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HOME > Yu-Gi-Oh! Card Lists > CIRCUIT BREAK

CIRCUIT BREAK Card List

CIRCUIT BREAKCard List
CIRCUIT BREAK
code : CIBR.
Total : 80 Types.
Release Date:2017-07-08
10th period

Average of all cards:7pt




Total 80 Types
Monster 52 Types
Effect Monster:41 Types
Link Monster:11 Types
2 Tuner Monster 7 Flip Monster 1 Gemini Monster
1 Spirit Monster 1 Union Monster 0 Toon Monster
Spell 14 Types
1Normal Spell 1Equip IconEquip Spell 5Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 4 Continuous IconContinuous Spell 3 Field IconField Spell
Trap 14 Types
8 Normal Trap 4 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 16
Krawler:11 Types / Altergeist:8 Types / Metaphys:8 Types / Rokket, Borrel:6 Types / the World Chalice, World Legacy:5 Types / Trickstar:2 Types / Gouki:2 Types / Ojama:1 Types / Mermail:1 Types / Nimble:1 Types / Elemental Lord:1 Types / Fire King:1 Types / Dual:1 Types / Mecha Phantom Beast:1 Types / Phantom Beast:1 Types / Nephthys:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order246 / 643 view num53420 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Defect Compiler
Normal
▶︎ Deck
1.2 19
[6748]
JP001 Defect Compiler  Effect Monster
- 3 Cyberse 1000 1000
Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.
Capacitor Stalker
Normal
▶︎ Deck
1.5 17
[8057]
JP002 Capacitor Stalker  Effect Monster
- 5 Cyberse 2000 1000
When this card is Normal Summoned: You can target 1 other Cyberse monster you control; while this face-up monster is on the field, that monster gains 800 ATK. If this card in the Monster Zone is destroyed by a card effect and sent to the GY: Each player takes 800 damage. You can only use this effect of "Capacitor Stalker" once per turn.
Link Infra-Flier
Rare
▶︎ Deck
6 16
[21695]
JP003 Link Infra-Flier  Effect Monster
- 2 Cyberse 0 1800
You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon "Link Infra-Flier" once per turn this way.
Trickstar Narkissus
Normal
▶︎ Deck
6.4 11
[20182]
JP004 Trickstar Narkissus  Effect Monster
- 4 Fairy 1000 1800
If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves.
Dark Angel
Rare
▶︎ Deck
1.8 11
[7840]
JP005 Dark Angel  Effect Monster
- 5 Fairy 0 0
When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.
Gouki Headbatt
Normal
▶︎ Deck
8.5 12
[17316]
JP006 Gouki Headbatt  Effect Monster
- 2 Warrior 800 0
If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Headbatt". You can only use each effect of "Gouki Headbatt" once per turn.
Gateway Dragon
Secret
Super
▶︎ Deck
6.7 10
[31064]
JP007 Gateway Dragon  Effect Monster
- 4 Dragon 1600 1400
If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon "Gateway Dragon" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand.
Sniffer Dragon
Normal
▶︎ Deck
5.3 8
[15620]
JP008 Sniffer Dragon  Effect Monster
- 2 Dragon 800 400
If this card is Normal or Special Summoned: You can add 1 "Sniffer Dragon" from your Deck to your hand. You can only use this effect of "Sniffer Dragon" once per turn.
Anesthrokket Dragon
Normal
▶︎ Deck
8.3 9
[24198]
JP009 Anesthrokket Dragon  Effect Monster
- 1 Dragon 0 2200
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then make 1 face-up monster on the field unable to attack, also it has its effects negated. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Anesthrokket Dragon". You can only use each effect of "Anesthrokket Dragon" once per turn.
Autorokket Dragon
Normal
▶︎ Deck
7.1 7
[20984]
JP010 Autorokket Dragon  Effect Monster
- 3 Dragon 1600 1000
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.
Magnarokket Dragon
Normal
▶︎ Deck
8.8 10
[32223]
JP011 Magnarokket Dragon  Effect Monster
- 4 Dragon 1800 1200
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.
Altergeist Marionetter
Secret
Super
▶︎ Deck
9.5 22
[23699]
JP012 Altergeist Marionetter  Effect Monster
- 4 Spellcaster 1600 1700
When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.
Altergeist Silquitous
Normal
▶︎ Deck
9.7 22
[23992]
JP013 Altergeist Silquitous  Effect Monster
- 2 Spellcaster 800 1500
(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.
Altergeist Meluseek
Rare
▶︎ Deck
9.6 29
[28014]
JP014 Altergeist Meluseek  Effect Monster
- 1 Spellcaster 500 300
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.
Altergeist Kunquery
Normal
▶︎ Deck
8.6 16
[19143]
JP015 Altergeist Kunquery  Effect Monster
- 5 Spellcaster 0 2400
When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.
Krawler Spine
Normal
▶︎ Deck
7.7 11
[13994]
JP016 Krawler Spine  Effect Monster
Flip Monster
- 2 Insect 300 2100
FLIP: You can target 1 monster on the field; destroy that monster.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.
Krawler Axon
Normal
▶︎ Deck
6.8 6
[10394]
JP017 Krawler Axon  Effect Monster
Flip Monster
- 2 Insect 500 1800
FLIP: You can target 1 Spell/Trap on the field; destroy it.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn.
Krawler Glial
Normal
▶︎ Deck
7.7 7
[11828]
JP018 Krawler Glial  Effect Monster
Flip Monster
- 2 Insect 700 1500
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial".
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.
Krawler Receptor
Normal
▶︎ Deck
7.6 5
[11016]
JP019 Krawler Receptor  Effect Monster
Flip Monster
- 2 Insect 900 1200
FLIP: You can add 1 "Krawler" monster from your Deck to your hand.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Receptor". You can only use each effect of "Krawler Receptor" once per turn.
Krawler Ranvier
Normal
▶︎ Deck
7.3 4
[8526]
JP020 Krawler Ranvier  Effect Monster
Flip Monster
- 2 Insect 1100 900
FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn.
Krawler Dendrite
Normal
▶︎ Deck
7.9 11
[15930]
JP021 Krawler Dendrite  Effect Monster
Flip Monster
- 2 Insect 1300 600
FLIP: You can send 1 monster from your Deck to the GY.
If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn.
World Legacy -
Rare
▶︎ Deck
7.9 9
[32774]
JP022 World Legacy - "World Armor"  Effect Monster
- 7 Machine 2500 2500
When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "World Legacy" card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of "World Legacy - "World Armor"" once per turn.
Metaphys Ragnarok
Secret
Super
▶︎ Deck
7.9 13
[21346]
JP023 Metaphys Ragnarok  Effect Monster
Tuner Monster
- 4 Wyrm 1500 1000
If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of "Metaphys Ragnarok" once per turn.
Metaphys Daedalus
Rare
▶︎ Deck
8.9 11
[17831]
JP024 Metaphys Daedalus  Effect Monster
- 7 Wyrm 2600 1500
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphys Daedalus".
Metaphys Nephthys
Normal
▶︎ Deck
8.5 11
[19602]
JP025 Metaphys Nephthys  Effect Monster
- 8 Wyrm 2400 1600
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".
Metaphys Tyrant Dragon
Normal
▶︎ Deck
8.1 11
[17561]
JP026 Metaphys Tyrant Dragon  Effect Monster
- 8 Wyrm 2900 2500
If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys" monster from your hand, but banish it during the End Phase of the next turn.
Metaphys Executor
Secret
Ultimate
Ultra
▶︎ Deck
4.5 13
[14422]
JP027 Metaphys Executor  Effect Monster
- 10 Wyrm 3000 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 "Metaphys" cards with different names from your GY and/or face-up from your field. Cannot be destroyed, or banished, by card effects. Once per turn, if your opponent controls more cards than you do: You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn.
Mermail Abyssnerei
Normal
▶︎ Deck
6.5 6
[14480]
JP028 Mermail Abyssnerei  Effect Monster
- 3 Aqua 1200 2000
(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn.
Fire King Avatar Arvata
Normal
▶︎ Deck
9.5 22
[25231]
JP029 Fire King Avatar Arvata  Effect Monster
- 4 Beast-Warrior 1800 200
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.
Mecha Phantom Beast Raiten
Rare
▶︎ Deck
8 6
[12586]
JP030 Mecha Phantom Beast Raiten  Effect Monster
- 4 Machine 1500 1500
You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
The Accumulator
Normal
▶︎ Deck
1.8 15
[6015]
JP031 The Accumulator  Effect Monster
- 1 Thunder 0 0
Gains ATK equal to the combined Link Ratings of all Link Monsters on the field x 300.
Soldier Dragons
Normal
▶︎ Deck
6.1 9
[8915]
JP032 Soldier Dragons  Effect Monster
- 2 Dragon 700 800
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.
Duck Dummy
Normal
▶︎ Deck
5.5 6
[7977]
JP033 Duck Dummy  Effect Monster
Gemini Monster
- 1 Winged Beast 0 0
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●Cannot be destroyed by card effects. Neither player can target this card with card effects.
●The attacks from your opponent's monsters become direct attacks.
Leng Ling
Normal
▶︎ Deck
7.3 13
[15267]
JP034 Leng Ling  Effect Monster
Union Monster
- 3 Dragon 1500 0
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Self-Destruct Ant
Normal
▶︎ Deck
5.7 9
[10413]
JP035 Self-Destruct Ant  Effect Monster
Flip Monster
- 3 Insect 1500 1000
FLIP: Each player takes 1000 damage.
If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn.
Amano-Iwato
Normal
▶︎ Deck
8.1 23
[31726]
JP036 Amano-Iwato  Effect Monster
Spirit Monster
- 4 Rock 1900 1200
Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit Monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
Fantastic Striborg
Rare
▶︎ Deck
6.9 7
[9580]
JP037 Fantastic Striborg  Effect Monster
- 5 Machine 2200 2200
Monsters Tributed for the face-up Tribute Summon of this card are returned to the hand instead of going to the GY. Once per turn: You can discard 1 card; return all cards your opponent controls in this card's column to the hand.
Destrudo the Lost Dragon's Frisson
Rare
▶︎ Deck
8.8 22
[131610]
JP038 Destrudo the Lost Dragon's Frisson  Effect Monster
Tuner Monster
- 7 Dragon 1000 3000
If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
Elemental Grace Doriado
Secret
Super
▶︎ Deck
7.1 12
[35487]
JP039 Elemental Grace Doriado  Effect Monster
- 9 Spellcaster 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 6 or more monsters with different Attributes in the GYs. Gains ATK/DEF equal to the number of different Attributes in the GYs x 500. When your opponent would Special Summon a monster(s) (Quick Effect): You can banish 3 monsters from your GY; negate the Summon, and if you do, destroy that monster(s).
Nimble Beaver
N-Rare
▶︎ Deck
9.5 15
[28319]
JP040 Nimble Beaver  Effect Monster
- 2 Beast 400 100
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.
Muscle Medic
N-Rare
▶︎ Deck
5.9 17
[12961]
JP041 Muscle Medic  Effect Monster
- 4 Warrior 2200 100
If a player would take damage from a battle involving this card, they gain that much LP, instead.
9.4 52
[212310]
JP042 Borreload Dragon  Link Monster
Effect Monster
- - Dragon 3000 -
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
3.1 11
[7410]
JP043 Link Bumper  Link Monster
Effect Monster
- - Cyberse 1400 -
2 Cyberse monsters
Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
5.8 6
[19669]
JP044 Trickstar Black Catbat  Link Monster
Effect Monster
- - Fairy 2000 -
2 "Trickstar" monsters
Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.8 8
[11997]
JP045 Gouki Thunder Ogre  Link Monster
Effect Monster
- - Warrior 2200 -
2+ "Gouki" monsters
If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field.
●During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.9 10
[40426]
JP046 Twin Triangle Dragon  Link Monster
Effect Monster
- - Dragon 1200 -
2 Level 4 or lower Dragon monsters, except Tokens
When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.8 16
[18095]
JP047 Altergeist Primebanshee  Link Monster
Effect Monster
- - Spellcaster 2100 -
2+ "Altergeist" monsters
During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.8 5
[12194]
JP048 X-Krawler Synaphysis  Link Monster
Effect Monster
- - Insect 1800 -
2 EARTH monsters
"Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
6.8 4
[11656]
JP049 X-Krawler Neurogos  Link Monster
Effect Monster
- - Insect 1900 -
2 Insect monsters
"Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.2 10
[18691]
JP050 X-Krawler Qualiark  Link Monster
Effect Monster
- - Insect 2000 -
2 "Krawler" monsters
If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of "Krawler" monsters you control.
●2+: All monsters you control gain 300 ATK/DEF.
●4+: Your opponent's cards and effects cannot be activated during the Battle Phase.
●6+: Your monsters can attack directly.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.8 13
[87949]
JP051 Akashic Magician  Link Monster
Effect Monster
- - Spellcaster 1700 -
2 monsters with the same Type, except Tokens
You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.3 13
[34278]
JP052 Mistar Boy  Link Monster
Effect Monster
- - Aqua 1400 -
2 WATER monsters
All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Security Block
Normal
▶︎ Deck
1.7 14
[8168]
JP053 Security Block  Quick-Play Spell
Target 1 Cyberse monster on the field; this turn, neither player takes battle damage, also that monster cannot be destroyed by battle.
Dragonoid Generator
Rare
▶︎ Deck
8 9
[27827]
JP054 Dragonoid Generator  Continuous Spell
Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 "Dragonoid Token" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase your opponent Special Summons 1 "Dragonoid Token" to their field in Attack Position (even if this card leaves the field). You can use this effect of "Dragonoid Generator" up to twice per turn.
Squib Draw
Rare
▶︎ Deck
8.7 17
[27403]
JP055 Squib Draw  Quick-Play Spell
Target 1 "Rokket" monster you control; destroy it, and if you do, draw 2 cards. You can only activate 1 "Squib Draw" per turn.
Quick Launch
Secret
Super
▶︎ Deck
9.9 37
[56863]
JP056 Quick Launch  Quick-Play Spell
Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
World Legacy in Shadow
Normal
▶︎ Deck
9.3 8
[20469]
JP057 World Legacy in Shadow  Field Spell
All "Krawler" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY.
World Legacy Clash
Normal
▶︎ Deck
7.8 12
[29011]
JP058 World Legacy Clash  Quick-Play Spell
Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.
Metaphys Factor
Normal
▶︎ Deck
8.2 11
[12767]
JP059 Metaphys Factor  Field Spell
Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations.
Asymmetaphys
Normal
▶︎ Deck
8.5 8
[14184]
JP060 Asymmetaphys  Continuous Spell
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is.
●Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters.
●Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters.
One-Time Passcode
Rare
▶︎ Deck
8.3 14
[29852]
JP061 One-Time Passcode  Normal Spell
Special Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "One-Time Passcode" per turn.
Arrivalrivals
Normal
▶︎ Deck
6.9 16
[26570]
JP062 Arrivalrivals  Quick-Play Spell
During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 "Arrivalrivals" per turn.
Overdone Burial
Secret
Super
▶︎ Deck
5.9 15
[23674]
JP063 Overdone Burial  Equip Spell
Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 "Overdone Burial" per turn.
Temple of the Mind's Eye
Normal
▶︎ Deck
4.9 9
[6563]
JP064 Temple of the Mind's Eye  Field Spell
Any battle damage a player takes becomes 1000.
Backup Squad
Rare
▶︎ Deck
4.8 5
[9075]
JP065 Backup Squad  Continuous Spell
Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took.
Burning Bamboo Sword
N-Rare
▶︎ Deck
8.7 10
[22216]
JP066 Burning Bamboo Sword  Continuous Spell
If you activate a "Bamboo Sword" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1.
Cyberse Beacon
Rare
▶︎ Deck
3.5 11
[12195]
JP067 Cyberse Beacon  Normal Trap
If you took damage by battle or an opponent's card effect this turn: Add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cyberse Beacon" per turn.
Link Restart
Normal
▶︎ Deck
1.3 11
[7229]
JP068 Link Restart  Counter Trap
When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Negate the activation, and if you do, Special Summon 1 Link Monster from your GY.
Remote Rebirth
Normal
▶︎ Deck
1.1 17
[7234]
JP069 Remote Rebirth  Normal Trap
Target 1 monster in your opponent's GY; Special Summon it in an opponent's Main Monster Zone your Link Monster points to.
Altergeist Camouflage
Normal
▶︎ Deck
5.8 19
[12120]
JP070 Altergeist Camouflage  Normal Trap
Target 1 "Altergeist" monster you control; equip this card to it. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Negate an opponent's monster effect that activates by targeting the equipped monster. If an "Altergeist" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
Altergeist Protocol
Normal
▶︎ Deck
9.3 18
[23878]
JP071 Altergeist Protocol  Continuous Trap
The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn.
Personal Spoofing
Normal
▶︎ Deck
9.4 18
[22242]
JP072 Personal Spoofing  Continuous Trap
Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.
World Legacy Pawns
Normal
▶︎ Deck
8.8 9
[29134]
JP073 World Legacy Pawns  Continuous Trap
You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn.
World Legacy Trap Globe
Normal
▶︎ Deck
3.3 3
[12439]
JP074 World Legacy Trap Globe  Normal Trap
Shuffle into the Deck, 5 of your "World Legacy" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except "World Legacy Trap Globe", then draw 2 cards. You can only activate 1 "World Legacy Trap Globe" per turn.
Metaphys Dimension
Normal
▶︎ Deck
7.7 6
[14373]
JP075 Metaphys Dimension  Continuous Trap
If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other "Metaphys" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of "Metaphys Dimension" once per turn.
Metaverse
Rare
▶︎ Deck
8.6 35
[100475]
JP076 Metaverse  Normal Trap
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
Evenly Matched
Secret
Super
▶︎ Deck
9.2 56
[100651]
JP077 Evenly Matched  Normal Trap
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
Fuse Line
Normal
▶︎ Deck
6.8 6
[8148]
JP078 Fuse Line  Normal Trap
While this card is Set: Target 1 card on the field in this card's column; destroy it.
Broken Line
Rare
▶︎ Deck
6.9 7
[10465]
JP079 Broken Line  Counter Trap
When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card.
Ojama Duo
N-Rare
▶︎ Deck
8.4 9
[20065]
JP080 Ojama Duo  Normal Trap
Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck.
CIRCUIT BREAK Card List
7 /10.0 pt
Number of card ratings : 1071
User Review : 1071

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