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HOME > Yu-Gi-Oh! Card Lists > Structure Deck - Pendulum Evolution

Structure Deck - Pendulum Evolution Card List

Structure Deck - Pendulum EvolutionCard List
Structure Deck - Pendulum Evolution
code : SD31.
Total : 43 Types.
Release Date:2016-12-23
9th period

Average of all cards:7.6pt




Total 43 Types
Monster 25 Types
Effect Monster:2 Types Pendulum Monster:20 Types
Fusion Monster:1 Types Synchro Monster:1 Types Xyz Monster:1 Types
2 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 9 Types
5Normal Spell 0Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 9 Types
3 Normal Trap 3 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 8
Magician:21 Types / Pendulum:8 Types / Fusion:4 Types / Odd-Eyes:2 Types / Archfiend:1 Types / Traptrix, Trap Hole:1 Types / Performapal, Performage:1 Types / Goblin:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order161 / 643 view num31826 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Astrograph Sorcerer
Ultra
▶︎ Deck
9.8 26
[85056]
JP001 Astrograph Sorcerer Limited Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 2000
Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn.
Card Text
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
Chronograph Sorcerer
Super
▶︎ Deck
9 16
[43450]
JP002 Chronograph Sorcerer Limited Pendulum Monster
Effect Monster
- 6 Spellcaster 2000 1700
Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn.
Card Text
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
Double Iris Magician
Super
▶︎ Deck
9.9 15
[41845]
JP003 Double Iris Magician  Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1000
Pendulum Effect
Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.
Card Text
(This card is always treated as a "Pendulum Dragon" card.)
If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.
Black Fang Magician
Super
▶︎ Deck
9.8 11
[42297]
JP004 Black Fang Magician  Pendulum Monster
Effect Monster
- 4 Spellcaster 1700 800
Pendulum Effect
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.
Card Text
(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.
White Wing Magician
Super
▶︎ Deck
4.8 10
[28150]
JP005 White Wing Magician  Pendulum Monster
Tuner Monster
Effect Monster
- 4 Spellcaster 1600 1400
Pendulum Effect
Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card.
Card Text
(This card is always treated as a "Synchro Dragon" card.)
If this Pendulum Summoned card is used for a Synchro Summon, banish it.
Purple Poison Magician
Super
▶︎ Deck
9.6 16
[39128]
JP006 Purple Poison Magician  Pendulum Monster
Effect Monster
- 4 Spellcaster 1200 2100
Pendulum Effect
Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.
Card Text
(This card is always treated as a "Fusion Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.
Stargazer Magician
Normal
▶︎ Deck
5.4 18
[75866]
JP007 Stargazer Magician  Pendulum Monster
Effect Monster
- 5 Spellcaster 1200 2400
Pendulum Effect
If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.
Timegazer Magician
Normal
▶︎ Deck
5.8 23
[80169]
JP008 Timegazer Magician  Pendulum Monster
Effect Monster
- 3 Spellcaster 1200 600
Pendulum Effect
You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.
Xiangke Magician
Normal
▶︎ Deck
7.1 15
[93858]
JP009 Xiangke Magician  Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field).
Card Text
Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn.
Xiangsheng Magician
Normal
▶︎ Deck
4.6 14
[43492]
JP010 Xiangsheng Magician  Pendulum Monster
Effect Monster
- 4 Spellcaster 500 1500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4.
Card Text
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.
Timebreaker Magician
Normal
▶︎ Deck
8.6 19
[47443]
JP011 Timebreaker Magician  Pendulum Monster
Effect Monster
- 3 Spellcaster 1400 0
Pendulum Effect
Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
Card Text
When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
Acrobatic Magician
Normal
▶︎ Deck
4.9 7
[12177]
JP012 Acrobatic Magician  Pendulum Monster
Effect Monster
- 5 Spellcaster 800 2300
Pendulum Effect
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.
Card Text
If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.
Dragoncaller Magician
Normal
▶︎ Deck
8.6 12
[21348]
JP013 Dragoncaller Magician  Pendulum Monster
Effect Monster
- 7 Spellcaster 2400 1000
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field).
Card Text
Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.
●If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.
Wisdom-Eye Magician
Normal
▶︎ Deck
9.6 31
[111560]
JP014 Wisdom-Eye Magician  Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
Pendulum Effect
If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
Card Text
You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
Dharma-Eye Magician
Normal
▶︎ Deck
5.3 11
[30289]
JP015 Dharma-Eye Magician  Pendulum Monster
Effect Monster
- 7 Spellcaster 2000 2500
Pendulum Effect
Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field).
Card Text
While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.
Tuning Magician
Normal
▶︎ Deck
8.5 19
[52225]
JP016 Tuning Magician  Effect Monster
Tuner Monster
- 1 Spellcaster 0 0
If you have 2 "Magician" cards in your Pendulum Zones, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Tuning Magician" once per turn. If this card is Normal or Special Summoned: Your opponent gains 400 LP, then you take 400 damage.
Foucault's Cannon
Normal
▶︎ Deck
7 29
[70922]
JP017 Foucault's Cannon  Pendulum Monster
Normal Monster
- 5 Spellcaster 2200 1200
Pendulum Effect
Once per turn, during the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it.
Card Text
A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?
Risebell the Summoner
Normal
▶︎ Deck
7.3 13
[37510]
JP018 Risebell the Summoner  Pendulum Monster
Normal Monster
- 3 Psychic 800 800
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; increase its Level by 1 (even if this card leaves the field).
Card Text
A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone.
Hypnosister
Normal
▶︎ Deck
5.5 22
[27461]
JP019 Hypnosister  Effect Monster
- 4 Psychic 1300 1400
This card gains effects based on the total number of cards in both players' Pendulum Zones.
●1 or more: This card gains 800 ATK and DEF.
●2 or more: At the start of the Damage Step, if this card battles a Pendulum Summoned monster: Destroy that monster.
●3 or more: Monsters your opponent controls must attack this card, if able.
●4: If this card destroys a monster by battle or by its own effect: Draw 1 card.
Archfiend Eccentrick
Normal
▶︎ Deck
9.1 34
[192535]
JP020 Archfiend Eccentrick  Pendulum Monster
Effect Monster
- 3 Fiend 800 1000
Pendulum Effect
You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.
Card Text
You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.
Guiding Ariadne
Normal
▶︎ Deck
9.6 38
[82089]
JP021 Guiding Ariadne  Pendulum Monster
Effect Monster
- 4 Fairy 1700 800
Pendulum Effect
Apply these effects.●You do not pay LP to activate Counter Trap Cards.●You do not discard to activate Counter Trap Cards.
Card Text
If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.
Zany Zebra
Normal
▶︎ Deck
6.3 10
[13535]
JP022 Zany Zebra  Pendulum Monster
Effect Monster
- 2 Beast 0 2000
Pendulum Effect
Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used.
Card Text
If this card is Normal or Special Summoned: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.
Star Pendulumgraph
Normal
▶︎ Deck
9.9 12
[35475]
JP023 Star Pendulumgraph  Continuous Spell
Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.
Amazing Pendulum
Normal
▶︎ Deck
6.4 8
[16084]
JP024 Amazing Pendulum  Normal Spell
If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.
Wavering Eyes
Normal
▶︎ Deck
9 21
[114612]
JP025 Wavering Eyes  Quick-Play Spell
Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect.
●1+: Inflict 500 damage to your opponent.
●2+: You can add 1 Pendulum Monster from your Main Deck to your hand.
●3+: You can banish 1 card on the field.
●4: You can add 1 "Wavering Eyes" from your Deck to your hand.
Pot of Riches
Normal
▶︎ Deck
7.2 22
[56273]
JP026 Pot of Riches  Normal Spell
Shuffle 3 Pendulum Monsters into the Deck, from your GY and/or face-up from your Extra Deck, then draw 2 cards. You can only activate 1 "Pot of Riches" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon.
Spell Wall
Normal
▶︎ Deck
4.2 11
[11390]
JP027 Spell Wall  Normal Spell
Activate 1 of these effects. Your opponent takes no further damage this turn.
●During this turn, no Summon of a Spellcaster-Type monster can be negated, and when a Spellcaster-Type monster is Summoned, your opponent cannot activate cards or effects.
●Target 1 Spellcaster-Type monster you control; if it attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step.
Double Cyclone
Normal
▶︎ Deck
7.6 32
[112063]
JP028 Double Cyclone  Quick-Play Spell
Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.
Chicken Game
Normal
▶︎ Deck
9.1 44
[228015]
JP029 Chicken Game  Field Spell
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
Upstart Goblin
Normal
▶︎ Deck
9 67
[434144]
JP030 Upstart Goblin  Normal Spell
Draw 1 card, then your opponent gains 1000 LP.
Miracle Synchro Fusion
Normal
▶︎ Deck
8.2 17
[155699]
JP031 Miracle Synchro Fusion  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a Synchro Monster as material, by banishing Fusion Materials listed on it from your field or GY. If this Set card is destroyed by your opponent's card effect and sent to your GY: Draw 1 card.
Time Pendulumgraph
Normal
▶︎ Deck
9.7 20
[38496]
JP032 Time Pendulumgraph  Continuous Trap
Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.
Time-Space Trap Hole
Normal
▶︎ Deck
7.7 18
[75657]
JP033 Time-Space Trap Hole  Normal Trap
When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.
Pendulum Reborn
Normal
▶︎ Deck
8.5 8
[28497]
JP034 Pendulum Reborn  Normal Trap
Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.
Pendulum Hole
Normal
▶︎ Deck
7.9 8
[8505]
JP035 Pendulum Hole  Counter Trap
When a monster(s) would be Pendulum Summoned: Negate the Pendulum Summon, and if you do, shuffle that monster(s) into the Deck.
Echo Oscillation
Normal
▶︎ Deck
6.5 12
[41691]
JP036 Echo Oscillation  Continuous Trap
You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn.
Unwavering Bond
Normal
▶︎ Deck
7.3 7
[12424]
JP037 Unwavering Bond  Counter Trap
When your opponent activates a Pendulum Monster's effect, or an effect of a card in the Pendulum Zone: Negate the activation, and if you do, banish that card.
Extra Buck
Normal
▶︎ Deck
6 7
[18394]
JP038 Extra Buck  Continuous Trap
Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards.
Magician's Circle
Normal
▶︎ Deck
5.8 26
[74078]
JP039 Magician's Circle  Normal Trap
When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position.
Solemn Scolding
Normal
▶︎ Deck
6.8 29
[59049]
JP040 Solemn Scolding  Counter Trap
If this is the only Set card in your Spell & Trap Zone, when a monster would be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.
Timestar Magician
Ultra
▶︎ Deck
9.9 14
[35195]
JP041 Timestar Magician  Xyz Monster
Effect Monster
- 4 Spellcaster 2400 1200
2 Level 4 "Magician" Pendulum Monsters
Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.
Enlightenment Paladin
Normal
▶︎ Deck
7.7 15
[44417]
JP042 Enlightenment Paladin  Synchro Monster
Effect Monster
- 8 Spellcaster 2500 2000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.
Supreme Arcanite Magician
Normal
▶︎ Deck
7.2 20
[67158]
JP043 Supreme Arcanite Magician  Fusion Monster
Effect Monster
- 10 Spellcaster 1400 2800
1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate 1 of the following effects:
●Select 1 card on the field, and destroy it.
●Draw 1 card.
Structure Deck - Pendulum Evolution Card List
7.6 /10.0 pt
Number of card ratings : 827
User Review : 827

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