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HOME > Yu-Gi-Oh! Card Lists > PRIMAL ORIGIN

PRIMAL ORIGIN Card List

PRIMAL ORIGINCard List
PRIMAL ORIGIN
code : PRIO.
Total : 90 Types.
Release Date:2014-02-15
8th period

Average of all cards:6.9pt




Total 90 Types
Monster 61 Types
Effect Monster:43 Types
Synchro Monster:1 Types Xyz Monster:17 Types
2 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 15 Types
7Normal Spell 1Equip IconEquip Spell 4Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 14 Types
7 Normal Trap 4 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 38
Number:11 Types / Artifact:11 Types / Galaxy, Galaxy-Eyes:10 Types / Sylvan:7 Types / Battlin' Boxer :6 Types / Ghostrick:5 Types / Bujin, Bujinki, Bujintei, Bujingi:4 Types / Photon, Cipher:2 Types / Monarch:2 Types / Utopia:2 Types / Counter:2 Types / Gusto:1 Types / Dark World:1 Types / Ancient Gear:1 Types / Gladiator Beast:1 Types / Koa'ki Meiru:1 Types / Scrap:1 Types / Archfiend:1 Types / Evolsaur, Evocator, Evoltile, Evolzar:1 Types / Gagaga:1 Types / Djinn:1 Types / Madolche:1 Types / Hazy Flame:1 Types / Dododo:1 Types / Mecha Phantom Beast:1 Types / Umbral:1 Types / Traptrix, Trap Hole:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types / Zexal, ZW, ZS:1 Types / Gogogo:1 Types / Duston:1 Types / Penguin:1 Types / Phantom Beast:1 Types / Star Seraph:1 Types / Xyz:1 Types / Darklord:1 Types / Stardust:1 Types / Forbidden:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order247 / 626 view num141020 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
ZS - Vanish Sage
Normal
▶︎ Deck
4.2 10
[12308]
JP001 ZS - Vanish Sage  Effect Monster
- 1 Warrior 500 100
If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn.
Galaxy Mirror Sage
Normal
▶︎ Deck
3.5 12
[11880]
JP002 Galaxy Mirror Sage  Effect Monster
Flip Monster
- 3 Spellcaster 0 800
FLIP: You gain 500 LP for each "Galaxy" monster in your Graveyard.
When this card is destroyed and sent from the field to the Graveyard after being flipped face-up: You can Special Summon 1 Level 4 or lower "Galaxy" monster from your Deck or Graveyard in face-down Defense Position. Banish it when it leaves the field.
Galaxy Tyranno
Rare
▶︎ Deck
3.9 12
[21853]
JP003 Galaxy Tyranno  Effect Monster
- 8 Dinosaur 2000 0
When a "Galaxy" monster you control is targeted for an attack: You can Special Summon this card from your hand in Defense Position. When Summoned this way, you can: Immediately after this effect resolves, Xyz Summon 1 "Galaxy" Xyz Monster, using only "Galaxy" monsters you control.
Heliosphere Dragon
Normal
▶︎ Deck
6.3 10
[31974]
JP004 Heliosphere Dragon  Effect Monster
- 4 Dragon 0 1900
While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the end of this turn.
Mermaid Shark
Rare
▶︎ Deck
7 19
[31307]
JP005 Mermaid Shark  Effect Monster
- 1 Fish 100 300
When this card is Normal Summoned: You can add 1 Level 3, 4 or 5 Fish-Type monster from your Deck to your hand.
Gazer Shark
Normal
▶︎ Deck
6.2 12
[20846]
JP006 Gazer Shark  Effect Monster
- 5 Fish 1000 1900
You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn.
Blizzard Thunderbird
Normal
▶︎ Deck
6.3 12
[15944]
JP007 Blizzard Thunderbird  Effect Monster
- 4 Winged Beast 1600 1400
You can discard 1 card; Special Summon 2 WATER Winged Beast-Type Monsters, 1 from your hand and 1 from your Graveyard, except "Blizzard Thunderbird", then return this card from the field to the hand. You can only use this effect of "Blizzard Thunderbird" once per turn.
Battlin' Boxer Big Bandage
Normal
▶︎ Deck
4.9 10
[12942]
JP008 Battlin' Boxer Big Bandage  Effect Monster
- 2 Warrior 1100 1400
Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 "Battlin' Boxer" monster in your Graveyard, or 1 of your banished "Battlin' Boxer" monsters, that has a Level; all "Battlin' Boxer" monsters you currently control become that monster's current Level.
Battlin' Boxer Veil
Normal
▶︎ Deck
7.5 19
[57506]
JP009 Battlin' Boxer Veil  Effect Monster
- 4 Warrior 0 1800
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.
Umbral Horror Ghost
Normal
▶︎ Deck
5.1 13
[17096]
JP010 Umbral Horror Ghost  Effect Monster
- 2 Fiend 200 200
During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn.
Artifact Moralltach
Rare
▶︎ Deck
9.5 37
[214973]
JP011 Artifact Moralltach  Effect Monster
- 5 Fairy 2100 1400
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls.
Artifact Beagalltach
Normal
▶︎ Deck
7.8 14
[117554]
JP012 Artifact Beagalltach  Effect Monster
- 5 Fairy 1400 2100
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn.
Artifact Failnaught
Normal
▶︎ Deck
6.1 13
[51360]
JP013 Artifact Failnaught  Effect Monster
- 5 Fairy 2000 1600
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: You can target 1 "Artifact" monster in your Graveyard; Set that target in your Spell & Trap Zone as a Spell Card.
Artifact Aegis
Normal
▶︎ Deck
6 11
[45874]
JP014 Artifact Aegis  Effect Monster
- 5 Fairy 1200 2500
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: "Artifact" monsters you control cannot be targeted or destroyed by your opponent's card effects until the end of this turn.
Artifact Achilleshield
Normal
▶︎ Deck
6.1 14
[34951]
JP015 Artifact Achilleshield  Effect Monster
- 5 Fairy 1500 2200
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot target "Artifact" monsters you control for attacks for the rest of this turn.
Artifact Labrys
Normal
▶︎ Deck
5.9 13
[32840]
JP016 Artifact Labrys  Effect Monster
- 5 Fairy 2300 1000
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. When an "Artifact" card(s) is destroyed and sent to your Graveyard (except during the Damage Step): You can Special Summon this card from your hand.
Artifact Caduceus
Super
▶︎ Deck
8.2 21
[92528]
JP017 Artifact Caduceus  Effect Monster
- 5 Fairy 1600 2400
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You must control this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus".
Sylvan Cherubsprout
Normal
▶︎ Deck
8.9 16
[39515]
JP018 Sylvan Cherubsprout  Effect Monster
- 1 Plant 100 100
When this card is Special Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can Special Summon 1 Level 1 Plant-Type monster from your Deck. You can only use this effect of "Sylvan Cherubsprout" once per turn.
Sylvan Snapdrassinagon
Normal
▶︎ Deck
5.3 12
[19488]
JP019 Sylvan Snapdrassinagon  Effect Monster
- 1 Plant 900 400
If this card is sent from the field or the hand to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck.
Sylvan Lotuswain
Normal
▶︎ Deck
6 10
[14663]
JP020 Sylvan Lotuswain  Effect Monster
- 5 Plant 2300 1000
Once per turn: You can excavate a number of cards from the top of your Deck, equal to the number of cards your opponent controls, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target up to 5 "Sylvan" cards in your Graveyard, except "Sylvan Lotuswain"; place them on the bottom of your Deck in any order.
Sylvan Sagequoia
Rare
▶︎ Deck
9.5 17
[48092]
JP021 Sylvan Sagequoia  Effect Monster
- 7 Plant 2600 1200
When a "Sylvan" monster is sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan" Spell/Trap Card in your Graveyard; add that target to your hand.
Ghostrick Doll
Normal
▶︎ Deck
7.9 14
[63572]
JP022 Ghostrick Doll  Effect Monster
- 2 Spellcaster 300 1200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.
Ghostrick Warwolf
Normal
▶︎ Deck
3.3 12
[13273]
JP023 Ghostrick Warwolf  Effect Monster
- 3 Zombie 1400 1500
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn.
Bujin Hirume
Super
▶︎ Deck
6.9 18
[38023]
JP024 Bujin Hirume  Effect Monster
- 4 Beast-Warrior 2000 1000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or card effect), and sent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume".
Traptrix Dionaea
Rare
▶︎ Deck
9 26
[151126]
JP025 Traptrix Dionaea  Effect Monster
- 4 Plant 1700 1100
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
Mecha Phantom Beast O-Lion
Rare
▶︎ Deck
9.2 33
[141378]
JP026 Mecha Phantom Beast O-Lion  Effect Monster
Tuner Monster
- 2 Machine 600 1000
While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand.
Hazy Flame Hydra
Normal
▶︎ Deck
7.6 12
[21281]
JP027 Hazy Flame Hydra  Effect Monster
- 6 Dinosaur 2300 200
Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
●When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material.
Madolche Anjelly
Normal
▶︎ Deck
9.7 57
[134630]
JP028 Madolche Anjelly  Effect Monster
- 4 Fairy 1000 1000
You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, and if you do, it cannot be destroyed by battle, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck.
Pilica, Descendant of Gusto
Normal
▶︎ Deck
9.2 28
[100603]
JP029 Pilica, Descendant of Gusto  Effect Monster
- 3 Psychic 1000 1500
When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn.
Gladiator Beast Augustus
Rare
▶︎ Deck
8.1 23
[50364]
JP030 Gladiator Beast Augustus  Effect Monster
- 8 Winged Beast 2600 1000
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Augustus".
Lucent, Netherlord of Dark World
Normal
▶︎ Deck
6.1 23
[33133]
JP031 Lucent, Netherlord of Dark World  Effect Monster
- 6 Fiend 2400 0
If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Fiend monster from your Deck to either field.
Ancient Gear Box
Normal
▶︎ Deck
7.6 28
[65695]
JP032 Ancient Gear Box  Effect Monster
- 4 Machine 500 2000
If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
Dawn Knight
Rare
▶︎ Deck
7.7 19
[29432]
JP033 Dawn Knight  Effect Monster
- 4 Warrior 1400 1200
If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn.
Majesty's Fiend
Rare
▶︎ Deck
9 35
[89265]
JP034 Majesty's Fiend  Effect Monster
- 6 Fiend 2400 1000
Cannot be Special Summoned. Neither player can activate monster effects.
Thestalos the Mega Monarch
Rare
▶︎ Deck
5.5 26
[33125]
JP035 Thestalos the Mega Monarch  Effect Monster
- 8 Pyro 2800 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If this card was Tribute Summoned by Tributing a FIRE monster, add this additional effect.
●Also, inflict 1000 damage to your opponent after that.
Beautunaful Princess
Normal
▶︎ Deck
9.4 27
[87146]
JP036 Beautunaful Princess  Effect Monster
- 1 Fish 0 0
When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.
Nopenguin
Normal
▶︎ Deck
7.1 15
[23672]
JP037 Nopenguin  Effect Monster
- 3 Aqua 1600 100
During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.
Condemned Maiden
Normal
▶︎ Deck
3.6 24
[22931]
JP038 Condemned Maiden  Effect Monster
- 4 Fairy 100 2000
During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of "Condemned Maiden" once per Duel.
Starduston
Normal
▶︎ Deck
6.9 11
[23712]
JP039 Starduston  Effect Monster
- 1 Fiend ? ?
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent to the Graveyard for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cards on the field. If you control more monsters than your opponent does, destroy this card.
Number 62: Galaxy-Eyes Prime Photon Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
9.4 70
[334747]
JP040 Number 62: Galaxy-Eyes Prime Photon Dragon  Xyz Monster
Effect Monster
- 8 Dragon 4000 3000
2 Level 8 monsters
If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as material.
Number C107: Neo Galaxy-Eyes Tachyon Dragon
Secret
Ultimate
Ultra
▶︎ Deck
8.7 21
[184576]
JP041 Number C107: Neo Galaxy-Eyes Tachyon Dragon  Xyz Monster
Effect Monster
- 9 Dragon 4500 3000
3 Level 9 monsters
Once per turn: You can detach 1 material from this card; until the end of this turn, negate the effects of all other face-up cards currently on the field, also your opponent cannot activate cards or effects on the field. If this card has "Number 107: Galaxy-Eyes Tachyon Dragon" as material, it gains this effect.
●You can Tribute 2 monsters; this card can make up to 3 attacks on monsters during each Battle Phase this turn.
Number 103: Ragnazero
Rare
▶︎ Deck
8.5 41
[304655]
JP042 Number 103: Ragnazero  Xyz Monster
Effect Monster
- 4 Fairy 2400 1200
2 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
Number C103: Ragnafinity
Super
▶︎ Deck
6.7 20
[72590]
JP043 Number C103: Ragnafinity  Xyz Monster
Effect Monster
- 5 Fairy 2800 1400
3 Level 5 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.
Number C102: Archfiend Seraph
Secret
Ultimate
Ultra
▶︎ Deck
6.3 24
[51767]
JP044 Number C102: Archfiend Seraph  Xyz Monster
Effect Monster
- 5 Fairy 2900 2400
4 Level 5 LIGHT monsters
If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.
Number 80: Rhapsody in Berserk
Rare
▶︎ Deck
7.8 30
[184187]
JP045 Number 80: Rhapsody in Berserk  Xyz Monster
Effect Monster
- 4 Fiend 0 1200
2 Level 4 monsters
You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.
Number C80: Requiem in Berserk
Super
▶︎ Deck
7.7 14
[35854]
JP046 Number C80: Requiem in Berserk  Xyz Monster
Effect Monster
- 5 Fiend 0 2000
3 Level 5 monsters
You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 2000 ATK. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect.
●You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target.
Number 43: Manipulator of Souls
Normal
▶︎ Deck
5 21
[30571]
JP047 Number 43: Manipulator of Souls  Xyz Monster
Effect Monster
- 2 Fiend 0 0
3 Level 2 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Number" monster in your Graveyard; equip that target to this card. While equipped with a "Number" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain LP (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field.
Number C43: High Manipulator of Chaos
Rare
▶︎ Deck
3.4 10
[20831]
JP048 Number C43: High Manipulator of Chaos  Xyz Monster
Effect Monster
- 3 Fiend 0 0
4 Level 3 DARK monsters
All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current LP.)
Artifact Durendal
Secret
Ultimate
Ultra
▶︎ Deck
8.7 24
[142785]
JP049 Artifact Durendal  Xyz Monster
Effect Monster
- 5 Fairy 2400 2100
2 Level 5 monsters
Once per turn (Quick Effect): You can activate 1 of these effects.
●When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls".
●You can detach 1 material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.
Orea, the Sylvan High Arbiter
Super
▶︎ Deck
8.9 20
[54075]
JP050 Orea, the Sylvan High Arbiter  Xyz Monster
Effect Monster
- 7 Plant 2800 2500
2 Level 7 monsters
Once per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; look at a number of cards from the top of your Deck equal to the Level that the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, and if you do, return up to that many cards on the field to the hand (min.1), except this card. Also, place the other cards on the bottom of your Deck in any order.
Ghostrick Socuteboss
Normal
▶︎ Deck
7.2 15
[80515]
JP051 Ghostrick Socuteboss  Xyz Monster
Effect Monster
- 2 Spellcaster 1400 1200
2 Level 2 monsters
While you control another "Ghostrick" monster, your opponent's monsters cannot target this card for attacks. Once per turn: You can detach 1 material from this card, then target 1 monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.
Bujinki Amaterasu
Secret
Ultimate
Ultra
▶︎ Deck
7.7 29
[90561]
JP052 Bujinki Amaterasu  Xyz Monster
Effect Monster
- 4 Beast-Warrior 2600 2500
3 Level 4 monsters
You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is.
●Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target.
●Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand.
Phantom Fortress Enterblathnir
Rare
▶︎ Deck
8.4 44
[123824]
JP053 Phantom Fortress Enterblathnir  Xyz Monster
Effect Monster
- 9 Machine 2900 2500
2 Level 9 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects;
●Banish 1 card your opponent controls.
●Banish 1 random card from your opponent's hand.
●Banish 1 card from your opponent's GY.
●Banish the top card of your opponent's Deck, face-up.
Cairngorgon, Antiluminescent Knight
Super
▶︎ Deck
8 26
[128011]
JP054 Cairngorgon, Antiluminescent Knight  Xyz Monster
Effect Monster
- 4 Rock 2450 1950
2 Level 4 monsters
During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.
Phonon Pulse Dragon
Super
▶︎ Deck
7.7 15
[67527]
JP055 Phonon Pulse Dragon  Synchro Monster
Tuner Monster
Effect Monster
- 4 Dragon 1900 800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can declare a Level from 1 to 3; this card becomes that Level, also you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as material. You can only Special Summon "Phonon Pulse Dragon(s)" once per turn.
Reverse Breaker
Normal
▶︎ Deck
1.6 9
[7269]
JP056 Reverse Breaker  Equip Spell
Equip only to a "Utopia" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
Galactic Charity
Normal
▶︎ Deck
3.9 15
[22244]
JP057 Galactic Charity  Normal Spell
If you control a "Galaxy" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 "Galactic Charity" per turn.
Rank-Up-Magic - The Seventh One
Secret
Ultimate
Ultra
▶︎ Deck
9.2 50
[261833]
JP058 Rank-Up-Magic - The Seventh One  Normal Spell
To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or GY, 1 "Number" monster that has a number between "101" and "107" in its name, except "Number C" monsters, then Special Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as material. (The Second Special Summon is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only apply this effect of "Rank-Up-Magic - The Seventh One" once per Duel.
Don Thousand's Throne
Rare
▶︎ Deck
4.1 17
[25127]
JP059 Don Thousand's Throne  Continuous Spell
During each of your opponent's End Phases: Gain Life Points equal to the number of times you took battle damage this turn x 500. When a "Number" monster you control is targeted for an attack, except "Number C" monsters: You can send this card to the Graveyard; negate the attack, then Special Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as that "Number" monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only control 1 "Don Thousand's Throne".
Artifact Ignition
Normal
▶︎ Deck
9.7 37
[156360]
JP060 Artifact Ignition  Quick-Play Spell
If you have an "Artifact" monster in your Deck: Target 1 Spell/Trap on the field; destroy that target, and if you do, Set 1 "Artifact" monster from your Deck to your Spell & Trap Zone as a Spell. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase.
Artifacts Unleashed
Normal
▶︎ Deck
5.9 10
[17965]
JP061 Artifacts Unleashed  Quick-Play Spell
Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, also for the rest of this turn after this card resolves, monsters you control cannot attack, except "Artifact" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster from your hand; draw 1 card.
Sylvan Charity
Normal
▶︎ Deck
9.6 26
[52242]
JP062 Sylvan Charity  Normal Spell
Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn.
Ghostrick Parade
Normal
▶︎ Deck
5.7 13
[44780]
JP063 Ghostrick Parade  Field Spell
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand.
Bujintervention
Normal
▶︎ Deck
2.4 9
[9677]
JP064 Bujintervention  Normal Spell
Target 1 "Bujin" monster on the field; apply this effect to it for the rest of this turn. Each time it destroys a monster by battle whose current ATK is greater than or equal to the targeted monster's original ATK, and sends it to the Graveyard: Banish the destroyed monster, and if you do, banish all monsters from your opponent's hand, Main Deck, Extra Deck, and Graveyard with the same name that the destroyed monster had in the Graveyard.
Diamond Core of Koa'ki Meiru
Normal
▶︎ Deck
9.4 25
[41137]
JP065 Diamond Core of Koa'ki Meiru  Normal Spell
Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed.
Scrap Factory
Normal
▶︎ Deck
9.1 14
[45312]
JP066 Scrap Factory  Field Spell
All "Scrap" monsters gain 200 ATK and DEF. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. You can only use this effect of "Scrap Factory" once per turn.
Forbidden Scripture
Super
▶︎ Deck
6.3 24
[25484]
JP067 Forbidden Scripture  Quick-Play Spell
If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF.
Jackpot 7
Normal
▶︎ Deck
6.9 26
[48343]
JP068 Jackpot 7  Normal Spell
When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to your Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel.
Double Dragon Descent
Normal
▶︎ Deck
3.1 10
[9386]
JP069 Double Dragon Descent  Normal Trap
When an opponent's Xyz Monster declares a direct attack: Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in Attack Position, then the attacking monster attacks it instead, and you proceed to damage calculation. Its ATK becomes equal to the attacking monster's, also its effects are negated. You can only activate 1 "Double Dragon Descent" per turn.
Tachyon Chaos Hole
Normal
▶︎ Deck
5.2 11
[40567]
JP070 Tachyon Chaos Hole  Normal Trap
When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target.
Last Counter
Normal
▶︎ Deck
1.8 13
[10271]
JP071 Last Counter  Counter Trap
When an attack is declared involving a "Battlin' Boxer" monster you control and an opponent's monster: Negate the attack, and if you do, send that monster you control to the Graveyard, then 1 "Battlin' Boxer" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you take damage equal to the amount of ATK gained from this effect.
Artifact Sanctum
Rare
▶︎ Deck
9.5 56
[194867]
JP072 Artifact Sanctum  Normal Trap
Special Summon 1 "Artifact" monster from your Deck. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card.
Sylvan Waterslide
Normal
▶︎ Deck
1.5 17
[10706]
JP073 Sylvan Waterslide  Continuous Trap
Each time an opponent's monster declares a direct attack: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, add it to your hand.
Ghostrick Night
Normal
▶︎ Deck
8.5 12
[51940]
JP074 Ghostrick Night  Continuous Trap
While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: Your opponent cannot declare attacks for the rest of this turn.
Bujincident
Normal
▶︎ Deck
3.4 11
[12227]
JP075 Bujincident  Normal Trap
Target 1 "Bujin" Xyz Monster you control; banish it, and if you do, return all monsters on the field to the hand. Until your 2nd End Phase after activation, neither player can Summon monsters nor take damage (but can Normal Set). During your 2nd End Phase after activation: Target 1 "Bujin" monster in your Graveyard; Special Summon the monster banished by this effect, and if you do, attach that target to it as an Xyz Material.
The Monarchs Erupt
Normal
▶︎ Deck
7 27
[37315]
JP076 The Monarchs Erupt  Continuous Trap
Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the GY.
Evo-Singularity
Normal
▶︎ Deck
9.3 27
[37647]
JP077 Evo-Singularity  Normal Trap
Target 1 "Evoltile" monster and 1 "Evolsaur" monster in your Graveyard; Special Summon 1 "Evolzar" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials.
Xyz Universe
Rare
▶︎ Deck
7.3 22
[42408]
JP078 Xyz Universe  Normal Trap
Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Extra Deck, except a "Number" monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as material, also, for the rest of this turn after this card resolves, your opponent takes no damage.
And the Band Played On
Normal
▶︎ Deck
8.2 18
[28972]
JP079 And the Band Played On  Continuous Trap
Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon monsters with the same Rank as those they control.
Tri-and-Guess
Normal
▶︎ Deck
8.1 17
[45036]
JP080 Tri-and-Guess  Normal Trap
If each player has an Extra Deck: Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); both players reveal their Extra Deck, and the player who has more cards of the declared card type gains 3000 Life Points.
Gagaga Sister
Rare
▶︎ Deck
9.3 30
[119310]
JP081 Gagaga Sister  Effect Monster
- 2 Spellcaster 200 800
When this card is Normal Summoned: You can add 1 "Gagaga" Spell/Trap Card from your Deck to your hand. You can target 1 other "Gagaga" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of "Gagaga Sister" once per turn.
Number 55: Gogogo Goliath
Rare
▶︎ Deck
7.5 14
[31384]
JP082 Number 55: Gogogo Goliath  Xyz Monster
Effect Monster
- 4 Rock 2400 1200
2 Level 4 monsters
All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.
Dodododraw
Normal
▶︎ Deck
7.9 10
[21947]
JP083 Dodododraw  Normal Spell
Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn.
Galaxy-Eyes Cloudragon
Normal
▶︎ Deck
8.5 16
[114333]
JP084 Galaxy-Eyes Cloudragon  Effect Monster
- 1 Dragon 300 250
You can Tribute this card; Special Summon 1 "Galaxy-Eyes" monster from your hand or Graveyard, except "Galaxy-Eyes Cloudragon". You can only use this effect of "Galaxy-Eyes Cloudragon" once per turn. If this card is in the Graveyard: You can target 1 "Galaxy-Eyes" Xyz Monster you control; attach this card to it as an Xyz Material. You can only use this effect of "Galaxy-Eyes Cloudragon" once per Duel.
Galaxy Soldier
Super
▶︎ Deck
9.2 37
[219734]
JP085 Galaxy Soldier  Effect Monster
- 5 Machine 2000 0
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.
Photon Stream of Destruction
Normal
▶︎ Deck
6.6 15
[49229]
JP086 Photon Stream of Destruction  Quick-Play Spell
If you control a "Galaxy-Eyes" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn, unless you control "Galaxy-Eyes Photon Dragon".
Tachyon Transmigration
Normal
▶︎ Deck
8.4 27
[107977]
JP087 Tachyon Transmigration  Counter Trap
If you control a "Galaxy-Eyes" monster: Activate as Chain Link 2 or higher; negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.
Battlin' Boxer Shadow
Normal
▶︎ Deck
7.8 15
[29231]
JP088 Battlin' Boxer Shadow  Effect Monster
- 4 Warrior 1800 1400
During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.
Number 79: Battlin' Boxer Nova Kaiser
Super
▶︎ Deck
7.5 16
[43679]
JP089 Number 79: Battlin' Boxer Nova Kaiser  Xyz Monster
Effect Monster
- 4 Warrior 2300 1600
2 Level 4 monsters
Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.
Jolt Counter
Normal
▶︎ Deck
5.7 15
[17257]
JP090 Jolt Counter  Counter Trap
During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card.
PRIMAL ORIGIN Card List
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