you can wipe out the opponent's field with Enerad.
Combo 2: 《Trance Archfiend》, Bage, Gate, Grapha 2 in GY, Fiend 1 in hand
・《Trance Archfiend》summons, throw away the page with the effect Special Summon, return the page and Grapha A Special Summon
At the Gate he removes his Fiend in GY, discards Bage and Special Summons Bage, returns Bage and Special Summons Graffa B.
Even if you get hit by a mass removal, you can still get one ad thanks to Trance Archfiend.
Combo 3 GY with Grapha x 3, Zephyros x 1, Fiend x 2, Bage in hand, Gate, Trade, Grave, Sin Stada
・ Open the gate, Special Summon Sin Stardust, turn down the deal and activate the grave, Special Summon the page, return Grapha A to Special Summon
・Drop the page to Special Summon, return the page to Special Summon Grapher B, Sin Stardust and Grapher A to set up Ferland A.
・ Remove Grapha A, which is the material of Fergrand A, and select Fergrand A as the target of the effect.
・Exclude GY's Fiend at the gate, throw away the page and Special Summon, put back the page and make Grapher A again Special Summon, Grapher A & B to set up Ferland B.
・Remove Grapha A from Fergrand B, select effect target to Fergrand B, Normal Summon the page, return Grapha C to Special Summon
・Return the gate with the effect of Zephyros, take damage, Special Summon Zephyros, open the gate again, activate the effect, Special Summon the page, return it and put out Grapha A.
After this, you can destroy at least 2 copies of your opponent's field with Ennead, but in reality, monsters often accumulate in the draw between them, so I destroy a considerable number of them and enrich GY in most cases.
: Card explanation
Grapha Dragon God from Dark World
Of course it's three. Except for Grapha, he can be easily revived by returning one Dark World monster. In effect, it can be issued with one summoning right. It's level 8 and has plenty of resurrection methods, so you can do various things, such as the cost of Enerd, mass production of Fergrand, and so on.
・Sin Stardust ・Dragon
It is a factor of Rank 8.
Since he has 2500 ATK and is a DARK, he can be used as a cost for 《Eradicator Epidemic Virus》, and since he is level 8, it can also be used as a cost for 《Trade-In》in case of emergency. If you have Field Spell, you can get it practically at no cost by just removing his extra Stardust.
- Dark World Sorcerer Snow
Dark World search-only monsters.
If you don't have GY, you can also use it to forcibly increase his GY by looping with Snow and trading. As explained in the sentence above, basically, if you have 《Trade-In》, you will collect Graffa. Since you can collect the missing parts, you will need 3 pieces like Grapha.
Blau the Dark World hunter
If discarded by an effect, draw 1 card.
Since it simply increases your hand by 1 card, it has a modest strength that does not reduce your hand by 1 even with 《Card Destruction》or 《Dark World Dealings》. However, in terms of role, this guy on Deck is the least necessary in the Dark World, so I'd say I'm lucky if he comes. If 《Foolish Burial》comes around when there is no GY, he will be thrust into GY without question.
Due to time constraints, the following will be set at a later date.

Weakness

Set at a later date due to time constraints

Customize

Side Deck List
D.D. Crow x 3
Cyclone x 2
Eradicator Epidemic Virus》×2
Deck Devastation Virus》×2
Magic mirror that absorbs flash light x 2
Skill Drain》×2
Rivalry of Warlords》×2
Set at a later date due to time constraints

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon リンフォード ( Total 38 decks )
Posted date : 2014/04/06 19:48
Main Deck (21 Types・41)
monster (8 Types・17)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardMalefic Stardust Dragon DARK 8 Dragon 2500 / 2000 ¥28
3 List of decks using this cardGrapha, Dragon Lord of Dark World DARK 8 Fiend 2700 / 1800 ¥40
3 List of decks using this cardSnoww, Unlight of Dark World DARK 4 Fiend 1700 / 0000 ¥50
3 List of decks using this cardBeiige, Vanguard of Dark World DARK 4 Fiend 1600 / 1300 ¥25
2 List of decks using this cardTrance Archfiend DARK 4 Fiend 1500 / 0500 ¥20
1 List of decks using this cardBlackwing - Zephyros the Elite DARK 4 Winged Beast 1600 / 1000 ¥30
1 List of decks using this cardArchfiend Heiress DARK 3 Fiend 1000 / 0000 ¥30
3 List of decks using this cardBroww, Huntsman of Dark World DARK 3 Fiend 1400 / 0800 ¥25
spell (12 Types・21)
1 List of decks using this cardHarpie's Feather Duster - - - - ¥30
1 List of decks using this cardSoul Charge - - - - ¥5
3 List of decks using this cardDark World Dealings - - - - ¥25
1 List of decks using this cardCard Destruction - - - - ¥15
1 List of decks using this cardFoolish Burial - - - - ¥28
2 List of decks using this cardTrade-In - - - - ¥40
1 List of decks using this cardMonster Reborn - - - - ¥49
3 List of decks using this cardUpstart Goblin - - - - ¥28
1 List of decks using this cardAllure of Darkness - - - - ¥15
3 List of decks using this cardDragged Down into the Grave - - - - ¥20
1 List of decks using this cardD.D.R. - Different Dimension Reincarnation - - - - ¥29
3 List of decks using this cardThe Gates of Dark World - - - - ¥50
trap (1 Types・3)
3 List of decks using this cardTorrential Tribute - - - - ¥5
Extra Deck (14 Types・15)
1 List of decks using this cardStardust Dragon WIND 8 Dragon 2500 / 2000 ¥25
1 List of decks using this cardHieratic Sun Dragon Overlord of Heliopolis LIGHT 8 Dragon 3000 / 2400 ¥15
2 List of decks using this cardDivine Dragon Knight Felgrand LIGHT 8 Warrior 2800 / 1800 ¥30
1 List of decks using this cardNumber 15: Gimmick Puppet Giant Grinder DARK 8 Machine 1500 / 2500 ¥20
1 List of decks using this cardNumber S39: Utopia the Lightning LIGHT 5 Warrior 2500 / 2000 ¥180
1 List of decks using this cardEvilswarm Exciton Knight LIGHT 4 Fiend 1900 / 0000 ¥38
1 List of decks using this cardAbyss Dweller WATER 4 Sea Serpent 1700 / 1400 ¥15
1 List of decks using this cardLavalval Chain FIRE 4 Sea Serpent 1800 / 1000 ¥30
1 List of decks using this cardNumber 16: Shock Master LIGHT 4 Fairy 2300 / 1600 ¥160
1 List of decks using this cardNumber 66: Master Key Beetle DARK 4 Insect 2500 / 0800 ¥25
1 List of decks using this cardDiamond Dire Wolf EARTH 4 Beast 2000 / 1200 ¥19
1 List of decks using this cardGagaga Cowboy EARTH 4 Warrior 1500 / 2400 ¥35
1 List of decks using this cardCastel, the Skyblaster Musketeer WIND 4 Winged Beast 2000 / 1500 ¥10
1 List of decks using this cardNumber 39: Utopia LIGHT 4 Warrior 2500 / 2000 ¥25
Main deck minimum construction amount ¥1840


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