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HOME > Yu-Gi-Oh! Card Lists > Union's Descent

Union's Descent Card List

Union's Descent Card List
Union's Descent
code : 302.
Total : 55 Types.
Release Date:2002-07-18
3th period

Average of all cards:4.2pt




Total 55 Types
Monster 31 Types
Normal Monster:5 TypesEffect Monster:21 Types Ritual Monster:1 Types
Fusion Monster:4 Types
0 Tuner Monster 1 Flip Monster 0 Gemini Monster
0 Spirit Monster 9 Union Monster 0 Toon Monster
Spell 14 Types
3Normal Spell 4Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 4 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 10 Types
8 Normal Trap 1 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 4
Noble Knight, Noble Arms:2 Types / Traptrix, Trap Hole:1 Types / Blue-Eyed:1 Types / Goblin:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order552 / 626 view num33050 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
People Running About
Normal
▶︎ Deck
2.3 16
[19469]
001 People Running About  Normal Monster
- 2 Pyro 600 600
Although they always suffer in silence, they swear an oath to inevitably revolt.
Oppressed People
Normal
▶︎ Deck
3.6 17
[23565]
002 Oppressed People  Normal Monster
- 1 Aqua 400 2000
They are oppressed, but believe they will have their freedom someday.
United Resistance
Normal
▶︎ Deck
2.3 15
[19835]
003 United Resistance  Normal Monster
- 3 Thunder 1000 400
The people that gather to swear to fight their oppressors. A revolution is coming.
X-Head Cannon
Super
▶︎ Deck
6.7 17
[27830]
004 X-Head Cannon  Normal Monster
- 4 Machine 1800 1500
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
Y-Dragon Head
Parallel
Ultra
▶︎ Deck
4.4 17
[23307]
005 Y-Dragon Head  Effect Monster
Union Monster
- 4 Machine 1500 1600
Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Z-Metal Tank
Super
▶︎ Deck
4.8 15
[21876]
006 Z-Metal Tank  Effect Monster
Union Monster
- 4 Machine 1500 1300
Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Dark Blade
Super
▶︎ Deck
5.5 19
[22194]
007 Dark Blade  Normal Monster
- 4 Warrior 1800 1500
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
Pitch-Dark Dragon
Normal
▶︎ Deck
3.4 11
[8890]
008 Pitch-Dark Dragon  Effect Monster
Union Monster
- 3 Dragon 900 600
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Kiryu
Normal
▶︎ Deck
2.3 12
[10351]
009 Kiryu  Effect Monster
Union Monster
- 5 Dragon 2000 1500
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Decayed Commander
Normal
▶︎ Deck
3.6 12
[7850]
010 Decayed Commander  Effect Monster
- 4 Zombie 1000 1500
When this card is Normal Summoned: You can Special Summon 1 "Zombie Tiger" from your hand. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
Zombie Tiger
Normal
▶︎ Deck
2.3 12
[7065]
011 Zombie Tiger  Effect Monster
Union Monster
- 3 Zombie 1400 1600
Once per turn, you can either: Target 1 "Decayed Commander" you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, the equipped monster gains 500 ATK/DEF. If the equipped monster destroys an opponent's monster by battle: Discard 1 random card from their hand. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
Giant Orc
Normal
▶︎ Deck
5.9 18
[19088]
012 Giant Orc  Effect Monster
- 4 Fiend 2200 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn.
Second Goblin
Normal
▶︎ Deck
1.6 14
[8336]
013 Second Goblin  Effect Monster
Union Monster
- 1 Fiend 100 100
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Vampiric Orchis (Updated from: Vampire Orchis)
Normal
▶︎ Deck
3.4 10
[9371]
014 Vampiric Orchis (Updated from: Vampire Orchis)  Effect Monster
- 4 Plant 1700 1000
When this card is Normal Summoned: You can Special Summon 1 "Des Dendle" from your hand.
Des Dendle
Normal
▶︎ Deck
3.6 12
[7850]
015 Des Dendle  Effect Monster
Union Monster
- 4 Plant 300 2000
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Vampiric Orchis" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/Level 1/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Burning Beast
Normal
▶︎ Deck
1.8 8
[6478]
016 Burning Beast  Effect Monster
Union Monster
- 4 Pyro 1500 1000
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Freezing Beast
Normal
▶︎ Deck
1.7 9
[7230]
017 Freezing Beast  Effect Monster
Union Monster
- 4 Aqua 1500 1000
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Union Rider
Normal
▶︎ Deck
1.4 17
[7212]
018 Union Rider  Effect Monster
- 2 Machine 1000 1000
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.
D.D. Crazy Beast
Normal
▶︎ Deck
3.7 10
[8462]
019 D.D. Crazy Beast  Effect Monster
- 3 Beast 1400 1400
A monster that this card destroys as a result of battle is removed from play.
Spell Canceller
Parallel
Ultra
▶︎ Deck
6.2 18
[21506]
020 Spell Canceller  Effect Monster
- 5 Machine 1800 1600
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
Neko Mane King
N-Rare
▶︎ Deck
5.8 22
[26945]
021 Neko Mane King  Effect Monster
- 1 Beast 0 0
During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn.
Helping Robo for Combat
Rare
▶︎ Deck
3.1 13
[8666]
022 Helping Robo for Combat  Effect Monster
- 4 Machine 1600 0
If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
Dimension Jar
Normal
▶︎ Deck
1.6 14
[9088]
023 Dimension Jar  Effect Monster
Flip Monster
- 2 Machine 200 200
FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.
Great Phantom Thief
Rare
▶︎ Deck
1.6 14
[10111]
024 Great Phantom Thief  Effect Monster
- 3 Spellcaster 1000 1000
If this card inflicts battle damage to your opponent: Declare 1 card name; look at your opponent's hand, and if you do, discard all cards with that name in their hand.
Roulette Barrel
Normal
▶︎ Deck
4.8 12
[13858]
025 Roulette Barrel  Effect Monster
- 4 Machine 1000 2000
Once per turn: You can roll a six-sided die twice, choose 1 result, and destroy 1 monster on the field whose Level is equal to that result.
Paladin of White Dragon
Parallel
Ultra
▶︎ Deck
4.5 11
[28498]
026 Paladin of White Dragon  Ritual Monster
Effect Monster
- 4 Dragon 1900 1200
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn.
White Dragon Ritual
Normal
▶︎ Deck
3.8 10
[13990]
027 White Dragon Ritual  Ritual Spell
This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
Frontline Base
Normal
▶︎ Deck
6.7 17
[21912]
028 Frontline Base  Continuous Spell
Once per turn: You can Special Summon 1 Level 4 or lower Union Monster from your hand.
Demotion
Normal
▶︎ Deck
2 15
[9506]
029 Demotion  Equip Spell
Downgrade the monster equipped with this card by 2 Levels.
Combination Attack
Rare
▶︎ Deck
4.7 15
[9446]
030 Combination Attack  Quick-Play Spell
During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.
Kaiser Colosseum
Normal
▶︎ Deck
8.3 31
[125866]
031 Kaiser Colosseum Semi-Limited Continuous Spell
If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.
Autonomous Action Unit
Normal
▶︎ Deck
5.8 19
[20327]
032 Autonomous Action Unit  Equip Spell
Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
Poison of the Old Man
Normal
▶︎ Deck
7.2 20
[62237]
033 Poison of the Old Man  Quick-Play Spell
Activate 1 of these effects;
●Gain 1200 LP.
●Inflict 800 damage to your opponent.
Ante
Rare
▶︎ Deck
4.1 14
[16791]
034 Ante  Normal Spell
Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)
Dark Core
Rare
▶︎ Deck
5.9 15
[21136]
035 Dark Core  Normal Spell
Discard 1 card, then target 1 face-up monster on the field; banish that target.
Raregold Armor
Normal
▶︎ Deck
2.5 13
[9847]
036 Raregold Armor  Equip Spell
As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.
Metalsilver Armor
Normal
▶︎ Deck
5.3 15
[18466]
037 Metalsilver Armor  Equip Spell
As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster.
Kishido Spirit
Normal
▶︎ Deck
1.6 14
[8473]
038 Kishido Spirit  Continuous Spell
Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal.
Tribute Doll
Rare
▶︎ Deck
2.6 14
[11419]
039 Tribute Doll  Normal Spell
Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned/Set. It cannot attack this turn.
Wave-Motion Cannon
Normal
▶︎ Deck
6.8 32
[60921]
040 Wave-Motion Cannon  Continuous Spell
During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.
Huge Revolution
Normal
▶︎ Deck
5.8 16
[38393]
041 Huge Revolution  Normal Trap
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.
Thunder of Ruler
Normal
▶︎ Deck
6.5 20
[51778]
042 Thunder of Ruler  Normal Trap
During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.
Spell Shield Type-8
Super
▶︎ Deck
5.3 16
[18821]
043 Spell Shield Type-8  Counter Trap
Activate 1 of these effects.
●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Meteorain
Normal
▶︎ Deck
2.8 13
[7150]
044 Meteorain  Normal Trap
During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
Pineapple Blast
Normal
▶︎ Deck
3.6 13
[13991]
045 Pineapple Blast  Normal Trap
When you Normal Summon a monster, if your opponent controls more monsters than you do: Destroy your opponent's monsters so that your opponent controls the same number of monsters as you (your opponent chooses which of their monsters are destroyed).
Secret Barrel
Normal
▶︎ Deck
7.7 23
[56880]
046 Secret Barrel  Normal Trap
Inflict 200 damage to your opponent for each card in their hand and for each card they control.
Physical Double
Normal
▶︎ Deck
1.9 13
[7572]
047 Physical Double  Normal Trap
During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.
Rivalry of Warlords
Normal
▶︎ Deck
8.2 26
[79729]
048 Rivalry of Warlords Limited Continuous Trap
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.
Formation Union
Normal
▶︎ Deck
1.9 15
[7550]
049 Formation Union  Normal Trap
Activate 1 of the following effects.
●Target 1 face-up Union Monster you control; equip it to 1 appropriate monster you control.
●Unequip 1 Union Monster you control that is an Equip Card and Special Summon it in Attack Position.
Adhesion Trap Hole
Normal
▶︎ Deck
2.8 17
[18987]
050 Adhesion Trap Hole  Normal Trap
When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
XY-Dragon Cannon
Ultimate
Secret
▶︎ Deck
3.7 12
[15696]
051 XY-Dragon Cannon  Fusion Monster
Effect Monster
- 6 Machine 2200 1900
"X-Head Cannon" + "Y-Dragon Head"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target.
XYZ-Dragon Cannon
Ultimate
Secret
▶︎ Deck
6.1 27
[50763]
052 XYZ-Dragon Cannon  Fusion Monster
Effect Monster
- 8 Machine 2800 2600
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
XZ-Tank Cannon
Secret
▶︎ Deck
3.9 14
[16663]
053 XZ-Tank Cannon  Fusion Monster
Effect Monster
- 6 Machine 2400 2100
"X-Head Cannon" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target.
YZ-Tank Dragon
Secret
▶︎ Deck
3.8 16
[16952]
054 YZ-Tank Dragon  Fusion Monster
Effect Monster
- 6 Machine 2100 2200
"Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.
Barrel Dragon
Ultimate
▶︎ Deck
6.9 34
[53543]
055 Barrel Dragon  Effect Monster
- 7 Machine 2600 2200
Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.
Union's Descent Card List
4.2 /10.0 pt
Number of card ratings : 884
User Review : 884

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