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HOME > Yu-Gi-Oh! Card Lists > SHINING VICTORIES > Rise to Full Height

Rise to Full Height Used Deck

Rise to Full Height
Card Kind Attribute Level Type ATK DEF
Normal Trap - - - - -
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
password:19254117
Average Rating Score 8.1(15)
  1. Card Info
  2. Card Reviews (15 rating scores)
  3. Decks with Rise to Full Height (115 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Rise to Full Height" card reviews and rating scores


8.1(15)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星0評価星0
カード評価ラベル5
33% (5)
カード評価ラベル4
60% (9)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
6% (1)

japan 備長炭18
2018/06/19 19:48
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Early effects include buffing her Superheavy Samurai and inviting combat to increase reflected damage.
Interestingly, the second half of the effect is that you can only attack the target monster for that turn, so if that monster is gone, your opponent won't be able to choose which target to attack.
If you select a monster that can escape with Friche, you can easily simulate "Threatening Roar" and it's interesting (second time)
japan なす
2017/09/02 22:45
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A trap that has the effect of doubling the defensive power and the effect of making it possible to attack only one of your own monsters by excluding it from his GY.
It works great with PSY Framelord Omega, and can block attacks while banishing the opponent's hand.
japan デルタアイズ
2017/07/27 22:05
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He's very compatible with Flower Cardian, so it's true that Flower Cardian is in a tough position on Square 4...
japan wings
2016/06/07 20:26
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It's an effect and a name that makes me want it anyway (all his Spell/Trap card effects this turn seem to be negate).
`` Stim-Pack '' effect that temporarily increases defense power, and an effect that makes it impossible to attack other than that monster by banishing it.
(1)'s Stim-Pack effect can also be used against your opponent, so you can use it as an effect that reduces your defense to zero. That's what Ben-K sticks to.
The effect of (2) is a mysterious ruling that if the affected monster leaves the field, no opponent can attack, so if you combine it with a monster that can leave the field on its own, it will become a fucking game.
In particular, it works great with PSY Framelord Ω, who can return this card to his GY. In a good way or a bad way.
Well, you can also use it to force attacks on LIGHT monsters, her Lightsworn Saint Minerva, and his Zoodiac monsters with Viper as an Xyz material, or to make them hesitate to attack.
Anyway, what about this card that is used in a way that is far from the name Rise to Full Height ?
japan ダイヤモンド遊星王
2016/04/13 1:41
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Opponent can't attack when there are no more people using 《Rise to Full Height
What does it mean! ︎
It's like I don't understand ︎
japan カンノーネ
2016/01/22 23:10
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In terms of illustration, I think it's designed as a super heavy support card where there is no restriction that you can't use the effect of the one that activates after excluding the turn that fell into GY, which is common.
Why is this card with such a strange ruling that if a person who has a fixed attack target disappears from the field after being killed, none of the opponents will be able to attack?
The great people came up with the idea of using Mr. Omega, who is the most convenient one to remove from the field and return to the exclusion, to set an infinite attack lock.
There is no doubt that it is an unreasonable combo as bad as the theory that it is bad not to hold it although there is a loophole.
japan EXデッキ焼き
2016/01/21 8:13
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At first glance, it seems to be just an Aztec enhancement, but since it can be immediately removed from GY, it can be used even in super heavy. Buster Gauntlet and this is the end of the game instantly!
And thanks to Konami's customary mystery ruling, if the specified monster leaves the field, you can't attack directly, so as you can see below, the PSY frame is very compatible with Ω and her Infernoid, and it's practically an electromagnetic frame. You can use the same effect as Turtle. In particular, Ω can be reused, so once it's decided, it's quite troublesome. However, I don't know if the PSY frame has room for this. It's certainly a strong effect, but it's probably not a card you'll want to put into practice.
japan 宵闇の変態
2016/01/21 5:36
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An opponent's monster that can't attack Mr. Omega who is terrified of Rise to Full Height in another dimension. Is it a conte?
All Noids have the effect of throwing themselves, so they are very compatible not only with Omega.
The same goes for the left arm, but Noid is getting stronger and stronger in places that have nothing to do with the DT story.
japan リゾート
2016/01/20 23:48
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Change the fucking ruling now
japan 音響Em
2016/01/14 16:33
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good
I thought it would target the opponent's monster
japan 3108810
2016/01/11 23:26
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One piece that seems to be bad for some reason.
I thought it was a defensive Deck enhancement, but I was surprised.
japan とき
2016/01/11 16:51
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Even if you use it without any twist, it is a D2 shield after the 4th one. In other words, you can exclude yourself, so you can put it into Fulmon's Superheavy Samurai.
If so, I should have twisted it. By specifying a monster that cannot be attacked with the latter effect, or by specifying a monster that can exclude itself, it is finished as a card that can also be used to stop attacks. I doubt that such a card would be the best match for double defense, but...
In Aztec, just increasing the number of D2 Shields is powerful, it can be stacked, and the Compulsory Combat effect works well, so you should be able to make the most of this card.
japan ゆくら
2016/01/10 12:43
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At first I thought it was going to be a Superheavy Samurai enhancement
Thanks to the brutal ruling that does not allow direct attacks, not to mention other monsters, when the target monster is gone.
As Ω leaves the field, he turns this card into an overworked card that goes back and forth between dimensions.
Since there is a way to drop this card with a chain, he thought it was quite practical.
As an aside, he looks at KONAMI's illustration and tries to guess the card name. In a quiz, he can vaguely understand the barrier system, but even if he looks at this illustration, he can't figure out the card name, and the answer is "Rise to Full Height". I felt indescribable when I
japan メンタル豆腐デーモン
2016/01/10 2:05
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Seemingly just an Aztec enhancement...
However, one piece that found other possibilities by the same ruling as a strong enemy when standing in the way
If the target monster leaves the field due to the effect of ②, the opponent will be unable to attack at all.
It boasts excellent compatibility with PSY Frame Lord Ω, and has the effect of excluding itself from Ω,
The effect of reusing the removed card makes it possible to perform a brutal combo that semi-permanently blocks the opponent's attack,
Even Infernoid is attracting attention as "Electromagnetic Turtle" that doesn't get caught in a good reasoning
japan みめっと
2024/01/24 15:29
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Decks with "Rise to Full Height"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
SHINING VICTORIES SHVI-JP077 2016-01-09 Normal
Structure Deck: Lair of Darkness SR06-JP038 2018-03-10 Normal

Ranking and View Num

Rating Score Rank 3,501 / 13,189 Cards
View Num 47,142

Others

Japanese card name 仁王立ち

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