Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
HOME > Yu-Gi-Oh! Card Lists > WORLD PREMIERE PACK 2022
WORLD PREMIERE PACK 2022 Card List
WORLD PREMIERE PACK 2022
code : WPP3.
Total : 57 Types.
Release Date:2022-09-10
11th period
code : WPP3.
Total : 57 Types.
Release Date:2022-09-10
11th period
Average of all cards:7pt
← Previous Item
2022-08-20
Deck Build Pack Amazing Defenders
2022-08-20
Deck Build Pack Amazing Defenders
→ Next Item
2022-10-15
PHOTON HYPERNOVA
2022-10-15
PHOTON HYPERNOVA
Total 57 Types | |||||
---|---|---|---|---|---|
Monster 36 Types | |||||
Normal Monster:4 TypesEffect Monster:18 Types
Ritual Monster:4 Types Pendulum Monster:2 Types Fusion Monster:3 Types Synchro Monster:2 Types Link Monster:4 Types | |||||
2 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 11 Types | |||||
3 | Normal Spell | 0 | Equip Spell | 2 | Quick-Play Spell |
1 | Ritual Spell | 3 | Continuous Spell | 2 | Field Spell |
Trap 10 Types | |||||
8 | Normal Trap | 1 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 5 | |||||
Beetrooper:14 Types / Libromancer:14 Types / the Forbidden One:5 Types / Inzektor:1 Types / Holy confectioner tentative:1 Types |
Card Rating: Top 5
- 1st :《Libromancer Doombroker》10pt
- 1st :《Libromancer Fire》10pt
- 1st :《Libromancer Geek Boy》10pt
- 1st :《The True Sun God》9.8pt
- 1st :《Libromancer First Appearance》9.8pt
rating order | 246 / 643 | view num | 17466 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Secret
▶︎ Deck
Super |
8.8
(6)
[3980] |
JP001 | Beetrooper Scout Buggy | Effect Monster | |||||||||
- | 3 | Insect | 1000 | 300 | |||||||||
You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.6
(5)
[3100] |
JP002 | Beetrooper Scale Bomber | Effect Monster | |||||||||
- | 3 | Insect | 1200 | 2000 | |||||||||
If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(5)
[2540] |
JP003 | Beetrooper Assault Roller | Effect Monster | |||||||||
- | 4 | Insect | 1600 | 1400 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.7
(3)
[2564] |
JP004 | Beetrooper Light Flapper | Effect Monster | |||||||||
- | 6 | Insect | 2000 | 2200 | |||||||||
If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.3
(8)
[5979] |
JP005 | Beetrooper Sting Lancer | Effect Monster | |||||||||
- | 7 | Insect | 2400 | 1800 | |||||||||
During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from your Deck to your hand. You can only use each effect of "Beetrooper Sting Lancer" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8
(4)
[3977] |
JP006 | Heavy Beetrooper Mighty Neptune | Effect Monster | |||||||||
- | 8 | Insect | 3000 | 3000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK. | |||||||||||||
Rare
▶︎ Deck
|
6.3
(8)
[6460] |
JP007 | Ultra Beetrooper Absolute Hercules |
Fusion Monster Effect Monster |
|||||||||
- | 11 | Insect | 4000 | 4000 | |||||||||
4 Insect monsters After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of "Ultra Beetrooper Absolute Hercules" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultra |
7.8
(6)
[4478] |
JP008 | Beetrooper Armor Horn |
Link Monster Effect Monster |
|||||||||
- | - | Insect | 1000 | - | |||||||||
2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.
|
|||||||||||||
Secret
▶︎ Deck
Ultra |
7.3
(6)
[5082] |
JP009 | Giant Beetrooper Invincible Atlas |
Link Monster Effect Monster |
|||||||||
- | - | Insect | 3000 | - | |||||||||
2+ Insect monsters While this Link Summoned card has 3000 or less ATK, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters, except Insect monsters. You can Tribute 1 Insect monster, then activate 1 of these effects; ●Special Summon 1 "Beetrooper" monster from your Deck. ●This card gains 2000 ATK until the end of this turn. You can only use this effect of "Giant Beetrooper Invincible Atlas" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
9
(4)
[3380] |
JP010 | Beetrooper Formation | Field Spell | |||||||||
You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). You can only use each effect of "Beetrooper Formation" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(5)
[3250] |
JP011 | Beetrooper Descent | Normal Spell | |||||||||
Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 3000 or more ATK, you can destroy 1 other Spell/Trap on the field. You can only activate 1 "Beetrooper Descent" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.2
(5)
[3939] |
JP012 | Beetrooper Landing | Normal Spell | |||||||||
Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of "Beetrooper Landing" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.6
(5)
[3667] |
JP013 | Beetrooper Fly & Sting | Counter Trap | |||||||||
When your opponent activates a monster effect, while you control a "Beetrooper" monster: Negate the activation, and if you do, destroy it. During your End Phase, if this card is in your GY and you control an Insect monster with 3000 or more ATK: You can banish 1 Insect monster from your GY; Set this card. You can only use 1 "Beetrooper Fly & Sting" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
4.5
(2)
[2232] |
JP014 | Beetrooper Squad | Normal Trap | |||||||||
Tribute 1 non-Token Insect monster; Special Summon up to 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate "Beetrooper Squad" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
10
(4)
[4722] |
JP015 | Libromancer Geek Boy | Effect Monster | |||||||||
- | 3 | Psychic | 800 | 800 | |||||||||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.8
(4)
[3073] |
JP016 | Libromancer Magigirl | Effect Monster | |||||||||
- | 4 | Spellcaster | 600 | 2100 | |||||||||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of "Libromancer Magigirl" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8
(4)
[2435] |
JP017 | Libromancer Agent | Effect Monster | |||||||||
- | 6 | Warrior | 2000 | 2500 | |||||||||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
10
(4)
[4410] |
JP018 | Libromancer Fire | Effect Monster | |||||||||
- | 4 | Cyberse | 1800 | 1800 | |||||||||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.7
(3)
[2738] |
JP019 | Libromancer Firestarter |
Ritual Monster Effect Monster |
|||||||||
- | 3 | Cyberse | 1800 | 1800 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone. | |||||||||||||
Rare
▶︎ Deck
|
6.8
(5)
[2873] |
JP020 | Libromancer Mystigirl |
Ritual Monster Effect Monster |
|||||||||
- | 4 | Fairy | 1400 | 2100 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultra |
10
(5)
[6738] |
JP021 | Libromancer Doombroker |
Ritual Monster Effect Monster |
|||||||||
- | 6 | Fiend | 2500 | 2000 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck. | |||||||||||||
Secret
▶︎ Deck
Ultra |
7.8
(6)
[4163] |
JP022 | Libromancer Fireburst |
Ritual Monster Effect Monster |
|||||||||
- | 7 | Cyberse | 2800 | 2800 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK. | |||||||||||||
Rare
▶︎ Deck
|
9.8
(6)
[4938] |
JP023 | Libromancer First Appearance | Field Spell | |||||||||
When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 "Libromancer First Appearance" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5
(4)
[2367] |
JP024 | Libromancer Realized | Continuous Spell | |||||||||
You can reveal 1 "Libromancer" Ritual Monster in your hand: Special Summon 1 "Fire Token" (Cyberse/FIRE/ATK 0/DEF 0) with the same Level as the revealed monster. While you control that Token, you cannot Special Summon monsters, except "Libromancer" monsters. You can only use this effect of "Libromancer Realized" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5
(5)
[3618] |
JP025 | Libromancer Bonded | Ritual Spell | |||||||||
This card can be used to Ritual Summon any "Libromancer" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Ritual Summon "Libromancer Fireburst" with this effect, using "Libromancer Firestarter" on the field, it cannot be destroyed, or banished, by card effects. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(6)
[3424] |
JP026 | Libromancer Intervention | Normal Trap | |||||||||
When your opponent activates a card or effect: Target 1 "Libromancer" Ritual Monster you control; return it to the hand, and if you do, negate that activated effect, then you can Special Summon 1 "Libromancer" monster from your hand or GY. You can only activate 1 "Libromancer Intervention" per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.3
(3)
[2924] |
JP027 | Libromancer Displaced | Normal Trap | |||||||||
Target 1 "Libromancer" monster you control and 1 monster your opponent controls; return your monster to the hand, and if you do, take control of that opponent's monster. If your "Libromancer" monster you targeted was not a Ritual Monster, the monster you took control of returns to the hand during the End Phase. You can only activate 1 "Libromancer Displaced" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5
(3)
[2404] |
JP028 | Libromancer Prevented | Continuous Trap | |||||||||
If you control a "Libromancer" monster: You can target 1 face-up monster your opponent controls; this turn, that face-up monster cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Libromancer Prevented" once per turn. Once per turn, during the End Phase, if you control no "Libromancer" Ritual Monsters: Send this card to the GY. | |||||||||||||
Normal
▶︎ Deck
|
3.5
(4)
[1630] |
JP029 | D.D. Assault Carrier | Effect Monster | |||||||||
- | 8 | Machine | 2500 | 2500 | |||||||||
Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of "D.D. Assault Carrier" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3
(3)
[1692] |
JP030 | Rock Scales | Effect Monster | |||||||||
- | 5 | Fish | 2100 | 1600 | |||||||||
If this card is Special Summoned: You can target 1 other face-up monster on the field; equip that face-up monster to this card. At the start of the Damage Step, if this card battles an opponent's monster with the same Type and Attribute as the Monster Card equipped by this card's effect: You can destroy that opponent's monster. You can only use each effect of "Rock Scales" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(3)
[2566] |
JP031 | Flowerdino | Effect Monster | |||||||||
- | 4 | Dinosaur | 2000 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of "Flowerdino" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card. | |||||||||||||
Normal
▶︎ Deck
|
8
(3)
[3868] |
JP032 | Dragonbite |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Insect | 1000 | 1000 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.7
(3)
[2494] |
JP033 | Colonel on C-String | Effect Monster | |||||||||
- | 4 | Warrior | 1400 | 1600 | |||||||||
When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(5)
[4973] |
JP034 | Night Sword Serpent | Effect Monster | |||||||||
- | 4 | Reptile | 500 | 600 | |||||||||
If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3
(3)
[939] |
JP035 | Pazuzule |
Pendulum Monster Effect Monster |
|||||||||
- | 1 | Fiend | 500 | 500 | |||||||||
Pendulum Effect Once per turn: You can target 1 card in your other Pendulum Zone; this card's Pendulum Scale becomes the Level of that Pendulum Monster Card until the end of this turn, also you cannot Special Summon for the rest of this turn, except by Pendulum Summon. Card Text Pendulum Summons of your monsters cannot be negated. |
|||||||||||||
Normal
▶︎ Deck
|
5.7
(3)
[1990] |
JP036 | Baby Mudragon |
Effect Monster Tuner Monster |
|||||||||
- | 1 | Dragon | 0 | 200 | |||||||||
If this card you control is used as Synchro Material, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material: You can declare 1 Type or Attribute, then target 1 Synchro Monster you control; it becomes the declared Type/Attribute, until the end of this turn. | |||||||||||||
Normal
▶︎ Deck
|
7
(4)
[5122] |
JP037 | The Great Double Casted Caster |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Spellcaster | 0 | 2600 | |||||||||
2 non-Effect Monsters Gains ATK equal to the combined original ATK of any Ritual, Fusion, Synchro, Xyz, or Link Monsters used as Fusion Material for this card. This card can attack directly. If this card is destroyed by battle or card effect: You can target 1 of your non-Effect Monsters that is banished or in your GY; Special Summon it. You can only use this effect of "The Great Double Casted Caster" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
8.2
(6)
[7353] |
JP038 | Patissciel Couverture |
Fusion Monster Pendulum Monster Effect Monster |
|||||||||
- | 5 | Fairy | 1700 | 700 | |||||||||
Pendulum Effect If you have no card in your other Pendulum Zone: You can place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of "Patissciel Couverture" once per turn. Card Text 2 Pendulum Monsters If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
|||||||||||||
Rare
▶︎ Deck
|
7
(3)
[4678] |
JP039 | Navy Dragon Mech |
Synchro Monster Effect Monster |
|||||||||
- | 9 | Machine | 2700 | 1800 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
5.5
(2)
[2327] |
JP040 | Night's End Administrator |
Synchro Monster Effect Monster |
|||||||||
- | 6 | Spellcaster | 2300 | 1400 | |||||||||
"Night's End Sorcerer" + 1+ non-Tuner monsters If this card is Special Summoned, or if another Spellcaster monster(s) is Special Summoned to your field: You can target 1 card in your opponent's GY; banish it. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon it. You can only use this effect of "Night's End Administrator" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
6.3
(6)
[4911] |
JP041 | Ra'ten, the Heavenly General |
Link Monster Effect Monster |
|||||||||
- | - | Warrior | 2200 | - | |||||||||
2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
7.2
(6)
[5217] |
JP042 | Abyss Keeper |
Link Monster Effect Monster |
|||||||||
- | - | Fish | 1500 | - | |||||||||
2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
3.3
(3)
[1619] |
JP043 | Heritage of the Light | Continuous Spell | |||||||||
If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of "Heritage of the Light" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.2
(5)
[3060] |
JP044 | Zektrike Kou-ou | Normal Spell | |||||||||
(This card is always treated as an "Inzektor" card.) Send 1 other "Inzektor" card from your hand or face-up field to the GY, then activate 1 of these effects; ●Choose 1 "Inzektor" monster from your Deck and either Special Summon it, or equip it to 1 "Inzektor" monster you control. ●Equip 1 "Inzektor" Equip Spell from your Deck to 1 "Inzektor" monster you control. You can only activate 1 "Zektrike Kou-ou" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7
(7)
[4351] |
JP045 | Sol and Luna | Quick-Play Spell | |||||||||
Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position. ●Face-up: Change it to face-down Defense Position. ●Face-down: Change it to face-up Defense Position. You can only activate 1 "Sol and Luna" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
4
(7)
[1997] |
JP046 | D.D.D. - Different Dimension Derby | Normal Trap | |||||||||
If you control a face-up monster that was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, Xyz, or Link Summoned using a Normal Monster as material: You can target 1 card on the field; banish it. | |||||||||||||
Normal
▶︎ Deck
|
5.7
(3)
[3896] |
JP047 | Apex Predation | Normal Trap | |||||||||
If you control a Normal Summoned/Set monster: Destroy all Special Summoned monsters on the field. Until the end of your next turn after this card is activated, you cannot Normal Summon/Set. You can only activate 1 "Apex Predation" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.7
(3)
[2494] |
JP048 | Omega Judgment | Normal Trap | |||||||||
Target 1 face-up Monster Card in your Spell & Trap Zone and 2 cards your opponent controls; destroy them. | |||||||||||||
Normal
▶︎ Deck
|
5.3
(4)
[2614] |
JP049 | Backup Team | Normal Trap | |||||||||
Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Backup Team" effect per turn, and only once that turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.2
(10)
[11254] |
JP050 | The Revived Sky God | Normal Trap | |||||||||
The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Slifer the Sky Dragon" from your GY, then each player draws until they have 6 cards in their hand. You can banish this card from your GY; place 1 "Monster Reborn" from your Deck or GY on top of your Deck, then, if a Divine-Beast monster is in your GY, draw 1 card. You can only use each effect of "The Revived Sky God" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
8.8
(10)
[6684] |
JP051 | The Breaking Ruin God | Quick-Play Spell | |||||||||
The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Obelisk the Tormentor" from your hand or GY, and if you do, it is unaffected by your opponent's card effects this turn. If you Tribute 2 or more monsters you control at the same time to activate your card or effect, while you control "Obelisk the Tormentor": You can banish this card from your GY; banish all monsters in your opponent's GY, and if you do, inflict 500 damage to your opponent for each. You can only use each effect of "The Breaking Ruin God" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultra |
9.8
(13)
[11979] |
JP052 | The True Sun God | Continuous Spell | |||||||||
When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn. | |||||||||||||
Secret
▶︎ Deck
|
8.9
(67)
[192193] |
JPS01 | Exodia the Forbidden One Limited | Effect Monster | |||||||||
- | 3 | Spellcaster | 1000 | 1000 | |||||||||
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. | |||||||||||||
Secret
▶︎ Deck
|
6.6
(33)
[93548] |
JPS02 | Right Arm of the Forbidden One Limited | Normal Monster | |||||||||
- | 1 | Spellcaster | 200 | 300 | |||||||||
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. | |||||||||||||
Secret
▶︎ Deck
|
6.7
(33)
[89557] |
JPS03 | Left Arm of the Forbidden One Limited | Normal Monster | |||||||||
- | 1 | Spellcaster | 200 | 300 | |||||||||
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. | |||||||||||||
Secret
▶︎ Deck
|
6.7
(33)
[91316] |
JPS04 | Right Leg of the Forbidden One Limited | Normal Monster | |||||||||
- | 1 | Spellcaster | 200 | 300 | |||||||||
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. | |||||||||||||
Secret
▶︎ Deck
|
6.7
(32)
[88777] |
JPS05 | Left Leg of the Forbidden One Limited | Normal Monster | |||||||||
- | 1 | Spellcaster | 200 | 300 | |||||||||
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power. | |||||||||||||
WORLD PREMIERE PACK 2022 Card List
7 /10.0 pt Number of card ratings : 451 User Review : 451 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)