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HOME > Yu-Gi-Oh! Card Lists > JUDGMENT OF THE LIGHT

JUDGMENT OF THE LIGHT Card List

JUDGMENT OF THE LIGHTCard List
JUDGMENT OF THE LIGHT
code : JOTL.
Total : 80 Types.
Release Date:2013-04-20
8th period

Average of all cards:6.1pt




Total 80 Types
Monster 58 Types
Effect Monster:40 Types
Synchro Monster:7 Types Xyz Monster:11 Types
4 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 11 Types
5Normal Spell 0Equip IconEquip Spell 3Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 11 Types
9 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 21
Bujin, Bujinki, Bujintei, Bujingi:10 Types / Mecha Phantom Beast:7 Types / Phantom Beast:7 Types / Number:5 Types / Umbral:5 Types / Archfiend:4 Types / Super Defense:4 Types / Traptrix, Trap Hole:4 Types / Star Seraph:4 Types / Xyz:4 Types / Brotherhood of the Fire Fist, Fire Formation:3 Types / Monarch:3 Types / Utopia:3 Types / Spellbook:1 Types / Photon, Cipher:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types / Zexal, ZW, ZS:1 Types / Duston:1 Types / Herald:1 Types / Numeron, Numeron Gate:1 Types / shark:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order353 / 640 view num132899 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
DZW - Chimera Clad
Rare
▶︎ Deck
4.2 15
[22947]
JP001 DZW - Chimera Clad  Effect Monster
- 1 Fiend 0 0
You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.
V Salamander
Rare
▶︎ Deck
6.7 14
[38964]
JP002 V Salamander  Effect Monster
- 4 Spellcaster 1500 1300
When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.
Interceptomato
Normal
▶︎ Deck
2.2 13
[11679]
JP003 Interceptomato  Effect Monster
- 2 Plant 800 800
During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
Spell Recycler
Normal
▶︎ Deck
2.6 12
[12571]
JP004 Spell Recycler  Effect Monster
- 1 Spellcaster 0 0
When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, and if you do, return the target to the bottom of your Deck.
Xyz Agent
Normal
▶︎ Deck
3.1 8
[8333]
JP005 Xyz Agent  Effect Monster
- 2 Spellcaster 900 300
If this card is in your Graveyard: You can target 1 "Utopia" Xyz Monster you control; attach this card from the Graveyard to it as an Xyz Material. You can only use the effect of "Xyz Agent" once per Duel.
Super Defense Robot Lio
Normal
▶︎ Deck
6.1 7
[12216]
JP006 Super Defense Robot Lio  Effect Monster
- 4 Machine 1200 1600
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
Super Defense Robot Elephan
Normal
▶︎ Deck
6.1 8
[17607]
JP007 Super Defense Robot Elephan  Effect Monster
- 8 Machine 1400 2500
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.
Super Defense Robot Monki
Normal
▶︎ Deck
5.3 7
[10519]
JP008 Super Defense Robot Monki  Effect Monster
- 3 Machine 800 1200
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
Star Seraph Scout
Normal
▶︎ Deck
7.7 18
[46806]
JP009 Star Seraph Scout  Effect Monster
- 4 Fairy 1200 1800
When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.
Star Seraph Sage
Normal
▶︎ Deck
4.9 44
[62775]
JP010 Star Seraph Sage  Effect Monster
- 4 Fairy 1600 1400
Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.
Star Seraph Sword
Normal
▶︎ Deck
4.9 16
[30305]
JP011 Star Seraph Sword  Effect Monster
- 4 Fairy 1400 1000
Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.
Umbral Horror Ghoul
Normal
▶︎ Deck
6.3 8
[34745]
JP012 Umbral Horror Ghoul  Effect Monster
- 4 Fiend 1800 0
Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
Umbral Horror Unform
Normal
▶︎ Deck
6 8
[36673]
JP013 Umbral Horror Unform  Effect Monster
- 4 Fiend 0 0
When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
Umbral Horror Will o' the Wisp
Normal
▶︎ Deck
5.3 7
[29489]
JP014 Umbral Horror Will o' the Wisp  Effect Monster
- 1 Fiend 0 0
When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.
Schwarzschild Limit Dragon
Normal
▶︎ Deck
6.5 22
[81749]
JP015 Schwarzschild Limit Dragon  Effect Monster
- 8 Dragon 2000 0
If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).
Bujin Yamato
Super
▶︎ Deck
8.8 33
[86254]
JP016 Bujin Yamato  Effect Monster
- 4 Beast-Warrior 1800 200
Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
Bujingi Quilin
Rare
▶︎ Deck
8 10
[49590]
JP017 Bujingi Quilin  Effect Monster
- 4 Beast 1600 900
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.
Bujingi Turtle
Normal
▶︎ Deck
7.7 10
[47307]
JP018 Bujingi Turtle  Effect Monster
- 4 Beast 1700 1200
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.
Bujingi Wolf
Normal
▶︎ Deck
3.8 8
[9644]
JP019 Bujingi Wolf  Effect Monster
- 4 Beast 1100 2000
Other Beast, Beast-Warrior, and Winged Beast-Type Monsters you control cannot be destroyed by battle.
Bujingi Crane
Normal
▶︎ Deck
9 21
[59573]
JP020 Bujingi Crane  Effect Monster
- 4 Winged Beast 1600 300
During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.
Bujingi Ophidian
Normal
▶︎ Deck
4.1 9
[10503]
JP021 Bujingi Ophidian  Effect Monster
- 4 Winged Beast 1700 500
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn.
Mecha Phantom Beast Warbluran
Rare
▶︎ Deck
5.1 9
[31240]
JP022 Mecha Phantom Beast Warbluran  Effect Monster
Tuner Monster
- 1 Machine 300 300
If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn.
Mecha Phantom Beast Blue Impala
Rare
▶︎ Deck
7.1 8
[45987]
JP023 Mecha Phantom Beast Blue Impala  Effect Monster
Tuner Monster
- 3 Machine 1400 1100
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your field. While you control a Token, this card cannot be destroyed by battle or card effects. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0).
Mecha Phantom Beast Coltwing
Normal
▶︎ Deck
7.5 13
[62530]
JP024 Mecha Phantom Beast Coltwing  Effect Monster
- 4 Machine 1600 1500
If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
Mecha Phantom Beast Harrliard
Normal
▶︎ Deck
8 11
[52505]
JP025 Mecha Phantom Beast Harrliard  Effect Monster
- 4 Machine 1800 800
Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand.
Brotherhood of the Fire Fist - Boar
Normal
▶︎ Deck
6.7 7
[33146]
JP026 Brotherhood of the Fire Fist - Boar  Effect Monster
Tuner Monster
- 4 Beast-Warrior 1100 1400
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
Brotherhood of the Fire Fist - Caribou
Normal
▶︎ Deck
5.3 4
[17337]
JP027 Brotherhood of the Fire Fist - Caribou  Effect Monster
- 4 Beast-Warrior 1100 2000
During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
World of Prophecy
Super
▶︎ Deck
7 11
[45110]
JP028 World of Prophecy  Effect Monster
- 9 Spellcaster 2900 2400
When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.
Archfiend Heiress
Rare
▶︎ Deck
8.8 26
[152737]
JP029 Archfiend Heiress  Effect Monster
- 3 Fiend 1000 0
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
Archfiend Cavalry
Normal
▶︎ Deck
6.9 11
[43981]
JP030 Archfiend Cavalry  Effect Monster
- 4 Fiend 1900 0
If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn.
Archfiend Emperor, the First Lord of Horror
Rare
▶︎ Deck
8.2 19
[73087]
JP031 Archfiend Emperor, the First Lord of Horror  Effect Monster
- 8 Fiend 3000 2000
You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.
Traptrix Atrax
Rare
▶︎ Deck
7.1 30
[141143]
JP032 Traptrix Atrax  Effect Monster
- 4 Insect 1800 1000
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
Traptrix Myrmeleo
Normal
▶︎ Deck
9.3 65
[336386]
JP033 Traptrix Myrmeleo  Effect Monster
- 4 Insect 1600 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
Traptrix Nepenthes
Normal
▶︎ Deck
6.1 25
[121162]
JP034 Traptrix Nepenthes  Effect Monster
- 4 Plant 800 2000
Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
The Calibrator
Normal
▶︎ Deck
5.1 15
[9311]
JP035 The Calibrator  Effect Monster
- 4 Thunder 1500 1500
This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.
Talaya, Princess of Cherry Blossoms
Super
▶︎ Deck
6.7 19
[86129]
JP036 Talaya, Princess of Cherry Blossoms  Effect Monster
- 8 Plant 2800 1200
Gains 100 ATK for each Plant monster you control. Other Plant monsters on the field cannot be destroyed by card effects.
Cheepcheepcheep
Normal
▶︎ Deck
6.6 14
[35610]
JP037 Cheepcheepcheep  Effect Monster
Flip Monster
- 1 Winged Beast 300 200
FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck.
Masked Chameleon
Normal
▶︎ Deck
8.1 38
[237164]
JP038 Masked Chameleon  Effect Monster
Tuner Monster
- 4 Reptile 1600 1100
Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.
Flying
Normal
▶︎ Deck
7.8 36
[57118]
JP039 Flying "C"  Effect Monster
- 3 Insect 700 700
When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's field in Defense Position. The controller of this card cannot Xyz Summon.
Yellow Duston
Normal
▶︎ Deck
4.4 8
[19309]
JP040 Yellow Duston  Effect Monster
- 1 Fiend 0 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".
Mecha Phantom Beast Concoruda
Super
▶︎ Deck
4.9 15
[41073]
JP041 Mecha Phantom Beast Concoruda  Synchro Monster
Effect Monster
- 7 Machine 2400 1200
1 Tuner + 1 or more non-Tuner monsters
Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.
Brotherhood of the Fire Fist - Kirin
Rare
▶︎ Deck
5.6 9
[26259]
JP042 Brotherhood of the Fire Fist - Kirin  Synchro Monster
Effect Monster
- 8 Beast-Warrior 2000 2800
1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters
When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
Mist Bird Clausolas
Normal
▶︎ Deck
8.1 18
[145998]
JP043 Mist Bird Clausolas  Synchro Monster
Effect Monster
- 3 Winged Beast 0 2300
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.
Underworld Fighter Balmung
Super
▶︎ Deck
7.3 16
[77604]
JP044 Underworld Fighter Balmung  Synchro Monster
Effect Monster
- 4 Warrior 2100 800
1 Tuner + 1 or more non-Tuner monsters
When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.
Armades, Keeper of Boundaries
Super
▶︎ Deck
7.8 26
[177932]
JP045 Armades, Keeper of Boundaries  Synchro Monster
Effect Monster
- 5 Fiend 2300 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
HTS Psyhemuth
Rare
▶︎ Deck
7.2 22
[119288]
JP046 HTS Psyhemuth  Synchro Monster
Effect Monster
- 6 Psychic 2400 1800
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
Star Eater
Ultimate
Ultra
▶︎ Deck
8.2 47
[415859]
JP047 Star Eater  Synchro Monster
Effect Monster
- 11 Dragon 3200 2800
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
Number C39: Utopia Ray Victory
Holographic
Ultimate
Ultra
▶︎ Deck
6.6 37
[110952]
JP048 Number C39: Utopia Ray Victory  Xyz Monster
Effect Monster
- 5 Warrior 2800 2500
3 Level 5 monsters
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
●When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.
Shark Caesar
Rare
▶︎ Deck
3.5 13
[29815]
JP049 Shark Caesar  Xyz Monster
Effect Monster
- 3 Fish 1800 2000
3 or more (max. 5) Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.
Starliege Lord Galaxion
Super
▶︎ Deck
7.5 20
[67222]
JP050 Starliege Lord Galaxion  Xyz Monster
Effect Monster
- 4 Warrior 2000 2100
2 Level 4 "Photon" monsters
Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached.
●1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand.
●2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.
Googly-Eyes Drum Dragon
Normal
▶︎ Deck
6.8 11
[47429]
JP051 Googly-Eyes Drum Dragon  Xyz Monster
Effect Monster
- 8 Machine 3000 2500
2 Level 8 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until the end of your opponent's next turn. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then, you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.
Ice Princess Zereort
Normal
▶︎ Deck
4.9 13
[30954]
JP052 Ice Princess Zereort  Xyz Monster
Effect Monster
- 5 Winged Beast 2500 2100
2 Level 5 Winged Beast-Type Monsters
You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.
Number 102: Star Seraph Sentry
Rare
▶︎ Deck
5.8 29
[73216]
JP053 Number 102: Star Seraph Sentry  Xyz Monster
Effect Monster
- 4 Fairy 2500 2000
3 Level 4 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.
Number 66: Master Key Beetle
Rare
▶︎ Deck
8 24
[239223]
JP054 Number 66: Master Key Beetle  Xyz Monster
Effect Monster
- 4 Insect 2500 800
2 Level 4 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
Number 104: Masquerade
Rare
▶︎ Deck
5.1 21
[107917]
JP055 Number 104: Masquerade  Xyz Monster
Effect Monster
- 4 Spellcaster 2700 1200
3 Level 4 monsters
During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.
Number C104: Umbral Horror Masquerade
Ultimate
Ultra
▶︎ Deck
8.4 26
[109004]
JP056 Number C104: Umbral Horror Masquerade  Xyz Monster
Effect Monster
- 5 Spellcaster 3000 1500
4 Level 5 monsters
When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect.
●Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.
Bujintei Susanowo
Ultimate
Ultra
▶︎ Deck
9.2 27
[75434]
JP057 Bujintei Susanowo  Xyz Monster
Effect Monster
- 4 Beast-Warrior 2400 1600
2 Level 4 "Bujin" monsters
This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
Herald of Pure Light
Super
▶︎ Deck
6.3 24
[98343]
JP058 Herald of Pure Light  Xyz Monster
Effect Monster
- 2 Fairy 600 1000
2 Level 2 monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.
Rank-Up-Magic Numeron Force
Ultimate
Ultra
▶︎ Deck
7.1 20
[110756]
JP059 Rank-Up-Magic Numeron Force  Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.
Xyz Reception
Normal
▶︎ Deck
5.8 14
[33874]
JP060 Xyz Reception  Normal Spell
Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.
Sargasso the D.D. Battlefield
Normal
▶︎ Deck
2.7 19
[25421]
JP061 Sargasso the D.D. Battlefield  Field Spell
Each time a monster is Xyz Summoned: The Summoning player takes 500 damage. During each player's End Phase, the turn player takes 500 damage if they control a face-up Xyz Monster.
Sargasso Lighthouse
Normal
▶︎ Deck
2.6 17
[29543]
JP062 Sargasso Lighthouse  Quick-Play Spell
When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.
Bujincarnation
Rare
▶︎ Deck
6.2 14
[47111]
JP063 Bujincarnation  Normal Spell
If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.
Vertical Landing
Normal
▶︎ Deck
5.1 8
[12177]
JP064 Vertical Landing  Quick-Play Spell
Tribute any number of WIND monsters, except Tokens; Special Summon an equal number of "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only activate 1 "Vertical Landing" per turn.
Fire Formation - Yoko
Normal
▶︎ Deck
7.3 7
[20710]
JP065 Fire Formation - Yoko  Continuous Spell
When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior monster, and if you do, destroy that card. All Beast-Warrior Monsters you control gain 100 ATK.
Archfiend Palabyrinth
Normal
▶︎ Deck
8.6 9
[52136]
JP066 Archfiend Palabyrinth  Field Spell
All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
Transmodify
Rare
▶︎ Deck
8.3 34
[230887]
JP067 Transmodify  Normal Spell
Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 "Transmodify" per turn.
Black and White Wave
Normal
▶︎ Deck
6.1 17
[42252]
JP068 Black and White Wave  Quick-Play Spell
If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card.
Single Purchase
Normal
▶︎ Deck
4 14
[21884]
JP069 Single Purchase  Normal Spell
If you have 3 or more cards in your hand (other than this card), and none of them are monsters: Banish your entire hand face-up; add 1 monster from your Deck to your hand. If you do, you cannot Normal or Special Summon any monsters for the rest of this turn, except monsters with that name.
Reverse Glasses
Normal
▶︎ Deck
2.8 11
[9343]
JP070 Reverse Glasses  Normal Trap
Halve the ATK of all face-up monsters currently on the field, until the End Phase.
Xyz Revenge Shuffle
Normal
▶︎ Deck
1.6 12
[11275]
JP071 Xyz Revenge Shuffle  Normal Trap
When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your Graveyard; return that face-up attack target to the Extra Deck, then Special Summon this card's target from the Graveyard, and if you do, attach this card to it, as an Xyz Material.
Corrupted Keys
Normal
▶︎ Deck
6.3 15
[37911]
JP072 Corrupted Keys  Normal Trap
Target 1 face-up Xyz Monster you control; Special Summon 3 "Umbral Horror Mirage Tokens" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0). (When Summoned, each Token's ATK becomes equal to that Xyz Monster's current ATK. They cannot attack your opponent directly or be Tributed, except for a Tribute Summon.) When that face-up Xyz Monster leaves the field, destroy these tokens.
Vain Betrayer
Rare
▶︎ Deck
1.6 19
[34148]
JP073 Vain Betrayer  Continuous Trap
When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card.
Bujin Regalia - The Sword
Normal
▶︎ Deck
6.1 14
[33715]
JP074 Bujin Regalia - The Sword  Normal Trap
Activate 1 of these effects.
●Target 1 "Bujin" monster in your Graveyard; add that target to your hand.
●Target 1 of your banished "Bujin" monsters; send that target to the Graveyard.
Bujinfidel
Normal
▶︎ Deck
3.2 10
[9223]
JP075 Bujinfidel  Normal Trap
Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target.
Sonic Boom
Normal
▶︎ Deck
6 9
[16637]
JP076 Sonic Boom  Normal Trap
During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster, destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.
Traptrix Trap Hole Nightmare
Super
▶︎ Deck
7.6 31
[164631]
JP077 Traptrix Trap Hole Nightmare  Normal Trap
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
Xyz Reversal
Normal
▶︎ Deck
3.6 11
[10352]
JP078 Xyz Reversal  Normal Trap
Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control; switch control of both monsters.
Shapesister
Rare
▶︎ Deck
6.4 18
[44996]
JP079 Shapesister  Continuous Trap
Special Summon this card as a Normal Monster (Fiend/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap.) You can only activate 1 "Shapesister" per turn.
Armageddon Designator
Normal
▶︎ Deck
4.8 12
[12388]
JP080 Armageddon Designator  Normal Trap
Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name for the rest of this Duel.
JUDGMENT OF THE LIGHT Card List
6.1 /10.0 pt
Number of card ratings : 1400
User Review : 1400

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