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HOME > Yu-Gi-Oh! Card Lists > Structure Deck -Cyberse Link

Structure Deck -Cyberse Link Card List

Structure Deck -Cyberse LinkCard List
Structure Deck -Cyberse Link
code : SD32.
Total : 43 Types.
Release Date:2017-06-17
10th period

Average of all cards:8.2pt




Total 43 Types
Monster 25 Types
Normal Monster:1 TypesEffect Monster:21 Types
Link Monster:3 Types
2 Tuner Monster 2 Flip Monster 0 Gemini Monster
1 Spirit Monster 0 Union Monster 0 Toon Monster
Spell 9 Types
5Normal Spell 2Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
Trap 9 Types
5 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 5
Accesscode Talker:2 Types / Frog:1 Types / Dual:1 Types / Magician:1 Types / Cynet:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order75 / 626 view num39522 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Digitron
Normal
▶︎ Deck
6.4 11
[9528]
JP001 Digitron  Normal Monster
- 2 Cyberse 1500 0
A subspecies found in electronic space. There's little information on it.
Dotscaper
Normal
▶︎ Deck
8.9 16
[48654]
JP002 Dotscaper  Effect Monster
- 1 Cyberse 0 2100
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
Cliant
N-Parallel
▶︎ Deck
5 8
[5954]
JP003 Cliant  Effect Monster
- 3 Cyberse 1500 1500
While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up field instead.
Backlinker
N-Parallel
▶︎ Deck
7.8 12
[8406]
JP004 Backlinker  Effect Monster
- 3 Cyberse 1600 0
If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
Balancer Lord
N-Parallel
▶︎ Deck
8.3 21
[43378]
JP005 Balancer Lord  Effect Monster
- 4 Cyberse 1700 1200
Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn.
ROM Cloudia
N-Parallel
▶︎ Deck
7.8 12
[18044]
JP006 ROM Cloudia  Effect Monster
- 4 Cyberse 1800 0
When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".
Boot Staggered
N-Parallel
▶︎ Deck
7.3 9
[13630]
JP007 Boot Staggered  Effect Monster
- 5 Cyberse 2300 500
When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of "Boot Staggered" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Stag Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).
Dual Assembwurm
Super
▶︎ Deck
6.5 15
[23754]
JP008 Dual Assembwurm  Effect Monster
- 8 Cyberse 2800 1000
If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.
Tragoedia
Normal
▶︎ Deck
8.6 35
[321344]
JP009 Tragoedia  Effect Monster
- 10 Fiend ? ?
When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
Summoner Monk
Normal
▶︎ Deck
9.3 80
[893500]
JP010 Summoner Monk  Effect Monster
- 4 Spellcaster 800 1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
White Dragon Wyverburster
Normal
▶︎ Deck
8.1 23
[140324]
JP011 White Dragon Wyverburster  Effect Monster
- 4 Dragon 1700 1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
Black Dragon Collapserpent
Normal
▶︎ Deck
8.2 18
[159165]
JP012 Black Dragon Collapserpent  Effect Monster
- 4 Dragon 1800 1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
Card Trooper
Normal
▶︎ Deck
8.9 36
[194022]
JP013 Card Trooper  Effect Monster
- 3 Machine 400 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
Debris Dragon
Normal
▶︎ Deck
8.7 42
[308348]
JP014 Debris Dragon  Effect Monster
Tuner Monster
- 4 Dragon 1000 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
Mathematician
Normal
▶︎ Deck
9.7 58
[308002]
JP015 Mathematician  Effect Monster
- 3 Spellcaster 1500 500
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.
Crane Crane
Normal
▶︎ Deck
9.3 41
[125067]
JP016 Crane Crane  Effect Monster
- 3 Winged Beast 300 900
When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target, but it has its effects negated. You can only use this effect of "Crane Crane" once per turn.
Morphing Jar
Normal
▶︎ Deck
8.9 60
[324931]
JP017 Morphing Jar Limited Effect Monster
Flip Monster
- 2 Rock 700 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
Magician of Faith
Normal
▶︎ Deck
8.4 42
[46156]
JP018 Magician of Faith  Effect Monster
Flip Monster
- 1 Spellcaster 300 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
Treeborn Frog
Normal
▶︎ Deck
8.6 23
[134565]
JP019 Treeborn Frog  Effect Monster
- 1 Aqua 100 100
Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
Jester Confit
Normal
▶︎ Deck
8.9 30
[134167]
JP020 Jester Confit  Effect Monster
- 1 Spellcaster 0 0
You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.
Glow-Up Bulb
Normal
▶︎ Deck
9.6 55
[243799]
JP021 Glow-Up Bulb Limited Effect Monster
Tuner Monster
- 1 Plant 100 100
If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
Kinka-byo
Normal
▶︎ Deck
9 22
[195482]
JP022 Kinka-byo  Effect Monster
Spirit Monster
- 1 Beast 400 200
Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
Cynet Backdoor
Super
▶︎ Deck
9.3 12
[33382]
JP023 Cynet Backdoor  Quick-Play Spell
Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 "Cynet Backdoor" per turn.
Soul Charge
Normal
▶︎ Deck
9.8 111
[575137]
JP024 Soul Charge Forbidden Normal Spell
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
Shuffle Reborn
Normal
▶︎ Deck
7.9 19
[29731]
JP025 Shuffle Reborn  Normal Spell
If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.
D.D.R. - Different Dimension Reincarnation
Normal
▶︎ Deck
7.6 28
[223643]
JP026 D.D.R. - Different Dimension Reincarnation  Equip Spell
Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy that monster.
Gold Sarcophagus
Normal
▶︎ Deck
9.1 48
[332998]
JP027 Gold Sarcophagus Limited Normal Spell
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
Mind Control
Normal
▶︎ Deck
8.9 66
[170673]
JP028 Mind Control  Normal Spell
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
Cosmic Cyclone
Normal
▶︎ Deck
9 47
[93023]
JP029 Cosmic Cyclone  Quick-Play Spell
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
Moon Mirror Shield
Normal
▶︎ Deck
8.1 28
[91404]
JP030 Moon Mirror Shield  Equip Spell
If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.
Where Arf Thou?
Normal
▶︎ Deck
9.3 41
[181920]
JP031 Where Arf Thou?  Normal Spell
If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
Recoded Alive
N-Parallel
▶︎ Deck
7.2 5
[18989]
JP032 Recoded Alive  Normal Trap
Target 1 Link-3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it.
Miracle's Wake
Normal
▶︎ Deck
5.1 11
[17264]
JP033 Miracle's Wake  Normal Trap
Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it.
Powerful Rebirth
Normal
▶︎ Deck
8.3 42
[146766]
JP034 Powerful Rebirth  Continuous Trap
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.
Premature Return
Normal
▶︎ Deck
7.1 9
[23828]
JP035 Premature Return  Normal Trap
Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.
Swamp Mirrorer
Normal
▶︎ Deck
7.5 10
[19426]
JP036 Swamp Mirrorer  Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap.)
Quantum Cat
Normal
▶︎ Deck
7.1 14
[20054]
JP037 Quantum Cat  Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap.)
Storming Mirror Force
Normal
▶︎ Deck
8.3 48
[104883]
JP038 Storming Mirror Force  Normal Trap
When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.
Dimensional Barrier
Normal
▶︎ Deck
9.3 54
[84030]
JP039 Dimensional Barrier  Normal Trap
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
Solemn Strike
Normal
▶︎ Deck
9.8 83
[301483]
JP040 Solemn Strike  Counter Trap
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
7 13
[25811]
JP041 Encode Talker  Link Monster
Effect Monster
- - Cyberse 2300 -
2+ Cyberse monsters
Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8 14
[40836]
JP042 Tri-Gate Wizard  Link Monster
Effect Monster
- - Cyberse 2200 -
2+ monsters, except Tokens
This card gains these effects based on the number of monsters co-linked to this card.
●1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
●2+: Once per turn: You can target 1 card on the field; banish it.
●3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
5.1 10
[21143]
JP043 Binary Sorceress  Link Monster
Effect Monster
- - Cyberse 1600 -
2 monsters, except Tokens
This card gains these effects based on the number of monsters co-linked to this card.
●1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP.
●2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Structure Deck -Cyberse Link Card List
8.2 /10.0 pt
Number of card ratings : 1382
User Review : 1382

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