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HOME > Yu-Gi-Oh! Card Lists > Structure Deck-Master of Pendulum

Structure Deck-Master of Pendulum Card List

Structure Deck-Master of PendulumCard List
Structure Deck-Master of Pendulum
code : SD29.
Total : 43 Types.
Release Date:2015-06-20
9th period

Average of all cards:7.7pt




Total 43 Types
Monster 27 Types
Normal Monster:1 TypesEffect Monster:14 Types Pendulum Monster:9 Types
Fusion Monster:1 Types Synchro Monster:1 Types Xyz Monster:1 Types
4 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 11 Types
5Normal Spell 0Equip IconEquip Spell 5Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 5 Types
4 Normal Trap 1 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 12
Odd-Eyes:9 Types / Magician:9 Types / Pendulum:6 Types / Performapal, Performage:5 Types / Lightsworn:1 Types / X-Saber:1 Types / Archfiend:1 Types / Traptrix, Trap Hole:1 Types / Goblin:1 Types / Metaphys:1 Types / Armed Dragon:1 Types / Forbidden:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order141 / 626 view num55936 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Dragonpulse Magician
N-Parallel
▶︎ Deck
7.4 12
[51479]
JP001 Dragonpulse Magician  Pendulum Monster
Normal Monster
- 4 Spellcaster 1800 900
Pendulum Effect
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.
Card Text
This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".
Dragonpit Magician
N-Parallel
▶︎ Deck
9.3 16
[80401]
JP002 Dragonpit Magician  Pendulum Monster
Normal Monster
- 7 Spellcaster 900 2700
Pendulum Effect
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.
Card Text
This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.
Nobledragon Magician
Super
▶︎ Deck
8.4 19
[59793]
JP003 Nobledragon Magician  Pendulum Monster
Effect Monster
Tuner Monster
- 3 Spellcaster 700 1400
Pendulum Effect
Unless you have a "Magician" card in your other Pendulum Zone, destroy this card.
Card Text
Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.
Oafdragon Magician
Super
▶︎ Deck
8.7 14
[69536]
JP004 Oafdragon Magician  Pendulum Monster
Effect Monster
- 6 Spellcaster 2100 1400
Pendulum Effect
If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn.
Card Text
If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.
Performapal Skullcrobat Joker
N-Parallel
▶︎ Deck
9.8 51
[132003]
JP005 Performapal Skullcrobat Joker  Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 100
Pendulum Effect
You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
Card Text
When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
Stargazer Magician
Normal
▶︎ Deck
5.4 18
[73334]
JP006 Stargazer Magician  Pendulum Monster
Effect Monster
- 5 Spellcaster 1200 2400
Pendulum Effect
If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.
Timegazer Magician
Normal
▶︎ Deck
5.8 23
[77528]
JP007 Timegazer Magician  Pendulum Monster
Effect Monster
- 3 Spellcaster 1200 600
Pendulum Effect
You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.
Odd-Eyes Pendulum Dragon
Super
▶︎ Deck
8.6 60
[277938]
JP008 Odd-Eyes Pendulum Dragon  Pendulum Monster
Effect Monster
- 7 Dragon 2500 2000
Pendulum Effect
You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.
Card Text
If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
Performapal Silver Claw
Normal
▶︎ Deck
8.4 13
[51040]
JP009 Performapal Silver Claw  Pendulum Monster
Effect Monster
- 4 Beast 1800 700
Pendulum Effect
All "Performapal" monsters you control gain 300 ATK.
Card Text
When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.
Performapal Salutiger
Normal
▶︎ Deck
6.3 12
[24524]
JP010 Performapal Salutiger  Effect Monster
- 4 Beast-Warrior 1700 500
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.
Performapal Thunderhino
Normal
▶︎ Deck
5.8 5
[13471]
JP011 Performapal Thunderhino  Effect Monster
- 3 Rock 200 1800
Monsters your opponent controls cannot target face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
Metaphys Armed Dragon
Normal
▶︎ Deck
5.6 25
[30561]
JP012 Metaphys Armed Dragon  Normal Monster
- 7 Wyrm 2800 1000
Usually visible despite its phantom existence.
Chaos Hunter
Normal
▶︎ Deck
8.2 25
[60867]
JP013 Chaos Hunter  Effect Monster
- 7 Fiend 2500 1600
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
Fusilier Dragon, the Dual-Mode Beast
Normal
▶︎ Deck
8.4 14
[58002]
JP014 Fusilier Dragon, the Dual-Mode Beast  Effect Monster
- 7 Machine 2800 2000
You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.
Lyla, Lightsworn Sorceress
Normal
▶︎ Deck
8 33
[223435]
JP015 Lyla, Lightsworn Sorceress  Effect Monster
- 4 Spellcaster 1700 200
You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
Fencing Fire Ferret
Normal
▶︎ Deck
7.6 17
[47224]
JP016 Fencing Fire Ferret  Effect Monster
- 4 Beast 1700 600
If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
Inari Fire
Normal
▶︎ Deck
6.9 23
[47285]
JP017 Inari Fire  Effect Monster
- 4 Pyro 1500 200
You can only control 1 "Inari Fire". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY.
Nefarious Archfiend Eater of Nefariousness
Normal
▶︎ Deck
7.7 23
[77001]
JP018 Nefarious Archfiend Eater of Nefariousness  Effect Monster
- 4 Beast 1500 200
You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's End Phase, if this card is in your GY: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.
Jigabyte
Normal
▶︎ Deck
7.1 24
[49938]
JP019 Jigabyte  Effect Monster
- 4 Reptile 1500 200
You can only control 1 "Jigabyte". If you control a Spellcaster monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 monster with 1500 ATK/200 DEF from your Deck, except "Jigabyte".
Goblindbergh
Normal
▶︎ Deck
7.9 52
[345872]
JP020 Goblindbergh  Effect Monster
- 4 Warrior 1400 0
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
Morphing Jar
Normal
▶︎ Deck
8.9 60
[324447]
JP021 Morphing Jar Limited Effect Monster
Flip Monster
- 2 Rock 700 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
X-Saber Airbellum
Normal
▶︎ Deck
7.5 28
[44964]
JP022 X-Saber Airbellum  Effect Monster
Tuner Monster
- 3 Beast 1600 200
If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.
Magna Drago
Normal
▶︎ Deck
4.9 12
[18879]
JP023 Magna Drago  Effect Monster
Tuner Monster
- 2 Dragon 1400 600
If this card inflicts battle damage to your opponent: It gains 200 ATK.
Re-Cover
Normal
▶︎ Deck
6.9 18
[34793]
JP024 Re-Cover  Effect Monster
Tuner Monster
- 1 Psychic 700 300
If this card is in the GY and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.
Sky Iris
N-Parallel
▶︎ Deck
8.7 15
[84669]
JP025 Sky Iris  Field Spell
Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
Pendulum Call
N-Parallel
▶︎ Deck
9.7 44
[93911]
JP026 Pendulum Call  Normal Spell
Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
Pendulum Shift
Normal
▶︎ Deck
4.6 11
[18943]
JP027 Pendulum Shift  Quick-Play Spell
Target 1 card in either player's Pendulum Zone and declare a Pendulum Scale from 1 to 10; this turn, that card becomes that Pendulum Scale.
Pendulum Rising
Normal
▶︎ Deck
6.8 10
[28387]
JP028 Pendulum Rising  Normal Spell
Send 1 monster you control to the Graveyard; Special Summon from your Deck, 1 Pendulum Monster with the same Level as the sent monster's original Level, but destroy it during the End Phase. You can only activate 1 "Pendulum Rising" per turn.
Sacred Sword of Seven Stars
Normal
▶︎ Deck
7.1 28
[174250]
JP029 Sacred Sword of Seven Stars  Normal Spell
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
Summoner's Art
Normal
▶︎ Deck
8.6 30
[149950]
JP030 Summoner's Art  Normal Spell
Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
Mystical Space Typhoon
Normal
▶︎ Deck
9.5 164
[1815686]
JP031 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Scapegoat
Normal
▶︎ Deck
8.7 49
[179826]
JP032 Scapegoat  Quick-Play Spell
Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Forbidden Dress
Normal
▶︎ Deck
6.5 26
[80700]
JP033 Forbidden Dress  Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.
Book of Eclipse
Normal
▶︎ Deck
8.3 26
[162699]
JP034 Book of Eclipse  Quick-Play Spell
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
Terraforming
Normal
▶︎ Deck
9.3 74
[812802]
JP035 Terraforming Limited Normal Spell
Add 1 Field Spell from your Deck to your hand.
Pendulum Back
Normal
▶︎ Deck
5.8 8
[34459]
JP036 Pendulum Back  Normal Trap
If you have 2 cards in your Pendulum Zones: Target 2 monsters in your Graveyard, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand.
Powerful Rebirth
Normal
▶︎ Deck
8.3 42
[146607]
JP037 Powerful Rebirth  Continuous Trap
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.
Traptrix Trap Hole Nightmare
Normal
▶︎ Deck
7.6 29
[159456]
JP038 Traptrix Trap Hole Nightmare  Normal Trap
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
Torrential Tribute
Normal
▶︎ Deck
9.3 103
[965817]
JP039 Torrential Tribute  Normal Trap
When a monster(s) is Summoned: Destroy all monsters on the field.
Eradicator Epidemic Virus
Normal
▶︎ Deck
8.5 41
[154739]
JP040 Eradicator Epidemic Virus  Normal Trap
Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.
Odd-Eyes Meteorburst Dragon
Ultra
▶︎ Deck
8.4 16
[114040]
JP041 Odd-Eyes Meteorburst Dragon  Synchro Monster
Effect Monster
- 7 Dragon 2500 2000
1 Tuner + 1+ non-Tuner monsters
When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.
Odd-Eyes Absolute Dragon
Ultra
▶︎ Deck
8.3 7
[98488]
JP042 Odd-Eyes Absolute Dragon  Xyz Monster
Effect Monster
- 7 Dragon 2800 2500
2 Level 7 monsters
When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.
Beast-Eyes Pendulum Dragon
N-Parallel
▶︎ Deck
8.6 35
[104111]
JP043 Beast-Eyes Pendulum Dragon  Fusion Monster
Effect Monster
- 8 Dragon 3000 2000
1 DARK Dragon-Type monster + 1 Beast-Type monster
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.
Structure Deck-Master of Pendulum Card List
7.7 /10.0 pt
Number of card ratings : 1355
User Review : 1355

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