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Euler's Circuit →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. You can only use this effect of "Euler's Circuit" once per turn. | |||||
password:09547962 | |||||
Average Rating Score | 6(5) |
- Card Info
- Card Reviews (5 rating scores)
- Decks with Euler's Circuit (8 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Euler's Circuit" card reviews and rating scores
6(5) |
|
0% | (0) | ||
40% | (2) | ||
60% | (3) | ||
0% | (0) | ||
0% | (0) |
ティンダングルの慟哭
2021/04/05 13:38
2021/04/05 13:38
Field Spell with lock and send effects
To be honest, it's clearly inferior to something like Shambhala, which has a reverse assist in its activation search.
Combat lock effects are unreliable as the majority of Flip Monster deaths are non-combat eliminations.
In the first place, he is effective in face-up, but in Tindangle, it is quite difficult to maintain three bodies, such as Hound and Trinity.
If you want to adopt it, send tokens or acutes and aim for one kill with hound
However, since this card itself does not have search or deployment support abilities, it tends to be a factor of accidents.
It's difficult to handle, and even pure Tindangle has the impression that it's hard to adopt.
The only place where this shines is against War Rock...
To be honest, it's clearly inferior to something like Shambhala, which has a reverse assist in its activation search.
Combat lock effects are unreliable as the majority of Flip Monster deaths are non-combat eliminations.
In the first place, he is effective in face-up, but in Tindangle, it is quite difficult to maintain three bodies, such as Hound and Trinity.
If you want to adopt it, send tokens or acutes and aim for one kill with hound
However, since this card itself does not have search or deployment support abilities, it tends to be a factor of accidents.
It's difficult to handle, and even pure Tindangle has the impression that it's hard to adopt.
The only place where this shines is against War Rock...
ランペル
2018/06/20 19:38
2018/06/20 19:38
As long as you have 3 or more Tindangles on your side of the field, your opponent's attacks will be blocked. This effect requires 3 or more monsters, which is a bit strict, and if this card itself is removed, the lock will naturally be unlocked, so it may be a little difficult to handle.
And the standby has an effect that can send his Tindangle to the opponent. Tindangle tokens are the first, and if you send them with 0 hit points, you can directly deal the same amount of damage. However, he can Special Summon the Tindangle Token in Attack Position, but if the opponent unlocks it, the token will be hit as it is and you will be hurt, so this is another cautious effect... It may be a big loss to send the acute itself, but it will be 0 points in the opponent's field, so depending on the situation, it may be good to send it.
It has a search effect similar to Nagel, so it's not really inconvenient to bring it to your hand, but the effect as a whole is not stable, so if you want to lock it to the extreme, use it to corner your opponent!
And the standby has an effect that can send his Tindangle to the opponent. Tindangle tokens are the first, and if you send them with 0 hit points, you can directly deal the same amount of damage. However, he can Special Summon the Tindangle Token in Attack Position, but if the opponent unlocks it, the token will be hit as it is and you will be hurt, so this is another cautious effect... It may be a big loss to send the acute itself, but it will be 0 points in the opponent's field, so depending on the situation, it may be good to send it.
It has a search effect similar to Nagel, so it's not really inconvenient to bring it to your hand, but the effect as a whole is not stable, so if you want to lock it to the extreme, use it to corner your opponent!
はやとちり
2018/04/25 3:05
2018/04/25 3:05
All of them have effects that require ingenuity to utilize. First, for the effect that locks attacks, you must have 3 of his Tindangles on your field. So I think it will be Trinity + Base Gardner + 1 Tindangle of some kind, or Acute Cerberus + Tindangle Token + 1 Tindangle of some sort. It's powerful if you have all the key parts, but since it requires a large number of 3, it's easy to break through with removal effects.
Send the other one. He has a lot of monsters with low ATK in Tindangle, and he doesn't have 0 Tindangle tokens, so let's send him and hit him. One kill is not a dream if used together with 《Nagel's Protection》. In that sense, it's a pretty strong card. Anything is fine as long as you win.
The third is to remove it from his GY, discard his Tindangle from his hand and search for the same name. It is strong to drop with 《That Grass Looks Greener》or 《Kuribandit》and search if necessary. The advantage is that you can discard Intruders and Delaunays that are rotten in your hand.
Send the other one. He has a lot of monsters with low ATK in Tindangle, and he doesn't have 0 Tindangle tokens, so let's send him and hit him. One kill is not a dream if used together with 《Nagel's Protection》. In that sense, it's a pretty strong card. Anything is fine as long as you win.
The third is to remove it from his GY, discard his Tindangle from his hand and search for the same name. It is strong to drop with 《That Grass Looks Greener》or 《Kuribandit》and search if necessary. The advantage is that you can discard Intruders and Delaunays that are rotten in your hand.
マスじい
2017/10/16 9:47
2017/10/16 9:47
A field-like Field Spell that I haven't seen in a long time.
If you line up 3 Tindangles, the opponent can't attack, and during your Standby Phase, you can pass your Tindangle to your opponent. It can not be said that it is easy to use even for flattery. The effect of stopping battle can be similar to Nagel's Protection with looser conditions, and if the effect of transferring control is done normally, it will only be an add loss.
For the time being, there is also a way to use a combination of Cerberus and Nagel to send his Tindangle with 0 RBIs and make one shot.
However, since it has the same effect as Nagel's Protection, it has the effect of searching itself, so it's not a performance that can never be used, such as deck compression, his GY drop from his Tintangle in his hand, and deck fertilization gimmicks that won't spoil easily. .
If you line up 3 Tindangles, the opponent can't attack, and during your Standby Phase, you can pass your Tindangle to your opponent. It can not be said that it is easy to use even for flattery. The effect of stopping battle can be similar to Nagel's Protection with looser conditions, and if the effect of transferring control is done normally, it will only be an add loss.
For the time being, there is also a way to use a combination of Cerberus and Nagel to send his Tindangle with 0 RBIs and make one shot.
However, since it has the same effect as Nagel's Protection, it has the effect of searching itself, so it's not a performance that can never be used, such as deck compression, his GY drop from his Tintangle in his hand, and deck fertilization gimmicks that won't spoil easily. .
とき
2017/10/14 17:13
2017/10/14 17:13
Field Spells from Tindangle.
It has the effect of preventing attacks by lining up 3 or more Tindangles, the effect of sending his Tindangle during your Standby Phase, and the same self-searching effect as 《Nagel's Protection》.
The effect of lining up 3 Tindangles and the sending effect go well with the effect of Acute Cerberus. By arranging tokens, it's easy to meet the conditions, and if you send those tokens and hit them with Acute Cerberus, you can deal a lot of damage. At this time, if you have 《Nagel's Protection》, the damage will be one turn kill class.
However, if you don't have Acute Cerberus or Delaunay, it's quite difficult to line up 3 or more, and it's difficult to send them. I can't deny the feeling that this field is only possible with Acute Cerberus.
It has the effect of preventing attacks by lining up 3 or more Tindangles, the effect of sending his Tindangle during your Standby Phase, and the same self-searching effect as 《Nagel's Protection》.
The effect of lining up 3 Tindangles and the sending effect go well with the effect of Acute Cerberus. By arranging tokens, it's easy to meet the conditions, and if you send those tokens and hit them with Acute Cerberus, you can deal a lot of damage. At this time, if you have 《Nagel's Protection》, the damage will be one turn kill class.
However, if you don't have Acute Cerberus or Delaunay, it's quite difficult to line up 3 or more, and it's difficult to send them. I can't deny the feeling that this field is only possible with Acute Cerberus.
Decks with "Euler's Circuit"
* is adopted as a key card.
● 2017-10-14 Lilo Tindangle (Prototype
● 2017-10-13 Lawn Mowing Tindangle
● 2018-07-14 There is no bluish-black smoke where there is no sharp angle
● 2018-01-18 Mamoru・Protection・Heaven・Former
● 2019-05-01 Mower Shaddoll Tindangle
● 2018-04-24 Sharp Devil Tindangle
● 2018-05-08 Mowing the lawn and chaos lilo Tindangle
● 2020-06-16 Tindangle
Card Category and Effect Category
Effect:add Card from your Deck to your hand
Effect:Discard
Effect:change Card Control
Effect:Cannot attack
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Extreme Force | EXFO-JP055 | 2017-10-14 | Normal |
Ranking and View Num
Rating Score Rank | 7,466 / 13,172 Cards |
---|---|
View Num | 9,066 |
Others
Japanese card name | オイラーサーキット |
---|
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