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HOME > Yu-Gi-Oh! Card Lists > ANIMATION CHRONICLE 2022
ANIMATION CHRONICLE 2022 Card List
ANIMATION CHRONICLE 2022
code : AC02.
Total : 50 Types.
Release Date:2022-06-11
11th period
code : AC02.
Total : 50 Types.
Release Date:2022-06-11
11th period
Average of all cards:7pt
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2022-06-03
Yu-Gi-Oh OCG Structures Vol.5
2022-06-03
Yu-Gi-Oh OCG Structures Vol.5
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2022-06-25
Structure Deck: Legend of the Cryst…
2022-06-25
Structure Deck: Legend of the Cryst…
Total 50 Types | |||||
---|---|---|---|---|---|
Monster 32 Types | |||||
Normal Monster:1 TypesEffect Monster:23 Types
Pendulum Monster:1 Types Fusion Monster:2 Types Xyz Monster:1 Types Link Monster:4 Types | |||||
Spell 14 Types | |||||
5 | Normal Spell | 2 | Equip Spell | 3 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 1 | Field Spell |
Trap 4 Types | |||||
2 | Normal Trap | 2 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 17 | |||||
Crystal Beast, Advanced Crystal Beast:7 Types / Neos:3 Types / Doodle Beast , Doodlebook:3 Types / Morphtronic:2 Types / Amazoness:2 Types / Elemental HERO:2 Types / Ninja, Ninjitsu:2 Types / HERO:2 Types / Gadget:1 Types / Neo-Spacian:1 Types / Number:1 Types / Heroic Challenger, Heroic Champion:1 Types / Blue-Eyed:1 Types / Performapal, Performage:1 Types / Odd-Eyes:1 Types / heart tentative:1 Types / shark:1 Types |
Card Rating: Top 5
- 1st :《G Golem Pebble Dog》10pt
- 1st :《G Golem Rock Hammer》10pt
- 1st :《Doodle Beast - Stego》10pt
- 1st :《Ultimate Conductor Tyranno》9.8pt
- 1st :《Performapal Odd-Eyes Seer》9.7pt
rating order | 244 / 640 | view num | 19298 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Secret
▶︎ Deck
|
9.7
(180)
[607159] |
JP000 | Blue-Eyes White Dragon | Normal Monster | |||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. | |||||||||||||
Ultra
▶︎ Deck
|
4.3
(7)
[4992] |
JP001 | Royal Straight Slasher | Effect Monster | |||||||||
- | 6 | Warrior | 2400 | 1350 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Royal Straight". If you have all of "Queen's Knight", "King's Knight", and "Jack's Knight" in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of "Royal Straight Slasher" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.8
(4)
[3832] |
JP002 | Royal Straight | Quick-Play Spell | |||||||||
Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight". | |||||||||||||
Normal
▶︎ Deck
|
6
(3)
[3909] |
JP003 | Dragon Nails | Equip Spell | |||||||||
Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of "Dragon Nails" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5
(1)
[2578] |
JP004 | Thunder Ball | Effect Monster | |||||||||
- | 3 | Fiend | 450 | 400 | |||||||||
At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of "Thunder Ball" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(4)
[3029] |
JP005 | Dice Dungeon | Field Spell | |||||||||
When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ●1: Lose 1000 ATK. ●2: Gain 1000 ATK. ●3: Lose 500 ATK. ●4: Gain 500 ATK. ●5: Halve their ATK. ●6: Double their ATK. |
|||||||||||||
Normal
▶︎ Deck
|
8
(5)
[4020] |
JP006 | Dimension Dice | Normal Spell | |||||||||
If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck. | |||||||||||||
Super
▶︎ Deck
|
8.7
(10)
[15475] |
JP007 | Clockwork Night | Continuous Spell | |||||||||
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(5)
[5202] |
JP008 | EN Shuffle | Normal Spell | |||||||||
Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5
(5)
[2865] |
JP009 | Battle of Sleeping Spirits | Quick-Play Spell | |||||||||
Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn. | |||||||||||||
Super
▶︎ Deck
|
7.7
(10)
[3103] |
JP010 | Advanced Crystal Beast Ruby Carbuncle | Effect Monster | |||||||||
- | 3 | Fairy | 300 | 300 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many "Advanced Crystal Beast" monster Cards as possible from your Spell & Trap Zones. You can only use this effect of "Advanced Crystal Beast Ruby Carbuncle" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3.4
(8)
[2059] |
JP011 | Advanced Crystal Beast Amethyst Cat | Effect Monster | |||||||||
- | 3 | Beast | 1200 | 400 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
Normal
▶︎ Deck
|
2.9
(8)
[2434] |
JP012 | Advanced Crystal Beast Emerald Tortoise | Effect Monster | |||||||||
- | 3 | Aqua | 600 | 2000 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
Normal
▶︎ Deck
|
4.6
(8)
[2213] |
JP013 | Advanced Crystal Beast Topaz Tiger | Effect Monster | |||||||||
- | 4 | Beast | 1600 | 1000 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. All "Advanced Crystal Beast" monsters you control gain 400 ATK/DEF, also monsters your opponent controls lose 400 ATK/DEF. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
Normal
▶︎ Deck
|
3.8
(8)
[2951] |
JP014 | Advanced Crystal Beast Amber Mammoth | Effect Monster | |||||||||
- | 4 | Beast | 1700 | 1600 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted for an attack: You can negate that attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
Normal
▶︎ Deck
|
8
(9)
[3621] |
JP015 | Advanced Crystal Beast Cobalt Eagle | Effect Monster | |||||||||
- | 4 | Winged Beast | 1400 | 800 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. You can send this card from your hand or field to the GY; add 1 "Advanced Dark" from your Deck to your hand. Once per turn: You can target 1 "Advanced Crystal Beast" card you control; return it to the hand or place it on top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
Ultra
▶︎ Deck
|
6.5
(8)
[2899] |
JP016 | Advanced Crystal Beast Sapphire Pegasus | Effect Monster | |||||||||
- | 4 | Beast | 1800 | 1200 | |||||||||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this card is Summoned: You can place 1 of your "Advanced Crystal Beast" monsters that is banished, or in your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
Normal
▶︎ Deck
|
6.7
(3)
[3368] |
JP017 | Dyna Base | Effect Monster | |||||||||
- | 4 | Machine | 0 | 2100 | |||||||||
If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn. | |||||||||||||
Ultra
▶︎ Deck
|
4.8
(4)
[5636] |
JP018 | Dyna Tank |
Fusion Monster Effect Monster |
|||||||||
- | 7 | Machine | ? | 2100 | |||||||||
1 Machine monster + 1 Dinosaur monster Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card or effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY. |
|||||||||||||
Normal
▶︎ Deck
|
6.5
(2)
[2611] |
JP019 | Gadget Box | Continuous Spell | |||||||||
(This card is always treated as a "Morphtronic" card.) When this card is activated: Place 3 Morph Counters on it. Once per turn, during your Main Phase: You can remove 1 Morph Counter from your field, and if you do, Special Summon 1 "Gadget Box Token" (Machine/EARTH/Level 1/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 "Gadget Box" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.5
(2)
[1547] |
JP020 | Morphtronic Impact Return | Normal Trap | |||||||||
Target up to 2 Spells/Traps your opponent controls; shuffle 1 "Morphtronic" monster from your hand into the Deck, and if you do, shuffle the targeted card(s) into the Deck. You can banish this card from your GY, then target 1 of your "Morphtronic" monsters that is banished or in your GY; Special Summon it in Defense Position. You can only use 1 "Morphtronic Impact Return" effect per turn, and only once that turn. | |||||||||||||
Super
▶︎ Deck
|
7
(3)
[3976] |
JP021 | Tool Box | Continuous Spell | |||||||||
If you control a monster: You can reveal 2 Equip Spells from your Deck with different names, your opponent randomly picks 1 for you to add to your hand, also place the remaining card on the bottom of your Deck. You can only use this effect of "Tool Box" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3.8
(4)
[4114] |
JP022 | Crystal Skull | Effect Monster | |||||||||
- | 1 | Rock | 0 | 0 | |||||||||
If this card is Summoned: Take 1000 damage, then change this card to Defense Position. During the End Phase, if you did not take effect damage this turn: You can either add to your hand or Special Summon 1 Rock monster with 0 ATK from your Deck. You can only use this effect of "Crystal Skull" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.4
(5)
[2971] |
JP023 | Curse Reflection Doll | Quick-Play Spell | |||||||||
When a monster effect is activated that would inflict damage to you: Your opponent takes that damage instead. When you take battle damage, while this card is in your GY: You can Set this card. You can only use this effect of "Curse Reflection Doll" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(6)
[5825] |
JP024 | Stonehenge | Equip Spell | |||||||||
Target 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. You can only activate 1 "Stonehenge" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(3)
[4692] |
JP025 | Dream Shark | Effect Monster | |||||||||
- | 5 | Fish | 0 | 2600 | |||||||||
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field. | |||||||||||||
Super
▶︎ Deck
|
9.3
(8)
[4852] |
JP026 | Heroic Call | Normal Spell | |||||||||
Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.5
(2)
[2650] |
JP027 | Oily Cicada | Effect Monster | |||||||||
- | 3 | Insect | 1000 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can reduce the Levels of all Insect monsters you currently control by 1. If the battle position of this card is changed: You can Special Summon 1 "Oily Cicada" from your hand, Deck, or GY. You can only use each effect of "Oily Cicada" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(3)
[4869] |
JP028 | Dream Cicada | Effect Monster | |||||||||
- | 3 | Insect | 300 | 1300 | |||||||||
If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon "Dream Cicada" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of "Dream Cicada" once per turn. | |||||||||||||
Super
▶︎ Deck
|
7.6
(7)
[7846] |
JP029 | Number 2: Ninja Shadow Mosquito |
Xyz Monster Effect Monster |
|||||||||
- | 2 | Insect | 0 | 0 | |||||||||
2+ Level 2 monsters Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects; ●Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.) ●Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter. |
|||||||||||||
Normal
▶︎ Deck
|
7
(2)
[2156] |
JP030 | Ninjitsu Art of Mosquito Marching | Normal Spell | |||||||||
Special Summon up to 2 Level 4 or lower Insect monsters from your hand (with the same Level, if Summoning 2). If you control "Number 2: Ninja Shadow Mosquito": You can banish this card from your GY, then target face-up monsters your opponent controls up to the number of Insect monsters you control; place 1 Hallucination Counter on each of those monsters. (The effects, if any, of monsters with Hallucination Counters are negated.) You can only use each effect of "Ninjitsu Art of Mosquito Marching" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(6)
[5258] |
JP031 | Performapal Odd-Eyes Seer |
Pendulum Monster Effect Monster |
|||||||||
- | 6 | Spellcaster | 100 | 1800 | |||||||||
Pendulum Effect You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. Card Text During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position; ●Attack Position: You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it. ●Defense Position: Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
10
(5)
[7050] |
JP032 | Doodle Beast - Stego | Effect Monster | |||||||||
- | 5 | Dinosaur | 1200 | 1800 | |||||||||
If you control no monsters, or if all monsters you control are Dinosaur monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Doodlebook" Spell/Trap from your Deck to your hand, then discard 1 card. You can only use each effect of "Doodle Beast - Stego" once per turn. | |||||||||||||
Ultra
▶︎ Deck
|
8.4
(7)
[6413] |
JP033 | Doodle Beast - Tyranno | Effect Monster | |||||||||
- | 8 | Dinosaur | 2400 | 1200 | |||||||||
You can Tribute Summon this card by Tributing 1 Dinosaur monster. During the Main Phase, if a Dinosaur monster is on the field, you can (Quick Effect): Immediately after this effect resolves, Tribute Summon this card from your hand. You can only use this effect of "Doodle Beast - Tyranno" once per turn. If this card is Normal Summoned: You can destroy 1 monster on the field, then, if this card was Tribute Summoned by Tributing a "Doodle Beast" monster(s), it gains ATK equal to half the destroyed monster's ATK on the field. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(5)
[3139] |
JP034 | Doodlebook - Uh uh uh! | Normal Trap | |||||||||
When your Dinosaur monster is targeted for an attack: Negate that attack, then you can Special Summon 1 "Doodle Beast" monster from your GY. It cannot be destroyed by battle, also destroy it during the End Phase. If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; add 1 Level 5 or higher Dinosaur monster from your Deck to your hand. You can only use each effect of "Doodlebook - Uh uh uh!" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.8
(4)
[2061] |
JP035 | Todoroki the Earthbolt Star | Effect Monster | |||||||||
- | 6 | Warrior | 2100 | 0 | |||||||||
You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(4)
[2093] |
JP036 | Senko the Skybolt Star | Effect Monster | |||||||||
- | 7 | Warrior | 2400 | 0 | |||||||||
If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 Attack Position monster your opponent controls; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of "Senko the Skybolt Star" once per turn. | |||||||||||||
Super
▶︎ Deck
|
6.2
(5)
[3112] |
JP037 | Raijin the Breakbolt Star |
Fusion Monster Effect Monster |
|||||||||
- | 10 | Warrior | 3000 | 2200 | |||||||||
1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
5
(4)
[1957] |
JP038 | Amazoness Hall | Continuous Trap | |||||||||
When this card is activated: You can take 1 "Amazoness" monster from your GY or your face-up Extra Deck, and either add it to your hand or (if it is a Pendulum Monster) place it in your Pendulum Zone. If a monster(s) is Special Summoned to your opponent's field while you control an "Amazoness" monster Card (except during the Damage Step): You can target 1 of those opponent's monsters; gain LP equal to its ATK. You can only use this effect of "Amazoness Hall" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.5
(6)
[5002] |
JP039 | Amazoness Hot Spring | Continuous Trap | |||||||||
When this card is activated: You can take 1 "Amazoness" monster from your Deck, and either add it to your hand or (if it is a Pendulum Monster) place it in your Pendulum Zone. When you take battle damage while you control an "Amazoness" monster Card: You can gain LP equal to the damage you took. You can only use this effect of "Amazoness Hot Spring" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
10
(3)
[5345] |
JP040 | G Golem Rock Hammer | Effect Monster | |||||||||
- | 6 | Cyberse | 1800 | 2400 | |||||||||
If this card is in your hand: You can discard 1 other Cyberse monster; reduce this card's Level by 2 until the end of this turn (even after it is Summoned/Set). You can Tribute this card; Special Summon 3 "G Golem Tokens" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use each effect of "G Golem Rock Hammer" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
10
(5)
[6247] |
JP041 | G Golem Pebble Dog | Effect Monster | |||||||||
- | 2 | Cyberse | 300 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can add to your hand or Special Summon 1 "G Golem Pebble Dog" from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 "G Golem" card from your Deck to your hand. You can only use each effect of "G Golem Pebble Dog" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(7)
[6363] |
JP042 | G Golem Crystal Heart |
Link Monster Effect Monster |
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- | - | Cyberse | 0 | - | |||||||||
2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
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Normal
▶︎ Deck
|
8
(3)
[3405] |
JP043 | G Golem Stubborn Menhir |
Link Monster Effect Monster |
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- | - | Cyberse | 1500 | - | |||||||||
2 EARTH monsters If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; Special Summon it (but negate its effects, also banish it when it leaves the field) or add it to your hand. You can only use this effect of "G Golem Stubborn Menhir" once per turn.
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Ultra
▶︎ Deck
|
8
(5)
[5780] |
JP044 | G Golem Invalid Dolmen |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ EARTH monsters Co-linked monsters you control are unaffected by monster effects activated on your opponent's field. All monsters your opponent controls that can attack must attack this card. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.
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Super
▶︎ Deck
|
5.8
(4)
[3948] |
JP045 | G Golem Dignified Trilithon |
Link Monster Effect Monster |
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- | - | Cyberse | 3200 | - | |||||||||
2+ EARTH monsters All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "G Golem Dignified Trilithon" once per turn.
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Normal
▶︎ Deck
|
7
(2)
[3687] |
JP046 | Gravity Balance | Normal Spell | |||||||||
(This card is always treated as a "G Golem" card.) Target 2 of your EARTH monsters with the same name that are banished or in your GY; Special Summon both in Defense Position, but negate their effects, change their ATK/DEF to 0, also destroy them during the End Phase. If a "G Golem" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Gravity Balance" once per turn. |
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Normal
▶︎ Deck
|
9.8
(41)
[98025] |
JP047 | Ultimate Conductor Tyranno | Effect Monster | |||||||||
- | 10 | Dinosaur | 3500 | 3200 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY. | |||||||||||||
Normal
▶︎ Deck
|
6.9
(10)
[8821] |
JP048 | Link Apple | Effect Monster | |||||||||
- | 1 | Cyberse | 0 | 0 | |||||||||
You can reveal this card in your hand; banish (face-up) 1 random face-down card from your Extra Deck, then, Special Summon this card if the banished card was a Link Monster. Otherwise, discard this card, and if you do, draw 1 card. You can only use this effect of "Link Apple" once per turn. | |||||||||||||
Ultra
▶︎ Deck
|
6.4
(36)
[55295] |
JP049 | Neo-Spacian Aqua Dolphin | Effect Monster | |||||||||
- | 3 | Warrior | 600 | 800 | |||||||||
Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage. | |||||||||||||
ANIMATION CHRONICLE 2022 Card List
7 /10.0 pt Number of card ratings : 499 User Review : 499 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)