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HOME > Yu-Gi-Oh! Card Lists > Structure Deck "Flash Wave"

Structure Deck "Flash Wave" Card List

Structure Deck
Structure Deck "Flash Wave"
code : SD11.
Total : 36 Types.
Release Date:2006-12-14
5th period

Average of all cards:6.3pt




Total 36 Types
Monster 18 Types
Normal Monster:1 TypesEffect Monster:17 Types
Spell 10 Types
6Normal Spell 2Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 8 Types
2 Normal Trap 1 Continuous IconContinuous Trap 5 Counter IconCounter Trap
Enhanced Category : 3
Parshath:3 Types / The Agent, Hyperion:1 Types / Guardian:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order337 / 644 view num34834 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Neo-Parshath, the Sky Paladin
Ultra
▶︎ Deck
6 23
[28950]
JP001 Neo-Parshath, the Sky Paladin  Effect Monster
- 7 Fairy 2300 2000
You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your LP is higher than your opponent's, this card gains ATK/DEF equal to the difference in LP.
Meltiel, Sage of the Sky
Normal
▶︎ Deck
6.4 16
[28506]
JP002 Meltiel, Sage of the Sky  Effect Monster
- 4 Fairy 1600 1200
Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.
Harvest Angel of Wisdom
Normal
▶︎ Deck
5.1 14
[15397]
JP003 Harvest Angel of Wisdom  Effect Monster
- 4 Fairy 1800 1000
When this card is destroyed by battle and sent to the GY: You can target 1 Counter Trap in your GY; add it to your hand.
Freya, Spirit of Victory
Normal
▶︎ Deck
4.8 12
[20435]
JP004 Freya, Spirit of Victory  Effect Monster
- 1 Fairy 100 100
While you control a Fairy-Type monster other than "Freya, Spirit of Victory", your opponent's monsters cannot target this card for attacks. All Fairy-Type monsters you control gain 400 ATK and DEF.
Nova Summoner
Normal
▶︎ Deck
7 18
[62699]
JP005 Nova Summoner  Effect Monster
- 4 Fairy 1400 800
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
Radiant Jeral
Normal
▶︎ Deck
4 10
[6160]
JP006 Radiant Jeral  Effect Monster
- 4 Fairy 1000 2000
When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field.
Gellenduo
Normal
▶︎ Deck
7.1 19
[39941]
JP007 Gellenduo  Effect Monster
- 4 Fairy 1700 0
Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster.
Dunames Dark Witch
Normal
▶︎ Deck
5.6 26
[28514]
JP008 Dunames Dark Witch  Normal Monster
- 4 Fairy 1800 1050
Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.
Shining Angel
Normal
▶︎ Deck
7.5 30
[150725]
JP009 Shining Angel  Effect Monster
- 4 Fairy 1400 800
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
Soul of Purity and Light
Normal
▶︎ Deck
5.9 23
[29103]
JP010 Soul of Purity and Light  Effect Monster
- 6 Fairy 2000 1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only.
Airknight Parshath
Normal
▶︎ Deck
5.3 28
[34045]
JP011 Airknight Parshath  Effect Monster
- 5 Fairy 1900 1400
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
Guardian Angel Joan
Normal
▶︎ Deck
4.2 20
[21986]
JP012 Guardian Angel Joan  Effect Monster
- 7 Fairy 2800 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
The Agent of Force - Mars
Normal
▶︎ Deck
5.3 25
[22430]
JP013 The Agent of Force - Mars  Effect Monster
- 3 Fairy 0 0
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
Absorbing Kid from the Sky
Normal
▶︎ Deck
1.8 16
[10527]
JP014 Absorbing Kid from the Sky  Effect Monster
- 4 Fairy 1300 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
Royal Knight
Normal
▶︎ Deck
1.9 15
[7905]
JP015 Royal Knight  Effect Monster
- 3 Fairy 1300 800
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the DEF of the destroyed monster.
Bountiful Artemis
Normal
▶︎ Deck
8.1 17
[50977]
JP016 Bountiful Artemis  Effect Monster
- 4 Fairy 1600 1700
Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.
Layard the Liberator
Normal
▶︎ Deck
5.6 16
[13471]
JP017 Layard the Liberator  Effect Monster
- 4 Fairy 1400 1500
Each time a Counter Trap Card is activated, immediately after it resolves, add 2 of your banished Fairy monsters to your hand.
Voltanis the Adjudicator
Normal
▶︎ Deck
6.3 12
[19987]
JP018 Voltanis the Adjudicator  Effect Monster
- 8 Fairy 2800 1400
After 1 of your Counter Trap Cards has been activated and has resolved, you can Tribute all monsters you control to Special Summon this card. If this card is Special Summoned in this way, you can destroy cards your opponent controls up to the number of Fairy-Type monsters you Tributed.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1935289]
JP019 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Nobleman of Crossout
Normal
▶︎ Deck
6.6 38
[51563]
JP020 Nobleman of Crossout  Normal Spell
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Premature Burial
Normal
▶︎ Deck
9.8 50
[58417]
JP021 Premature Burial Forbidden Equip Spell
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
Swords of Revealing Light
Normal
▶︎ Deck
8 69
[214742]
JP022 Swords of Revealing Light  Normal Spell
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
Heavy Storm
Normal
▶︎ Deck
9.9 115
[1545942]
JP023 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Terraforming
Normal
▶︎ Deck
9.3 77
[895578]
JP024 Terraforming Limited Normal Spell
Add 1 Field Spell from your Deck to your hand.
Cestus of Dagla
Normal
▶︎ Deck
4.7 12
[12697]
JP025 Cestus of Dagla  Equip Spell
Equip only to a Fairy monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.
The Sanctuary in the Sky
Normal
▶︎ Deck
6.5 30
[80315]
JP026 The Sanctuary in the Sky  Field Spell
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Lightning Vortex
Normal
▶︎ Deck
7.3 58
[198939]
JP027 Lightning Vortex  Normal Spell
Discard 1 card; destroy all face-up monsters your opponent controls.
Magical Mallet
Normal
▶︎ Deck
5.9 41
[180411]
JP028 Magical Mallet  Normal Spell
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
Aegis of Gaia
Normal
▶︎ Deck
5.2 12
[18233]
JP029 Aegis of Gaia  Continuous Trap
Gain 3000 LP. If this face-up card leaves the field, the controller of this card takes 3000 damage.
Widespread Ruin
Normal
▶︎ Deck
4.7 34
[45062]
JP030 Widespread Ruin  Normal Trap
When an opponent's monster declares an attack: Destroy the 1 Attack Position monster your opponent controls with the highest ATK (your choice, if tied).
Negate Attack
Normal
▶︎ Deck
6 36
[72816]
JP031 Negate Attack  Counter Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
Solemn Judgment
Normal
▶︎ Deck
9.5 111
[1647539]
JP032 Solemn Judgment  Counter Trap
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
Magic Jammer
Normal
▶︎ Deck
5.2 33
[57287]
JP033 Magic Jammer  Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Seven Tools of the Bandit
Normal
▶︎ Deck
6 29
[64820]
JP034 Seven Tools of the Bandit  Counter Trap
When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
Beckoning Light
Normal
▶︎ Deck
7.9 25
[50131]
JP035 Beckoning Light  Normal Trap
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
Divine Wrath
Normal
▶︎ Deck
7.6 27
[90712]
JP036 Divine Wrath  Counter Trap
When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
Structure Deck "Flash Wave" Card List
6.3 /10.0 pt
Number of card ratings : 1304
User Review : 1304

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