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HOME > Yu-Gi-Oh! Card Lists > Duelist Pack - Legendary Duelist
Duelist Pack - Legendary Duelist Card List
Duelist Pack - Legendary Duelist
code : DP18.
Total : 51 Types.
Release Date:2017-06-03
10th period
code : DP18.
Total : 51 Types.
Release Date:2017-06-03
10th period
Average of all cards:6.7pt
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2017-06-02
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2017-06-17
Structure Deck -Cyberse Link
2017-06-17
Structure Deck -Cyberse Link
Total 51 Types | |||||
---|---|---|---|---|---|
Monster 32 Types | |||||
Normal Monster:1 TypesEffect Monster:28 Types
Fusion Monster:3 Types | |||||
Spell 13 Types | |||||
6 | Normal Spell | 0 | Equip Spell | 2 | Quick-Play Spell |
0 | Ritual Spell | 1 | Continuous Spell | 4 | Field Spell |
Trap 6 Types | |||||
3 | Normal Trap | 2 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 7 | |||||
Red-Eyes:8 Types / Amazoness:7 Types / roid:7 Types / Cyber, Cybernetic, Cyberdark:7 Types / Fusion:2 Types / Kuriboh:1 Types / Ocean Dragon Lord:1 Types |
Card Rating: Top 5
- 1st :《Amazoness Call》9.8pt
- 1st :《Cyberdark Inferno》9.6pt
- 1st :《Cyberdark Claw》9.6pt
- 1st :《Cyberdark Cannon》9.6pt
- 1st :《Amazoness Princess》9.5pt
rating order | 286 / 644 | view num | 33760 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Holographic
▶︎ Deck
|
7.8
(83)
[240834] |
JP000 | Red-Eyes Black Dragon | Normal Monster | ||
- | 7 | Dragon | 2400 | 2000 | ||
A ferocious dragon with a deadly attack. | ||||||
Rare
▶︎ Deck
|
4.5
(14)
[25621] |
JP001 | Red-Eyes Baby Dragon | Effect Monster | ||
- | 3 | Dragon | 1200 | 700 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand. | ||||||
Super
▶︎ Deck
|
6.3
(13)
[28430] |
JP002 | Gearfried the Red-Eyes Iron Knight | Effect Monster | ||
- | 4 | Warrior | 1800 | 1600 | ||
Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it. | ||||||
Ultra
▶︎ Deck
|
7
(22)
[41613] |
JP003 | Red-Eyes Slash Dragon |
Fusion Monster Effect Monster |
||
- | 7 | Dragon | 2800 | 2400 | ||
"Red-Eyes Black Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card. |
||||||
Rare
▶︎ Deck
|
6.2
(12)
[29804] |
JP004 | Red-Eyes Fang with Chain | Normal Trap | ||
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster. | ||||||
Normal
▶︎ Deck
|
5.6
(14)
[52945] |
JP005 | Red-Eyes Retro Dragon | Effect Monster | ||
- | 4 | Dragon | 1700 | 1600 | ||
If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | ||||||
Normal
▶︎ Deck
|
7.9
(52)
[130207] |
JP006 | Red-Eyes Fusion | Normal Spell | ||
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn. | ||||||
Normal
▶︎ Deck
|
6.9
(31)
[68972] |
JP007 | Inferno Fire Blast | Normal Spell | ||
Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card. | ||||||
Ultra
▶︎ Deck
|
9.5
(15)
[21206] |
JP008 | Amazoness Princess | Effect Monster | ||
- | 3 | Warrior | 1200 | 900 | ||
This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess". | ||||||
Rare
▶︎ Deck
|
9.2
(11)
[19277] |
JP009 | Amazoness Baby Tiger | Effect Monster | ||
- | 2 | Beast | 500 | 500 | ||
This card's name becomes "Amazoness Tiger" while on the field or in the GY. If an "Amazoness" monster is Normal or Special Summoned to your field while this card is in your hand or GY: You can Special Summon this card. You can only use this effect of "Amazoness Baby Tiger" once per turn. Gains 100 ATK for each "Amazoness" card in your GY. | ||||||
Rare
▶︎ Deck
|
9.8
(13)
[23309] |
JP010 | Amazoness Call | Quick-Play Spell | ||
Take 1 "Amazoness" card from your Deck, except "Amazoness Call", and either add it to your hand or send it to the GY. During your Main Phase: You can banish this card from your GY, then target 1 "Amazoness" monster you control; this turn, that monster can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. You can only activate 1 "Amazoness Call" per turn. | ||||||
Rare
▶︎ Deck
|
8.5
(11)
[16016] |
JP011 | Amazoness Onslaught | Continuous Trap | ||
Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it. | ||||||
Normal
▶︎ Deck
|
7.3
(24)
[46753] |
JP012 | Amazoness Archer (Updated from: Amazon Archer) Forbidden | Effect Monster | ||
- | 4 | Warrior | 1400 | 1000 | ||
You can Tribute 2 monsters; inflict 1200 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
8
(22)
[39284] |
JP013 | Amazoness Swords Woman | Effect Monster | ||
- | 4 | Warrior | 1500 | 1600 | ||
Your opponent takes any battle damage you would have taken from battles involving this card instead. | ||||||
Normal
▶︎ Deck
|
8.3
(17)
[26922] |
JP014 | Amazoness Village | Field Spell | ||
All "Amazoness" monsters gain 200 ATK. Once per turn, when an "Amazoness" monster is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the GY. | ||||||
Rare
▶︎ Deck
|
6.7
(9)
[17184] |
JP015 | The Legendary Fisherman II | Effect Monster | ||
- | 5 | Warrior | 2200 | 1800 | ||
This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand. | ||||||
Super
▶︎ Deck
|
7.2
(10)
[24446] |
JP016 | Citadel Whale | Effect Monster | ||
- | 7 | Fish | 2350 | 2150 | ||
If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card. | ||||||
Normal
▶︎ Deck
|
6.3
(9)
[15345] |
JP017 | Rage of Kairyu-Shin | Quick-Play Spell | ||
If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn. | ||||||
Rare
▶︎ Deck
|
8.2
(10)
[38748] |
JP018 | Sea Stealth Attack | Continuous Trap | ||
When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ●Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ●At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster. |
||||||
Normal
▶︎ Deck
|
3.4
(19)
[33261] |
JP019 | The Legendary Fisherman | Effect Monster | ||
- | 5 | Warrior | 1850 | 1600 | ||
While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. | ||||||
Normal
▶︎ Deck
|
7.3
(23)
[53756] |
JP020 | The Legendary Fisherman III | Effect Monster | ||
- | 7 | Warrior | 2500 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled. | ||||||
Normal
▶︎ Deck
|
7.8
(34)
[59827] |
JP021 | A Legendary Ocean | Field Spell | ||
(This card is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1. |
||||||
Rare
▶︎ Deck
|
9.6
(15)
[25384] |
JP022 | Cyberdark Cannon | Effect Monster | ||
- | 3 | Dragon | 1600 | 800 | ||
If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of "Cyberdark Cannon" once per turn. ●You can discard this card; add 1 Machine "Cyberdark" monster from your Deck to your hand. ●During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY. |
||||||
Rare
▶︎ Deck
|
9.6
(15)
[23540] |
JP023 | Cyberdark Claw | Effect Monster | ||
- | 3 | Dragon | 1600 | 800 | ||
If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn. ●You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand. ●During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY. |
||||||
Ultra
▶︎ Deck
|
8.3
(16)
[31902] |
JP024 | Cyberdarkness Dragon |
Fusion Monster Effect Monster |
||
- | 10 | Machine | 2000 | 2000 | ||
5 "Cyberdark" Effect Monsters Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. |
||||||
Super
▶︎ Deck
|
9.6
(15)
[26836] |
JP025 | Cyberdark Inferno | Field Spell | ||
"Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You can only use this effect of "Cyberdark Inferno" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
7.1
(21)
[45593] |
JP026 | Cyberdark Horn | Effect Monster | ||
- | 4 | Machine | 800 | 800 | ||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead. | ||||||
Normal
▶︎ Deck
|
7.7
(22)
[40437] |
JP027 | Cyberdark Edge | Effect Monster | ||
- | 4 | Machine | 800 | 800 | ||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead. | ||||||
Normal
▶︎ Deck
|
6.2
(22)
[48024] |
JP028 | Cyberdark Keel | Effect Monster | ||
- | 4 | Machine | 800 | 800 | ||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead. | ||||||
Rare
▶︎ Deck
|
7.6
(8)
[10662] |
JP029 | Mixeroid | Effect Monster | ||
- | 4 | Machine | 0 | 2200 | ||
You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn. | ||||||
Super
▶︎ Deck
|
5.6
(10)
[13686] |
JP030 | Super Vehicroid - Mobile Base |
Fusion Monster Effect Monster |
||
- | 10 | Machine | 0 | 5000 | ||
1 "roid" Fusion Monster + 1 "roid" monster You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone. |
||||||
Super
▶︎ Deck
|
7.4
(9)
[10862] |
JP031 | Megaroid City | Field Spell | ||
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). | ||||||
Normal
▶︎ Deck
|
8.8
(11)
[8212] |
JP032 | Emergeroid Call | Counter Trap | ||
When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 "roid" monster in your GY; add it to your hand. You can only use this effect of "Emergeroid Call" once per turn. | ||||||
Normal
▶︎ Deck
|
7.7
(14)
[20562] |
JP033 | Expressroid | Effect Monster | ||
- | 4 | Machine | 400 | 1600 | ||
When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand. | ||||||
Normal
▶︎ Deck
|
4.7
(19)
[12566] |
JP034 | Armoroid | Effect Monster | ||
- | 8 | Machine | 2700 | 2000 | ||
If this card is Tribute Summoned by Tributing at least 1 "roid" monster: Banish all Spells and Traps on the field. | ||||||
Normal
▶︎ Deck
|
6.3
(9)
[20784] |
JP035 | Vehicroid Connection Zone | Normal Spell | ||
Fusion Summon 1 "Vehicroid" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and if you do, it cannot be destroyed by card effects, and its effects cannot be negated. | ||||||
Ultra
▶︎ Deck
|
7
(9)
[19998] |
JP036 | Water Dragon Cluster | Effect Monster | ||
- | 10 | Sea Serpent | 2800 | 2600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions. | ||||||
Super
▶︎ Deck
|
6.7
(7)
[11555] |
JP037 | Duoterion | Effect Monster | ||
- | 5 | Dinosaur | 2000 | 1400 | ||
You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn. | ||||||
Normal
▶︎ Deck
|
4.8
(6)
[7776] |
JP038 | Bonding - D2O | Normal Spell | ||
Tribute 2 "Duoterion" and 1 "Oxygeddon" in your hand and/or field; Special Summon 1 "Water Dragon" or "Water Dragon Cluster" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of "Bonding - H2O".) If "Water Dragon" or "Water Dragon Cluster" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of "Bonding - D2O" once per turn. | ||||||
Normal
▶︎ Deck
|
6.3
(8)
[7201] |
JP039 | Bonding - DHO | Normal Trap | ||
Shuffle 1 "Duoterion", 1 "Hydrogeddon", and 1 "Oxygeddon" from your hand and/or GY into the Deck; Special Summon 1 "Water Dragon Cluster" from your hand or GY. You can banish this card from your GY; add 1 "Water Dragon" or "Water Dragon Cluster" from your Deck or GY to your hand. | ||||||
Normal
▶︎ Deck
|
7
(20)
[33150] |
JP040 | Hydrogeddon | Effect Monster | ||
- | 4 | Dinosaur | 1600 | 1000 | ||
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck. | ||||||
Normal
▶︎ Deck
|
3.4
(15)
[13740] |
JP041 | Oxygeddon | Effect Monster | ||
- | 4 | Dinosaur | 1800 | 800 | ||
If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage. | ||||||
Normal
▶︎ Deck
|
4.8
(18)
[25896] |
JP042 | Water Dragon | Effect Monster | ||
- | 8 | Sea Serpent | 2800 | 2600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them. | ||||||
Normal
▶︎ Deck
|
6.6
(15)
[33348] |
JP043 | Sphere Kuriboh | Effect Monster | ||
- | 1 | Fiend | 300 | 200 | ||
When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. | ||||||
Normal
▶︎ Deck
|
3.8
(17)
[10932] |
JP044 | Yomi Ship | Effect Monster | ||
- | 3 | Aqua | 800 | 1400 | ||
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card. | ||||||
Normal
▶︎ Deck
|
2.9
(16)
[11210] |
JP045 | Leotaur | Effect Monster | ||
- | 4 | Beast-Warrior | 1500 | 1600 | ||
If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only. | ||||||
Normal
▶︎ Deck
|
2
(13)
[11743] |
JP046 | Sergeant Electro | Effect Monster | ||
- | 4 | Machine | 1600 | 1300 | ||
Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is face-up on the field, its target(s) cannot be activated. | ||||||
Normal
▶︎ Deck
|
5.8
(38)
[37982] |
JP047 | Riryoku | Normal Spell | ||
Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn. | ||||||
Normal
▶︎ Deck
|
7.3
(37)
[191111] |
JP048 | Monster Reincarnation | Normal Spell | ||
Discard 1 card, then target 1 monster in your GY; add it to your hand. | ||||||
Normal
▶︎ Deck
|
2.8
(21)
[18738] |
JP049 | Wonder Balloons | Continuous Spell | ||
Once per turn: You can send any number of cards from your hand to the GY; place 1 Balloon Counter on this card for each card sent to the GY. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card. | ||||||
Normal
▶︎ Deck
|
4.6
(14)
[34956] |
JP050 | The Golden Apples | Normal Trap | ||
When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect. | ||||||
Duelist Pack - Legendary Duelist Card List
6.7 /10.0 pt Number of card ratings : 928 User Review : 928 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)