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HOME > Yu-Gi-Oh! Card Lists > Structure Deck: Soulburner
Structure Deck: Soulburner Card List
Structure Deck: Soulburner
code : SD35.
Total : 45 Types.
Release Date:2018-12-08
10th period
code : SD35.
Total : 45 Types.
Release Date:2018-12-08
10th period
Average of all cards:8pt
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2018-12-08
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Total 45 Types | |||||
---|---|---|---|---|---|
Monster 28 Types | |||||
Effect Monster:22 Types
Xyz Monster:1 Types Link Monster:5 Types | |||||
2 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 9 Types | |||||
3 | Normal Spell | 1 | Equip Spell | 3 | Quick-Play Spell |
0 | Ritual Spell | 1 | Continuous Spell | 1 | Field Spell |
Trap 8 Types | |||||
4 | Normal Trap | 3 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 9 | |||||
Salamangreat:20 Types / Flamvell:1 Types / Volcanic:1 Types / Fire King:1 Types / Traptrix, Trap Hole:1 Types / Resonator:1 Types / Kaiju:1 Types / True:1 Types / heart tentative:1 Types |
Card Rating: Top 5
- 1st :《Salamangreat Circle》10pt
- 1st :《Salamangreat Gazelle》10pt
- 1st :《Salamangreat Spinny》9.9pt
- 1st :《Salamangreat Balelynx》9.8pt
- 1st :《Ash Blossom & Joyous Spring》9.8pt
rating order | 96 / 644 | view num | 28450 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
N-Parallel
▶︎ Deck
|
5.7
(7)
[7284] |
JP001 | Salamangreat Raccoon | Effect Monster | |||||||||
- | 1 | Cyberse | 400 | 800 | |||||||||
When your "Salamangreat" monster is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY, then target those 2 monsters that would battle; gain LP equal to the ATK of that opponent's monster, also your targeted monster cannot be destroyed by battle this turn. When your "Salamangreat" monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can add this card to your hand. You can only use this effect of "Salamangreat Raccoon" once per turn. | |||||||||||||
N-Parallel
▶︎ Deck
|
7.7
(7)
[10637] |
JP002 | Salamangreat Mole | Effect Monster | |||||||||
- | 1 | Cyberse | 0 | 0 | |||||||||
During your Main Phase, if you Link Summoned this turn: You can Special Summon this card from your hand to your zone a Link Monster points to. If you control no monsters: You can banish this card from your GY, then target 5 "Salamangreat" cards in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Salamangreat Mole" once per turn. | |||||||||||||
Super
▶︎ Deck
|
10
(26)
[30874] |
JP003 | Salamangreat Gazelle | Effect Monster | |||||||||
- | 3 | Cyberse | 1500 | 1000 | |||||||||
If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn. | |||||||||||||
Super
▶︎ Deck
|
9.9
(14)
[21090] |
JP004 | Salamangreat Spinny | Effect Monster | |||||||||
- | 3 | Cyberse | 1000 | 1500 | |||||||||
If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn. | |||||||||||||
N-Parallel
▶︎ Deck
|
7
(7)
[9615] |
JP005 | Salamangreat Fowl | Effect Monster | |||||||||
- | 4 | Cyberse | 1800 | 200 | |||||||||
If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn. | |||||||||||||
N-Parallel
▶︎ Deck
|
8.3
(7)
[11747] |
JP006 | Salamangreat Beat Bison | Effect Monster | |||||||||
- | 8 | Cyberse | 2800 | 1000 | |||||||||
If you have 3 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand in Defense Position. You can target FIRE Link Monsters in your GY, up to the number of face-up cards your opponent controls; return them to the Extra Deck, then, you can negate the effects of face-up cards your opponent controls until the end of this turn, up to the number of cards you returned. You can only use each effect of "Salamangreat Beat Bison" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.9
(14)
[13408] |
JP007 | Salamangreat Meer | Effect Monster | |||||||||
- | 2 | Cyberse | 800 | 600 | |||||||||
If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(15)
[16844] |
JP008 | Salamangreat Foxy | Effect Monster | |||||||||
- | 3 | Cyberse | 1000 | 1200 | |||||||||
When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
9.1
(14)
[17024] |
JP009 | Salamangreat Falco | Effect Monster | |||||||||
- | 4 | Cyberse | 1200 | 1600 | |||||||||
If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(13)
[16743] |
JP010 | Salamangreat Jack Jaguar | Effect Monster | |||||||||
- | 4 | Cyberse | 1800 | 1200 | |||||||||
If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(16)
[48108] |
JP011 | True King Agnimazud, the Vanisher | Effect Monster | |||||||||
- | 9 | Wyrm | 2900 | 1900 | |||||||||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(26)
[77375] |
JP012 | Dogoran, the Mad Flame Kaiju | Effect Monster | |||||||||
- | 8 | Dinosaur | 3000 | 1200 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated. | |||||||||||||
Normal
▶︎ Deck
|
7.9
(14)
[26699] |
JP013 | Degrade Buster | Effect Monster | |||||||||
- | 7 | Cyberse | 2500 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(27)
[78071] |
JP014 | Flamvell Firedog | Effect Monster | |||||||||
- | 4 | Beast | 1900 | 200 | |||||||||
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog". | |||||||||||||
Normal
▶︎ Deck
|
7.4
(19)
[48661] |
JP015 | Fencing Fire Ferret | Effect Monster | |||||||||
- | 4 | Beast | 1700 | 600 | |||||||||
If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent. | |||||||||||||
Normal
▶︎ Deck
|
6.1
(20)
[21510] |
JP016 | Brushfire Knight | Effect Monster | |||||||||
- | 4 | Warrior | 1400 | 1200 | |||||||||
When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
5.7
(18)
[15320] |
JP017 | Inferno | Effect Monster | |||||||||
- | 4 | Pyro | 1100 | 1900 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent. | |||||||||||||
Normal
▶︎ Deck
|
6.2
(23)
[19637] |
JP018 | Barrier Statue of the Inferno | Effect Monster | |||||||||
- | 4 | Pyro | 1000 | 1000 | |||||||||
Neither player can Special Summon monsters, except FIRE monsters. | |||||||||||||
Normal
▶︎ Deck
|
9.8
(137)
[456753] |
JP019 | Ash Blossom & Joyous Spring |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Zombie | 0 | 1800 | |||||||||
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ●Add a card from the Deck to the hand. ●Special Summon from the Deck. ●Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.8
(25)
[118649] |
JP020 | Red Resonator |
Effect Monster Tuner Monster |
|||||||||
- | 2 | Fiend | 600 | 200 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(31)
[89811] |
JP021 | Volcanic Shell | Effect Monster | |||||||||
- | 1 | Pyro | 100 | 0 | |||||||||
Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(23)
[42079] |
JP022 | Formud Skipper | Effect Monster | |||||||||
- | 1 | Cyberse | 0 | 0 | |||||||||
During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of "Formud Skipper" once per turn. | |||||||||||||
Super
▶︎ Deck
|
10
(18)
[23136] |
JP023 | Salamangreat Circle | Quick-Play Spell | |||||||||
Activate 1 of these effects. ●Add 1 "Salamangreat" monster from your Deck to your hand. ●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
5.4
(7)
[5634] |
JP024 | Salamangreat Claw | Equip Spell | |||||||||
Equip only to a "Salamangreat" monster. The equipped monster cannot be destroyed by battle or card effects, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster is a "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material, during each Battle Phase it can make attacks on monsters up to its Link Rating. You can only control 1 "Salamangreat Claw". | |||||||||||||
Normal
▶︎ Deck
|
8.4
(17)
[27170] |
JP025 | Salamangreat Sanctuary | Field Spell | |||||||||
If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(15)
[18249] |
JP026 | Will of the Salamangreat | Continuous Spell | |||||||||
During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
7.3
(37)
[190931] |
JP027 | Monster Reincarnation | Normal Spell | |||||||||
Discard 1 card, then target 1 monster in your GY; add it to your hand. | |||||||||||||
Normal
▶︎ Deck
|
8
(23)
[107493] |
JP028 | Circle of the Fire Kings | Quick-Play Spell | |||||||||
Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(34)
[232438] |
JP029 | Transmodify | Normal Spell | |||||||||
Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 "Transmodify" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.9
(9)
[16912] |
JP030 | Link Bound | Quick-Play Spell | |||||||||
Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.1
(22)
[142547] |
JP031 | Magic Planter | Normal Spell | |||||||||
Send 1 face-up Continuous Trap you control to the GY; draw 2 cards. | |||||||||||||
N-Parallel
▶︎ Deck
|
8.4
(10)
[12490] |
JP032 | Salamangreat Rage | Normal Trap | |||||||||
Activate 1 of these effects. ●Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn. |
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Super
▶︎ Deck
|
9.4
(16)
[16049] |
JP033 | Salamangreat Roar | Counter Trap | |||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
7.1
(12)
[10155] |
JP034 | Salamangreat Gift | Continuous Trap | |||||||||
You can discard 1 "Salamangreat" monster; send 1 "Salamangreat" monster from your Deck to the GY, then draw 1 card. If you control a "Salamangreat" Link Monster that was Link Summoned using a monster with its same name as material: You can discard 1 "Salamangreat" monster; draw 2 cards. You can only use 1 "Salamangreat Gift" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(36)
[97618] |
JP035 | The Transmigration Prophecy | Normal Trap | |||||||||
Target 2 cards in the GY(s); shuffle those targets into the Deck(s). | |||||||||||||
Normal
▶︎ Deck
|
9.2
(38)
[153588] |
JP036 | Threatening Roar | Normal Trap | |||||||||
Your opponent cannot declare an attack this turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(11)
[25645] |
JP037 | Break Off Trap Hole | Normal Trap | |||||||||
When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked. | |||||||||||||
Normal
▶︎ Deck
|
5.1
(16)
[21642] |
JP038 | Backfire | Continuous Trap | |||||||||
If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(23)
[75448] |
JP039 | Gozen Match Semi-Limited | Continuous Trap | |||||||||
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY. | |||||||||||||
Ultra
▶︎ Deck
|
7.4
(19)
[27835] |
JP040 | Salamangreat Heatleo |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 2300 | - | |||||||||
2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.
|
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Secret
▶︎ Deck
Ultra |
9.7
(12)
[17143] |
JPP01 | Salamangreat Miragestallio |
Xyz Monster Effect Monster |
|||||||||
- | 3 | Cyberse | 2000 | 900 | |||||||||
2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn. |
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Secret
▶︎ Deck
Ultra |
9.8
(18)
[25798] |
JPP02 | Salamangreat Balelynx |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 500 | - | |||||||||
1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
|
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N-Parallel
▶︎ Deck
|
7.4
(19)
[27835] |
JPP03 | Salamangreat Heatleo |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 2300 | - | |||||||||
2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.
|
|||||||||||||
N-Parallel
▶︎ Deck
|
7.8
(13)
[17185] |
JPP04 | Flame Administrator |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 1200 | - | |||||||||
2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".
|
|||||||||||||
N-Parallel
▶︎ Deck
|
9.3
(15)
[19267] |
JPP05 | Duelittle Chimera |
Link Monster Effect Monster |
|||||||||
- | - | Beast | 1400 | - | |||||||||
2 FIRE monsters All FIRE monsters on the field gain 500 ATK/DEF, also all WATER monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 FIRE monster in your GY; add it to your hand. You can only use this effect of "Duelittle Chimera" once per turn.
|
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Structure Deck: Soulburner Card List
8 /10.0 pt Number of card ratings : 943 User Review : 943 |
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- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)